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authorSergey Sharybin <sergey.vfx@gmail.com>2018-11-06 13:44:02 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-11-06 14:40:50 +0300
commit5d6ec23e3ea30bb1546cf091df2a5ecee48e9ee5 (patch)
tree6442edb93610db1adf95c3c23ed10b0bd3a1fe28 /source/blender/blenkernel/intern/multires_reshape.c
parentc3149a712c7f2042359d6137a0f9b4003a7975ca (diff)
Multires: Refactor propagation to the higher levels
Now it is forumlated in terms of deltas, and consists of the following steps: - Original displacement at the reshape level are being backed up. - New displacement is being written by the reshape routines. - Delta of the displacement is calculated. - Deltas are propagated to the higher levels, which also includes their interpolation/ - Original displacement is restored. - New interpolated displacements are added to the original ones. This is a base ground for the upcoming change related on using Catmull-Clark smoothing for the deltas instead of linear interpolation. Currently is no changes for artists, just preparing for upcoming work.
Diffstat (limited to 'source/blender/blenkernel/intern/multires_reshape.c')
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c543
1 files changed, 345 insertions, 198 deletions
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
index d5fa9e7bee6..fe4bc5ca3e0 100644
--- a/source/blender/blenkernel/intern/multires_reshape.c
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -325,22 +325,122 @@ static void multires_reshape_vertex_from_final_data(
*/
typedef struct MultiresPropagateData {
+ /* Number of displacement grids. */
+ int num_grids;
+ /* Resolution level up to which displacement is known. */
int reshape_level;
+ /* Resolution up to which propagation is happening, affecting all the
+ * levels in [reshape_level + 1, top_level].
+ */
int top_level;
- int num_grids;
+ /* Grid sizes at the corresponding levels. */
int reshape_grid_size;
int top_grid_size;
- MDisps *old_displacement_grids;
- MDisps *new_displacement_grids;
+ /* Keys to access CCG at different levels. */
+ CCGKey reshape_level_key;
+ CCGKey top_level_key;
+ /* Original grid data, before any updates for reshape.
+ * Contains data at the reshape_level resolution level.
+ */
+ CCGElem **orig_grids_data;
+ /* Custom data layers from a coarse mesh. */
+ MDisps *mdisps;
GridPaintMask *grid_paint_mask;
} MultiresPropagateData;
-typedef struct MultiresPropagateCornerData {
- float old_coord[3];
- float new_coord[3];
- float coord_delta[3];
- float mask;
-} MultiresPropagateCornerData;
+static CCGElem **allocate_grids(CCGKey *key, int num_grids)
+{
+ CCGElem **grids = MEM_calloc_arrayN(
+ num_grids, sizeof(CCGElem *), "reshape grids*");
+ for (int grid_index = 0; grid_index < num_grids; grid_index++) {
+ grids[grid_index] = MEM_calloc_arrayN(
+ key->elem_size,
+ key->grid_area,
+ "reshape orig_grids_data elems");
+ }
+ return grids;
+}
+
+static void free_grids(CCGElem **grids, int num_grids)
+{
+ if (grids == NULL) {
+ return;
+ }
+ for (int grid_index = 0; grid_index < num_grids; grid_index++) {
+ MEM_freeN(grids[grid_index]);
+ }
+ MEM_freeN(grids);
+}
+
+/* Initialize element sizes and offsets. */
+static void multires_reshape_init_key_layers(
+ CCGKey *key,
+ const MultiresPropagateData *data)
+{
+ key->elem_size = 3 * sizeof(float);
+ if (data->grid_paint_mask != NULL) {
+ key->mask_offset = 3 * sizeof(float);
+ key->elem_size += sizeof(float);
+ key->has_mask = true;
+ }
+ else {
+ key->mask_offset = -1;
+ key->has_mask = false;
+ }
+ /* We never have normals in original grids. */
+ key->normal_offset = -1;
+ key->has_normals = false;
+}
+
+/* Initialize key used to access reshape grids at given level. */
+static void multires_reshape_init_level_key(
+ CCGKey *key,
+ const MultiresPropagateData *data,
