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authorBastien Montagne <bastien@blender.org>2021-01-19 18:02:25 +0300
committerBastien Montagne <bastien@blender.org>2021-01-19 20:58:35 +0300
commitc2e6969c56ef08bf1e7d831a9bfafcd36078eb3f (patch)
tree40e636fe825cbd08f5c91a07521d426c8d95939e /source/blender/blenkernel/intern/object.c
parentc371d699cabcc4ee7690b0f74968354064c7dc7d (diff)
Refactor modifier copying code.
Things like pointers to particle systems, or softbody data being stored outside of its modifier, make it impossible for internal modifier copy data code to be self-contained currently. It requires extra processing. In existing code this was handled in several different places, in several ways, and alltogether fairly inconsistently. Some cases were even not properly handled, causing e.g. crashes as in T82945. This commit addresses those issues by: * Adding comments about the hackish/unsafe parts `psys` implies when copying some modifier data (since we need to ensure particle system copying and remapping of those pointers separately). * Adding as-best-as-possible handling of those cases to `BKE_object_copy_modifier` (note that it remains fragile, but is expected to behave 'good enough' in any practical usecase). * Remove special handling for specific editor code (`copy_or_reuse_particle_system`). This should never have been accepted in ED code area, and is now handled by `BKE_object_copy_modifier`. * Factorize copying of the whole modifier stack into new `BKE_object_modifier_stack_copy`, now used by both `object_copy_data` and `BKE_object_link_modifiers`. Note that this implies that `BKE_object_copy_modifier` and `BKE_object_copy_gpencil_modifier` are now to be used exclusively to copy single modifiers. Full modifier stack copy should always use `BKE_object_modifier_stack_copy` instead. Fix T82945: Crash when dragging modifiers in Outliner. Maniphest Tasks: T82945 Differential Revision: https://developer.blender.org/D10148
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c258
1 files changed, 196 insertions, 62 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index ea0ce6a0f33..155508e9caa 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -218,26 +218,7 @@ static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const in
ob_dst->runtime.bb = MEM_dupallocN(ob_src->runtime.bb);
}
- BLI_listbase_clear(&ob_dst->modifiers);
-
- LISTBASE_FOREACH (ModifierData *, md, &ob_src->modifiers) {
- ModifierData *nmd = BKE_modifier_new(md->type);
- BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
- BKE_modifier_copydata_ex(md, nmd, flag_subdata);
- BLI_addtail(&ob_dst->modifiers, nmd);
- }
-
- BLI_listbase_clear(&ob_dst->greasepencil_modifiers);
-
- LISTBASE_FOREACH (GpencilModifierData *, gmd, &ob_src->greasepencil_modifiers) {
- GpencilModifierData *nmd = BKE_gpencil_modifier_new(gmd->type);
- BLI_strncpy(nmd->name, gmd->name, sizeof(nmd->name));
- BKE_gpencil_modifier_copydata_ex(gmd, nmd, flag_subdata);
- BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
- }
-
BLI_listbase_clear(&ob_dst->shader_fx);
-
LISTBASE_FOREACH (ShaderFxData *, fx, &ob_src->shader_fx) {
ShaderFxData *nfx = BKE_shaderfx_new(fx->type);
BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name));
@@ -266,10 +247,12 @@ static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const in
ob_dst->pd->rng = MEM_dupallocN(ob_src->pd->rng);
}
}
- BKE_object_copy_softbody(ob_dst, ob_src, flag_subdata);
BKE_rigidbody_object_copy(bmain, ob_dst, ob_src, flag_subdata);
- BKE_object_copy_particlesystems(ob_dst, ob_src, flag_subdata);
+ BLI_listbase_clear(&ob_dst->modifiers);
+ BLI_listbase_clear(&ob_dst->greasepencil_modifiers);
+ /* Note: Also takes care of softbody and particle systems copying. */
+ BKE_object_modifier_stack_copy(ob_dst, ob_src, true, flag_subdata);
BLI_listbase_clear((ListBase *)&ob_dst->drawdata);
BLI_listbase_clear(&ob_dst->pc_ids);
@@ -1354,17 +1337,76 @@ bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
return false;
}
-bool BKE_object_copy_modifier(struct Object *ob_dst, const struct Object *ob_src, ModifierData *md)
+static bool object_modifier_type_copy_check(ModifierType md_type)
{
- if (ELEM(md->type, eModifierType_Hook, eModifierType_Collision)) {
- return false;
+ return !ELEM(md_type, eModifierType_Hook, eModifierType_Collision);
+}
+
+/** Find a `psys` matching given `psys_src` in `ob_dst` (i.e. sharing the same ParticleSettings
+ * ID), or add one, and return valid `psys` from `ob_dst`.
