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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/blenkernel/intern/object.c
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c6498
1 files changed, 3279 insertions, 3219 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 6e9c8ecb480..303d63d6a8b 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -21,7 +21,6 @@
* \ingroup bke
*/
-
#include <string.h>
#include <math.h>
#include <stdio.h>
@@ -123,11 +122,11 @@
#include "DRW_engine.h"
#ifdef WITH_MOD_FLUID
-#include "LBM_fluidsim.h"
+# include "LBM_fluidsim.h"
#endif
#ifdef WITH_PYTHON
-#include "BPY_extern.h"
+# include "BPY_extern.h"
#endif
#include "CCGSubSurf.h"
@@ -149,561 +148,543 @@ static ThreadMutex vparent_lock = BLI_MUTEX_INITIALIZER;
void BKE_object_workob_clear(Object *workob)
{
- memset(workob, 0, sizeof(Object));
+ memset(workob, 0, sizeof(Object));
- workob->scale[0] = workob->scale[1] = workob->scale[2] = 1.0f;
- workob->dscale[0] = workob->dscale[1] = workob->dscale[2] = 1.0f;
- workob->rotmode = ROT_MODE_EUL;
+ workob->scale[0] = workob->scale[1] = workob->scale[2] = 1.0f;
+ workob->dscale[0] = workob->dscale[1] = workob->dscale[2] = 1.0f;
+ workob->rotmode = ROT_MODE_EUL;
}
void BKE_object_free_particlesystems(Object *ob)
{
- ParticleSystem *psys;
+ ParticleSystem *psys;
- while ((psys = BLI_pophead(&ob->particlesystem))) {
- psys_free(ob, psys);
- }
+ while ((psys = BLI_pophead(&ob->particlesystem))) {
+ psys_free(ob, psys);
+ }
}
void BKE_object_free_softbody(Object *ob)
{
- sbFree(ob);
+ sbFree(ob);
}
void BKE_object_free_curve_cache(Object *ob)
{
- if (ob->runtime.curve_cache) {
- BKE_displist_free(&ob->runtime.curve_cache->disp);
- BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
- if (ob->runtime.curve_cache->path) {
- free_path(ob->runtime.curve_cache->path);
- }
- BKE_nurbList_free(&ob->runtime.curve_cache->deformed_nurbs);
- MEM_freeN(ob->runtime.curve_cache);
- ob->runtime.curve_cache = NULL;
- }
+ if (ob->runtime.curve_cache) {
+ BKE_displist_free(&ob->runtime.curve_cache->disp);
+ BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
+ if (ob->runtime.curve_cache->path) {
+ free_path(ob->runtime.curve_cache->path);
+ }
+ BKE_nurbList_free(&ob->runtime.curve_cache->deformed_nurbs);
+ MEM_freeN(ob->runtime.curve_cache);
+ ob->runtime.curve_cache = NULL;
+ }
}
void BKE_object_free_modifiers(Object *ob, const int flag)
{
- ModifierData *md;
- GpencilModifierData *gp_md;
+ ModifierData *md;
+ GpencilModifierData *gp_md;
- while ((md = BLI_pophead(&ob->modifiers))) {
- modifier_free_ex(md, flag);
- }
+ while ((md = BLI_pophead(&ob->modifiers))) {
+ modifier_free_ex(md, flag);
+ }
- while ((gp_md = BLI_pophead(&ob->greasepencil_modifiers))) {
- BKE_gpencil_modifier_free_ex(gp_md, flag);
- }
- /* particle modifiers were freed, so free the particlesystems as well */
- BKE_object_free_particlesystems(ob);
+ while ((gp_md = BLI_pophead(&ob->greasepencil_modifiers))) {
+ BKE_gpencil_modifier_free_ex(gp_md, flag);
+ }
+ /* particle modifiers were freed, so free the particlesystems as well */
+ BKE_object_free_particlesystems(ob);
- /* same for softbody */
- BKE_object_free_softbody(ob);
+ /* same for softbody */
+ BKE_object_free_softbody(ob);
- /* modifiers may have stored data in the DM cache */
- BKE_object_free_derived_caches(ob);
+ /* modifiers may have stored data in the DM cache */
+ BKE_object_free_derived_caches(ob);
}
void BKE_object_free_shaderfx(Object *ob, const int flag)
{
- ShaderFxData *fx;
+ ShaderFxData *fx;
- while ((fx = BLI_pophead(&ob->shader_fx))) {
- BKE_shaderfx_free_ex(fx, flag);
- }
+ while ((fx = BLI_pophead(&ob->shader_fx))) {
+ BKE_shaderfx_free_ex(fx, flag);
+ }
}
void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
{
- /* reset functionality */
- if (hmd->object) {
- bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
+ /* reset functionality */
+ if (hmd->object) {
+ bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
- if (hmd->subtarget[0] && pchan) {
- float imat[4][4], mat[4][4];
+ if (hmd->subtarget[0] && pchan) {
+ float imat[4][4], mat[4][4];
- /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
- mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
+ /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
+ mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
- invert_m4_m4(imat, mat);
- mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
- }
- else {
- invert_m4_m4(hmd->object->imat, hmd->object->obmat);
- mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
- }
- }
+ invert_m4_m4(imat, mat);
+ mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
+ }
+ else {
+ invert_m4_m4(hmd->object->imat, hmd->object->obmat);
+ mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
+ }
+ }
}
void BKE_object_modifier_gpencil_hook_reset(Object *ob, HookGpencilModifierData *hmd)
{
- if (hmd->object == NULL) {
- return;
- }
- /* reset functionality */
- bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
+ if (hmd->object == NULL) {
+ return;
+ }
+ /* reset functionality */
+ bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
- if (hmd->subtarget[0] && pchan) {
- float imat[4][4], mat[4][4];
+ if (hmd->subtarget[0] && pchan) {
+ float imat[4][4], mat[4][4];
- /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
- mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
+ /* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
+ mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
- invert_m4_m4(imat, mat);
- mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
- }
- else {
- invert_m4_m4(hmd->object->imat, hmd->object->obmat);
- mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
- }
+ invert_m4_m4(imat, mat);
+ mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
+ }
+ else {
+ invert_m4_m4(hmd->object->imat, hmd->object->obmat);
+ mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
+ }
}
bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
{
- const ModifierTypeInfo *mti;
+ const ModifierTypeInfo *mti;
- mti = modifierType_getInfo(modifier_type);
+ mti = modifierType_getInfo(modifier_type);
- /* only geometry objects should be able to get modifiers [#25291] */
- if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
- return false;
- }
+ /* only geometry objects should be able to get modifiers [#25291] */
+ if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
+ return false;
+ }
- if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsLattice) == 0) {
- return false;
- }
+ if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsLattice) == 0) {
+ return false;
+ }
- if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
- (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh))))
- {
- return false;
- }
+ if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
+ (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
+ return false;
+ }
- return true;
+ return true;
}
void BKE_object_link_modifiers(Scene *scene, struct Object *ob_dst, const struct Object *ob_src)
{
- ModifierData *md;
- BKE_object_free_modifiers(ob_dst, 0);
+ ModifierData *md;
+ BKE_object_free_modifiers(ob_dst, 0);
- if (!ELEM(ob_dst->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
- /* only objects listed above can have modifiers and linking them to objects
- * which doesn't have modifiers stack is quite silly */
- return;
- }
+ if (!ELEM(ob_dst->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
+ /* only objects listed above can have modifiers and linking them to objects
+ * which doesn't have modifiers stack is quite silly */
+ return;
+ }
- for (md = ob_src->modifiers.first; md; md = md->next) {
- ModifierData *nmd = NULL;
+ for (md = ob_src->modifiers.first; md; md = md->next) {
+ ModifierData *nmd = NULL;
- if (ELEM(md->type,
- eModifierType_Hook,
- eModifierType_Collision))
- {
- continue;
- }
+ if (ELEM(md->type, eModifierType_Hook, eModifierType_Collision)) {
+ continue;
+ }
- if (!BKE_object_support_modifier_type_check(ob_dst, md->type))
- continue;
+ if (!BKE_object_support_modifier_type_check(ob_dst, md->type))
+ continue;
- switch (md->type) {
- case eModifierType_Softbody:
- BKE_object_copy_softbody(ob_dst, ob_src, 0);
- break;
- case eModifierType_Skin:
- /* ensure skin-node customdata exists */
- BKE_mesh_ensure_skin_customdata(ob_dst->data);
- break;
- }
+ switch (md->type) {
+ case eModifierType_Softbody:
+ BKE_object_copy_softbody(ob_dst, ob_src, 0);
+ break;
+ case eModifierType_Skin:
+ /* ensure skin-node customdata exists */
+ BKE_mesh_ensure_skin_customdata(ob_dst->data);
+ break;
+ }
- nmd = modifier_new(md->type);
- BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
+ nmd = modifier_new(md->type);
+ BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
- if (md->type == eModifierType_Multires) {
- /* Has to be done after mod creation, but *before* we actually copy its settings! */
- multiresModifier_sync_levels_ex(scene, ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
- }
+ if (md->type == eModifierType_Multires) {
+ /* Has to be done after mod creation, but *before* we actually copy its settings! */
+ multiresModifier_sync_levels_ex(
+ scene, ob_dst, (MultiresModifierData *)md, (MultiresModifierData *)nmd);
+ }
- modifier_copyData(md, nmd);
- BLI_addtail(&ob_dst->modifiers, nmd);
- modifier_unique_name(&ob_dst->modifiers, nmd);
- }
+ modifier_copyData(md, nmd);
+ BLI_addtail(&ob_dst->modifiers, nmd);
+ modifier_unique_name(&ob_dst->modifiers, nmd);
+ }
- BKE_object_copy_particlesystems(ob_dst, ob_src, 0);
+ BKE_object_copy_particlesystems(ob_dst, ob_src, 0);
- /* TODO: smoke?, cloth? */
+ /* TODO: smoke?, cloth? */
}
/* Copy CCG related data. Used to sync copy of mesh with reshaped original
* mesh.
*/
-static void copy_ccg_data(Mesh *mesh_destination,
- Mesh *mesh_source,
- int layer_type)
-{
- BLI_assert(mesh_destination->totloop == mesh_source->totloop);
- CustomData *data_destination = &mesh_destination->ldata;
- CustomData *data_source = &mesh_source->ldata;
- const int num_elements = mesh_source->totloop;
- if (!CustomData_has_layer(data_source, layer_type)) {
- return;
- }
- const int layer_index = CustomData_get_layer_index(
- data_destination, layer_type);
- CustomData_free_layer(
- data_destination, layer_type, num_elements, layer_index);
- BLI_assert(!CustomData_has_layer(data_destination, layer_type));
- CustomData_add_layer(
- data_destination, layer_type, CD_CALLOC, NULL, num_elements);
- BLI_assert(CustomData_has_layer(data_destination, layer_type));
- CustomData_copy_layer_type_data(data_source, data_destination,
- layer_type, 0, 0, num_elements);
+static void copy_ccg_data(Mesh *mesh_destination, Mesh *mesh_source, int layer_type)
+{
+ BLI_assert(mesh_destination->totloop == mesh_source->totloop);
+ CustomData *data_destination = &mesh_destination->ldata;
+ CustomData *data_source = &mesh_source->ldata;
+ const int num_elements = mesh_source->totloop;
+ if (!CustomData_has_layer(data_source, layer_type)) {
+ return;
+ }
+ const int layer_index = CustomData_get_layer_index(data_destination, layer_type);
+ CustomData_free_layer(data_destination, layer_type, num_elements, layer_index);
+ BLI_assert(!CustomData_has_layer(data_destination, layer_type));
+ CustomData_add_layer(data_destination, layer_type, CD_CALLOC, NULL, num_elements);
+ BLI_assert(CustomData_has_layer(data_destination, layer_type));
+ CustomData_copy_layer_type_data(data_source, data_destination, layer_type, 0, 0, num_elements);
}
static void object_update_from_subsurf_ccg(Object *object)
{
- /* Currently CCG is only created for Mesh objects. */
- if (object->type != OB_MESH) {
- return;
- }
- /* Object was never evaluated, so can not have CCG subdivision surface. */
- Mesh *mesh_eval = object->runtime.mesh_eval;
- if (mesh_eval == NULL) {
- return;
- }
- SubdivCCG *subdiv_ccg = mesh_eval->runtime.subdiv_ccg;
- if (subdiv_ccg == NULL) {
- return;
- }
- /* Check whether there is anything to be reshaped. */
- if (!subdiv_ccg->dirty.coords && !subdiv_ccg->dirty.hidden) {
- return;
- }
- const int tot_level = mesh_eval->runtime.subdiv_ccg_tot_level;
- Object *object_orig = DEG_get_original_object(object);
- Mesh *mesh_orig = (Mesh *)object_orig->data;
- multiresModifier_reshapeFromCCG(tot_level, mesh_orig, subdiv_ccg);
- /* NOTE: we need to reshape into an original mesh from main database,
- * allowing:
- *
- * - Update copies of that mesh at any moment.
- * - Save the file without doing extra reshape.
- * - All the users of the mesh have updated displacement.
- *
- * However, the tricky part here is that we only know about sculpted
- * state of a mesh on an object level, and object is being updated after
- * mesh datablock is updated. This forces us to:
- *
- * - Update mesh datablock from object evaluation, which is technically
- * forbidden, but there is no other place for this yet.
- * - Reshape to the original mesh from main database, and then copy updated
- * layer to copy of that mesh (since copy of the mesh has decoupled
- * custom data layers).
- *
- * All this is defeating all the designs we need to follow to allow safe
- * threaded evaluation, but this is as good as we can make it within the
- * current sculpt//evaluated mesh design. This is also how we've survived
- * with old DerivedMesh based solutions. So, while this is all wrong and
- * needs reconsideration, doesn't seem to be a big stopper for real
- * production artists.
- */
- /* TODO(sergey): Solve this somehow, to be fully stable for threaded
- * evaluation environment.
- */
- /* NOTE: runtime.mesh_orig is what was before assigning mesh_eval,
- * it is orig as in what was in object_eval->data before evaluating
- * modifier stack.
- *
- * mesh_cow is a copy-on-written version od object_orig->data.
- */
- Mesh *mesh_cow = object->runtime.mesh_orig;
- copy_ccg_data(mesh_cow, mesh_orig, CD_MDISPS);
- copy_ccg_data(mesh_cow, mesh_orig, CD_GRID_PAINT_MASK);
- /* Everything is now up-to-date. */
- subdiv_ccg->dirty.coords = false;
- subdiv_ccg->dirty.hidden = false;
+ /* Currently CCG is only created for Mesh objects. */
+ if (object->type != OB_MESH) {
+ return;
+ }
+ /* Object was never evaluated, so can not have CCG subdivision surface. */
+ Mesh *mesh_eval = object->runtime.mesh_eval;
+ if (mesh_eval == NULL) {
+ return;
+ }
+ SubdivCCG *subdiv_ccg = mesh_eval->runtime.subdiv_ccg;
+ if (subdiv_ccg == NULL) {
+ return;
+ }
+ /* Check whether there is anything to be reshaped. */
+ if (!subdiv_ccg->dirty.coords && !subdiv_ccg->dirty.hidden) {
+ return;
+ }
+ const int tot_level = mesh_eval->runtime.subdiv_ccg_tot_level;
+ Object *object_orig = DEG_get_original_object(object);
+ Mesh *mesh_orig = (Mesh *)object_orig->data;
+ multiresModifier_reshapeFromCCG(tot_level, mesh_orig, subdiv_ccg);
+ /* NOTE: we need to reshape into an original mesh from main database,
+ * allowing:
+ *
+ * - Update copies of that mesh at any moment.
+ * - Save the file without doing extra reshape.
+ * - All the users of the mesh have updated displacement.
+ *
+ * However, the tricky part here is that we only know about sculpted
+ * state of a mesh on an object level, and object is being updated after
+ * mesh datablock is updated. This forces us to:
+ *
+ * - Update mesh datablock from object evaluation, which is technically
+ * forbidden, but there is no other place for this yet.
+ * - Reshape to the original mesh from main database, and then copy updated
+ * layer to copy of that mesh (since copy of the mesh has decoupled
+ * custom data layers).
+ *
+ * All this is defeating all the designs we need to follow to allow safe
+ * threaded evaluation, but this is as good as we can make it within the
+ * current sculpt//evaluated mesh design. This is also how we've survived
+ * with old DerivedMesh based solutions. So, while this is all wrong and
+ * needs reconsideration, doesn't seem to be a big stopper for real
+ * production artists.
+ */
+ /* TODO(sergey): Solve this somehow, to be fully stable for threaded
+ * evaluation environment.
+ */
+ /* NOTE: runtime.mesh_orig is what was before assigning mesh_eval,
+ * it is orig as in what was in object_eval->data before evaluating
+ * modifier stack.
+ *
+ * mesh_cow is a copy-on-written version od object_orig->data.
+ */
+ Mesh *mesh_cow = object->runtime.mesh_orig;
+ copy_ccg_data(mesh_cow, mesh_orig, CD_MDISPS);
+ copy_ccg_data(mesh_cow, mesh_orig, CD_GRID_PAINT_MASK);
+ /* Everything is now up-to-date. */
+ subdiv_ccg->dirty.coords = false;
+ subdiv_ccg->dirty.hidden = false;
}
/* free data derived from mesh, called when mesh changes or is freed */
void BKE_object_free_derived_caches(Object *ob)
{
- /* Also serves as signal to remake texspace.