+ const int level)
+{
+ key->level = level;
+ /* Init layers. */
+ multires_reshape_init_key_layers(key, data);
+ /* By default, only 3 floats for coordinate, */
+ key->grid_size = BKE_subdiv_grid_size_from_level(key->level);
+ key->grid_area = key->grid_size * key->grid_size;
+ key->grid_bytes = key->elem_size * key->grid_area;
+}
+
+static void multires_reshape_store_original_grids(
+ MultiresPropagateData *data)
+{
+ const int num_grids = data->num_grids;
+ /* Original data to be backed up. */
+ const MDisps *mdisps = data->mdisps;
+ const GridPaintMask *grid_paint_mask = data->grid_paint_mask;
+ /* Allocate grids for backup. */
+ CCGKey *orig_key = &data->reshape_level_key;
+ CCGElem **orig_grids_data = allocate_grids(orig_key, num_grids);
+ /* Fill in grids. */
+ const int orig_grid_size = data->reshape_grid_size;
+ const int top_grid_size = data->top_grid_size;
+ const int skip = (top_grid_size - 1) / (orig_grid_size - 1);
+ for (int grid_index = 0; grid_index < num_grids; grid_index++) {
+ CCGElem *orig_grid = orig_grids_data[grid_index];
+ for (int y = 0; y < orig_grid_size; y++) {
+ const int top_y = y * skip;
+ for (int x = 0; x < orig_grid_size; x++) {
+ const int top_x = x * skip;
+ const int top_index = top_y * top_grid_size + top_x;
+ memcpy(CCG_grid_elem_co(orig_key, orig_grid, x, y),
+ mdisps[grid_index].disps[top_index],
+ sizeof(float) * 3);
+ if (orig_key->has_mask) {
+ *CCG_grid_elem_mask(orig_key, orig_grid, x, y) =
+ grid_paint_mask[grid_index].data[top_index];
+ }
+ }
+ }
+ }
+ /* Store in the context. */
+ data->orig_grids_data = orig_grids_data;
+}
static void multires_reshape_propagate_prepare(
MultiresPropagateData *data,
@@ -349,37 +449,28 @@ static void multires_reshape_propagate_prepare(
const int top_level)
{
BLI_assert(reshape_level <= top_level);
- data->old_displacement_grids = NULL;
+ memset(data, 0, sizeof(*data));
+ data->num_grids = coarse_mesh->totloop;
+ data->reshape_level = reshape_level;
+ data->top_level = top_level;
if (reshape_level == top_level) {
/* Nothing to do, reshape will happen on the whole grid content. */
return;
}
- const int num_grids = coarse_mesh->totloop;
- MDisps *mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS);
- MDisps *old_mdisps = MEM_dupallocN(mdisps);
- for (int grid_index = 0; grid_index < num_grids; grid_index++) {
- MDisps *displacement_grid = &mdisps[grid_index];
- MDisps *old_displacement_grid = &old_mdisps[grid_index];
- old_displacement_grid->totdisp = displacement_grid->totdisp;
- old_displacement_grid->level = displacement_grid->level;
- if (displacement_grid->disps) {
- displacement_grid->disps = MEM_dupallocN(displacement_grid->disps);
- }
- else {
- old_displacement_grid->disps = NULL;
- }
- /* TODO(sergey): This might be needed for proper propagation. */
- old_displacement_grid->hidden = NULL;
- }
- data->reshape_level = reshape_level;
- data->top_level = top_level;
- data->num_grids = num_grids;
- data->reshape_grid_size = BKE_subdiv_grid_size_from_level(reshape_level);
- data->top_grid_size = BKE_subdiv_grid_size_from_level(top_level);
- data->old_displacement_grids = old_mdisps;
- data->new_displacement_grids = mdisps;
+ data->mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS);
data->grid_paint_mask =
CustomData_get_layer(&coarse_mesh->ldata, CD_GRID_PAINT_MASK);
+ data->top_grid_size = BKE_subdiv_grid_size_from_level(top_level);
+ data->reshape_grid_size = BKE_subdiv_grid_size_from_level(reshape_level);
+ /* Initialize keys to access CCG at different levels. */
+ multires_reshape_init_level_key(
+ &data->reshape_level_key, data, data->reshape_level);
+ multires_reshape_init_level_key(
+ &data->top_level_key, data, data->top_level);
+ /* Make a copy of grids before reshaping, so we can calculate deltas
+ * later on.