+ *
+ * \note Order handling is fairly weak here. This code assumes that it is called **before** the
+ * modifier using the psys is actually copied, and that this copied modifier will be added at the
+ * end of the stack. That way we can be sure that the particle modifier will be before the one
+ * using its particle system in the stack.
+ */
+static ParticleSystem *object_copy_modifier_particle_system_ensure(Main *bmain,
+ Scene *scene,
+ Object *ob_dst,
+ ParticleSystem *psys_src)
+{
+ ParticleSystem *psys_dst = NULL;
+
+ /* Check if a particle system with the same particle settings
+ * already exists on the destination object. */
+ LISTBASE_FOREACH (ParticleSystem *, psys, &ob_dst->particlesystem) {
+ if (psys->part == psys_src->part) {
+ psys_dst = psys;
+ break;
+ }
}
- if (!BKE_object_support_modifier_type_check(ob_dst, md->type)) {
+ /* If it does not exist, copy the particle system to the destination object. */
+ if (psys_dst == NULL) {
+ ModifierData *md = object_copy_particle_system(bmain, scene, ob_dst, psys_src);
+ psys_dst = ((ParticleSystemModifierData *)md)->psys;
+ }
+
+ return psys_dst;
+}
+
+/** Copy a single modifier.
+ *
+ * \note **Do not** use this function to copy a whole modifier stack (see note below too). Use
+ * `BKE_object_modifier_stack_copy` instead.
+ *
+ * \note Complex modifiers relaying on other data (like e.g. dynamic paint or fluid using particle
+ * systems) are not always 100% 'correctly' copied here, since we have to use heuristics to decide
+ * which particle system to use or add in `ob_dst`, and it's placement in the stack, etc. If used
+ * more than once, this function should preferably be called in stack order. */
+bool BKE_object_copy_modifier(
+ Main *bmain, Scene *scene, Object *ob_dst, const Object *ob_src, ModifierData *md_src)
+{
+ BLI_assert(ob_dst->type != OB_GPENCIL);
+
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_src->type);
+ if (!object_modifier_type_copy_check(md_src->type)) {
+ /* We never allow copying those modifiers here. */
+ return false;
+ }
+ if (!BKE_object_support_modifier_type_check(ob_dst, md_src->type)) {
return false;
}
+ if (mti->flags & eModifierTypeFlag_Single) {
+ if (BKE_modifiers_findby_type(ob_dst, md_src->type) != NULL) {
+ return false;
+ }
+ }
+
+ ParticleSystem *psys_src = NULL;
+ ParticleSystem *psys_dst = NULL;
- switch (md->type) {
+ switch (md_src->type) {
case eModifierType_Softbody:
BKE_object_copy_softbody(ob_dst, ob_src, 0);
break;
@@ -1372,66 +1414,158 @@ bool BKE_object_copy_modifier(struct Object *ob_dst, const struct Object *ob_src
/* ensure skin-node customdata exists */
BKE_mesh_ensure_skin_customdata(ob_dst->data);
break;
+ case eModifierType_Fluid: {
+ FluidModifierData *fmd = (FluidModifierData *)md_src;
+ if (fmd->type == MOD_FLUID_TYPE_FLOW) {
+ if (fmd->flow != NULL && fmd->flow->psys != NULL) {
+ psys_src = fmd->flow->psys;
+ psys_dst = object_copy_modifier_particle_system_ensure(bmain, scene, ob_dst, psys_src);
+ }
+ }
+ break;
+ }
+ case eModifierType_DynamicPaint: {
+ DynamicPaintModifierData *dpmd = (DynamicPaintModifierData *)md_src;
+ if (dpmd->brush != NULL && dpmd->brush->psys != NULL) {
+ psys_src = dpmd->brush->psys;
+ psys_dst = object_copy_modifier_particle_system_ensure(bmain, scene, ob_dst, psys_src);
+ }
+ break;
+ }
+ default:
+ break;
+ }
+
+ ModifierData *md_dst;