- *
- * NOTE: This function can be called from threads on different objects
- * sharing same data datablock. So we need to ensure atomic nature of
- * data modification here.
- */
- if (ob->type == OB_MESH) {
- Mesh *me = ob->data;
-
- if (me && me->bb) {
- atomic_fetch_and_or_int32(&me->bb->flag, BOUNDBOX_DIRTY);
- }
- }
- else if (ELEM(ob->type, OB_SURF, OB_CURVE, OB_FONT)) {
- Curve *cu = ob->data;
-
- if (cu && cu->bb) {
- atomic_fetch_and_or_int32(&cu->bb->flag, BOUNDBOX_DIRTY);
- }
- }
-
- MEM_SAFE_FREE(ob->runtime.bb);
-
- object_update_from_subsurf_ccg(ob);
- BKE_object_free_derived_mesh_caches(ob);
- BKE_armature_cached_bbone_deformation_free(ob);
-
- if (ob->runtime.mesh_eval != NULL) {
- Mesh *mesh_eval = ob->runtime.mesh_eval;
- /* Restore initial pointer. */
- if (ob->data == mesh_eval) {
- ob->data = ob->runtime.mesh_orig;
- }
- /* Evaluated mesh points to edit mesh, but does not own it. */
- mesh_eval->edit_mesh = NULL;
- BKE_mesh_free(mesh_eval);
- BKE_libblock_free_data(&mesh_eval->id, false);
- MEM_freeN(mesh_eval);
- ob->runtime.mesh_eval = NULL;
- }
- if (ob->runtime.mesh_deform_eval != NULL) {
- Mesh *mesh_deform_eval = ob->runtime.mesh_deform_eval;
- BKE_mesh_free(mesh_deform_eval);
- BKE_libblock_free_data(&mesh_deform_eval->id, false);
- MEM_freeN(mesh_deform_eval);
- ob->runtime.mesh_deform_eval = NULL;
- }
-
- BKE_object_free_curve_cache(ob);
-
- /* clear grease pencil data */
- DRW_gpencil_freecache(ob);
+ /* Also serves as signal to remake texspace.
+ *
+ * NOTE: This function can be called from threads on different objects
+ * sharing same data datablock. So we need to ensure atomic nature of
+ * data modification here.
+ */
+ if (ob->type == OB_MESH) {
+ Mesh *me = ob->data;
+
+ if (me && me->bb) {
+ atomic_fetch_and_or_int32(&me->bb->flag, BOUNDBOX_DIRTY);
+ }
+ }
+ else if (ELEM(ob->type, OB_SURF, OB_CURVE, OB_FONT)) {
+ Curve *cu = ob->data;
+
+ if (cu && cu->bb) {
+ atomic_fetch_and_or_int32(&cu->bb->flag, BOUNDBOX_DIRTY);
+ }
+ }
+
+ MEM_SAFE_FREE(ob->runtime.bb);
+
+ object_update_from_subsurf_ccg(ob);
+ BKE_object_free_derived_mesh_caches(ob);
+ BKE_armature_cached_bbone_deformation_free(ob);
+
+ if (ob->runtime.mesh_eval != NULL) {
+ Mesh *mesh_eval = ob->runtime.mesh_eval;
+ /* Restore initial pointer. */
+ if (ob->data == mesh_eval) {
+ ob->data = ob->runtime.mesh_orig;
+ }
+ /* Evaluated mesh points to edit mesh, but does not own it. */
+ mesh_eval->edit_mesh = NULL;
+ BKE_mesh_free(mesh_eval);
+ BKE_libblock_free_data(&mesh_eval->id, false);
+ MEM_freeN(mesh_eval);
+ ob->runtime.mesh_eval = NULL;
+ }
+ if (ob->runtime.mesh_deform_eval != NULL) {
+ Mesh *mesh_deform_eval = ob->runtime.mesh_deform_eval;
+ BKE_mesh_free(mesh_deform_eval);
+ BKE_libblock_free_data(&mesh_deform_eval->id, false);
+ MEM_freeN(mesh_deform_eval);
+ ob->runtime.mesh_deform_eval = NULL;
+ }
+
+ BKE_object_free_curve_cache(ob);
+
+ /* clear grease pencil data */
+ DRW_gpencil_freecache(ob);
}
void BKE_object_free_derived_mesh_caches(struct Object *ob)
{
- if (ob->derivedFinal) {
- ob->derivedFinal->needsFree = 1;
- ob->derivedFinal->release(ob->derivedFinal);
- ob->derivedFinal = NULL;
- }
- if (ob->derivedDeform) {
- ob->derivedDeform->needsFree = 1;
- ob->derivedDeform->release(ob->derivedDeform);
- ob->derivedDeform = NULL;
- }
+ if (ob->derivedFinal) {
+ ob->derivedFinal->needsFree = 1;
+ ob->derivedFinal->release(ob->derivedFinal);
+ ob->derivedFinal = NULL;
+ }
+ if (ob->derivedDeform) {
+ ob->derivedDeform->needsFree = 1;
+ ob->derivedDeform->release(ob->derivedDeform);
+ ob->derivedDeform = NULL;
+ }
}
void BKE_object_free_caches(Object *object)
{
- ModifierData *md;
- short update_flag = 0;
-
- /* Free particle system caches holding paths. */
- if (object->particlesystem.first) {
- ParticleSystem *psys;
- for (psys = object->particlesystem.first;
- psys != NULL;
- psys = psys->next)
- {
- psys_free_path_cache(psys, psys->edit);
- update_flag |= ID_RECALC_PSYS_REDO;
- }
- }
-
- /* Free memory used by cached derived meshes in the particle system modifiers. */
- for (md = object->modifiers.first; md != NULL; md = md->next) {
- if (md->type == eModifierType_ParticleSystem) {
- ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
- if (psmd->mesh_final) {
- BKE_id_free(NULL, psmd->mesh_final);
- psmd->mesh_final = NULL;
- if (psmd->mesh_original) {
- BKE_id_free(NULL, psmd->mesh_original);
- psmd->mesh_original = NULL;
- }
- psmd->flag |= eParticleSystemFlag_file_loaded;
- update_flag |= ID_RECALC_GEOMETRY;
- }
- }
- }
-
- /* NOTE: If object is coming from a duplicator, it might be a temporary
- * object created by dependency graph, which shares pointers with original
- * object. In this case we can not free anything.
- */
- if ((object->base_flag & BASE_FROM_DUPLI) == 0) {
- BKE_object_free_derived_caches(object);
- update_flag |= ID_RECALC_GEOMETRY;
- }
-
- /* Tag object for update, so once memory critical operation is over and
- * scene update routines are back to it's business the object will be
- * guaranteed to be in a known state.
- */
- if (update_flag != 0) {
- DEG_id_tag_update(&object->id, update_flag);
- }
+ ModifierData *md;
+ short update_flag = 0;
+
+ /* Free particle system caches holding paths. */
+ if (object->particlesystem.first) {
+ ParticleSystem *psys;
+ for (psys = object->particlesystem.first; psys != NULL; psys = psys->next) {
+ psys_free_path_cache(psys, psys->edit);
+ update_flag |= ID_RECALC_PSYS_REDO;
+ }
+ }
+
+ /* Free memory used by cached derived meshes in the particle system modifiers. */
+ for (md = object->modifiers.first; md != NULL; md = md->next) {
+ if (md->type == eModifierType_ParticleSystem) {
+ ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
+ if (psmd->mesh_final) {
+ BKE_id_free(NULL, psmd->mesh_final);
+ psmd->mesh_final = NULL;
+ if (psmd->mesh_original) {
+ BKE_id_free(NULL, psmd->mesh_original);
+ psmd->mesh_original = NULL;
+ }
+ psmd->flag |= eParticleSystemFlag_file_loaded;
+ update_flag |= ID_RECALC_GEOMETRY;
+ }
+ }
+ }
+
+ /* NOTE: If object is coming from a duplicator, it might be a temporary
+ * object created by dependency graph, which shares pointers with original
+ * object. In this case we can not free anything.
+ */
+ if ((object->base_flag & BASE_FROM_DUPLI) == 0) {
+ BKE_object_free_derived_caches(object);
+ update_flag |= ID_RECALC_GEOMETRY;
+ }
+
+ /* Tag object for update, so once memory critical operation is over and
+ * scene update routines are back to it's business the object will be
+ * guaranteed to be in a known state.
+ */
+ if (update_flag != 0) {
+ DEG_id_tag_update(&object->id, update_flag);
+ }
}
/** Free (or release) any data used by this object (does not free the object itself). */
void BKE_object_free(Object *ob)
{
- BKE_animdata_free((ID *)ob, false);
+ BKE_animdata_free((ID *)ob, false);
- DRW_drawdata_free((ID *)ob);
+ DRW_drawdata_free((ID *)ob);
- /* BKE_<id>_free shall never touch to ID->us. Never ever. */
- BKE_object_free_modifiers(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
- BKE_object_free_shaderfx(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
+ /* BKE_<id>_free shall never touch to ID->us. Never ever. */
+ BKE_object_free_modifiers(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
+ BKE_object_free_shaderfx(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
- MEM_SAFE_FREE(ob->mat);
- MEM_SAFE_FREE(ob->matbits);
- MEM_SAFE_FREE(ob->iuser);
- MEM_SAFE_FREE(ob->runtime.bb);
+ MEM_SAFE_FREE(ob->mat);
+ MEM_SAFE_FREE(ob->matbits);
+ MEM_SAFE_FREE(ob->iuser);
+ MEM_SAFE_FREE(ob->runtime.bb);
- BLI_freelistN(&ob->defbase);
- BLI_freelistN(&ob->fmaps);
- if (ob->pose) {
- BKE_pose_free_ex(ob->pose, false);
- ob->pose = NULL;
- }
- if (ob->mpath) {
- animviz_free_motionpath(ob->mpath);
- ob->mpath = NULL;
- }
+ BLI_freelistN(&ob->defbase);
+ BLI_freelistN(&ob->fmaps);
+ if (ob->pose) {
+ BKE_pose_free_ex(ob->pose, false);
+ ob->pose = NULL;
+ }
+ if (ob->mpath) {
+ animviz_free_motionpath(ob->mpath);
+ ob->mpath = NULL;
+ }
- BKE_constraints_free_ex(&ob->constraints, false);
+ BKE_constraints_free_ex(&ob->constraints, false);
- BKE_partdeflect_free(ob->pd);
- BKE_rigidbody_free_object(ob, NULL);
- BKE_rigidbody_free_constraint(ob);
+ BKE_partdeflect_free(ob->pd);
+ BKE_rigidbody_free_object(ob, NULL);
+ BKE_rigidbody_free_constraint(ob);
- sbFree(ob);
+ sbFree(ob);
- BKE_sculptsession_free(ob);
+ BKE_sculptsession_free(ob);
- BLI_freelistN(&ob->pc_ids);
+ BLI_freelistN(&ob->pc_ids);
- BLI_freelistN(&ob->lodlevels);
+ BLI_freelistN(&ob->lodlevels);
- /* Free runtime curves data. */
- if (ob->runtime.curve_cache) {
- BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
- if (ob->runtime.curve_cache->path)
- free_path(ob->runtime.curve_cache->path);
- MEM_freeN(ob->runtime.curve_cache);
- ob->runtime.curve_cache = NULL;
- }
+ /* Free runtime curves data. */
+ if (ob->runtime.curve_cache) {
+ BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
+ if (ob->runtime.curve_cache->path)
+ free_path(ob->runtime.curve_cache->path);
+ MEM_freeN(ob->runtime.curve_cache);
+ ob->runtime.curve_cache = NULL;
+ }
- BKE_previewimg_free(&ob->preview);
+ BKE_previewimg_free(&ob->preview);
}
/* actual check for internal data, not context or flags */
bool BKE_object_is_in_editmode(const Object *ob)
{
- if (ob->data == NULL) {
- return false;
- }
-
- switch (ob->type) {
- case OB_MESH:
- return ((Mesh *)ob->data)->edit_mesh != NULL;
- case OB_ARMATURE:
- return ((bArmature *)ob->data)->edbo != NULL;
- case OB_FONT:
- return ((Curve *)ob->data)->editfont != NULL;
- case OB_MBALL:
- return ((MetaBall *)ob->data)->editelems != NULL;
- case OB_LATTICE:
- return ((Lattice *)ob->data)->editlatt != NULL;
- case OB_SURF:
- case OB_CURVE:
- return ((Curve *)ob->data)->editnurb != NULL;
- default:
- return false;
- }
+ if (ob->data == NULL) {
+ return false;
+ }
+
+ switch (ob->type) {
+ case OB_MESH:
+ return ((Mesh *)ob->data)->edit_mesh != NULL;
+ case OB_ARMATURE:
+ return ((bArmature *)ob->data)->edbo != NULL;
+ case OB_FONT:
+ return ((Curve *)ob->data)->editfont != NULL;
+ case OB_MBALL:
+ return ((MetaBall *)ob->data)->editelems != NULL;
+ case OB_LATTICE:
+ return ((Lattice *)ob->data)->editlatt != NULL;
+ case OB_SURF:
+ case OB_CURVE:
+ return ((Curve *)ob->data)->editnurb != NULL;
+ default:
+ return false;
+ }
}
bool BKE_object_is_in_editmode_vgroup(const Object *ob)
{
- return (OB_TYPE_SUPPORT_VGROUP(ob->type) &&
- BKE_object_is_in_editmode(ob));
+ return (OB_TYPE_SUPPORT_VGROUP(ob->type) && BKE_object_is_in_editmode(ob));
}
bool BKE_object_data_is_in_editmode(const ID *id)
{
- const short type = GS(id->name);
- BLI_assert(OB_DATA_SUPPORT_EDITMODE(type));
- switch (type) {
- case ID_ME:
- return ((const Mesh *)id)->edit_mesh != NULL;
- case ID_CU:
- return (
- (((const Curve *)id)->editnurb != NULL) ||
- (((const Curve *)id)->editfont != NULL)
- );
- case ID_MB:
- return ((const MetaBall *)id)->editelems != NULL;
- case ID_LT:
- return ((const Lattice *)id)->editlatt != NULL;
- case ID_AR:
- return ((const bArmature *)id)->edbo != NULL;
- default:
- BLI_assert(0);
- return false;
- }
+ const short type = GS(id->name);
+ BLI_assert(OB_DATA_SUPPORT_EDITMODE(type));
+ switch (type) {
+ case ID_ME:
+ return ((const Mesh *)id)->edit_mesh != NULL;
+ case ID_CU:
+ return ((((const Curve *)id)->editnurb != NULL) || (((const Curve *)id)->editfont != NULL));
+ case ID_MB:
+ return ((const MetaBall *)id)->editelems != NULL;
+ case ID_LT:
+ return ((const Lattice *)id)->editlatt != NULL;
+ case ID_AR:
+ return ((const bArmature *)id)->edbo != NULL;
+ default:
+ BLI_assert(0);
+ return false;
+ }
}
bool BKE_object_is_in_wpaint_select_vert(const Object *ob)
{
- if (ob->type == OB_MESH) {
- Mesh *me = ob->data;
- return ((ob->mode & OB_MODE_WEIGHT_PAINT) &&
- (me->edit_mesh == NULL) &&
- (ME_EDIT_PAINT_SEL_MODE(me) == SCE_SELECT_VERTEX));
- }
+ if (ob->type == OB_MESH) {
+ Mesh *me = ob->data;
+ return ((ob->mode & OB_MODE_WEIGHT_PAINT) && (me->edit_mesh == NULL) &&
+ (ME_EDIT_PAINT_SEL_MODE(me) == SCE_SELECT_VERTEX));
+ }
- return false;
+ return false;
}
bool BKE_object_has_mode_data(const struct Object *ob, eObjectMode object_mode)
{
- if (object_mode & OB_MODE_EDIT) {
- if (BKE_object_is_in_editmode(ob)) {
- return true;
- }
- }
- else if (object_mode & OB_MODE_VERTEX_PAINT) {
- if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_VERTEX_PAINT)) {
- return true;
- }
- }
- else if (object_mode & OB_MODE_WEIGHT_PAINT) {
- if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_WEIGHT_PAINT)) {
- return true;
- }
- }
- else if (object_mode & OB_MODE_SCULPT) {
- if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_SCULPT)) {
- return true;
- }
- }
- else if (object_mode & OB_MODE_POSE) {
- if (ob->pose != NULL) {
- return true;
- }
- }