+ */
+ multires_reshape_store_original_grids(data);
}
static void multires_reshape_propagate_prepare_from_mmd(
@@ -390,6 +481,7 @@ static void multires_reshape_propagate_prepare_from_mmd(
const int top_level,
const bool use_render_params)
{
+ /* TODO(sergey): Find mode reliable way of getting current level. */
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Mesh *mesh = object->data;
const int level = multires_get_level(
@@ -397,208 +489,263 @@ static void multires_reshape_propagate_prepare_from_mmd(
multires_reshape_propagate_prepare(data, mesh, level, top_level);
}
-static void multires_reshape_propagate_corner_data(
- MultiresPropagateCornerData *corner,
- const MDisps *old_displacement_grid,
- const MDisps *new_displacement_grid,
- const GridPaintMask *grid_paint_mask,
- const int grid_size,
- const int grid_skip,
- const int reshape_x, const int reshape_y)
+/* Calculate delta of changed reshape level data layers. Delta goes to a
+ * grids at top level (meaning, the result grids are only partially filled
+ * in).
+ */
+static void multires_reshape_calculate_delta(
+ MultiresPropagateData *data,
+ CCGElem **delta_grids_data)
{
- const int x = reshape_x * grid_skip;
- const int y = reshape_y * grid_skip;
- const int grid_index = y * grid_size + x;
- if (old_displacement_grid->disps != NULL) {
- copy_v3_v3(corner->old_coord, old_displacement_grid->disps[grid_index]);
- }
- else {
- zero_v3(corner->old_coord);
- }
- copy_v3_v3(corner->new_coord, new_displacement_grid->disps[grid_index]);
- sub_v3_v3v3(corner->coord_delta, corner->new_coord, corner->old_coord);
- if (grid_paint_mask != NULL) {
- corner->mask = grid_paint_mask->data[grid_index];
- }
- else {
- corner->mask = 0.0f;
+ const int num_grids = data->num_grids;
+ /* At this point those custom data layers has updated data for the
+ * level we are propagating from.
+ */
+ const MDisps *mdisps = data->mdisps;
+ const GridPaintMask *grid_paint_mask = data->grid_paint_mask;
+ CCGKey *reshape_key = &data->reshape_level_key;
+ CCGKey *delta_level_key = &data->top_level_key;
+ /* Calculate delta. */
+ const int top_grid_size = data->top_grid_size;
+ const int reshape_grid_size = data->reshape_grid_size;
+ const int delta_grid_size = data->top_grid_size;
+ const int skip = (top_grid_size - 1) / (reshape_grid_size - 1);
+ for (int grid_index = 0; grid_index < num_grids; grid_index++) {
+ /*const*/ CCGElem *orig_grid = data->orig_grids_data[grid_index];
+ CCGElem *delta_grid = delta_grids_data[grid_index];
+ for (int y = 0; y < reshape_grid_size; y++) {
+ const int top_y = y * skip;
+ for (int x = 0; x < reshape_grid_size; x++) {
+ const int top_x = x * skip;
+ const int top_index = top_y * delta_grid_size + top_x;
+ sub_v3_v3v3(
+ CCG_grid_elem_co(
+ delta_level_key, delta_grid, top_x, top_y),
+ mdisps[grid_index].disps[top_index],
+ CCG_grid_elem_co(reshape_key, orig_grid, x, y));
+ if (delta_level_key->has_mask) {
+ const float old_mask_value = *CCG_grid_elem_mask(
+ reshape_key, orig_grid, x, y);
+ const float new_mask_value =
+ grid_paint_mask[grid_index].data[top_index];
+ *CCG_grid_elem_mask(
+ delta_level_key, delta_grid, top_x, top_y) =
+ new_mask_value - old_mask_value;
+ }
+ }
+ }
}
}
-static void multires_reshape_propagate_all_corners_data(
- MultiresPropagateCornerData corners[4],
- const MDisps *old_displacement_grid,
- const MDisps *new_displacement_grid,
- const GridPaintMask *grid_paint_mask,
- const int grid_size,
- const int grid_skip,
- const int reshape_x, const int reshape_y)
+/* Makes it so delta is propagated onto all the higher levels, but is also
+ * that this delta is smoothed in a way that it does not cause artifacts on
+ * boundaries.
