diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2019-03-07 13:13:40 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2019-03-07 13:29:50 +0300 |
commit | ab0bc65c24bdf68c356adb2566f3669153c931ea (patch) | |
tree | 23909478874a13d84e504a905809eb211e62a9e2 /source/blender/blenkernel/intern/modifier.c | |
parent | cee53160d2bd9067a3d43cc862ce61e36ff70454 (diff) |
Refactor CDData masks, to have one mask per mesh elem type.
We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.
Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don’t want to generate
clnors everytime we request vnors!
As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).
Reviewers: brecht, campbellbarton, sergey
Differential Revision: https://developer.blender.org/D4407
Diffstat (limited to 'source/blender/blenkernel/intern/modifier.c')
-rw-r--r-- | source/blender/blenkernel/intern/modifier.c | 23 |
1 files changed, 9 insertions, 14 deletions
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c index ab5e2eaf491..189bd8623c4 100644 --- a/source/blender/blenkernel/intern/modifier.c +++ b/source/blender/blenkernel/intern/modifier.c @@ -478,8 +478,8 @@ bool modifier_isEnabled(const struct Scene *scene, ModifierData *md, int require } CDMaskLink *modifiers_calcDataMasks(struct Scene *scene, Object *ob, ModifierData *md, - CustomDataMask dataMask, int required_mode, - ModifierData *previewmd, CustomDataMask previewmask) + const CustomData_MeshMasks *dataMask, int required_mode, + ModifierData *previewmd, const CustomData_MeshMasks *previewmask) { CDMaskLink *dataMasks = NULL; CDMaskLink *curr, *prev; @@ -492,10 +492,10 @@ CDMaskLink *modifiers_calcDataMasks(struct Scene *scene, Object *ob, ModifierDat if (modifier_isEnabled(scene, md, required_mode)) { if (mti->requiredDataMask) - curr->mask = mti->requiredDataMask(ob, md); + mti->requiredDataMask(ob, md, &curr->mask); - if (previewmd == md) { - curr->mask |= previewmask; + if (previewmd == md && previewmask != NULL) { + CustomData_MeshMasks_update(&curr->mask, previewmask); } } @@ -512,15 +512,10 @@ CDMaskLink *modifiers_calcDataMasks(struct Scene *scene, Object *ob, ModifierDat */ for (curr = dataMasks, prev = NULL; curr; prev = curr, curr = curr->next) { if (prev) { - CustomDataMask prev_mask = prev->mask; - CustomDataMask curr_mask = curr->mask; - - curr->mask = curr_mask | prev_mask; + CustomData_MeshMasks_update(&curr->mask, &prev->mask); } else { - CustomDataMask curr_mask = curr->mask; - - curr->mask = curr_mask | dataMask; + CustomData_MeshMasks_update(&curr->mask, dataMask); } } @@ -877,13 +872,13 @@ struct DerivedMesh *modifier_applyModifier_DM_deprecated( Mesh *mesh = NULL; if (dm != NULL) { mesh = BKE_id_new_nomain(ID_ME, NULL); - DM_to_mesh(dm, mesh, ctx->object, CD_MASK_EVERYTHING, false); + DM_to_mesh(dm, mesh, ctx->object, &CD_MASK_EVERYTHING, false); } struct Mesh *new_mesh = mti->applyModifier(md, ctx, mesh); /* Make a DM that doesn't reference new_mesh so we can free the latter. */ - DerivedMesh *ndm = CDDM_from_mesh_ex(new_mesh, CD_DUPLICATE, CD_MASK_EVERYTHING); + DerivedMesh *ndm = CDDM_from_mesh_ex(new_mesh, CD_DUPLICATE, &CD_MASK_EVERYTHING); if (new_mesh != mesh) { BKE_id_free(NULL, new_mesh); |