- return false;
+ if (object_mode & OB_MODE_EDIT) {
+ if (BKE_object_is_in_editmode(ob)) {
+ return true;
+ }
+ }
+ else if (object_mode & OB_MODE_VERTEX_PAINT) {
+ if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_VERTEX_PAINT)) {
+ return true;
+ }
+ }
+ else if (object_mode & OB_MODE_WEIGHT_PAINT) {
+ if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_WEIGHT_PAINT)) {
+ return true;
+ }
+ }
+ else if (object_mode & OB_MODE_SCULPT) {
+ if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_SCULPT)) {
+ return true;
+ }
+ }
+ else if (object_mode & OB_MODE_POSE) {
+ if (ob->pose != NULL) {
+ return true;
+ }
+ }
+ return false;
}
bool BKE_object_is_mode_compat(const struct Object *ob, eObjectMode object_mode)
{
- return ((ob->mode == object_mode) ||
- (ob->mode & object_mode) != 0);
+ return ((ob->mode == object_mode) || (ob->mode & object_mode) != 0);
}
/**
@@ -711,192 +692,219 @@ bool BKE_object_is_mode_compat(const struct Object *ob, eObjectMode object_mode)
*/
int BKE_object_visibility(const Object *ob, const int dag_eval_mode)
{
- if ((ob->base_flag & BASE_VISIBLE) == 0) {
- return 0;
- }
-
- /* Test which components the object has. */
- int visibility = OB_VISIBLE_SELF;
- if (ob->particlesystem.first) {
- visibility |= OB_VISIBLE_INSTANCES | OB_VISIBLE_PARTICLES;
- }
- else if (ob->transflag & OB_DUPLI) {
- visibility |= OB_VISIBLE_INSTANCES;
- }
-
- /* Optional hiding of self if there are particles or instancers. */
- if (visibility & (OB_VISIBLE_PARTICLES | OB_VISIBLE_INSTANCES)) {
- switch ((eEvaluationMode)dag_eval_mode) {
- case DAG_EVAL_VIEWPORT:
- if (!(ob->duplicator_visibility_flag & OB_DUPLI_FLAG_VIEWPORT)) {
- visibility &= ~OB_VISIBLE_SELF;
- }
- break;
- case DAG_EVAL_RENDER:
- if (!(ob->duplicator_visibility_flag & OB_DUPLI_FLAG_RENDER)) {
- visibility &= ~OB_VISIBLE_SELF;
- }
- break;
- }
- }
-
- return visibility;
+ if ((ob->base_flag & BASE_VISIBLE) == 0) {
+ return 0;
+ }
+
+ /* Test which components the object has. */
+ int visibility = OB_VISIBLE_SELF;
+ if (ob->particlesystem.first) {
+ visibility |= OB_VISIBLE_INSTANCES | OB_VISIBLE_PARTICLES;
+ }
+ else if (ob->transflag & OB_DUPLI) {
+ visibility |= OB_VISIBLE_INSTANCES;
+ }
+
+ /* Optional hiding of self if there are particles or instancers. */
+ if (visibility & (OB_VISIBLE_PARTICLES | OB_VISIBLE_INSTANCES)) {
+ switch ((eEvaluationMode)dag_eval_mode) {
+ case DAG_EVAL_VIEWPORT:
+ if (!(ob->duplicator_visibility_flag & OB_DUPLI_FLAG_VIEWPORT)) {
+ visibility &= ~OB_VISIBLE_SELF;
+ }
+ break;
+ case DAG_EVAL_RENDER:
+ if (!(ob->duplicator_visibility_flag & OB_DUPLI_FLAG_RENDER)) {
+ visibility &= ~OB_VISIBLE_SELF;
+ }
+ break;
+ }
+ }
+
+ return visibility;
}
bool BKE_object_exists_check(Main *bmain, const Object *obtest)
{
- Object *ob;
+ Object *ob;
- if (obtest == NULL) return false;
+ if (obtest == NULL)
+ return false;
- ob = bmain->objects.first;
- while (ob) {
- if (ob == obtest) return true;
- ob = ob->id.next;
- }
- return false;
+ ob = bmain->objects.first;
+ while (ob) {
+ if (ob == obtest)
+ return true;
+ ob = ob->id.next;
+ }
+ return false;
}
/* *************************************************** */
static const char *get_obdata_defname(int type)
{
- switch (type) {
- case OB_MESH: return DATA_("Mesh");
- case OB_CURVE: return DATA_("Curve");
- case OB_SURF: return DATA_("Surf");
- case OB_FONT: return DATA_("Text");
- case OB_MBALL: return DATA_("Mball");
- case OB_CAMERA: return DATA_("Camera");
- case OB_LAMP: return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Light");
- case OB_LATTICE: return DATA_("Lattice");
- case OB_ARMATURE: return DATA_("Armature");
- case OB_SPEAKER: return DATA_("Speaker");
- case OB_EMPTY: return DATA_("Empty");
- case OB_GPENCIL: return DATA_("GPencil");
- default:
- CLOG_ERROR(&LOG, "Internal error, bad type: %d", type);
- return DATA_("Empty");
- }
+ switch (type) {
+ case OB_MESH:
+ return DATA_("Mesh");
+ case OB_CURVE:
+ return DATA_("Curve");
+ case OB_SURF:
+ return DATA_("Surf");
+ case OB_FONT:
+ return DATA_("Text");
+ case OB_MBALL:
+ return DATA_("Mball");
+ case OB_CAMERA:
+ return DATA_("Camera");
+ case OB_LAMP:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Light");
+ case OB_LATTICE:
+ return DATA_("Lattice");
+ case OB_ARMATURE:
+ return DATA_("Armature");
+ case OB_SPEAKER:
+ return DATA_("Speaker");
+ case OB_EMPTY:
+ return DATA_("Empty");
+ case OB_GPENCIL:
+ return DATA_("GPencil");
+ default:
+ CLOG_ERROR(&LOG, "Internal error, bad type: %d", type);
+ return DATA_("Empty");
+ }
}
void *BKE_object_obdata_add_from_type(Main *bmain, int type, const char *name)
{
- if (name == NULL) {
- name = get_obdata_defname(type);
- }
-
- switch (type) {
- case OB_MESH: return BKE_mesh_add(bmain, name);
- case OB_CURVE: return BKE_curve_add(bmain, name, OB_CURVE);
- case OB_SURF: return BKE_curve_add(bmain, name, OB_SURF);
- case OB_FONT: return BKE_curve_add(bmain, name, OB_FONT);
- case OB_MBALL: return BKE_mball_add(bmain, name);
- case OB_CAMERA: return BKE_camera_add(bmain, name);
- case OB_LAMP: return BKE_light_add(bmain, name);
- case OB_LATTICE: return BKE_lattice_add(bmain, name);
- case OB_ARMATURE: return BKE_armature_add(bmain, name);
- case OB_SPEAKER: return BKE_speaker_add(bmain, name);
- case OB_LIGHTPROBE:return BKE_lightprobe_add(bmain, name);
- case OB_GPENCIL: return BKE_gpencil_data_addnew(bmain, name);
- case OB_EMPTY: return NULL;
- default:
- CLOG_ERROR(&LOG, "Internal error, bad type: %d", type);
- return NULL;
- }
+ if (name == NULL) {
+ name = get_obdata_defname(type);
+ }
+
+ switch (type) {
+ case OB_MESH:
+ return BKE_mesh_add(bmain, name);
+ case OB_CURVE:
+ return BKE_curve_add(bmain, name, OB_CURVE);
+ case OB_SURF:
+ return BKE_curve_add(bmain, name, OB_SURF);
+ case OB_FONT:
+ return BKE_curve_add(bmain, name, OB_FONT);
+ case OB_MBALL:
+ return BKE_mball_add(bmain, name);
+ case OB_CAMERA:
+ return BKE_camera_add(bmain, name);
+ case OB_LAMP:
+ return BKE_light_add(bmain, name);
+ case OB_LATTICE:
+ return BKE_lattice_add(bmain, name);
+ case OB_ARMATURE:
+ return BKE_armature_add(bmain, name);
+ case OB_SPEAKER:
+ return BKE_speaker_add(bmain, name);
+ case OB_LIGHTPROBE:
+ return BKE_lightprobe_add(bmain, name);
+ case OB_GPENCIL:
+ return BKE_gpencil_data_addnew(bmain, name);
+ case OB_EMPTY:
+ return NULL;
+ default:
+ CLOG_ERROR(&LOG, "Internal error, bad type: %d", type);
+ return NULL;
+ }
}
void BKE_object_init(Object *ob)
{
- /* BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(ob, id)); */ /* ob->type is already initialized... */
+ /* BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(ob, id)); */ /* ob->type is already initialized... */
- copy_v4_fl(ob->color, 1.0f);
+ copy_v4_fl(ob->color, 1.0f);
- ob->scale[0] = ob->scale[1] = ob->scale[2] = 1.0;
- ob->dscale[0] = ob->dscale[1] = ob->dscale[2] = 1.0;
+ ob->scale[0] = ob->scale[1] = ob->scale[2] = 1.0;
+ ob->dscale[0] = ob->dscale[1] = ob->dscale[2] = 1.0;
- /* objects should default to having Euler XYZ rotations,
- * but rotations default to quaternions
- */
- ob->rotmode = ROT_MODE_EUL;
+ /* objects should default to having Euler XYZ rotations,
+ * but rotations default to quaternions
+ */
+ ob->rotmode = ROT_MODE_EUL;
- unit_axis_angle(ob->rotAxis, &ob->rotAngle);
- unit_axis_angle(ob->drotAxis, &ob->drotAngle);
+ unit_axis_angle(ob->rotAxis, &ob->rotAngle);
+ unit_axis_angle(ob->drotAxis, &ob->drotAngle);
- unit_qt(ob->quat);
- unit_qt(ob->dquat);
+ unit_qt(ob->quat);
+ unit_qt(ob->dquat);
- /* rotation locks should be 4D for 4 component rotations by default... */
- ob->protectflag = OB_LOCK_ROT4D;
+ /* rotation locks should be 4D for 4 component rotations by default... */
+ ob->protectflag = OB_LOCK_ROT4D;
- unit_m4(ob->constinv);
- unit_m4(ob->parentinv);
- unit_m4(ob->obmat);
- ob->dt = OB_TEXTURE;
- ob->empty_drawtype = OB_PLAINAXES;
- ob->empty_drawsize = 1.0;
- ob->empty_image_depth = OB_EMPTY_IMAGE_DEPTH_DEFAULT;
- if (ob->type == OB_EMPTY) {
- copy_v2_fl(ob->ima_ofs, -0.5f);
- }
+ unit_m4(ob->constinv);
+ unit_m4(ob->parentinv);
+ unit_m4(ob->obmat);
+ ob->dt = OB_TEXTURE;
+ ob->empty_drawtype = OB_PLAINAXES;
+ ob->empty_drawsize = 1.0;
+ ob->empty_image_depth = OB_EMPTY_IMAGE_DEPTH_DEFAULT;
+ if (ob->type == OB_EMPTY) {
+ copy_v2_fl(ob->ima_ofs, -0.5f);
+ }
- if (ELEM(ob->type, OB_LAMP, OB_CAMERA, OB_SPEAKER)) {
- ob->trackflag = OB_NEGZ;
- ob->upflag = OB_POSY;
- }
- else {
- ob->trackflag = OB_POSY;
- ob->upflag = OB_POSZ;
- }
+ if (ELEM(ob->type, OB_LAMP, OB_CAMERA, OB_SPEAKER)) {
+ ob->trackflag = OB_NEGZ;
+ ob->upflag = OB_POSY;
+ }
+ else {
+ ob->trackflag = OB_POSY;
+ ob->upflag = OB_POSZ;
+ }
- ob->instance_faces_scale = 1.0;
+ ob->instance_faces_scale = 1.0;
- ob->col_group = 0x01;
- ob->col_mask = 0xffff;
- ob->preview = NULL;
- ob->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT | OB_DUPLI_FLAG_RENDER;
+ ob->col_group = 0x01;
+ ob->col_mask = 0xffff;
+ ob->preview = NULL;
+ ob->duplicator_visibility_flag = OB_DUPLI_FLAG_VIEWPORT | OB_DUPLI_FLAG_RENDER;
- /* NT fluid sim defaults */
- ob->fluidsimSettings = NULL;
+ /* NT fluid sim defaults */
+ ob->fluidsimSettings = NULL;
- BLI_listbase_clear(&ob->pc_ids);
+ BLI_listbase_clear(&ob->pc_ids);
- /* Animation Visualization defaults */
- animviz_settings_init(&ob->avs);
+ /* Animation Visualization defaults */
+ animviz_settings_init(&ob->avs);
}
/* more general add: creates minimum required data, but without vertices etc. */
Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
{
- Object *ob;
+ Object *ob;
- if (!name)
- name = get_obdata_defname(type);
+ if (!name)
+ name = get_obdata_defname(type);
- ob = BKE_libblock_alloc(bmain, ID_OB, name, 0);
+ ob = BKE_libblock_alloc(bmain, ID_OB, name, 0);
- /* We increase object user count when linking to Collections. */
- id_us_min(&ob->id);
+ /* We increase object user count when linking to Collections. */
+ id_us_min(&ob->id);
- /* default object vars */
- ob->type = type;
+ /* default object vars */
+ ob->type = type;
- BKE_object_init(ob);
+ BKE_object_init(ob);
- return ob;
+ return ob;
}
-
static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, const char *name)
{
- Object *ob;
+ Object *ob;
- ob = BKE_object_add_only_object(bmain, type, name);
- ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
- BKE_view_layer_base_deselect_all(view_layer);
+ ob = BKE_object_add_only_object(bmain, type, name);
+ ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
+ BKE_view_layer_base_deselect_all(view_layer);
- DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
- return ob;
+ DEG_id_tag_update_ex(
+ bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+ return ob;
}
/**
@@ -907,22 +915,21 @@ static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, c
*/
/* creates minimum required data, but without vertices etc. */
Object *BKE_object_add(
- Main *bmain, Scene *UNUSED(scene), ViewLayer *view_layer,
- int type, const char *name)
+ Main *bmain, Scene *UNUSED(scene), ViewLayer *view_layer, int type, const char *name)
{
- Object *ob;
- Base *base;
- LayerCollection *layer_collection;
+ Object *ob;
+ Base *base;
+ LayerCollection *layer_collection;
- ob = object_add_common(bmain, view_layer, type, name);
+ ob = object_add_common(bmain, view_layer, type, name);
- layer_collection = BKE_layer_collection_get_active(view_layer);
- BKE_collection_object_add(bmain, layer_collection->collection, ob);
+ layer_collection = BKE_layer_collection_get_active(view_layer);
+ BKE_collection_object_add(bmain, layer_collection->collection, ob);
- base = BKE_view_layer_base_find(view_layer, ob);
- BKE_view_layer_base_select_and_set_active(view_layer, base);
+ base = BKE_view_layer_base_find(view_layer, ob);
+ BKE_view_layer_base_select_and_set_active(view_layer, base);
- return ob;
+ return ob;
}
/**
@@ -931,19 +938,18 @@ Object *BKE_object_add(
* \param ob_src: object to use to determine the collections of the new object.
*/
Object *BKE_object_add_from(
- Main *bmain, Scene *scene, ViewLayer *view_layer,
- int type, const char *name, Object *ob_src)
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int type, const char *name, Object *ob_src)
{
- Object *ob;
- Base *base;
+ Object *ob;
+ Base *base;
- ob = object_add_common(bmain, view_layer, type, name);
- BKE_collection_object_add_from(bmain, scene, ob_src, ob);
+ ob = object_add_common(bmain, view_layer, type, name);
+ BKE_collection_object_add_from(bmain, scene, ob_src, ob);
- base = BKE_view_layer_base_find(view_layer, ob);
- BKE_view_layer_base_select_and_set_active(view_layer, base);
+ base = BKE_view_layer_base_find(view_layer, ob);
+ BKE_view_layer_base_select_and_set_active(view_layer, base);
- return ob;
+ return ob;
}
/**
@@ -956,353 +962,360 @@ Object *BKE_object_add_from(
* assigning it to the object.