+ */
+
+typedef struct MultiresPropagateCornerData {
+ float coord_delta[3];
+ float mask_delta;
+} MultiresPropagateCornerData;
+
+BLI_INLINE void multires_reshape_propagate_init_patch_corners(
+ MultiresPropagateData *data,
+ CCGElem *delta_grid,
+ const int patch_x, const int patch_y,
+ MultiresPropagateCornerData r_corners[4])
{
- int corner_index = 0;
- for (int dy = 0; dy <= 1; dy++) {
- for (int dx = 0; dx <= 1; dx++) {
- multires_reshape_propagate_corner_data(
- &corners[corner_index],
- old_displacement_grid,
- new_displacement_grid,
- grid_paint_mask,
- grid_size,
- grid_skip,
- reshape_x + dx, reshape_y + dy);
- corner_index++;
- }
+ CCGKey *delta_level_key = &data->top_level_key;
+ const int orig_grid_size = data->reshape_grid_size;
+ const int top_grid_size = data->top_grid_size;
+ const int skip = (top_grid_size - 1) / (orig_grid_size - 1);
+ const int x = patch_x * skip;
+ const int y = patch_y * skip;
+ /* Store coordinate deltas. */
+ copy_v3_v3(r_corners[0].coord_delta,
+ CCG_grid_elem_co(delta_level_key, delta_grid, x, y));
+ copy_v3_v3(r_corners[1].coord_delta,
+ CCG_grid_elem_co(delta_level_key, delta_grid, x + skip, y));
+ copy_v3_v3(r_corners[2].coord_delta,
+ CCG_grid_elem_co(delta_level_key, delta_grid, x, y + skip));
+ copy_v3_v3(r_corners[3].coord_delta,
+ CCG_grid_elem_co(delta_level_key, delta_grid,
+ x + skip, y + skip));
+ if (delta_level_key->has_mask) {
+ r_corners[0].mask_delta =
+ *CCG_grid_elem_mask(delta_level_key, delta_grid, x, y);
+ r_corners[1].mask_delta =
+ *CCG_grid_elem_mask(delta_level_key, delta_grid,
+ x + skip, y);
+ r_corners[2].mask_delta =
+ *CCG_grid_elem_mask(delta_level_key, delta_grid,
+ x, y + skip);
+ r_corners[3].mask_delta =
+ *CCG_grid_elem_mask(delta_level_key, delta_grid,
+ x + skip, y + skip);
}
}
-static void multires_reshape_propagate_interpolate_coord(
- MDisps *new_displacement_grid,
+BLI_INLINE void multires_reshape_propagate_interpolate_coord(
+ float delta[3],
const MultiresPropagateCornerData corners[4],
- const float weights[4],
- const int x, const int y,
- const int grid_size)
+ const float weights[4])
{
- float delta[3];
interp_v3_v3v3v3v3(
- delta,
- corners[0].coord_delta, corners[1].coord_delta,
- corners[2].coord_delta, corners[3].coord_delta,
- weights);
- const int index = y * grid_size + x;
- float *new_displacement = new_displacement_grid->disps[index];
- add_v3_v3(new_displacement, delta);
+ delta,
+ corners[0].coord_delta, corners[1].coord_delta,
+ corners[2].coord_delta, corners[3].coord_delta,
+ weights);
}
-static void multires_reshape_propagate_interpolate_mask(
- GridPaintMask *grid_paint_mask,
+BLI_INLINE float multires_reshape_propagate_interpolate_mask(
const MultiresPropagateCornerData corners[4],
- const float weights[4],
- const int x, const int y,
- const int grid_size)
+ const float weights[4])
{
- const int index = y * grid_size + x;
- grid_paint_mask->data[index] =
- corners[0].mask * weights[0] +
- corners[1].mask * weights[1] +
- corners[2].mask * weights[2] +
- corners[3].mask * weights[3];
+ return corners[0].mask_delta * weights[0] +
+ corners[1].mask_delta * weights[1] +
+ corners[2].mask_delta * weights[2] +
+ corners[3].mask_delta * weights[3];
}
-static void multires_reshape_propagate_grid(
+BLI_INLINE void multires_reshape_propagate_and_smooth_delta_grid_patch(
MultiresPropagateData *data,
- const MDisps *old_displacement_grid,
- MDisps *new_displacement_grid,
- GridPaintMask *grid_paint_mask)
+ CCGElem *delta_grid,
+ const int patch_x, const int patch_y)
{
- const int reshape_grid_size = data->reshape_grid_size;
+ CCGKey *delta_level_key = &data->top_level_key;
+ const int orig_grid_size = data->reshape_grid_size;
const int top_grid_size = data->top_grid_size;
- const int grid_skip = (top_grid_size - 1) / (reshape_grid_size - 1);
- const float grid_skip_inv = 1.0f / (float)grid_skip;
- for (int reshape_y = 0;
- reshape_y < reshape_grid_size - 1;
- reshape_y++)
- {
- for (int reshape_x = 0;
- reshape_x < reshape_grid_size - 1;
- reshape_x++)
- {
- MultiresPropagateCornerData corners[4];
- multires_reshape_propagate_all_corners_data(
+ const int skip = (top_grid_size - 1) / (orig_grid_size - 1);
+ const float skip_inv = 1.0f / (float)skip;
