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authorSergey Sharybin <sergey.vfx@gmail.com>2018-11-01 17:12:54 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-11-01 17:20:50 +0300
commitd710cb91b9281e94851bddc8b49b570dc6326b5f (patch)
tree1dcca4ff99b327ce0eaf21715b5986082ac5e540 /source/blender/blenkernel/intern/multires_inline.h
parentc2aa8d03f26ceb2700730e5aeb2c72ccfa969116 (diff)
Subdiv: Cleanup, de-duplicate tangent matrix calculation
Diffstat (limited to 'source/blender/blenkernel/intern/multires_inline.h')
-rw-r--r--source/blender/blenkernel/intern/multires_inline.h68
1 files changed, 68 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/multires_inline.h b/source/blender/blenkernel/intern/multires_inline.h
new file mode 100644
index 00000000000..fe01fb6e221
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_inline.h
@@ -0,0 +1,68 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 by Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/multires_inline.h
+ * \ingroup bke
+ */
+
+#ifndef __BKE_MULTIRES_INLINE_H__
+#define __BKE_MULTIRES_INLINE_H__
+
+#include "BKE_multires.h"
+#include "BLI_math_vector.h"
+
+BLI_INLINE void BKE_multires_construct_tangent_matrix(
+ float tangent_matrix[3][3],
+ const float dPdu[3],
+ const float dPdv[3],
+ const int corner)
+{
+ if (corner == 0) {
+ copy_v3_v3(tangent_matrix[0], dPdv);
+ copy_v3_v3(tangent_matrix[1], dPdu);
+ mul_v3_fl(tangent_matrix[0], -1.0f);
+ mul_v3_fl(tangent_matrix[1], -1.0f);
+ }
+ else if (corner == 1) {
+ copy_v3_v3(tangent_matrix[0], dPdu);
+ copy_v3_v3(tangent_matrix[1], dPdv);
+ mul_v3_fl(tangent_matrix[1], -1.0f);
+ }
+ else if (corner == 2) {
+ copy_v3_v3(tangent_matrix[0], dPdv);
+ copy_v3_v3(tangent_matrix[1], dPdu);
+ }
+ else if (corner == 3) {
+ copy_v3_v3(tangent_matrix[0], dPdu);
+ copy_v3_v3(tangent_matrix[1], dPdv);
+ mul_v3_fl(tangent_matrix[0], -1.0f);
+ }
+ cross_v3_v3v3(tangent_matrix[2], dPdu, dPdv);
+ normalize_v3(tangent_matrix[0]);
+ normalize_v3(tangent_matrix[1]);
+ normalize_v3(tangent_matrix[2]);
+}
+
+#endif /* __BKE_MULTIRES_INLINE_H__ */