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authorSybren A. Stüvel <sybren@blender.org>2020-07-28 13:10:22 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-07-28 13:39:52 +0300
commit19de9d1a9e605a0c3f2319fb1db18ffdee9bb1c7 (patch)
tree177a8f6c4292203b81341c27944f7af309832baf /source/blender/blenkernel/intern/object.c
parent3b9e16a4f7b8deca23ba8d2a02ef9182eb9d6bb4 (diff)
Cleanup: spelling fix in comment
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index b7fd6a50e6d..28f7205f534 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -3972,7 +3972,7 @@ int BKE_object_is_modified(Scene *scene, Object *ob)
* This makes it possible to give some degree of false-positives here,
* but it's currently an acceptable tradeoff between complexity and check
* speed. In combination with checks of modifier stack and real life usage
- * percentage of false-positives shouldn't be that height.
+ * percentage of false-positives shouldn't be that high.
*/
bool BKE_object_moves_in_time(const Object *object, bool recurse_parent)
{