+ MultiresPropagateCornerData corners[4];
+ multires_reshape_propagate_init_patch_corners(
+ data, delta_grid, patch_x, patch_y, corners);
+ const int start_x = patch_x * skip;
+ const int start_y = patch_y * skip;
+ for (int y = 0; y <= skip; y++) {
+ const float v = (float)y * skip_inv;
+ const int final_y = start_y + y;
+ for (int x = 0; x <= skip; x++) {
+ const float u = (float)x * skip_inv;
+ const int final_x = start_x + x;
+ const float linear_weights[4] = {(1.0f - u) * (1.0f - v),
+ u * (1.0f - v),
+ (1.0f - u) * v,
+ u * v};
+ multires_reshape_propagate_interpolate_coord(
+ CCG_grid_elem_co(delta_level_key, delta_grid,
+ final_x, final_y),
corners,
- old_displacement_grid, new_displacement_grid,
- grid_paint_mask,
- top_grid_size,
- grid_skip,
- reshape_x, reshape_y);
- /* Propagate to higher levels. */
- for (int y = 0; y <= grid_skip; y++) {
- const float v = (float)y * grid_skip_inv;
- for (int x = 0; x <= grid_skip; x++) {
- /* Ignorevalues at the exact locations of grid which was
- * reshape. Those points already have proper displacement.
- */
- if ((x == 0 && y == 0) ||
- (x == grid_skip && y == 0) ||
- (x == grid_skip && y == grid_skip) ||
- (x == 0 && y == grid_skip))
- {
- continue;
- }
- /* Ignore right-most column and top-most row, unless this
- * is a boundary of the grid, to prevent displacement
- * being affected twice.
- */
- if (x == grid_skip && reshape_x != reshape_grid_size - 2) {
- continue;
- }
- if (y == grid_skip && reshape_y != reshape_grid_size - 2) {
- continue;
- }
- const float u = (float)x * grid_skip_inv;
- const int final_x = reshape_x * grid_skip + x;
- const int final_y = reshape_y * grid_skip + y;
- const float linear_weights[4] = {(1.0f - u) * (1.0f - v),
- u * (1.0f - v),
- (1.0f - u) * v,
- u * v};
- multires_reshape_propagate_interpolate_coord(
- new_displacement_grid,
- corners,
- linear_weights,
- final_x, final_y,
- top_grid_size);
- if (grid_paint_mask != NULL) {
- multires_reshape_propagate_interpolate_mask(
- grid_paint_mask,
- corners,
- linear_weights,
- final_x, final_y,
- top_grid_size);
- }
- }
+ linear_weights);
+ if (delta_level_key->has_mask) {
+ float *mask = CCG_grid_elem_mask(delta_level_key, delta_grid,
+ final_x, final_y);
+ *mask = multires_reshape_propagate_interpolate_mask(
+ corners, linear_weights);
}
}
}
}
-static void multires_reshape_propagate(MultiresPropagateData *data)
+BLI_INLINE void multires_reshape_propagate_and_smooth_delta_grid(
+ MultiresPropagateData *data,
+ CCGElem *delta_grid)
{
- if (data->old_displacement_grids == NULL) {
- return;
+ const int orig_grid_size = data->reshape_grid_size;
+ for (int patch_y = 0; patch_y < orig_grid_size - 1; patch_y++) {
+ for (int patch_x = 0; patch_x < orig_grid_size - 1; patch_x++) {
+ multires_reshape_propagate_and_smooth_delta_grid_patch(
+ data, delta_grid, patch_x, patch_y);
+ }
}
+}
+
+/* Entry point to propagate+smooth. */
+static void multires_reshape_propagate_and_smooth_delta(
+ MultiresPropagateData *data,
+ CCGElem **delta_grids_data)
+{
const int num_grids = data->num_grids;
for (int grid_index = 0; grid_index < num_grids; grid_index++) {
- const MDisps *old_displacement_grid =
- &data->old_displacement_grids[grid_index];
- MDisps *new_displacement_grid =
- &data->new_displacement_grids[grid_index];
- if (old_displacement_grid->level != new_displacement_grid->level) {
- continue;
- }
- GridPaintMask *grid_paint_mask =
- data->grid_paint_mask != NULL
- ? &data->grid_paint_mask[grid_index]
- : NULL;
- multires_reshape_propagate_grid(
- data, old_displacement_grid,
- new_displacement_grid,
- grid_paint_mask);
+ CCGElem *delta_grid = delta_grids_data[grid_index];
+ multires_reshape_propagate_and_smooth_delta_grid(data, delta_grid);
}
}
-static void multires_reshape_propagate_free(MultiresPropagateData *data)
+/* Apply smoothed deltas on the actual data layers. */
+static void multires_reshape_propagate_apply_delta(
+ MultiresPropagateData *data,
+ CCGElem **delta_grids_data)
{
- if (data->old_displacement_grids == NULL) {
- return;
- }
const int num_grids = data->num_grids;
- MDisps *old_mdisps = data->old_displacement_grids;
+ /* At this point those custom data layers has updated data for the
+ * level we are propagating from.
