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authorMiika Hamalainen <blender@miikah.org>2011-11-05 12:04:49 +0400
committerMiika Hamalainen <blender@miikah.org>2011-11-05 12:04:49 +0400
commit2ed6f077b3952123d56916980d18a379ecb3e5ac (patch)
tree1aa273e5566c95214739fb224d4c6cf115417882 /source/blender/blenkernel/intern/object.c
parentb9c83456b27da57a14bcf8d274b460e670d49990 (diff)
parent62f22185546e80b661424b45c88006f8b592d8b1 (diff)
Merge with trunk r41545
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c134
1 files changed, 98 insertions, 36 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 0d0552cf3b3..b09d1ea98aa 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -86,6 +86,7 @@
#include "BKE_mesh.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
+#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
@@ -302,8 +303,6 @@ void free_object(Object *ob)
ob->matbits= NULL;
if(ob->bb) MEM_freeN(ob->bb);
ob->bb= NULL;
- if(ob->path) free_path(ob->path);
- ob->path= NULL;
if(ob->adt) BKE_free_animdata((ID *)ob);
if(ob->poselib) ob->poselib->id.us--;
if(ob->gpd) ((ID *)ob->gpd)->us--;
@@ -723,6 +722,8 @@ void *add_camera(const char *name)
cam= alloc_libblock(&G.main->camera, ID_CA, name);
cam->lens= 35.0f;
+ cam->sensor_x= 32.0f;
+ cam->sensor_y= 18.0f;
cam->clipsta= 0.1f;
cam->clipend= 100.0f;
cam->drawsize= 0.5f;
@@ -772,13 +773,12 @@ void make_local_camera(Camera *cam)
id_clear_lib_data(bmain, &cam->id);
}
else if(is_local && is_lib) {
- char *bpath_user_data[2]= {bmain->name, cam->id.lib->filepath};
Camera *camn= copy_camera(cam);
camn->id.us= 0;
/* Remap paths of new ID using old library as base. */
- bpath_traverse_id(bmain, &camn->id, bpath_relocate_visitor, 0, bpath_user_data);
+ BKE_id_lib_local_paths(bmain, &camn->id);
for(ob= bmain->object.first; ob; ob= ob->id.next) {
if(ob->data == cam) {
@@ -878,6 +878,9 @@ Lamp *copy_lamp(Lamp *la)
}
lan->curfalloff = curvemapping_copy(la->curfalloff);
+
+ if(la->nodetree)
+ lan->nodetree= ntreeCopyTree(la->nodetree);
if(la->preview)
lan->preview = BKE_previewimg_copy(la->preview);
@@ -904,6 +907,9 @@ Lamp *localize_lamp(Lamp *la)
lan->curfalloff = curvemapping_copy(la->curfalloff);
+ if(la->nodetree)
+ lan->nodetree= ntreeLocalize(la->nodetree);
+
lan->preview= NULL;
return lan;
@@ -939,13 +945,11 @@ void make_local_lamp(Lamp *la)
id_clear_lib_data(bmain, &la->id);
}
else if(is_local && is_lib) {
- char *bpath_user_data[2]= {bmain->name, la->id.lib->filepath};
Lamp *lan= copy_lamp(la);
lan->id.us= 0;
-
/* Remap paths of new ID using old library as base. */
- bpath_traverse_id(bmain, &lan->id, bpath_relocate_visitor, 0, bpath_user_data);
+ BKE_id_lib_local_paths(bmain, &lan->id);
ob= bmain->object.first;
while(ob) {
@@ -981,6 +985,12 @@ void free_lamp(Lamp *la)
BKE_free_animdata((ID *)la);
curvemapping_free(la->curfalloff);
+
+ /* is no lib link block, but lamp extension */
+ if(la->nodetree) {
+ ntreeFreeTree(la->nodetree);
+ MEM_freeN(la->nodetree);
+ }
BKE_previewimg_free(&la->preview);
BKE_icon_delete(&la->id);
