diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-06 19:18:10 +0300 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-03-09 16:47:59 +0300 |
commit | 598ab525da3df3fef2033c159c570688c7282a8f (patch) | |
tree | ba2bd0b8fc6ee5d264512bf655def1a6ee5d7b31 /source/blender/blenkernel/intern/multires.c | |
parent | ee5d7bc16b243f309c84bce5deddf3a86b7f4c14 (diff) |
Cleanup: Replace ABS/SQUARE/CUBE with function calls
While it might be handy to have type-less functionality which is
similar to how C++ math is implemented it can not be easily achieved
with just preprocessor in a way which does not have side-effects on
wrong usage.
There macros where often used on a non-trivial expression, and there
was at least one usage where it was causing an actual side effect/bug
on Windows (see change around square_f(sh[index++]) in studiolight.c).
For such cases it is handy to have a function which is guaranteed to
have zero side-effects. The motivation behind actually removing the
macros is that there is already a way to do similar calculation. Also,
not having such macros is a way to guarantee that its usage is not
changed in a way which have side-effects and that it's not used as an
inspiration for cases where it should not be used.
Differential Revision: https://developer.blender.org/D7051
Diffstat (limited to 'source/blender/blenkernel/intern/multires.c')
-rw-r--r-- | source/blender/blenkernel/intern/multires.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 3447d37f1ab..f3d65f584d1 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -121,7 +121,7 @@ static BLI_bitmap *multires_mdisps_upsample_hidden(BLI_bitmap *lo_hidden, return MEM_dupallocN(lo_hidden); } - subd = BLI_BITMAP_NEW(SQUARE(hi_gridsize), "MDisps.hidden upsample"); + subd = BLI_BITMAP_NEW(square_i(hi_gridsize), "MDisps.hidden upsample"); factor = BKE_ccg_factor(lo_level, hi_level); offset = 1 << (hi_level - lo_level - 1); @@ -179,7 +179,7 @@ static BLI_bitmap *multires_mdisps_downsample_hidden(BLI_bitmap *old_hidden, BLI_assert(new_level <= old_level); factor = BKE_ccg_factor(new_level, old_level); - new_hidden = BLI_BITMAP_NEW(SQUARE(new_gridsize), "downsample hidden"); + new_hidden = BLI_BITMAP_NEW(square_i(new_gridsize), "downsample hidden"); for (y = 0; y < new_gridsize; y++) { for (x = 0; x < new_gridsize; x++) { @@ -238,7 +238,7 @@ static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level) { MDisps *mdisps = CustomData_add_layer(&me->ldata, CD_MDISPS, CD_CALLOC, NULL, me->totloop); int gridsize = BKE_ccg_gridsize(level); - int gridarea = SQUARE(gridsize); + int gridarea = square_i(gridsize); int i, j; for (i = 0; i < me->totpoly; i++) { @@ -622,7 +622,7 @@ static void multires_grid_paint_mask_downsample(GridPaintMask *gpm, int level) if (level < gpm->level) { int gridsize = BKE_ccg_gridsize(level); float *data = MEM_calloc_arrayN( - SQUARE(gridsize), sizeof(float), "multires_grid_paint_mask_downsample"); + square_i(gridsize), sizeof(float), "multires_grid_paint_mask_downsample"); int x, y; for (y = 0; y < gridsize; y++) { |