+ if (md_src->type == eModifierType_ParticleSystem) {
+ md_dst = object_copy_particle_system(
+ bmain, scene, ob_dst, ((ParticleSystemModifierData *)md_src)->psys);
}
+ else {
+ md_dst = BKE_modifier_new(md_src->type);
+
+ BLI_strncpy(md_dst->name, md_src->name, sizeof(md_dst->name));
- ModifierData *nmd = BKE_modifier_new(md->type);
- BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
+ if (md_src->type == eModifierType_Multires) {
+ /* Has to be done after mod creation, but *before* we actually copy its settings! */
+ multiresModifier_sync_levels_ex(
+ ob_dst, (MultiresModifierData *)md_src, (MultiresModifierData *)md_dst);
+ }
+
+ BKE_modifier_copydata(md_src, md_dst);
+
+ switch (md_dst->type) {
+ case eModifierType_Fluid:
+ if (psys_dst != NULL) {
+ FluidModifierData *fmd_dst = (FluidModifierData *)md_dst;
+ BLI_assert(fmd_dst->type == MOD_FLUID_TYPE_FLOW && fmd_dst->flow != NULL &&
+ fmd_dst->flow->psys != NULL);
+ fmd_dst->flow->psys = psys_dst;
+ }
+ break;
+ case eModifierType_DynamicPaint:
+ if (psys_dst != NULL) {
+ DynamicPaintModifierData *dpmd_dst = (DynamicPaintModifierData *)md_dst;
+ BLI_assert(dpmd_dst->brush != NULL && dpmd_dst->brush->psys != NULL);
+ dpmd_dst->brush->psys = psys_dst;
+ }
+ break;
+ default:
+ break;
+ }
- if (md->type == eModifierType_Multires) {
- /* Has to be done after mod creation, but *before* we actually copy its settings! */
- multiresModifier_sync_levels_ex(
- ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
+ BLI_addtail(&ob_dst->modifiers, md_dst);
+ BKE_modifier_unique_name(&ob_dst->modifiers, md_dst);
}
- BKE_modifier_copydata(md, nmd);
- BLI_addtail(&ob_dst->modifiers, nmd);
- BKE_modifier_unique_name(&ob_dst->modifiers, nmd);
- BKE_object_modifier_set_active(ob_dst, nmd);
+ BKE_object_modifier_set_active(ob_dst, md_dst);
return true;
}
-bool BKE_object_copy_gpencil_modifier(struct Object *ob_dst, GpencilModifierData *md)
+/** Copy a single GPencil modifier.
+ *
+ * \note **Do not** use this function to copy a whole modifier stack. Use
+ * `BKE_object_modifier_stack_copy` instead. */
+bool BKE_object_copy_gpencil_modifier(struct Object *ob_dst, GpencilModifierData *gmd_src)
{
- GpencilModifierData *nmd = BKE_gpencil_modifier_new(md->type);
- BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
+ BLI_assert(ob_dst->type == OB_GPENCIL);
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
- mti->copyData(md, nmd);
+ GpencilModifierData *gmd_dst = BKE_gpencil_modifier_new(gmd_src->type);
+ BLI_strncpy(gmd_dst->name, gmd_src->name, sizeof(gmd_dst->name));
- BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
- BKE_gpencil_modifier_unique_name(&ob_dst->greasepencil_modifiers, nmd);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(gmd_src->type);
+ mti->copyData(gmd_src, gmd_dst);
+
+ BLI_addtail(&ob_dst->greasepencil_modifiers, gmd_dst);
+ BKE_gpencil_modifier_unique_name(&ob_dst->greasepencil_modifiers, gmd_dst);
return true;
}
-void BKE_object_link_modifiers(struct Object *ob_dst, const struct Object *ob_src)
+/**
+ * Copy the whole stack of modifiers from one object into another.
+ *
+ * \warning **Does not** clear modifier stack and related data (particle systems, softbody,
+ * etc.) in `ob_dst`, if needed calling code must do it.
+ *
+ * @param do_copy_all If true, even modifiers that should not suport copying (like Hook one) will
+ * be duplicated.