@@ -1095,7 +1105,6 @@ Object *add_only_object(int type, const char *name)
ob->obstacleRad = 1.;
/* NT fluid sim defaults */
- ob->fluidsimFlag = 0;
ob->fluidsimSettings = NULL;
ob->pc_ids.first = ob->pc_ids.last = NULL;
@@ -1365,7 +1374,6 @@ Object *copy_object(Object *ob)
}
if(ob->bb) obn->bb= MEM_dupallocN(ob->bb);
- obn->path= NULL;
obn->flag &= ~OB_FROMGROUP;
obn->modifiers.first = obn->modifiers.last= NULL;
@@ -1486,13 +1494,12 @@ void make_local_object(Object *ob)
extern_local_object(ob);
}
else if(is_local && is_lib) {
- char *bpath_user_data[2]= {bmain->name, ob->id.lib->filepath};
Object *obn= copy_object(ob);
obn->id.us= 0;
/* Remap paths of new ID using old library as base. */
- bpath_traverse_id(bmain, &obn->id, bpath_relocate_visitor, 0, bpath_user_data);
+ BKE_id_lib_local_paths(bmain, &obn->id);
sce= bmain->scene.first;
while(sce) {
@@ -2945,27 +2952,23 @@ void object_camera_mode(RenderData *rd, Object *camera)
}
}
-/* 'lens' may be set for envmap only */
-void object_camera_matrix(
- RenderData *rd, Object *camera, int winx, int winy, short field_second,
- float winmat[][4], rctf *viewplane, float *clipsta, float *clipend, float *lens, float *ycor,
- float *viewdx, float *viewdy
-) {
- Camera *cam=NULL;
- float pixsize;
- float shiftx=0.0, shifty=0.0, winside, viewfac;
- short is_ortho= FALSE;
+void object_camera_intrinsics(Object *camera, Camera **cam_r, short *is_ortho, float *shiftx, float *shifty,
+ float *clipsta, float *clipend, float *lens, float *sensor_x, float *sensor_y, short *sensor_fit)
+{
+ Camera *cam= NULL;
- /* question mark */
- (*ycor)= rd->yasp / rd->xasp;
- if(rd->mode & R_FIELDS)
- (*ycor) *= 2.0f;
+ (*shiftx)= 0.0f;
+ (*shifty)= 0.0f;
+
+ (*sensor_x)= DEFAULT_SENSOR_WIDTH;
+ (*sensor_y)= DEFAULT_SENSOR_HEIGHT;
+ (*sensor_fit)= CAMERA_SENSOR_FIT_AUTO;
if(camera->type==OB_CAMERA) {
cam= camera->data;
if(cam->type == CAM_ORTHO) {
- is_ortho= TRUE;
+ *is_ortho= TRUE;
}
/* solve this too... all time depending stuff is in convertblender.c?
@@ -2978,11 +2981,14 @@ void object_camera_matrix(
execute_ipo(&cam->id, cam->ipo);
}
#endif // XXX old animation system
- shiftx=cam->shiftx;
- shifty=cam->shifty;
+ (*shiftx)=cam->shiftx;
+ (*shifty)=cam->shifty;
(*lens)= cam->lens;
+ (*sensor_x)= cam->sensor_x;
+ (*sensor_y)= cam->sensor_y;
(*clipsta)= cam->clipsta;
(*clipend)= cam->clipend;
+ (*sensor_fit)= cam->sensor_fit;
}
else if(camera->type==OB_LAMP) {
Lamp *la= camera->data;
@@ -2996,7 +3002,7 @@ void object_camera_matrix(
(*clipend)= la->clipend;
}
else { /* envmap exception... */;
- if((*lens)==0.0f)
+ if((*lens)==0.0f) /* is this needed anymore? */
(*lens)= 16.0f;
if((*clipsta)==0.0f || (*clipend)==0.0f) {
@@ -3005,25 +3011,69 @@ void object_camera_matrix(
}
}
+ (*cam_r)= cam;
+}
+
+/* 'lens' may be set for envmap only */
+void object_camera_matrix(
+ RenderData *rd, Object *camera, int winx, int winy, short field_second,
+ float winmat[][4], rctf *viewplane, float *clipsta, float *clipend, float *lens,
+ float *sensor_x, float *sensor_y, short *sensor_fit, float *ycor,
+ float *viewdx, float *viewdy)
+{
