diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-04-30 16:41:45 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-04-30 17:45:01 +0300 |
commit | d4c547b7bd89ca1da710a437f164fe3ca84bb1a6 (patch) | |
tree | 210deed6c543415f5aedb9ee7fe119b77c698227 /source/blender/blenkernel/intern/multires.c | |
parent | 6a7e9f2b7647fb1883fc77f72c3d411c0a692cf7 (diff) |
Multires: Enable sculpting in all subdivision levels
Return the correct sculpt level in BKE_multires_sculpt_level_get and
enable the property in the UI
Reviewed By: sergey
Differential Revision: https://developer.blender.org/D7575
Diffstat (limited to 'source/blender/blenkernel/intern/multires.c')
-rw-r--r-- | source/blender/blenkernel/intern/multires.c | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c index 6dc03c518fe..317c59182ed 100644 --- a/source/blender/blenkernel/intern/multires.c +++ b/source/blender/blenkernel/intern/multires.c @@ -407,7 +407,7 @@ int multires_get_level(const Scene *scene, mmd->renderlvl; } else if (ob->mode == OB_MODE_SCULPT) { - return BKE_multires_sculpt_level_get(mmd); + return mmd->sculptlvl; } else if (ignore_simplify) { return mmd->lvl; @@ -2516,12 +2516,3 @@ int mdisp_rot_face_to_crn(struct MVert *UNUSED(mvert), return S; } - -/* This is a workaround for T58473. - * Force sculpting on the highest level for until the root of the issue is solved. - * - * When that issue is solved simple replace call of this function with mmd->sculptlvl. */ -int BKE_multires_sculpt_level_get(const struct MultiresModifierData *mmd) -{ - return mmd->totlvl; -} |