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authorHans Goudey <h.goudey@me.com>2022-06-23 20:00:25 +0300
committerHans Goudey <h.goudey@me.com>2022-06-23 20:00:25 +0300
commit54182e4925de4ee7e49e4351479e79cb257acc73 (patch)
treed598250e653ee2e61f875b113ce4f41f87e4a084 /source/blender/blenkernel/intern/multires_reshape_apply_base.c
parent3e5a4d14124029dd3ccb111de2db299bb405d668 (diff)
Mesh: Add an explicit "positions changed" function
We store various lazily calculated caches on meshes, some of which depend on the vertex positions staying the same. The current API to invalidate these caches is a bit confusing. With an explicit set of functions modeled after the functions in `BKE_node_tree_update.h`, it becomes clear which function to call. This may become more important if more lazy caches are added in the future. Differential Revision: https://developer.blender.org/D14760
Diffstat (limited to 'source/blender/blenkernel/intern/multires_reshape_apply_base.c')
-rw-r--r--source/blender/blenkernel/intern/multires_reshape_apply_base.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/multires_reshape_apply_base.c b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
index 837b64affa8..f7d29806353 100644
--- a/source/blender/blenkernel/intern/multires_reshape_apply_base.c
+++ b/source/blender/blenkernel/intern/multires_reshape_apply_base.c
@@ -156,7 +156,7 @@ void multires_reshape_apply_base_refit_base_mesh(MultiresReshapeContext *reshape
/* Vertices were moved around, need to update normals after all the vertices are updated
* Probably this is possible to do in the loop above, but this is rather tricky because
* we don't know all needed vertices' coordinates there yet. */
- BKE_mesh_normals_tag_dirty(base_mesh);
+ BKE_mesh_tag_coords_changed(base_mesh);
}
void multires_reshape_apply_base_refine_from_base(MultiresReshapeContext *reshape_context)