+ */
+bool BKE_object_modifier_stack_copy(Object *ob_dst,
+ const Object *ob_src,
+ const bool do_copy_all,
+ const int flag_subdata)
{
- BKE_object_free_modifiers(ob_dst, 0);
+ if ((ob_dst->type == OB_GPENCIL) != (ob_src->type == OB_GPENCIL)) {
+ BLI_assert(!"Trying to copy a modifier stack between a GPencil object and another type.");
+ return false;
+ }
- if (!ELEM(ob_dst->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE, OB_GPENCIL)) {
- /* only objects listed above can have modifiers and linking them to objects
- * which doesn't have modifiers stack is quite silly */
- return;
+ if (!BLI_listbase_is_empty(&ob_dst->modifiers) ||
+ !BLI_listbase_is_empty(&ob_dst->greasepencil_modifiers)) {
+ BLI_assert(
+ !"Trying to copy a modifier stack into an object having a non-empty modifier stack.");
+ return false;
}
- /* No grease pencil modifiers. */
- if ((ob_src->type != OB_GPENCIL) && (ob_dst->type != OB_GPENCIL)) {
- LISTBASE_FOREACH (ModifierData *, md, &ob_src->modifiers) {
- BKE_object_copy_modifier(ob_dst, ob_src, md);
+ LISTBASE_FOREACH (ModifierData *, md_src, &ob_src->modifiers) {
+ if (!do_copy_all && !object_modifier_type_copy_check(md_src->type)) {
+ continue;
+ }
+ if (!BKE_object_support_modifier_type_check(ob_dst, md_src->type)) {
+ continue;
}
+
+ ModifierData *md_dst = BKE_modifier_new(md_src->type);
+ BLI_strncpy(md_dst->name, md_src->name, sizeof(md_dst->name));
+ BKE_modifier_copydata_ex(md_src, md_dst, flag_subdata);
+ BLI_addtail(&ob_dst->modifiers, md_dst);
}
- /* Copy grease pencil modifiers. */
- if ((ob_src->type == OB_GPENCIL) && (ob_dst->type == OB_GPENCIL)) {
- LISTBASE_FOREACH (GpencilModifierData *, md, &ob_src->greasepencil_modifiers) {
- BKE_object_copy_gpencil_modifier(ob_dst, md);
- }
+ LISTBASE_FOREACH (GpencilModifierData *, gmd_src, &ob_src->greasepencil_modifiers) {
+ GpencilModifierData *gmd_dst = BKE_gpencil_modifier_new(gmd_src->type);
+ BLI_strncpy(gmd_dst->name, gmd_src->name, sizeof(gmd_dst->name));
+ BKE_gpencil_modifier_copydata_ex(gmd_src, gmd_dst, flag_subdata);
+ BLI_addtail(&ob_dst->greasepencil_modifiers, gmd_dst);
}
- BKE_object_copy_particlesystems(ob_dst, ob_src, 0);
+ /* This could be copied from anywhere, since no other modifier actually use this data. But for
+ * consistency do it together with particle systems. */
+ BKE_object_copy_softbody(ob_dst, ob_src, flag_subdata);
+
+ /* It is mandatory that this happens after copying modifiers, as it will update their `psys`
+ * pointers accordingly. */
+ BKE_object_copy_particlesystems(ob_dst, ob_src, flag_subdata);
+
+ return true;
+}
+
+void BKE_object_link_modifiers(Object *ob_dst, const Object *ob_src)
+{
+ BKE_object_free_modifiers(ob_dst, 0);
- /* TODO: smoke?, cloth? */
+ BKE_object_modifier_stack_copy(ob_dst, ob_src, false, 0);
}
/**
@@ -2109,7 +2243,7 @@ Object *BKE_object_add_for_data(
return ob;
}
-void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, const int flag)
+void BKE_object_copy_softbody(Object *ob_dst, const Object *ob_src, const int flag)
{
SoftBody *sb = ob_src->soft;
bool tagged_no_main = ob_dst->id.tag & LIB_TAG_NO_MAIN;
@@ -2153,7 +2287,7 @@ void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src
sbn->scratch = NULL;
- if (tagged_no_main == 0) {
+ if (!tagged_no_main) {
sbn->shared = MEM_dupallocN(sb->shared);
sbn->shared->pointcache = BKE_ptcache_copy_list(
&sbn->shared->ptcaches, &sb->shared->ptcaches, flag);