+ Camera *cam=NULL;
+ float pixsize;
+ float shiftx=0.0, shifty=0.0, winside, viewfac;
+ short is_ortho= FALSE;
+
+ /* question mark */
+ (*ycor)= rd->yasp / rd->xasp;
+ if(rd->mode & R_FIELDS)
+ (*ycor) *= 2.0f;
+
+ object_camera_intrinsics(camera, &cam, &is_ortho, &shiftx, &shifty, clipsta, clipend, lens, sensor_x, sensor_y, sensor_fit);
+
/* ortho only with camera available */
if(cam && is_ortho) {
- if(rd->xasp*winx >= rd->yasp*winy) {
+ if((*sensor_fit)==CAMERA_SENSOR_FIT_AUTO) {
+ if(rd->xasp*winx >= rd->yasp*winy) viewfac= winx;
+ else viewfac= (*ycor) * winy;
+ }
+ else if((*sensor_fit)==CAMERA_SENSOR_FIT_HOR) {
viewfac= winx;
}
- else {
+ else { /* if((*sensor_fit)==CAMERA_SENSOR_FIT_VERT) { */
viewfac= (*ycor) * winy;
}
+
/* ortho_scale == 1.0 means exact 1 to 1 mapping */
pixsize= cam->ortho_scale/viewfac;
}
else {
- if(rd->xasp*winx >= rd->yasp*winy) viewfac= ((*lens) * winx)/32.0f;
- else viewfac= (*ycor) * ((*lens) * winy)/32.0f;
+ if((*sensor_fit)==CAMERA_SENSOR_FIT_AUTO) {
+ if(rd->xasp*winx >= rd->yasp*winy) viewfac= ((*lens) * winx) / (*sensor_x);
+ else viewfac= (*ycor) * ((*lens) * winy) / (*sensor_x);
+ }
+ else if((*sensor_fit)==CAMERA_SENSOR_FIT_HOR) {
+ viewfac= ((*lens) * winx) / (*sensor_x);
+ }
+ else { /* if((*sensor_fit)==CAMERA_SENSOR_FIT_VERT) { */
+ viewfac= ((*lens) * winy) / (*sensor_y);
+ }
+
pixsize= (*clipsta) / viewfac;
}
/* viewplane fully centered, zbuffer fills in jittered between -.5 and +.5 */
winside= MAX2(winx, winy);
+
+ if(cam) {
+ if(cam->sensor_fit==CAMERA_SENSOR_FIT_HOR)
+ winside= winx;
+ else if(cam->sensor_fit==CAMERA_SENSOR_FIT_VERT)
+ winside= winy;
+ }
+
viewplane->xmin= -0.5f*(float)winx + shiftx*winside;
viewplane->ymin= -0.5f*(*ycor)*(float)winy + shifty*winside;
viewplane->xmax= 0.5f*(float)winx + shiftx*winside;
@@ -3067,7 +3117,17 @@ void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const sh
float aspx= (float) scene->r.xsch*scene->r.xasp;
float aspy= (float) scene->r.ysch*scene->r.yasp;
- if(aspx < aspy) {
+ if(camera->sensor_fit==CAMERA_SENSOR_FIT_AUTO) {
+ if(aspx < aspy) {
+ r_asp[0]= aspx / aspy;
+ r_asp[1]= 1.0;
+ }
+ else {
+ r_asp[0]= 1.0;
+ r_asp[1]= aspy / aspx;
+ }
+ }
+ else if(camera->sensor_fit==CAMERA_SENSOR_FIT_AUTO) {
r_asp[0]= aspx / aspy;
r_asp[1]= 1.0;
}
@@ -3093,16 +3153,18 @@ void camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const sh
else {
/* that way it's always visible - clipsta+0.1 */
float fac;
+ float half_sensor= 0.5f*((camera->sensor_fit==CAMERA_SENSOR_FIT_VERT) ? (camera->sensor_y) : (camera->sensor_x));
+
*r_drawsize= drawsize / ((scale[0] + scale[1] + scale[2]) / 3.0f);
if(do_clip) {
/* fixed depth, variable size (avoids exceeding clipping range) */
depth = -(camera->clipsta + 0.1f);
- fac = depth / (camera->lens/-16.0f * scale[2]);
+ fac = depth / (camera->lens/(-half_sensor) * scale[2]);
}
else {
/* fixed size, variable depth (stays a reasonable size in the 3D view) */
- depth= *r_drawsize * camera->lens/-16.0f * scale[2];
+ depth= *r_drawsize * camera->lens/(-half_sensor) * scale[2];
fac= *r_drawsize;
}