Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRobert Holcomb <bob_holcomb@hotmail.com>2007-03-28 17:07:59 +0400
committerRobert Holcomb <bob_holcomb@hotmail.com>2007-03-28 17:07:59 +0400
commit39ef0f4eba5c0890e6792c95ed8ae6c8804de28c (patch)
tree9136c7f6a5cca47f88ab93a25e98b82f0d38a064 /source/blender/blenkernel/intern/node.c
parent51c748aeef504bb984915ae5ca9a14ff90f6c2df (diff)
moved node_shader_lamp_loop to node.c and put an extern declaration in BKE_node.h to prevent multiple definition link errors.
Diffstat (limited to 'source/blender/blenkernel/intern/node.c')
-rw-r--r--source/blender/blenkernel/intern/node.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 4ec678e363e..78005346335 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -2159,6 +2159,8 @@ void ntreeCompositExecTree(bNodeTree *ntree, RenderData *rd, int do_preview)
/* **************** call to switch lamploop for material node ************ */
+void (*node_shader_lamp_loop)(struct ShadeInput *, struct ShadeResult *);
+
void set_node_shader_lamp_loop(void (*lamp_loop_func)(ShadeInput *, ShadeResult *))
{
node_shader_lamp_loop= lamp_loop_func;