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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-02-21 21:24:05 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-02-21 21:24:05 +0400 |
commit | 4041c5775650f04d813ad867299daa4fa75e43ef (patch) | |
tree | 2389c2452b5ac0c2663de90f0db40ca42e6b3fde /source/blender/blenkernel/intern/multires.c | |
parent | debd32d3365681cfb65c371f9f5159f4d26c2876 (diff) |
- Remove unused code in bmesh interpolation module and switch it to using mathutils
functions instead of own macros for vectors.
- Double precision isn't needed here at all. It only makes it impossible to use
mathutils, adds extra float<->double conversions without any benefits.
(current multires interpolation is already an approximate method and it can't
be improved using double precision)
Diffstat (limited to 'source/blender/blenkernel/intern/multires.c')
0 files changed, 0 insertions, 0 deletions