*/
Object *BKE_object_add_for_data(
- Main *bmain, ViewLayer *view_layer,
- int type, const char *name, ID *data, bool do_id_user)
+ Main *bmain, ViewLayer *view_layer, int type, const char *name, ID *data, bool do_id_user)
{
- Object *ob;
- Base *base;
- LayerCollection *layer_collection;
+ Object *ob;
+ Base *base;
+ LayerCollection *layer_collection;
- /* same as object_add_common, except we don't create new ob->data */
- ob = BKE_object_add_only_object(bmain, type, name);
- ob->data = data;
- if (do_id_user) id_us_plus(data);
+ /* same as object_add_common, except we don't create new ob->data */
+ ob = BKE_object_add_only_object(bmain, type, name);
+ ob->data = data;
+ if (do_id_user)
+ id_us_plus(data);
- BKE_view_layer_base_deselect_all(view_layer);
- DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+ BKE_view_layer_base_deselect_all(view_layer);
+ DEG_id_tag_update_ex(
+ bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
- layer_collection = BKE_layer_collection_get_active(view_layer);
- BKE_collection_object_add(bmain, layer_collection->collection, ob);
+ layer_collection = BKE_layer_collection_get_active(view_layer);
+ BKE_collection_object_add(bmain, layer_collection->collection, ob);
- base = BKE_view_layer_base_find(view_layer, ob);
- BKE_view_layer_base_select_and_set_active(view_layer, base);
+ base = BKE_view_layer_base_find(view_layer, ob);
+ BKE_view_layer_base_select_and_set_active(view_layer, base);
- return ob;
+ return ob;
}
-
void BKE_object_copy_softbody(struct Object *ob_dst, const struct Object *ob_src, const int flag)
{
- SoftBody *sb = ob_src->soft;
- SoftBody *sbn;
- bool tagged_no_main = ob_dst->id.tag & LIB_TAG_NO_MAIN;
+ SoftBody *sb = ob_src->soft;
+ SoftBody *sbn;
+ bool tagged_no_main = ob_dst->id.tag & LIB_TAG_NO_MAIN;
- ob_dst->softflag = ob_src->softflag;
- if (sb == NULL) {
- ob_dst->soft = NULL;
- return;
- }
+ ob_dst->softflag = ob_src->softflag;
+ if (sb == NULL) {
+ ob_dst->soft = NULL;
+ return;
+ }
- sbn = MEM_dupallocN(sb);
+ sbn = MEM_dupallocN(sb);
- if ((flag & LIB_ID_COPY_CACHES) == 0) {
- sbn->totspring = sbn->totpoint = 0;
- sbn->bpoint = NULL;
- sbn->bspring = NULL;
- }
- else {
- sbn->totspring = sb->totspring;
- sbn->totpoint = sb->totpoint;
+ if ((flag & LIB_ID_COPY_CACHES) == 0) {
+ sbn->totspring = sbn->totpoint = 0;
+ sbn->bpoint = NULL;
+ sbn->bspring = NULL;
+ }
+ else {
+ sbn->totspring = sb->totspring;
+ sbn->totpoint = sb->totpoint;
- if (sbn->bpoint) {
- int i;
+ if (sbn->bpoint) {
+ int i;
- sbn->bpoint = MEM_dupallocN(sbn->bpoint);
+ sbn->bpoint = MEM_dupallocN(sbn->bpoint);
- for (i = 0; i < sbn->totpoint; i++) {
- if (sbn->bpoint[i].springs)
- sbn->bpoint[i].springs = MEM_dupallocN(sbn->bpoint[i].springs);
- }
- }
+ for (i = 0; i < sbn->totpoint; i++) {
+ if (sbn->bpoint[i].springs)
+ sbn->bpoint[i].springs = MEM_dupallocN(sbn->bpoint[i].springs);
+ }
+ }
- if (sb->bspring)
- sbn->bspring = MEM_dupallocN(sb->bspring);
- }
+ if (sb->bspring)
+ sbn->bspring = MEM_dupallocN(sb->bspring);
+ }
- sbn->keys = NULL;
- sbn->totkey = sbn->totpointkey = 0;
+ sbn->keys = NULL;
+ sbn->totkey = sbn->totpointkey = 0;
- sbn->scratch = NULL;
+ sbn->scratch = NULL;
- if (tagged_no_main == 0) {
- sbn->shared = MEM_dupallocN(sb->shared);
- sbn->shared->pointcache = BKE_ptcache_copy_list(&sbn->shared->ptcaches, &sb->shared->ptcaches, flag);
- }
+ if (tagged_no_main == 0) {
+ sbn->shared = MEM_dupallocN(sb->shared);
+ sbn->shared->pointcache = BKE_ptcache_copy_list(
+ &sbn->shared->ptcaches, &sb->shared->ptcaches, flag);
+ }
- if (sb->effector_weights)
- sbn->effector_weights = MEM_dupallocN(sb->effector_weights);
+ if (sb->effector_weights)
+ sbn->effector_weights = MEM_dupallocN(sb->effector_weights);
- ob_dst->soft = sbn;
+ ob_dst->soft = sbn;
}
ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys, const int flag)
{
- ParticleSystem *psysn = MEM_dupallocN(psys);
+ ParticleSystem *psysn = MEM_dupallocN(psys);
- psys_copy_particles(psysn, psys);
+ psys_copy_particles(psysn, psys);
- if (psys->clmd) {
- psysn->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth);
- modifier_copyData_ex((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd, flag);
- psys->hair_in_mesh = psys->hair_out_mesh = NULL;
- }
+ if (psys->clmd) {
+ psysn->clmd = (ClothModifierData *)modifier_new(eModifierType_Cloth);
+ modifier_copyData_ex((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd, flag);
+ psys->hair_in_mesh = psys->hair_out_mesh = NULL;
+ }
- BLI_duplicatelist(&psysn->targets, &psys->targets);
+ BLI_duplicatelist(&psysn->targets, &psys->targets);
- psysn->pathcache = NULL;
- psysn->childcache = NULL;
- psysn->edit = NULL;
- psysn->pdd = NULL;
- psysn->effectors = NULL;
- psysn->tree = NULL;
- psysn->bvhtree = NULL;
- psysn->batch_cache = NULL;
+ psysn->pathcache = NULL;
+ psysn->childcache = NULL;
+ psysn->edit = NULL;
+ psysn->pdd = NULL;
+ psysn->effectors = NULL;
+ psysn->tree = NULL;
+ psysn->bvhtree = NULL;
+ psysn->batch_cache = NULL;
- BLI_listbase_clear(&psysn->pathcachebufs);
- BLI_listbase_clear(&psysn->childcachebufs);
+ BLI_listbase_clear(&psysn->pathcachebufs);
+ BLI_listbase_clear(&psysn->childcachebufs);
- if (flag & LIB_ID_CREATE_NO_MAIN) {
- BLI_assert((psys->flag & PSYS_SHARED_CACHES) == 0);
- psysn->flag |= PSYS_SHARED_CACHES;
- BLI_assert(psysn->pointcache != NULL);
- }
- else {
- psysn->pointcache = BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches, flag);
- }
+ if (flag & LIB_ID_CREATE_NO_MAIN) {
+ BLI_assert((psys->flag & PSYS_SHARED_CACHES) == 0);
+ psysn->flag |= PSYS_SHARED_CACHES;
+ BLI_assert(psysn->pointcache != NULL);
+ }
+ else {
+ psysn->pointcache = BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches, flag);
+ }
- /* XXX - from reading existing code this seems correct but intended usage of
- * pointcache should /w cloth should be added in 'ParticleSystem' - campbell */
- if (psysn->clmd) {
- psysn->clmd->point_cache = psysn->pointcache;
- }
+ /* XXX - from reading existing code this seems correct but intended usage of
+ * pointcache should /w cloth should be added in 'ParticleSystem' - campbell */
+ if (psysn->clmd) {
+ psysn->clmd->point_cache = psysn->pointcache;
+ }
- if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
- id_us_plus((ID *)psysn->part);
- }
+ if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
+ id_us_plus((ID *)psysn->part);
+ }
- return psysn;
+ return psysn;
}
void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src, const int flag)
{
- ParticleSystem *psys, *npsys;
- ModifierData *md;
-
- if (ob_dst->type != OB_MESH) {
- /* currently only mesh objects can have soft body */
- return;
- }
-
- BLI_listbase_clear(&ob_dst->particlesystem);
- for (psys = ob_src->particlesystem.first; psys; psys = psys->next) {
- npsys = BKE_object_copy_particlesystem(psys, flag);
-
- BLI_addtail(&ob_dst->particlesystem, npsys);
-
- /* need to update particle modifiers too */
- for (md = ob_dst->modifiers.first; md; md = md->next) {
- if (md->type == eModifierType_ParticleSystem) {
- ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
- if (psmd->psys == psys)
- psmd->psys = npsys;
- }
- else if (md->type == eModifierType_DynamicPaint) {
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
- if (pmd->brush) {
- if (pmd->brush->psys == psys) {
- pmd->brush->psys = npsys;
- }
- }
- }
- else if (md->type == eModifierType_Smoke) {
- SmokeModifierData *smd = (SmokeModifierData *) md;
-
- if (smd->type == MOD_SMOKE_TYPE_FLOW) {
- if (smd->flow) {
- if (smd->flow->psys == psys)
- smd->flow->psys = npsys;
- }
- }
- }
- }
- }
+ ParticleSystem *psys, *npsys;
+ ModifierData *md;
+
+ if (ob_dst->type != OB_MESH) {
+ /* currently only mesh objects can have soft body */
+ return;
+ }
+
+ BLI_listbase_clear(&ob_dst->particlesystem);
+ for (psys = ob_src->particlesystem.first; psys; psys = psys->next) {
+ npsys = BKE_object_copy_particlesystem(psys, flag);
+
+ BLI_addtail(&ob_dst->particlesystem, npsys);
+
+ /* need to update particle modifiers too */
+ for (md = ob_dst->modifiers.first; md; md = md->next) {
+ if (md->type == eModifierType_ParticleSystem) {
+ ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
+ if (psmd->psys == psys)
+ psmd->psys = npsys;
+ }
+ else if (md->type == eModifierType_DynamicPaint) {
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
+ if (pmd->brush) {
+ if (pmd->brush->psys == psys) {
+ pmd->brush->psys = npsys;
+ }
+ }
+ }
+ else if (md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
+ if (smd->type == MOD_SMOKE_TYPE_FLOW) {
+ if (smd->flow) {
+ if (smd->flow->psys == psys)
+ smd->flow->psys = npsys;
+ }
+ }
+ }
+ }
+ }
}
static void copy_object_pose(Object *obn, const Object *ob, const int flag)
{
- bPoseChannel *chan;
+ bPoseChannel *chan;
- /* note: need to clear obn->pose pointer first,
- * so that BKE_pose_copy_data works (otherwise there's a crash) */
- obn->pose = NULL;
- BKE_pose_copy_data_ex(&obn->pose, ob->pose, flag, true); /* true = copy constraints */
+ /* note: need to clear obn->pose pointer first,
+ * so that BKE_pose_copy_data works (otherwise there's a crash) */
+ obn->pose = NULL;
+ BKE_pose_copy_data_ex(&obn->pose, ob->pose, flag, true); /* true = copy constraints */
- for (chan = obn->pose->chanbase.first; chan; chan = chan->next) {
- bConstraint *con;
+ for (chan = obn->pose->chanbase.first; chan; chan = chan->next) {
+ bConstraint *con;
- chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
+ chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
- /* XXX Remapping object pointing onto itself should be handled by generic BKE_library_remap stuff, but...
- * the flush_constraint_targets callback am not sure about, so will delay that for now. */
- for (con = chan->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
- ListBase targets = {NULL, NULL};
- bConstraintTarget *ct;
+ /* XXX Remapping object pointing onto itself should be handled by generic BKE_library_remap stuff, but...
+ * the flush_constraint_targets callback am not sure about, so will delay that for now. */
+ for (con = chan->constraints.first; con; con = con->next) {
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ ListBase targets = {NULL, NULL};
+ bConstraintTarget *ct;
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
+ if (cti && cti->get_constraint_targets) {
+ cti->get_constraint_targets(con, &targets);
- for (ct = targets.first; ct; ct = ct->next) {
- if (ct->tar == ob)
- ct->tar = obn;
- }
+ for (ct = targets.first; ct; ct = ct->next) {
+ if (ct->tar == ob)
+ ct->tar = obn;
+ }
- if (cti->flush_constraint_targets)
- cti->flush_constraint_targets(con, &targets, 0);
- }
- }
- }
+ if (cti->flush_constraint_targets)
+ cti->flush_constraint_targets(con, &targets, 0);
+ }
+ }
+ }
}
static void copy_object_lod(Object *obn, const Object *ob, const int UNUSED(flag))
{
- BLI_duplicatelist(&obn->lodlevels, &ob->lodlevels);
+ BLI_duplicatelist(&obn->lodlevels, &ob->lodlevels);
- obn->currentlod = (LodLevel *)obn->lodlevels.first;
+ obn->currentlod = (LodLevel *)obn->lodlevels.first;
}
bool BKE_object_pose_context_check(const Object *ob)
{
- if ((ob) &&
- (ob->type == OB_ARMATURE) &&
- (ob->pose) &&
- (ob->mode & OB_MODE_POSE))
- {
- return true;
- }
- else {
- return false;
- }
+ if ((ob) && (ob->type == OB_ARMATURE) && (ob->pose) && (ob->mode & OB_MODE_POSE)) {
+ return true;
+ }
+ else {
+ return false;
+ }
}
Object *BKE_object_pose_armature_get(Object *ob)
{
- if (ob == NULL)
- return NULL;
+ if (ob == NULL)
+ return NULL;
- if (BKE_object_pose_context_check(ob))
- return ob;
+ if (BKE_object_pose_context_check(ob))
+ return ob;
- ob = modifiers_isDeformedByArmature(ob);
+ ob = modifiers_isDeformedByArmature(ob);
- /* Only use selected check when non-active. */
- if (BKE_object_pose_context_check(ob))
- return ob;
+ /* Only use selected check when non-active. */
+ if (BKE_object_pose_context_check(ob))
+ return ob;
- return NULL;
+ return NULL;
}
Object *BKE_object_pose_armature_get_visible(Object *ob, ViewLayer *view_layer, View3D *v3d)
{
- Object *ob_armature = BKE_object_pose_armature_get(ob);
- if (ob_armature) {
- Base *base = BKE_view_layer_base_find(view_layer, ob_armature);
- if (base) {
- if (BASE_VISIBLE(v3d, base)) {
- return ob_armature;
- }
- }
- }
- return NULL;
+ Object *ob_armature = BKE_object_pose_armature_get(ob);
+ if (ob_armature) {
+ Base *base = BKE_view_layer_base_find(view_layer, ob_armature);
+ if (base) {
+ if (BASE_VISIBLE(v3d, base)) {
+ return ob_armature;
+ }
+ }
+ }
+ return NULL;
}
/**
* Access pose array with special check to get pose object when in weight paint mode.