+ */
+ MDisps *mdisps = data->mdisps;
+ GridPaintMask *grid_paint_mask = data->grid_paint_mask;
+ CCGKey *orig_key = &data->reshape_level_key;
+ CCGKey *delta_level_key = &data->top_level_key;
+ CCGElem **orig_grids_data = data->orig_grids_data;
+ const int orig_grid_size = data->reshape_grid_size;
+ const int top_grid_size = data->top_grid_size;
+ const int skip = (top_grid_size - 1) / (orig_grid_size - 1);
+ /* Restore grid values at the reshape level. Those values are to be changed
+ * to the accommodate for the smooth delta.
+ */
+ for (int grid_index = 0; grid_index < num_grids; grid_index++) {
+ CCGElem *orig_grid = orig_grids_data[grid_index];
+ for (int y = 0; y < orig_grid_size; y++) {
+ const int top_y = y * skip;
+ for (int x = 0; x < orig_grid_size; x++) {
+ const int top_x = x * skip;
+ const int top_index = top_y * top_grid_size + top_x;
+ copy_v3_v3(mdisps[grid_index].disps[top_index],
+ CCG_grid_elem_co(orig_key, orig_grid, x, y));
+ if (grid_paint_mask != NULL) {
+ grid_paint_mask[grid_index].data[top_index] =
+ *CCG_grid_elem_mask(orig_key, orig_grid, x, y);
+ }
+ }
+ }
+ }
+ /* Add smoothed delta to all the levels. */
for (int grid_index = 0; grid_index < num_grids; grid_index++) {
- MDisps *old_displacement_grid = &old_mdisps[grid_index];
- if (old_displacement_grid->disps) {
- MEM_freeN(old_displacement_grid->disps);
+ CCGElem *delta_grid = delta_grids_data[grid_index];
+ for (int y = 0; y < top_grid_size; y++) {
+ for (int x = 0; x < top_grid_size; x++) {
+ const int top_index = y * top_grid_size + x;
+ add_v3_v3(mdisps[grid_index].disps[top_index],
+ CCG_grid_elem_co(delta_level_key, delta_grid, x, y));
+ if (delta_level_key->has_mask) {
+ grid_paint_mask[grid_index].data[top_index] +=
+ *CCG_grid_elem_mask(
+ delta_level_key, delta_grid, x, y);
+ }
+ }
}
}
- MEM_freeN(data->old_displacement_grids);
+}
+
+static void multires_reshape_propagate(MultiresPropagateData *data)
+{
+ if (data->reshape_level == data->top_level) {
+ return;
+ }
+ const int num_grids = data->num_grids;
+ /* Calculate delta made at the reshape level. */
+ CCGKey *delta_level_key = &data->top_level_key;
+ CCGElem **delta_grids_data = allocate_grids(delta_level_key, num_grids);
+ multires_reshape_calculate_delta(data, delta_grids_data);
+ /* Propagate deltas to the higher levels. */
+ multires_reshape_propagate_and_smooth_delta(data, delta_grids_data);
+ /* Finally, apply smoothed deltas. */
+ multires_reshape_propagate_apply_delta(data, delta_grids_data);
+ /* Cleanup. */
+ free_grids(delta_grids_data, num_grids);
+}
+
+static void multires_reshape_propagate_free(MultiresPropagateData *data)
+{
+ free_grids(data->orig_grids_data, data->num_grids);
}
/* =============================================================================