*/
-Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len, bool unique)
-{
- Object *ob_active = OBACT(view_layer);
- Object *ob_pose = BKE_object_pose_armature_get(ob_active);
- Object **objects = NULL;
- if (ob_pose == ob_active) {
- objects = BKE_view_layer_array_from_objects_in_mode(
- view_layer, v3d, r_objects_len, {
- .object_mode = OB_MODE_POSE,
- .no_dup_data = unique,
- });
- }
- else if (ob_pose != NULL) {
- *r_objects_len = 1;
- objects = MEM_mallocN(sizeof(*objects), __func__);
- objects[0] = ob_pose;
- }
- else {
- *r_objects_len = 0;
- objects = MEM_mallocN(0, __func__);
- }
- return objects;
+Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer,
+ View3D *v3d,
+ uint *r_objects_len,
+ bool unique)
+{
+ Object *ob_active = OBACT(view_layer);
+ Object *ob_pose = BKE_object_pose_armature_get(ob_active);
+ Object **objects = NULL;
+ if (ob_pose == ob_active) {
+ objects = BKE_view_layer_array_from_objects_in_mode(view_layer,
+ v3d,
+ r_objects_len,
+ {
+ .object_mode = OB_MODE_POSE,
+ .no_dup_data = unique,
+ });
+ }
+ else if (ob_pose != NULL) {
+ *r_objects_len = 1;
+ objects = MEM_mallocN(sizeof(*objects), __func__);
+ objects[0] = ob_pose;
+ }
+ else {
+ *r_objects_len = 0;
+ objects = MEM_mallocN(0, __func__);
+ }
+ return objects;
}
Object **BKE_object_pose_array_get_unique(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
{
- return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, true);
+ return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, true);
}
Object **BKE_object_pose_array_get(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
{
- return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, false);
-}
-
-Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len, bool unique)
-{
- Base *base_active = BASACT(view_layer);
- Object *ob_pose = base_active ? BKE_object_pose_armature_get(base_active->object) : NULL;
- Base *base_pose = NULL;
- Base **bases = NULL;
-
- if (base_active) {
- if (ob_pose == base_active->object) {
- base_pose = base_active;
- }
- else {
- base_pose = BKE_view_layer_base_find(view_layer, ob_pose);
- }
- }
-
- if (base_active && (base_pose == base_active)) {
- bases = BKE_view_layer_array_from_bases_in_mode(
- view_layer, v3d, r_bases_len, {
- .object_mode = OB_MODE_POSE,
- .no_dup_data = unique,
- });
- }
- else if (base_pose != NULL) {
- *r_bases_len = 1;
- bases = MEM_mallocN(sizeof(*bases), __func__);
- bases[0] = base_pose;
- }
- else {
- *r_bases_len = 0;
- bases = MEM_mallocN(0, __func__);
- }
- return bases;
+ return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, false);
+}
+
+Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer,
+ View3D *v3d,
+ uint *r_bases_len,
+ bool unique)
+{
+ Base *base_active = BASACT(view_layer);
+ Object *ob_pose = base_active ? BKE_object_pose_armature_get(base_active->object) : NULL;
+ Base *base_pose = NULL;
+ Base **bases = NULL;
+
+ if (base_active) {
+ if (ob_pose == base_active->object) {
+ base_pose = base_active;
+ }
+ else {
+ base_pose = BKE_view_layer_base_find(view_layer, ob_pose);
+ }
+ }
+
+ if (base_active && (base_pose == base_active)) {
+ bases = BKE_view_layer_array_from_bases_in_mode(view_layer,
+ v3d,
+ r_bases_len,
+ {
+ .object_mode = OB_MODE_POSE,
+ .no_dup_data = unique,
+ });
+ }
+ else if (base_pose != NULL) {
+ *r_bases_len = 1;
+ bases = MEM_mallocN(sizeof(*bases), __func__);
+ bases[0] = base_pose;
+ }
+ else {
+ *r_bases_len = 0;
+ bases = MEM_mallocN(0, __func__);
+ }
+ return bases;
}
Base **BKE_object_pose_base_array_get_unique(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
{
- return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, true);
+ return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, true);
}
Base **BKE_object_pose_base_array_get(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
{
- return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, false);
+ return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, false);
}
void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
{
- copy_v3_v3(ob_tar->loc, ob_src->loc);
- copy_v3_v3(ob_tar->rot, ob_src->rot);
- copy_v3_v3(ob_tar->quat, ob_src->quat);
- copy_v3_v3(ob_tar->rotAxis, ob_src->rotAxis);
- ob_tar->rotAngle = ob_src->rotAngle;
- ob_tar->rotmode = ob_src->rotmode;
- copy_v3_v3(ob_tar->scale, ob_src->scale);
+ copy_v3_v3(ob_tar->loc, ob_src->loc);
+ copy_v3_v3(ob_tar->rot, ob_src->rot);
+ copy_v3_v3(ob_tar->quat, ob_src->quat);
+ copy_v3_v3(ob_tar->rotAxis, ob_src->rotAxis);
+ ob_tar->rotAngle = ob_src->rotAngle;
+ ob_tar->rotmode = ob_src->rotmode;
+ copy_v3_v3(ob_tar->scale, ob_src->scale);
}
/**
@@ -1315,116 +1328,118 @@ void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
*/
void BKE_object_copy_data(Main *bmain, Object *ob_dst, const Object *ob_src, const int flag)
{
- ModifierData *md;
- GpencilModifierData *gmd;
- ShaderFxData *fx;
-
- /* Do not copy runtime data. */
- BKE_object_runtime_reset_on_copy(ob_dst, flag);
-
- /* We never handle usercount here for own data. */
- const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
-
- if (ob_src->totcol) {
- ob_dst->mat = MEM_dupallocN(ob_src->mat);
- ob_dst->matbits = MEM_dupallocN(ob_src->matbits);
- ob_dst->totcol = ob_src->totcol;
- }
- else if (ob_dst->mat != NULL || ob_dst->matbits != NULL) {
- /* This shall not be needed, but better be safe than sorry. */
- BLI_assert(!"Object copy: non-NULL material pointers with zero counter, should not happen.");
- ob_dst->mat = NULL;
- ob_dst->matbits = NULL;
- }
-
- if (ob_src->iuser) ob_dst->iuser = MEM_dupallocN(ob_src->iuser);
-
- if (ob_src->runtime.bb) ob_dst->runtime.bb = MEM_dupallocN(ob_src->runtime.bb);
-
- BLI_listbase_clear(&ob_dst->modifiers);
-
- for (md = ob_src->modifiers.first; md; md = md->next) {
- ModifierData *nmd = modifier_new(md->type);
- BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
- modifier_copyData_ex(md, nmd, flag_subdata);
- BLI_addtail(&ob_dst->modifiers, nmd);
- }
-
- BLI_listbase_clear(&ob_dst->greasepencil_modifiers);
-
- for (gmd = ob_src->greasepencil_modifiers.first; gmd; gmd = gmd->next) {
- GpencilModifierData *nmd = BKE_gpencil_modifier_new(gmd->type);
- BLI_strncpy(nmd->name, gmd->name, sizeof(nmd->name));
- BKE_gpencil_modifier_copyData_ex(gmd, nmd, flag_subdata);
- BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
- }
-
- BLI_listbase_clear(&ob_dst->shader_fx);
-
- for (fx = ob_src->shader_fx.first; fx; fx = fx->next) {
- ShaderFxData *nfx = BKE_shaderfx_new(fx->type);
- BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name));
- BKE_shaderfx_copyData_ex(fx, nfx, flag_subdata);
- BLI_addtail(&ob_dst->shader_fx, nfx);
- }
-
- if (ob_src->pose) {
- copy_object_pose(ob_dst, ob_src, flag_subdata);
- /* backwards compat... non-armatures can get poses in older files? */
- if (ob_src->type == OB_ARMATURE) {
- const bool do_pose_id_user = (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0;
- BKE_pose_rebuild(bmain, ob_dst, ob_dst->data, do_pose_id_user);
- }
- }
- defgroup_copy_list(&ob_dst->defbase, &ob_src->defbase);
- BKE_object_facemap_copy_list(&ob_dst->fmaps, &ob_src->fmaps);
- BKE_constraints_copy_ex(&ob_dst->constraints, &ob_src->constraints, flag_subdata, true);
-
- ob_dst->mode = ob_dst->type != OB_GPENCIL ? OB_MODE_OBJECT : ob_dst->mode;
- ob_dst->sculpt = NULL;
-
- if (ob_src->pd) {
- ob_dst->pd = MEM_dupallocN(ob_src->pd);
- if (ob_dst->pd->rng) {
- ob_dst->pd->rng = MEM_dupallocN(ob_src->pd->rng);
- }
- }
- BKE_object_copy_softbody(ob_dst, ob_src, flag_subdata);
- ob_dst->rigidbody_object = BKE_rigidbody_copy_object(ob_src, flag_subdata);
- ob_dst->rigidbody_constraint = BKE_rigidbody_copy_constraint(ob_src, flag_subdata);
-
- BKE_object_copy_particlesystems(ob_dst, ob_src, flag_subdata);
-
- ob_dst->derivedDeform = NULL;
- ob_dst->derivedFinal = NULL;
-
- BLI_listbase_clear((ListBase *)&ob_dst->drawdata);
- BLI_listbase_clear(&ob_dst->pc_ids);
-
- ob_dst->avs = ob_src->avs;
- ob_dst->mpath = animviz_copy_motionpath(ob_src->mpath);
-
- copy_object_lod(ob_dst, ob_src, flag_subdata);
-
- /* Do not copy object's preview (mostly due to the fact renderers create temp copy of objects). */
- if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0 && false) { /* XXX TODO temp hack */
- BKE_previewimg_id_copy(&ob_dst->id, &ob_src->id);
- }
- else {
- ob_dst->preview = NULL;
- }
+ ModifierData *md;
+ GpencilModifierData *gmd;
+ ShaderFxData *fx;
+
+ /* Do not copy runtime data. */
+ BKE_object_runtime_reset_on_copy(ob_dst, flag);
+
+ /* We never handle usercount here for own data. */
+ const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
+
+ if (ob_src->totcol) {
+ ob_dst->mat = MEM_dupallocN(ob_src->mat);
+ ob_dst->matbits = MEM_dupallocN(ob_src->matbits);
+ ob_dst->totcol = ob_src->totcol;
+ }
+ else if (ob_dst->mat != NULL || ob_dst->matbits != NULL) {
+ /* This shall not be needed, but better be safe than sorry. */
+ BLI_assert(!"Object copy: non-NULL material pointers with zero counter, should not happen.");
+ ob_dst->mat = NULL;
+ ob_dst->matbits = NULL;
+ }
+
+ if (ob_src->iuser)
+ ob_dst->iuser = MEM_dupallocN(ob_src->iuser);
+
+ if (ob_src->runtime.bb)
+ ob_dst->runtime.bb = MEM_dupallocN(ob_src->runtime.bb);
+
+ BLI_listbase_clear(&ob_dst->modifiers);
+
+ for (md = ob_src->modifiers.first; md; md = md->next) {
+ ModifierData *nmd = modifier_new(md->type);
+ BLI_strncpy(nmd->name, md->name, sizeof(nmd->name));
+ modifier_copyData_ex(md, nmd, flag_subdata);
+ BLI_addtail(&ob_dst->modifiers, nmd);
+ }
+
+ BLI_listbase_clear(&ob_dst->greasepencil_modifiers);
+
+ for (gmd = ob_src->greasepencil_modifiers.first; gmd; gmd = gmd->next) {
+ GpencilModifierData *nmd = BKE_gpencil_modifier_new(gmd->type);
+ BLI_strncpy(nmd->name, gmd->name, sizeof(nmd->name));
+ BKE_gpencil_modifier_copyData_ex(gmd, nmd, flag_subdata);
+ BLI_addtail(&ob_dst->greasepencil_modifiers, nmd);
+ }
+
+ BLI_listbase_clear(&ob_dst->shader_fx);
+
+ for (fx = ob_src->shader_fx.first; fx; fx = fx->next) {
+ ShaderFxData *nfx = BKE_shaderfx_new(fx->type);
+ BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name));
+ BKE_shaderfx_copyData_ex(fx, nfx, flag_subdata);
+ BLI_addtail(&ob_dst->shader_fx, nfx);
+ }
+
+ if (ob_src->pose) {
+ copy_object_pose(ob_dst, ob_src, flag_subdata);
+ /* backwards compat... non-armatures can get poses in older files? */
+ if (ob_src->type == OB_ARMATURE) {
+ const bool do_pose_id_user = (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0;
+ BKE_pose_rebuild(bmain, ob_dst, ob_dst->data, do_pose_id_user);
+ }
+ }
+ defgroup_copy_list(&ob_dst->defbase, &ob_src->defbase);
+ BKE_object_facemap_copy_list(&ob_dst->fmaps, &ob_src->fmaps);
+ BKE_constraints_copy_ex(&ob_dst->constraints, &ob_src->constraints, flag_subdata, true);
+
+ ob_dst->mode = ob_dst->type != OB_GPENCIL ? OB_MODE_OBJECT : ob_dst->mode;
+ ob_dst->sculpt = NULL;
+
+ if (ob_src->pd) {
+ ob_dst->pd = MEM_dupallocN(ob_src->pd);
+ if (ob_dst->pd->rng) {
+ ob_dst->pd->rng = MEM_dupallocN(ob_src->pd->rng);
+ }
+ }
+ BKE_object_copy_softbody(ob_dst, ob_src, flag_subdata);
+ ob_dst->rigidbody_object = BKE_rigidbody_copy_object(ob_src, flag_subdata);
+ ob_dst->rigidbody_constraint = BKE_rigidbody_copy_constraint(ob_src, flag_subdata);
+
+ BKE_object_copy_particlesystems(ob_dst, ob_src, flag_subdata);
+
+ ob_dst->derivedDeform = NULL;
+ ob_dst->derivedFinal = NULL;
+
+ BLI_listbase_clear((ListBase *)&ob_dst->drawdata);
+ BLI_listbase_clear(&ob_dst->pc_ids);
+
+ ob_dst->avs = ob_src->avs;
+ ob_dst->mpath = animviz_copy_motionpath(ob_src->mpath);
+
+ copy_object_lod(ob_dst, ob_src, flag_subdata);
+
+ /* Do not copy object's preview (mostly due to the fact renderers create temp copy of objects). */
+ if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0 && false) { /* XXX TODO temp hack */
+ BKE_previewimg_id_copy(&ob_dst->id, &ob_src->id);
+ }
+ else {
+ ob_dst->preview = NULL;
+ }
}
/* copy objects, will re-initialize cached simulation data */
Object *BKE_object_copy(Main *bmain, const Object *ob)
{
- Object *ob_copy;
- BKE_id_copy(bmain, &ob->id, (ID **)&ob_copy);
+ Object *ob_copy;
+ BKE_id_copy(bmain, &ob->id, (ID **)&ob_copy);
- /* We increase object user count when linking to Collections. */
- id_us_min(&ob_copy->id);
+ /* We increase object user count when linking to Collections. */
+ id_us_min(&ob_copy->id);
- return ob_copy;
+ return ob_copy;
}
/** Perform deep-copy of object and its 'children' data-blocks (obdata, materials, actions, etc.).
@@ -1437,295 +1452,321 @@ Object *BKE_object_copy(Main *bmain, const Object *ob)
*/
Object *BKE_object_duplicate(Main *bmain, const Object *ob, const int dupflag)
{
- Material ***matarar;
- ID *id;
- int a, didit;
- Object *obn = BKE_object_copy(bmain, ob);
-
- /* 0 == full linked. */
- if (dupflag == 0) {
- return obn;
- }
-
-#define ID_NEW_REMAP_US(a) if ( (a)->id.newid) { (a) = (void *)(a)->id.newid; (a)->id.us++; }
-#define ID_NEW_REMAP_US2(a) if (((ID *)a)->newid) { (a) = ((ID *)a)->newid; ((ID *)a)->us++; }
-
- /* duplicates using userflags */
- if (dupflag & USER_DUP_ACT) {
- BKE_animdata_copy_id_action(bmain, &obn->id, true);
- }
-
- if (dupflag & USER_DUP_MAT) {
- for (a = 0; a < obn->totcol; a++) {
- id = (ID *)obn->mat[a];
- if (id) {
- ID_NEW_REMAP_US(obn->mat[a])
- else {
- obn->mat[a] = ID_NEW_SET(obn->mat[a], BKE_material_copy(bmain, obn->mat[a]));
- }
- id_us_min(id);
-
- if (dupflag & USER_DUP_ACT) {
- BKE_animdata_copy_id_action(bmain, &obn->mat[a]->id, true);
- }
- }
- }
- }
- if (dupflag & USER_DUP_PSYS) {
- ParticleSystem *psys;
- for (psys = obn->particlesystem.first; psys; psys = psys->next) {
- id = (ID *) psys->part;
- if (id) {
- ID_NEW_REMAP_US(psys->part)
- else {
- psys->part = ID_NEW_SET(psys->part, BKE_particlesettings_copy(bmain, psys->part));
- }
-
- if (dupflag & USER_DUP_ACT) {
- BKE_animdata_copy_id_action(bmain, &psys->part->id, true);
- }
-
- id_us_min(id);
- }
- }
- }
-
- id = obn->data;
- didit = 0;
-
- switch (obn->type) {
- case OB_MESH:
- if (dupflag & USER_DUP_MESH) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_mesh_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_CURVE:
- if (dupflag & USER_DUP_CURVE) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_SURF:
- if (dupflag & USER_DUP_SURF) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_FONT:
- if (dupflag & USER_DUP_FONT) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_MBALL:
- if (dupflag & USER_DUP_MBALL) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_mball_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_LAMP:
- if (dupflag & USER_DUP_LAMP) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_light_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_ARMATURE:
- if (dupflag != 0) {
- DEG_id_tag_update(&obn->id, ID_RECALC_GEOMETRY);
- if (obn->pose)
- BKE_pose_tag_recalc(bmain, obn->pose);
- if (dupflag & USER_DUP_ARM) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_armature_copy(bmain, obn->data));
- BKE_pose_rebuild(bmain, obn, obn->data, true);
- didit = 1;
- }
- id_us_min(id);
- }
- }
- break;
- case OB_LATTICE:
- if (dupflag != 0) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_lattice_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_CAMERA:
- if (dupflag != 0) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_camera_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_LIGHTPROBE:
- if (dupflag != 0) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_lightprobe_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_SPEAKER:
- if (dupflag != 0) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_speaker_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- case OB_GPENCIL:
- if (dupflag != 0) {
- ID_NEW_REMAP_US2(obn->data)
- else {
- obn->data = ID_NEW_SET(obn->data, BKE_gpencil_copy(bmain, obn->data));
- didit = 1;
- }
- id_us_min(id);
- }
- break;
- }
-
- /* Check if obdata is copied. */
- if (didit) {
- Key *key = BKE_key_from_object(obn);
-
- Key *oldkey = BKE_key_from_object(ob);
- if (oldkey != NULL) {
- ID_NEW_SET(oldkey, key);
- }
-
- if (dupflag & USER_DUP_ACT) {
- BKE_animdata_copy_id_action(bmain, (ID *)obn->data, true);
- if (key) {
- BKE_animdata_copy_id_action(bmain, (ID *)key, true);
- }
- }
-
- if (dupflag & USER_DUP_MAT) {
- matarar = give_matarar(obn);
- if (matarar) {
- for (a = 0; a < obn->totcol; a++) {
- id = (ID *)(*matarar)[a];
- if (id) {
- ID_NEW_REMAP_US((*matarar)[a])
- else {
- (*matarar)[a] = ID_NEW_SET((*matarar)[a], BKE_material_copy(bmain, (*matarar)[a]));
- }
- id_us_min(id);
- }
- }
- }
- }
- }
+ Material ***matarar;
+ ID *id;
+ int a, didit;
+ Object *obn = BKE_object_copy(bmain, ob);
+
+ /* 0 == full linked. */
+ if (dupflag == 0) {
+ return obn;
+ }
+
+#define ID_NEW_REMAP_US(a) \
+ if ((a)->id.newid) { \
+ (a) = (void *)(a)->id.newid; \
+ (a)->id.us++; \
+ }
+#define ID_NEW_REMAP_US2(a) \
+ if (((ID *)a)->newid) { \
+ (a) = ((ID *)a)->newid; \
+ ((ID *)a)->us++; \
+ }
+
+ /* duplicates using userflags */
+ if (dupflag & USER_DUP_ACT) {
+ BKE_animdata_copy_id_action(bmain, &obn->id, true);
+ }
+
+ if (dupflag & USER_DUP_MAT) {
+ for (a = 0; a < obn->totcol; a++) {
+ id = (ID *)obn->mat[a];
+ if (id) {
+ ID_NEW_REMAP_US(obn->mat[a])
+ else
+ {
+ obn->mat[a] = ID_NEW_SET(obn->mat[a], BKE_material_copy(bmain, obn->mat[a]));
+ }
+ id_us_min(id);
+
+ if (dupflag & USER_DUP_ACT) {
+ BKE_animdata_copy_id_action(bmain, &obn->mat[a]->id, true);
+ }
+ }
+ }
+ }
+ if (dupflag & USER_DUP_PSYS) {
+ ParticleSystem *psys;
+ for (psys = obn->particlesystem.first; psys; psys = psys->next) {
+ id = (ID *)psys->part;
+ if (id) {
+ ID_NEW_REMAP_US(psys->part)
+ else
+ {
+ psys->part = ID_NEW_SET(psys->part, BKE_particlesettings_copy(bmain, psys->part));
+ }
+
+ if (dupflag & USER_DUP_ACT) {
+ BKE_animdata_copy_id_action(bmain, &psys->part->id, true);
+ }
+
+ id_us_min(id);
+ }
+ }
+ }
+
+ id = obn->data;
+ didit = 0;
+
+ switch (obn->type) {
+ case OB_MESH:
+ if (dupflag & USER_DUP_MESH) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_mesh_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_CURVE:
+ if (dupflag & USER_DUP_CURVE) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_SURF:
+ if (dupflag & USER_DUP_SURF) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_FONT:
+ if (dupflag & USER_DUP_FONT) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_curve_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_MBALL:
+ if (dupflag & USER_DUP_MBALL) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_mball_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_LAMP:
+ if (dupflag & USER_DUP_LAMP) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_light_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_ARMATURE:
+ if (dupflag != 0) {
+ DEG_id_tag_update(&obn->id, ID_RECALC_GEOMETRY);
+ if (obn->pose)
+ BKE_pose_tag_recalc(bmain, obn->pose);
+ if (dupflag & USER_DUP_ARM) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_armature_copy(bmain, obn->data));
+ BKE_pose_rebuild(bmain, obn, obn->data, true);
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ }
+ break;
+ case OB_LATTICE:
+ if (dupflag != 0) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_lattice_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_CAMERA:
+ if (dupflag != 0) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_camera_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_LIGHTPROBE:
+ if (dupflag != 0) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_lightprobe_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_SPEAKER:
+ if (dupflag != 0) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_speaker_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ case OB_GPENCIL:
+ if (dupflag != 0) {
+ ID_NEW_REMAP_US2(obn->data)
+ else
+ {
+ obn->data = ID_NEW_SET(obn->data, BKE_gpencil_copy(bmain, obn->data));
+ didit = 1;
+ }
+ id_us_min(id);
+ }
+ break;
+ }
+
+ /* Check if obdata is copied. */
+ if (didit) {
+ Key *key = BKE_key_from_object(obn);
+
+ Key *oldkey = BKE_key_from_object(ob);
+ if (oldkey != NULL) {
+ ID_NEW_SET(oldkey, key);
+ }
+
+ if (dupflag & USER_DUP_ACT) {
+ BKE_animdata_copy_id_action(bmain, (ID *)obn->data, true);
+ if (key) {
+ BKE_animdata_copy_id_action(bmain, (ID *)key, true);
+ }
+ }
+
+ if (dupflag & USER_DUP_MAT) {
+ matarar = give_matarar(obn);
+ if (matarar) {
+ for (a = 0; a < obn->totcol; a++) {
+ id = (ID *)(*matarar)[a];
+ if (id) {
+ ID_NEW_REMAP_US((*matarar)[a])
+ else
+ {
+ (*matarar)[a] = ID_NEW_SET((*matarar)[a], BKE_material_copy(bmain, (*matarar)[a]));
+ }
+ id_us_min(id);
+ }
+ }
+ }
+ }
+ }
#undef ID_NEW_REMAP_US
#undef ID_NEW_REMAP_US2
- if (ob->data != NULL) {
- DEG_id_tag_update_ex(bmain, (ID *)obn->data, ID_RECALC_EDITORS);
- }
+ if (ob->data != NULL) {
+ DEG_id_tag_update_ex(bmain, (ID *)obn->data, ID_RECALC_EDITORS);
+ }
- return obn;
+ return obn;
}
-void BKE_object_make_local_ex(Main *bmain, Object *ob, const bool lib_local, const bool clear_proxy)
+void BKE_object_make_local_ex(Main *bmain,
+ Object *ob,
+ const bool lib_local,
+ const bool clear_proxy)
{
- bool is_local = false, is_lib = false;
+ bool is_local = false, is_lib = false;
- /* - only lib users: do nothing (unless force_local is set)
- * - only local users: set flag
- * - mixed: make copy
- * In case we make a whole lib's content local, we always want to localize, and we skip remapping (done later).
- */
+ /* - only lib users: do nothing (unless force_local is set)
+ * - only local users: set flag
+ * - mixed: make copy
+ * In case we make a whole lib's content local, we always want to localize, and we skip remapping (done later).
+ */
- if (!ID_IS_LINKED(ob)) {
- return;
- }
+ if (!ID_IS_LINKED(ob)) {
+ return;
+ }
- BKE_library_ID_test_usages(bmain, ob, &is_local, &is_lib);
+ BKE_library_ID_test_usages(bmain, ob, &is_local, &is_lib);
- if (lib_local || is_local) {
- if (!is_lib) {
- id_clear_lib_data(bmain, &ob->id);
- BKE_id_expand_local(bmain, &ob->id);
- if (clear_proxy) {
- if (ob->proxy_from != NULL) {
- ob->proxy_from->proxy = NULL;
- ob->proxy_from->proxy_group = NULL;
- }
- ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
- }
- }
- else {
- Object *ob_new = BKE_object_copy(bmain, ob);
+ if (lib_local || is_local) {
+ if (!is_lib) {
+ id_clear_lib_data(bmain, &ob->id);
+ BKE_id_expand_local(bmain, &ob->id);
+ if (clear_proxy) {
+ if (ob->proxy_from != NULL) {
+ ob->proxy_from->proxy = NULL;
+ ob->proxy_from->proxy_group = NULL;
+ }
+ ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
+ }
+ }
+ else {
+ Object *ob_new = BKE_object_copy(bmain, ob);
- ob_new->id.us = 0;
- ob_new->proxy = ob_new->proxy_from = ob_new->proxy_group = NULL;
+ ob_new->id.us = 0;
+ ob_new->proxy = ob_new->proxy_from = ob_new->proxy_group = NULL;
- /* setting newid is mandatory for complex make_lib_local logic... */
- ID_NEW_SET(ob, ob_new);
+ /* setting newid is mandatory for complex make_lib_local logic... */
+ ID_NEW_SET(ob, ob_new);
- if (!lib_local) {
- BKE_libblock_remap(bmain, ob, ob_new, ID_REMAP_SKIP_INDIRECT_USAGE);
- }
- }
- }
+ if (!lib_local) {
+ BKE_libblock_remap(bmain, ob, ob_new, ID_REMAP_SKIP_INDIRECT_USAGE);
+ }
+ }
+ }
}
void BKE_object_make_local(Main *bmain, Object *ob, const bool lib_local)
{
- BKE_object_make_local_ex(bmain, ob, lib_local, true);
+ BKE_object_make_local_ex(bmain, ob, lib_local, true);
}
/* Returns true if the Object is from an external blend file (libdata) */
bool BKE_object_is_libdata(const Object *ob)
{
- return (ob && ID_IS_LINKED(ob));
+ return (ob && ID_IS_LINKED(ob));
}
/* Returns true if the Object data is from an external blend file (libdata) */
bool BKE_object_obdata_is_libdata(const Object *ob)
{
- /* Linked objects with local obdata are forbidden! */
- BLI_assert(!ob || !ob->data || (ID_IS_LINKED(ob) ? ID_IS_LINKED(ob->data) : true));
- return (ob && ob->data && ID_IS_LINKED(ob->data));
+ /* Linked objects with local obdata are forbidden! */
+ BLI_assert(!ob || !ob->data || (ID_IS_LINKED(ob) ? ID_IS_LINKED(ob->data) : true));
+ return (ob && ob->data && ID_IS_LINKED(ob->data));
}
/* *************** PROXY **************** */
@@ -1733,54 +1774,52 @@ bool BKE_object_obdata_is_libdata(const Object *ob)
/* when you make proxy, ensure the exposed layers are extern */
static void armature_set_id_extern(Object *ob)
{
- bArmature *arm = ob->data;
- bPoseChannel *pchan;
- unsigned int lay = arm->layer_protected;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (!(pchan->bone->layer & lay))
- id_lib_extern((ID *)pchan->custom);
- }
+ bArmature *arm = ob->data;
+ bPoseChannel *pchan;
+ unsigned int lay = arm->layer_protected;
+ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (!(pchan->bone->layer & lay))
+ id_lib_extern((ID *)pchan->custom);
+ }
}
void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
{
- if ((target->adt) && (target->adt->drivers.first)) {
- FCurve *fcu;
-
- /* add new animdata block */
- if (!ob->adt)
- ob->adt = BKE_animdata_add_id(&ob->id);
-
- /* make a copy of all the drivers (for now), then correct any links that need fixing */
- free_fcurves(&ob->adt->drivers);
- copy_fcurves(&ob->adt->drivers, &target->adt->drivers);
-
- for (fcu = ob->adt->drivers.first; fcu; fcu = fcu->next) {
- ChannelDriver *driver = fcu->driver;
- DriverVar *dvar;
-
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- /* all drivers */
- DRIVER_TARGETS_LOOPER_BEGIN(dvar)
- {
- if (dtar->id) {
- if ((Object *)dtar->id == target)
- dtar->id = (ID *)ob;
- else {
- /* only on local objects because this causes indirect links
- * 'a -> b -> c', blend to point directly to a.blend
- * when a.blend has a proxy thats linked into c.blend */
- if (!ID_IS_LINKED(ob))
- id_lib_extern((ID *)dtar->id);
- }
- }
- }
- DRIVER_TARGETS_LOOPER_END;
- }
- }
- }
+ if ((target->adt) && (target->adt->drivers.first)) {
+ FCurve *fcu;
+
+ /* add new animdata block */
+ if (!ob->adt)
+ ob->adt = BKE_animdata_add_id(&ob->id);
+
+ /* make a copy of all the drivers (for now), then correct any links that need fixing */
+ free_fcurves(&ob->adt->drivers);
+ copy_fcurves(&ob->adt->drivers, &target->adt->drivers);
+
+ for (fcu = ob->adt->drivers.first; fcu; fcu = fcu->next) {
+ ChannelDriver *driver = fcu->driver;
+ DriverVar *dvar;
+
+ for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
+ /* all drivers */
+ DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
+ if (dtar->id) {
+ if ((Object *)dtar->id == target)
+ dtar->id = (ID *)ob;
+ else {
+ /* only on local objects because this causes indirect links
+ * 'a -> b -> c', blend to point directly to a.blend
+ * when a.blend has a proxy thats linked into c.blend */
+ if (!ID_IS_LINKED(ob))
+ id_lib_extern((ID *)dtar->id);
+ }
+ }
+ }
+ DRIVER_TARGETS_LOOPER_END;
+ }
+ }
+ }
}
/* proxy rule: lib_object->proxy_from == the one we borrow from, set temporally while object_update */
@@ -1789,101 +1828,103 @@ void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
void BKE_object_make_proxy(Main *bmain, Object *ob, Object *target, Object *cob)
{
- /* paranoia checks */
- if (ID_IS_LINKED(ob) || !ID_IS_LINKED(target)) {
- CLOG_ERROR(&LOG, "cannot make proxy");
- return;
- }
-
- ob->proxy = target;
- ob->proxy_group = cob;
- id_lib_extern(&target->id);
-
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
- DEG_id_tag_update(&target->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
-
- /* copy transform
- * - cob means this proxy comes from a collection, just apply the matrix
- * so the object wont move from its dupli-transform.
- *
- * - no cob means this is being made from a linked object,
- * this is closer to making a copy of the object - in-place. */
- if (cob) {
- ob->rotmode = target->rotmode;
- mul_m4_m4m4(ob->obmat, cob->obmat, target->obmat);
- if (cob->instance_collection) { /* should always be true */
- float tvec[3];
- mul_v3_mat3_m4v3(tvec, ob->obmat, cob->instance_collection->instance_offset);
- sub_v3_v3(ob->obmat[3], tvec);
- }
- BKE_object_apply_mat4(ob, ob->obmat, false, true);
- }
- else {
- BKE_object_transform_copy(ob, target);
- ob->parent = target->parent; /* libdata */
- copy_m4_m4(ob->parentinv, target->parentinv);
- }
-
- /* copy animdata stuff - drivers only for now... */
- BKE_object_copy_proxy_drivers(ob, target);
-
- /* skip constraints? */
- /* FIXME: this is considered by many as a bug */
-
- /* set object type and link to data */
- ob->type = target->type;
- ob->data = target->data;
- id_us_plus((ID *)ob->data); /* ensures lib data becomes LIB_TAG_EXTERN */
-
- /* copy vertex groups */
- defgroup_copy_list(&ob->defbase, &target->defbase);
-
- /* copy material and index information */
- ob->actcol = ob->totcol = 0;
- if (ob->mat) MEM_freeN(ob->mat);
- if (ob->matbits) MEM_freeN(ob->matbits);
- ob->mat = NULL;
- ob->matbits = NULL;
- if ((target->totcol) && (target->mat) && OB_TYPE_SUPPORT_MATERIAL(ob->type)) {
- int i;
-
- ob->actcol = target->actcol;
- ob->totcol = target->totcol;
-
- ob->mat = MEM_dupallocN(target->mat);
- ob->matbits = MEM_dupallocN(target->matbits);
- for (i = 0; i < target->totcol; i++) {
- /* don't need to run test_object_materials
- * since we know this object is new and not used elsewhere */
- id_us_plus((ID *)ob->mat[i]);
- }
- }
-
- /* type conversions */
- if (target->type == OB_ARMATURE) {
- copy_object_pose(ob, target, 0); /* data copy, object pointers in constraints */
- BKE_pose_rest(ob->pose); /* clear all transforms in channels */
- BKE_pose_rebuild(bmain, ob, ob->data, true); /* set all internal links */
-
- armature_set_id_extern(ob);
- }
- else if (target->type == OB_EMPTY) {
- ob->empty_drawtype = target->empty_drawtype;
- ob->empty_drawsize = target->empty_drawsize;
- }
-
- /* copy IDProperties */
- if (ob->id.properties) {
- IDP_FreeProperty(ob->id.properties);
- MEM_freeN(ob->id.properties);
- ob->id.properties = NULL;
- }
- if (target->id.properties) {
- ob->id.properties = IDP_CopyProperty(target->id.properties);
- }
-
- /* copy drawtype info */
- ob->dt = target->dt;
+ /* paranoia checks */
+ if (ID_IS_LINKED(ob) || !ID_IS_LINKED(target)) {
+ CLOG_ERROR(&LOG, "cannot make proxy");
+ return;
+ }
+
+ ob->proxy = target;
+ ob->proxy_group = cob;
+ id_lib_extern(&target->id);
+
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+ DEG_id_tag_update(&target->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+
+ /* copy transform
+ * - cob means this proxy comes from a collection, just apply the matrix
+ * so the object wont move from its dupli-transform.
+ *
+ * - no cob means this is being made from a linked object,
+ * this is closer to making a copy of the object - in-place. */
+ if (cob) {
+ ob->rotmode = target->rotmode;
+ mul_m4_m4m4(ob->obmat, cob->obmat, target->obmat);
+ if (cob->instance_collection) { /* should always be true */
+ float tvec[3];
+ mul_v3_mat3_m4v3(tvec, ob->obmat, cob->instance_collection->instance_offset);
+ sub_v3_v3(ob->obmat[3], tvec);
+ }
+ BKE_object_apply_mat4(ob, ob->obmat, false, true);
+ }
+ else {
+ BKE_object_transform_copy(ob, target);
+ ob->parent = target->parent; /* libdata */
+ copy_m4_m4(ob->parentinv, target->parentinv);
+ }
+
+ /* copy animdata stuff - drivers only for now... */
+ BKE_object_copy_proxy_drivers(ob, target);
+
+ /* skip constraints? */
+ /* FIXME: this is considered by many as a bug */
+
+ /* set object type and link to data */
+ ob->type = target->type;
+ ob->data = target->data;
+ id_us_plus((ID *)ob->data); /* ensures lib data becomes LIB_TAG_EXTERN */
+
+ /* copy vertex groups */
+ defgroup_copy_list(&ob->defbase, &target->defbase);
+
+ /* copy material and index information */
+ ob->actcol = ob->totcol = 0;
+ if (ob->mat)
+ MEM_freeN(ob->mat);
+ if (ob->matbits)
+ MEM_freeN(ob->matbits);
+ ob->mat = NULL;
+ ob->matbits = NULL;
+ if ((target->totcol) && (target->mat) && OB_TYPE_SUPPORT_MATERIAL(ob->type)) {
+ int i;
+
+ ob->actcol = target->actcol;
+ ob->totcol = target->totcol;
+
+ ob->mat = MEM_dupallocN(target->mat);
+ ob->matbits = MEM_dupallocN(target->matbits);
+ for (i = 0; i < target->totcol; i++) {
+ /* don't need to run test_object_materials
+ * since we know this object is new and not used elsewhere */
+ id_us_plus((ID *)ob->mat[i]);
+ }
+ }
+
+ /* type conversions */
+ if (target->type == OB_ARMATURE) {
+ copy_object_pose(ob, target, 0); /* data copy, object pointers in constraints */
+ BKE_pose_rest(ob->pose); /* clear all transforms in channels */
+ BKE_pose_rebuild(bmain, ob, ob->data, true); /* set all internal links */
+
+ armature_set_id_extern(ob);
+ }
+ else if (target->type == OB_EMPTY) {
+ ob->empty_drawtype = target->empty_drawtype;
+ ob->empty_drawsize = target->empty_drawsize;
+ }
+
+ /* copy IDProperties */
+ if (ob->id.properties) {
+ IDP_FreeProperty(ob->id.properties);
+ MEM_freeN(ob->id.properties);
+ ob->id.properties = NULL;
+ }
+ if (target->id.properties) {
+ ob->id.properties = IDP_CopyProperty(target->id.properties);
+ }
+
+ /* copy drawtype info */
+ ob->dt = target->dt;
}
/**
@@ -1892,205 +1933,198 @@ void BKE_object_make_proxy(Main *bmain, Object *ob, Object *target, Object *cob)
*/
void BKE_object_obdata_size_init(struct Object *ob, const float size)
{
- /* apply radius as a scale to types that support it */
- switch (ob->type) {
- case OB_EMPTY:
- {
- ob->empty_drawsize *= size;
- break;
- }
- case OB_FONT:
- {
- Curve *cu = ob->data;
- cu->fsize *= size;
- break;
- }
- case OB_CAMERA:
- {
- Camera *cam = ob->data;
- cam->drawsize *= size;
- break;
- }
- case OB_LAMP:
- {
- Light *lamp = ob->data;
- lamp->dist *= size;
- lamp->area_size *= size;
- lamp->area_sizey *= size;
- lamp->area_sizez *= size;
- break;
- }
- /* Only lattice (not mesh, curve, mball...),
- * because its got data when newly added */
- case OB_LATTICE:
- {
- struct Lattice *lt = ob->data;
- float mat[4][4];
-
- unit_m4(mat);
- scale_m4_fl(mat, size);
-
- BKE_lattice_transform(lt, (float (*)[4])mat, false);
- break;
- }
- }
+ /* apply radius as a scale to types that support it */
+ switch (ob->type) {
+ case OB_EMPTY: {
+ ob->empty_drawsize *= size;
+ break;
+ }
+ case OB_FONT: {
+ Curve *cu = ob->data;
+ cu->fsize *= size;
+ break;
+ }
+ case OB_CAMERA: {
+ Camera *cam = ob->data;
+ cam->drawsize *= size;
+ break;
+ }
+ case OB_LAMP: {
+ Light *lamp = ob->data;
+ lamp->dist *= size;
+ lamp->area_size *= size;
+ lamp->area_sizey *= size;
+ lamp->area_sizez *= size;
+ break;
+ }
+ /* Only lattice (not mesh, curve, mball...),
+ * because its got data when newly added */
+ case OB_LATTICE: {
+ struct Lattice *lt = ob->data;
+ float mat[4][4];
+
+ unit_m4(mat);
+ scale_m4_fl(mat, size);
+
+ BKE_lattice_transform(lt, (float(*)[4])mat, false);
+ break;
+ }
+ }
}
/* *************** CALC ****************** */
void BKE_object_scale_to_mat3(Object *ob, float mat[3][3])
{
- float vec[3];
- mul_v3_v3v3(vec, ob->scale, ob->dscale);
- size_to_mat3(mat, vec);
+ float vec[3];
+ mul_v3_v3v3(vec, ob->scale, ob->dscale);
+ size_to_mat3(mat, vec);
}
void BKE_object_rot_to_mat3(Object *ob, float mat[3][3], bool use_drot)
{
- float rmat[3][3], dmat[3][3];
-
- /* 'dmat' is the delta-rotation matrix, which will get (pre)multiplied
- * with the rotation matrix to yield the appropriate rotation
- */
-
- /* rotations may either be quats, eulers (with various rotation orders), or axis-angle */
- if (ob->rotmode > 0) {
- /* euler rotations (will cause gimble lock, but this can be alleviated a bit with rotation orders) */
- eulO_to_mat3(rmat, ob->rot, ob->rotmode);
- eulO_to_mat3(dmat, ob->drot, ob->rotmode);
- }
- else if (ob->rotmode == ROT_MODE_AXISANGLE) {
- /* axis-angle - not really that great for 3D-changing orientations */
- axis_angle_to_mat3(rmat, ob->rotAxis, ob->rotAngle);
- axis_angle_to_mat3(dmat, ob->drotAxis, ob->drotAngle);
- }
- else {
- /* quats are normalized before use to eliminate scaling issues */
- float tquat[4];
-
- normalize_qt_qt(tquat, ob->quat);
- quat_to_mat3(rmat, tquat);
-
- normalize_qt_qt(tquat, ob->dquat);
- quat_to_mat3(dmat, tquat);
- }
-
- /* combine these rotations */
- if (use_drot)
- mul_m3_m3m3(mat, dmat, rmat);
- else
- copy_m3_m3(mat, rmat);
+ float rmat[3][3], dmat[3][3];
+
+ /* 'dmat' is the delta-rotation matrix, which will get (pre)multiplied
+ * with the rotation matrix to yield the appropriate rotation
+ */
+
+ /* rotations may either be quats, eulers (with various rotation orders), or axis-angle */
+ if (ob->rotmode > 0) {
+ /* euler rotations (will cause gimble lock, but this can be alleviated a bit with rotation orders) */
+ eulO_to_mat3(rmat, ob->rot, ob->rotmode);
+ eulO_to_mat3(dmat, ob->drot, ob->rotmode);
+ }
+ else if (ob->rotmode == ROT_MODE_AXISANGLE) {
+ /* axis-angle - not really that great for 3D-changing orientations */
+ axis_angle_to_mat3(rmat, ob->rotAxis, ob->rotAngle);
+ axis_angle_to_mat3(dmat, ob->drotAxis, ob->drotAngle);
+ }
+ else {
+ /* quats are normalized before use to eliminate scaling issues */
+ float tquat[4];
+
+ normalize_qt_qt(tquat, ob->quat);
+ quat_to_mat3(rmat, tquat);
+
+ normalize_qt_qt(tquat, ob->dquat);
+ quat_to_mat3(dmat, tquat);
+ }
+
+ /* combine these rotations */
+ if (use_drot)
+ mul_m3_m3m3(mat, dmat, rmat);
+ else
+ copy_m3_m3(mat, rmat);
}
void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], bool use_compat)
{
- BLI_ASSERT_UNIT_M3(mat);
-
- switch (ob->rotmode) {
- case ROT_MODE_QUAT:
- {
- float dquat[4];
- mat3_normalized_to_quat(ob->quat, mat);
- normalize_qt_qt(dquat, ob->dquat);
- invert_qt_normalized(dquat);
- mul_qt_qtqt(ob->quat, dquat, ob->quat);
- break;
- }
- case ROT_MODE_AXISANGLE:
- {
- float quat[4];
- float dquat[4];
-
- /* without drot we could apply 'mat' directly */
- mat3_normalized_to_quat(quat, mat);
- axis_angle_to_quat(dquat, ob->drotAxis, ob->drotAngle);
- invert_qt_normalized(dquat);
- mul_qt_qtqt(quat, dquat, quat);
- quat_to_axis_angle(ob->rotAxis, &ob->rotAngle, quat);
- break;
- }
- default: /* euler */
- {
- float quat[4];
- float dquat[4];
-
- /* without drot we could apply 'mat' directly */
- mat3_normalized_to_quat(quat, mat);
- eulO_to_quat(dquat, ob->drot, ob->rotmode);
- invert_qt_normalized(dquat);
- mul_qt_qtqt(quat, dquat, quat);
- /* end drot correction */
-
- if (use_compat) quat_to_compatible_eulO(ob->rot, ob->rot, ob->rotmode, quat);
- else quat_to_eulO(ob->rot, ob->rotmode, quat);
- break;
- }
- }
-}
-
-void BKE_object_tfm_protected_backup(const Object *ob,
- ObjectTfmProtectedChannels *obtfm)
+ BLI_ASSERT_UNIT_M3(mat);
+
+ switch (ob->rotmode) {
+ case ROT_MODE_QUAT: {
+ float dquat[4];
+ mat3_normalized_to_quat(ob->quat, mat);
+ normalize_qt_qt(dquat, ob->dquat);
+ invert_qt_normalized(dquat);
+ mul_qt_qtqt(ob->quat, dquat, ob->quat);
+ break;
+ }
+ case ROT_MODE_AXISANGLE: {
+ float quat[4];
+ float dquat[4];
+
+ /* without drot we could apply 'mat' directly */
+ mat3_normalized_to_quat(quat, mat);
+ axis_angle_to_quat(dquat, ob->drotAxis, ob->drotAngle);
+ invert_qt_normalized(dquat);
+ mul_qt_qtqt(quat, dquat, quat);
+ quat_to_axis_angle(ob->rotAxis, &ob->rotAngle, quat);
+ break;
+ }
+ default: /* euler */
+ {
+ float quat[4];
+ float dquat[4];
+
+ /* without drot we could apply 'mat' directly */
+ mat3_normalized_to_quat(quat, mat);
+ eulO_to_quat(dquat, ob->drot, ob->rotmode);
+ invert_qt_normalized(dquat);
+ mul_qt_qtqt(quat, dquat, quat);
+ /* end drot correction */
+
+ if (use_compat)
+ quat_to_compatible_eulO(ob->rot, ob->rot, ob->rotmode, quat);
+ else
+ quat_to_eulO(ob->rot, ob->rotmode, quat);
+ break;
+ }
+ }
+}
+
+void BKE_object_tfm_protected_backup(const Object *ob, ObjectTfmProtectedChannels *obtfm)
{
#define TFMCPY(_v) (obtfm->_v = ob->_v)
#define TFMCPY3D(_v) copy_v3_v3(obtfm->_v, ob->_v)
#define TFMCPY4D(_v) copy_v4_v4(obtfm->_v, ob->_v)
- TFMCPY3D(loc);
- TFMCPY3D(dloc);
- TFMCPY3D(scale);
- TFMCPY3D(dscale);
- TFMCPY3D(rot);
- TFMCPY3D(drot);
- TFMCPY4D(quat);
- TFMCPY4D(dquat);
- TFMCPY3D(rotAxis);
- TFMCPY3D(drotAxis);
- TFMCPY(rotAngle);
- TFMCPY(drotAngle);
+ TFMCPY3D(loc);
+ TFMCPY3D(dloc);
+ TFMCPY3D(scale);
+ TFMCPY3D(dscale);
+ TFMCPY3D(rot);
+ TFMCPY3D(drot);
+ TFMCPY4D(quat);
+ TFMCPY4D(dquat);
+ TFMCPY3D(rotAxis);
+ TFMCPY3D(drotAxis);
+ TFMCPY(rotAngle);
+ TFMCPY(drotAngle);
#undef TFMCPY
#undef TFMCPY3D
#undef TFMCPY4D
-
}
void BKE_object_tfm_protected_restore(Object *ob,
const ObjectTfmProtectedChannels *obtfm,
const short protectflag)
{
- unsigned int i;
+ unsigned int i;
- for (i = 0; i < 3; i++) {
- if (protectflag & (OB_LOCK_LOCX << i)) {
- ob->loc[i] = obtfm->loc[i];
- ob->dloc[i] = obtfm->dloc[i];
- }
+ for (i = 0; i < 3; i++) {
+ if (protectflag & (OB_LOCK_LOCX << i)) {
+ ob->loc[i] = obtfm->loc[i];
+ ob->dloc[i] = obtfm->dloc[i];
+ }
- if (protectflag & (OB_LOCK_SCALEX << i)) {
- ob->scale[i] = obtfm->scale[i];
- ob->dscale[i] = obtfm->dscale[i];
- }
+ if (protectflag & (OB_LOCK_SCALEX << i)) {
+ ob->scale[i] = obtfm->scale[i];
+ ob->dscale[i] = obtfm->dscale[i];
+ }
- if (protectflag & (OB_LOCK_ROTX << i)) {
- ob->rot[i] = obtfm->rot[i];
- ob->drot[i] = obtfm->drot[i];
+ if (protectflag & (OB_LOCK_ROTX << i)) {
+ ob->rot[i] = obtfm->rot[i];
+ ob->drot[i] = obtfm->drot[i];
- ob->quat[i + 1] = obtfm->quat[i + 1];
- ob->dquat[i + 1] = obtfm->dquat[i + 1];
+ ob->quat[i + 1] = obtfm->quat[i + 1];
+ ob->dquat[i + 1] = obtfm->dquat[i + 1];
- ob->rotAxis[i] = obtfm->rotAxis[i];
- ob->drotAxis[i] = obtfm->drotAxis[i];
- }
- }
+ ob->rotAxis[i] = obtfm->rotAxis[i];
+ ob->drotAxis[i] = obtfm->drotAxis[i];
+ }
+ }
- if ((protectflag & OB_LOCK_ROT4D) && (protectflag & OB_LOCK_ROTW)) {
- ob->quat[0] = obtfm->quat[0];
- ob->dquat[0] = obtfm->dquat[0];
+ if ((protectflag & OB_LOCK_ROT4D) && (protectflag & OB_LOCK_ROTW)) {
+ ob->quat[0] = obtfm->quat[0];
+ ob->dquat[0] = obtfm->dquat[0];
- ob->rotAngle = obtfm->rotAngle;
- ob->drotAngle = obtfm->drotAngle;
- }
+ ob->rotAngle = obtfm->rotAngle;
+ ob->drotAngle = obtfm->drotAngle;
+ }
}
void BKE_object_tfm_copy(Object *object_dst, const Object *object_src)
@@ -2099,18 +2133,18 @@ void BKE_object_tfm_copy(Object *object_dst, const Object *object_src)
#define TFMCPY3D(_v) copy_v3_v3(object_dst->_v, object_src->_v)
#define TFMCPY4D(_v) copy_v4_v4(object_dst->_v, object_src->_v)
- TFMCPY3D(loc);
- TFMCPY3D(dloc);
- TFMCPY3D(scale);
- TFMCPY3D(dscale);
- TFMCPY3D(rot);
- TFMCPY3D(drot);
- TFMCPY4D(quat);
- TFMCPY4D(dquat);
- TFMCPY3D(rotAxis);
- TFMCPY3D(drotAxis);
- TFMCPY(rotAngle);
- TFMCPY(drotAngle);
+ TFMCPY3D(loc);
+ TFMCPY3D(dloc);
+ TFMCPY3D(scale);
+ TFMCPY3D(dscale);
+ TFMCPY3D(rot);
+ TFMCPY3D(drot);
+ TFMCPY4D(quat);
+ TFMCPY4D(dquat);
+ TFMCPY3D(rotAxis);
+ TFMCPY3D(drotAxis);
+ TFMCPY(rotAngle);
+ TFMCPY(drotAngle);
#undef TFMCPY
#undef TFMCPY3D
@@ -2119,41 +2153,41 @@ void BKE_object_tfm_copy(Object *object_dst, const Object *object_src)
void BKE_object_to_mat3(Object *ob, float mat[3][3]) /* no parent */
{
- float smat[3][3];
- float rmat[3][3];
- /*float q1[4];*/
+ float smat[3][3];
+ float rmat[3][3];
+ /*float q1[4];*/
- /* scale */
- BKE_object_scale_to_mat3(ob, smat);
+ /* scale */
+ BKE_object_scale_to_mat3(ob, smat);
- /* rot */
- BKE_object_rot_to_mat3(ob, rmat, true);
- mul_m3_m3m3(mat, rmat, smat);
+ /* rot */
+ BKE_object_rot_to_mat3(ob, rmat, true);
+ mul_m3_m3m3(mat, rmat, smat);
}
void BKE_object_to_mat4(Object *ob, float mat[4][4])
{
- float tmat[3][3];
+ float tmat[3][3];
- BKE_object_to_mat3(ob, tmat);
+ BKE_object_to_mat3(ob, tmat);
- copy_m4_m3(mat, tmat);
+ copy_m4_m3(mat, tmat);
- add_v3_v3v3(mat[3], ob->loc, ob->dloc);
+ add_v3_v3v3(mat[3], ob->loc, ob->dloc);
}
void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4])
{
- if (ob->parent) {
- float par_imat[4][4];
+ if (ob->parent) {
+ float par_imat[4][4];
- BKE_object_get_parent_matrix(ob, ob->parent, par_imat);
- invert_m4(par_imat);
- mul_m4_m4m4(mat, par_imat, ob->obmat);
- }
- else {
- copy_m4_m4(mat, ob->obmat);
- }
+ BKE_object_get_parent_matrix(ob, ob->parent, par_imat);
+ invert_m4(par_imat);
+ mul_m4_m4m4(mat, par_imat, ob->obmat);
+ }
+ else {
+ copy_m4_m4(mat, ob->obmat);
+ }
}
/**
@@ -2162,337 +2196,346 @@ void BKE_object_matrix_local_get(struct Object *ob, float mat[4][4])
*/
static bool ob_parcurve(Object *ob, Object *par, float mat[4][4])
{
- Curve *cu = par->data;
- float vec[4], dir[3], quat[4], radius, ctime;
-
- /* NOTE: Curve cache is supposed to be evaluated here already, however there
- * are cases where we can not guarantee that. This includes, for example,
- * dependency cycles. We can't correct anything from here, since that would
- * cause a threading conflicts.
- *
- * TODO(sergey): Somce of the legit looking cases like T56619 need to be
- * looked into, and maybe curve cache (and other dependencies) are to be
- * evaluated prior to conversion. */
- if (par->runtime.curve_cache == NULL) {
- return false;
- }
- if (par->runtime.curve_cache->path == NULL) {
- return false;
- }
-
- /* ctime is now a proper var setting of Curve which gets set by Animato like any other var that's animated,
- * but this will only work if it actually is animated...
- *
- * we divide the curvetime calculated in the previous step by the length of the path, to get a time
- * factor, which then gets clamped to lie within 0.0 - 1.0 range
- */
- if (cu->pathlen) {
- ctime = cu->ctime / cu->pathlen;
- }
- else {
- ctime = cu->ctime;
- }
- CLAMP(ctime, 0.0f, 1.0f);
-
- unit_m4(mat);
-
- /* vec: 4 items! */
- if (where_on_path(par, ctime, vec, dir, (cu->flag & CU_FOLLOW) ? quat : NULL, &radius, NULL)) {
- if (cu->flag & CU_FOLLOW) {
- quat_apply_track(quat, ob->trackflag, ob->upflag);
- normalize_qt(quat);
- quat_to_mat4(mat, quat);
- }
- if (cu->flag & CU_PATH_RADIUS) {
- float tmat[4][4], rmat[4][4];
- scale_m4_fl(tmat, radius);
- mul_m4_m4m4(rmat, tmat, mat);
- copy_m4_m4(mat, rmat);
- }
- copy_v3_v3(mat[3], vec);
- }
-
- return true;
+ Curve *cu = par->data;
+ float vec[4], dir[3], quat[4], radius, ctime;
+
+ /* NOTE: Curve cache is supposed to be evaluated here already, however there
+ * are cases where we can not guarantee that. This includes, for example,
+ * dependency cycles. We can't correct anything from here, since that would
+ * cause a threading conflicts.
+ *
+ * TODO(sergey): Somce of the legit looking cases like T56619 need to be
+ * looked into, and maybe curve cache (and other dependencies) are to be
+ * evaluated prior to conversion. */
+ if (par->runtime.curve_cache == NULL) {
+ return false;
+ }
+ if (par->runtime.curve_cache->path == NULL) {
+ return false;
+ }
+
+ /* ctime is now a proper var setting of Curve which gets set by Animato like any other var that's animated,
+ * but this will only work if it actually is animated...
+ *
+ * we divide the curvetime calculated in the previous step by the length of the path, to get a time
+ * factor, which then gets clamped to lie within 0.0 - 1.0 range
+ */
+ if (cu->pathlen) {
+ ctime = cu->ctime / cu->pathlen;
+ }
+ else {
+ ctime = cu->ctime;
+ }
+ CLAMP(ctime, 0.0f, 1.0f);
+
+ unit_m4(mat);
+
+ /* vec: 4 items! */
+ if (where_on_path(par, ctime, vec, dir, (cu->flag & CU_FOLLOW) ? quat : NULL, &radius, NULL)) {
+ if (cu->flag & CU_FOLLOW) {
+ quat_apply_track(quat, ob->trackflag, ob->upflag);
+ normalize_qt(quat);
+ quat_to_mat4(mat, quat);
+ }
+ if (cu->flag & CU_PATH_RADIUS) {
+ float tmat[4][4], rmat[4][4];
+ scale_m4_fl(tmat, radius);
+ mul_m4_m4m4(rmat, tmat, mat);
+ copy_m4_m4(mat, rmat);
+ }
+ copy_v3_v3(mat[3], vec);
+ }
+
+ return true;
}
static void ob_parbone(Object *ob, Object *par, float mat[4][4])
{
- bPoseChannel *pchan;
- float vec[3];
-
- if (par->type != OB_ARMATURE) {
- unit_m4(mat);
- return;
- }
-
- /* Make sure the bone is still valid */
- pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr);
- if (!pchan || !pchan->bone) {
- CLOG_ERROR(&LOG, "Object %s with Bone parent: bone %s doesn't exist", ob->id.name + 2, ob->parsubstr);
- unit_m4(mat);
- return;
- }
-
- /* get bone transform */
- if (pchan->bone->flag & BONE_RELATIVE_PARENTING) {
- /* the new option uses the root - expected behavior, but differs from old... */
- /* XXX check on version patching? */
- copy_m4_m4(mat, pchan->chan_mat);
- }
- else {
- copy_m4_m4(mat, pchan->pose_mat);
-
- /* but for backwards compatibility, the child has to move to the tail */
- copy_v3_v3(vec, mat[1]);
- mul_v3_fl(vec, pchan->bone->length);
- add_v3_v3(mat[3], vec);
- }
+ bPoseChannel *pchan;
+ float vec[3];
+
+ if (par->type != OB_ARMATURE) {
+ unit_m4(mat);
+ return;
+ }
+
+ /* Make sure the bone is still valid */
+ pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr);
+ if (!pchan || !pchan->bone) {
+ CLOG_ERROR(
+ &LOG, "Object %s with Bone parent: bone %s doesn't exist", ob->id.name + 2, ob->parsubstr);
+ unit_m4(mat);
+ return;
+ }
+
+ /* get bone transform */
+ if (pchan->bone->flag & BONE_RELATIVE_PARENTING) {
+ /* the new option uses the root - expected behavior, but differs from old... */
+ /* XXX check on version patching? */
+ copy_m4_m4(mat, pchan->chan_mat);
+ }
+ else {
+ copy_m4_m4(mat, pchan->pose_mat);
+
+ /* but for backwards compatibility, the child has to move to the tail */
+ copy_v3_v3(vec, mat[1]);
+ mul_v3_fl(vec, pchan->bone->length);
+ add_v3_v3(mat[3], vec);
+ }
}
static void give_parvert(Object *par, int nr, float vec[3])
{
- zero_v3(vec);
+ zero_v3(vec);
- if (par->type == OB_MESH) {
- Mesh *me = par->data;
- BMEditMesh *em = me->edit_mesh;
- Mesh *me_eval = (em) ? em->mesh_eval_final : par->runtime.mesh_eval;
+ if (par->type == OB_MESH) {
+ Mesh *me = par->data;
+ BMEditMesh *em = me->edit_mesh;
+ Mesh *me_eval = (em) ? em->mesh_eval_final : par->runtime.mesh_eval;
- if (me_eval) {
- int count = 0;
- const int numVerts = me_eval->totvert;
+ if (me_eval) {
+ int count = 0;
+ const int numVerts = me_eval->totvert;
- if (nr < numVerts) {
- if (em && me_eval->runtime.is_original) {
- if (em->bm->elem_table_dirty & BM_VERT) {
+ if (nr < numVerts) {
+ if (em && me_eval->runtime.is_original) {
+ if (em->bm->elem_table_dirty & BM_VERT) {
#ifdef VPARENT_THREADING_HACK
- BLI_mutex_lock(&vparent_lock);
- if (em->bm->elem_table_dirty & BM_VERT) {
- BM_mesh_elem_table_ensure(em->bm, BM_VERT);
- }
- BLI_mutex_unlock(&vparent_lock);
+ BLI_mutex_lock(&vparent_lock);
+ if (em->bm->elem_table_dirty & BM_VERT) {
+ BM_mesh_elem_table_ensure(em->bm, BM_VERT);
+ }
+ BLI_mutex_unlock(&vparent_lock);
#else
- BLI_assert(!"Not safe for threading");
- BM_mesh_elem_table_ensure(em->bm, BM_VERT);
+ BLI_assert(!"Not safe for threading");
+ BM_mesh_elem_table_ensure(em->bm, BM_VERT);
#endif
- }
- }
-
- if (CustomData_has_layer(&me_eval->vdata, CD_ORIGINDEX) &&
- !(em && me_eval->runtime.is_original))
- {
- const int *index = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
- /* Get the average of all verts with (original index == nr). */
- for (int i = 0; i < numVerts; i++) {
- if (index[i] == nr) {
- add_v3_v3(vec, me_eval->mvert[i].co);
- count++;
- }
- }
- }
- else {
- if (nr < numVerts) {
- add_v3_v3(vec, me_eval->mvert[nr].co);
- count++;
- }
- }
- }
-
- if (count == 0) {
- /* keep as 0, 0, 0 */
- }
- else if (count > 0) {
- mul_v3_fl(vec, 1.0f / count);
- }
- else {
- /* use first index if its out of range */
- if (me_eval->totvert) {
- copy_v3_v3(vec, me_eval->mvert[0].co);
- }
- }
- }
- else {
- CLOG_ERROR(&LOG, "Evaluated mesh is needed to solve parenting, "
- "object position can be wrong now");
- }
- }
- else if (ELEM(par->type, OB_CURVE, OB_SURF)) {
- ListBase *nurb;
-
- /* Unless there's some weird depsgraph failure the cache should exist. */
- BLI_assert(par->runtime.curve_cache != NULL);
-
- if (par->runtime.curve_cache->deformed_nurbs.first != NULL) {
- nurb = &par->runtime.curve_cache->deformed_nurbs;
- }
- else {
- Curve *cu = par->data;
- nurb = BKE_curve_nurbs_get(cu);
- }
-
- BKE_nurbList_index_get_co(nurb, nr, vec);
- }
- else if (par->type == OB_LATTICE) {
- Lattice *latt = par->data;
- DispList *dl = par->runtime.curve_cache ? BKE_displist_find(&par->runtime.curve_cache->disp, DL_VERTS) : NULL;
- float (*co)[3] = dl ? (float (*)[3])dl->verts : NULL;
- int tot;
-
- if (latt->editlatt) latt = latt->editlatt->latt;
-
- tot = latt->pntsu * latt->pntsv * latt->pntsw;
-
- /* ensure dl is correct size */
- BLI_assert(dl == NULL || dl->nr == tot);
-
- if (nr < tot) {
- if (co) {
- copy_v3_v3(vec, co[nr]);
- }
- else {
- copy_v3_v3(vec, latt->def[nr].vec);
- }
- }
- }
+ }
+ }
+
+ if (CustomData_has_layer(&me_eval->vdata, CD_ORIGINDEX) &&
+ !(em && me_eval->runtime.is_original)) {
+ const int *index = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
+ /* Get the average of all verts with (original index == nr). */
+ for (int i = 0; i < numVerts; i++) {
+ if (index[i] == nr) {
+ add_v3_v3(vec, me_eval->mvert[i].co);
+ count++;
+ }
+ }
+ }
+ else {
+ if (nr < numVerts) {
+ add_v3_v3(vec, me_eval->mvert[nr].co);
+ count++;
+ }
+ }
+ }
+
+ if (count == 0) {
+ /* keep as 0, 0, 0 */
+ }
+ else if (count > 0) {
+ mul_v3_fl(vec, 1.0f / count);
+ }
+ else {
+ /* use first index if its out of range */
+ if (me_eval->totvert) {
+ copy_v3_v3(vec, me_eval->mvert[0].co);
+ }
+ }
+ }
+ else {
+ CLOG_ERROR(&LOG,
+ "Evaluated mesh is needed to solve parenting, "
+ "object position can be wrong now");
+ }
+ }
+ else if (ELEM(par->type, OB_CURVE, OB_SURF)) {
+ ListBase *nurb;
+
+ /* Unless there's some weird depsgraph failure the cache should exist. */
+ BLI_assert(par->runtime.curve_cache != NULL);
+
+ if (par->runtime.curve_cache->deformed_nurbs.first != NULL) {
+ nurb = &par->runtime.curve_cache->deformed_nurbs;
+ }
+ else {
+ Curve *cu = par->data;
+ nurb = BKE_curve_nurbs_get(cu);
+ }
+
+ BKE_nurbList_index_get_co(nurb, nr, vec);
+ }
+ else if (par->type == OB_LATTICE) {
+ Lattice *latt = par->data;
+ DispList *dl = par->runtime.curve_cache ?
+ BKE_displist_find(&par->runtime.curve_cache->disp, DL_VERTS) :
+ NULL;
+ float(*co)[3] = dl ? (float(*)[3])dl->verts : NULL;
+ int tot;
+
+ if (latt->editlatt)
+ latt = latt->editlatt->latt;
+
+ tot = latt->pntsu * latt->pntsv * latt->pntsw;
+
+ /* ensure dl is correct size */
+ BLI_assert(dl == NULL || dl->nr == tot);
+
+ if (nr < tot) {
+ if (co) {
+ copy_v3_v3(vec, co[nr]);
+ }
+ else {
+ copy_v3_v3(vec, latt->def[nr].vec);
+ }
+ }
+ }
}
static void ob_parvert3(Object *ob, Object *par, float mat[4][4])
{
- /* in local ob space */
- if (OB_TYPE_SUPPORT_PARVERT(par->type)) {
- float cmat[3][3], v1[3], v2[3], v3[3], q[4];
+ /* in local ob space */
+ if (OB_TYPE_SUPPORT_PARVERT(par->type)) {
+ float cmat[3][3], v1[3], v2[3], v3[3], q[4];
- give_parvert(par, ob->par1, v1);
- give_parvert(par, ob->par2, v2);
- give_parvert(par, ob->par3, v3);
+ give_parvert(par, ob->par1, v1);
+ give_parvert(par, ob->par2, v2);
+ give_parvert(par, ob->par3, v3);
- tri_to_quat(q, v1, v2, v3);
- quat_to_mat3(cmat, q);
- copy_m4_m3(mat, cmat);
+ tri_to_quat(q, v1, v2, v3);
+ quat_to_mat3(cmat, q);
+ copy_m4_m3(mat, cmat);
- mid_v3_v3v3v3(mat[3], v1, v2, v3);
- }
- else {
- unit_m4(mat);
- }
+ mid_v3_v3v3v3(mat[3], v1, v2, v3);
+ }
+ else {
+ unit_m4(mat);
+ }
}
void BKE_object_get_parent_matrix(Object *ob, Object *par, float parentmat[4][4])
{
- float tmat[4][4];
- float vec[3];
- bool ok;
-
- switch (ob->partype & PARTYPE) {
- case PAROBJECT:
- ok = 0;
- if (par->type == OB_CURVE) {
- if ((((Curve *)par->data)->flag & CU_PATH) &&
- (ob_parcurve(ob, par, tmat)))
- {
- ok = 1;
- }
- }
-
- if (ok) mul_m4_m4m4(parentmat, par->obmat, tmat);
- else copy_m4_m4(parentmat, par->obmat);
-
- break;
- case PARBONE:
- ob_parbone(ob, par, tmat);
- mul_m4_m4m4(parentmat, par->obmat, tmat);
- break;
-
- case PARVERT1:
- unit_m4(parentmat);
- give_parvert(par, ob->par1, vec);
- mul_v3_m4v3(parentmat[3], par->obmat, vec);
- break;
- case PARVERT3:
- ob_parvert3(ob, par, tmat);
-
- mul_m4_m4m4(parentmat, par->obmat, tmat);
- break;
-
- case PARSKEL:
- copy_m4_m4(parentmat, par->obmat);
- break;
- }
+ float tmat[4][4];
+ float vec[3];
+ bool ok;
+
+ switch (ob->partype & PARTYPE) {
+ case PAROBJECT:
+ ok = 0;
+ if (par->type == OB_CURVE) {
+ if ((((Curve *)par->data)->flag & CU_PATH) && (ob_parcurve(ob, par, tmat))) {
+ ok = 1;
+ }
+ }
+
+ if (ok)
+ mul_m4_m4m4(parentmat, par->obmat, tmat);
+ else
+ copy_m4_m4(parentmat, par->obmat);
+
+ break;
+ case PARBONE:
+ ob_parbone(ob, par, tmat);
+ mul_m4_m4m4(parentmat, par->obmat, tmat);
+ break;
+
+ case PARVERT1:
+ unit_m4(parentmat);
+ give_parvert(par, ob->par1, vec);
+ mul_v3_m4v3(parentmat[3], par->obmat, vec);
+ break;
+ case PARVERT3:
+ ob_parvert3(ob, par, tmat);
+
+ mul_m4_m4m4(parentmat, par->obmat, tmat);
+ break;
+
+ case PARSKEL:
+ copy_m4_m4(parentmat, par->obmat);
+ break;
+ }
}
/**
* \param r_originmat: Optional matrix that stores the space the object is in (without its own matrix applied)
*/
-static void solve_parenting(Object *ob, Object *par, float obmat[4][4],
- float r_originmat[3][3], const bool set_origin)
+static void solve_parenting(
+ Object *ob, Object *par, float obmat[4][4], float r_originmat[3][3], const bool set_origin)
{
- float totmat[4][4];
- float tmat[4][4];
- float locmat[4][4];
+ float totmat[4][4];
+ float tmat[4][4];
+ float locmat[4][4];
- BKE_object_to_mat4(ob, locmat);
+ BKE_object_to_mat4(ob, locmat);
- BKE_object_get_parent_matrix(ob, par, totmat);
+ BKE_object_get_parent_matrix(ob, par, totmat);
- /* total */
- mul_m4_m4m4(tmat, totmat, ob->parentinv);
- mul_m4_m4m4(obmat, tmat, locmat);
+ /* total */
+ mul_m4_m4m4(tmat, totmat, ob->parentinv);
+ mul_m4_m4m4(obmat, tmat, locmat);
- if (r_originmat) {
- /* usable originmat */
- copy_m3_m4(r_originmat, tmat);
- }
+ if (r_originmat) {
+ /* usable originmat */
+ copy_m3_m4(r_originmat, tmat);
+ }
- /* origin, for help line */
- if (set_origin) {
- if ((ob->partype & PARTYPE) == PARSKEL) {
- copy_v3_v3(ob->runtime.parent_display_origin, par->obmat[3]);
- }
- else {
- copy_v3_v3(ob->runtime.parent_display_origin, totmat[3]);
- }
- }
+ /* origin, for help line */
+ if (set_origin) {
+ if ((ob->partype & PARTYPE) == PARSKEL) {
+ copy_v3_v3(ob->runtime.parent_display_origin, par->obmat[3]);
+ }
+ else {
+ copy_v3_v3(ob->runtime.parent_display_origin, totmat[3]);
+ }
+ }
}
/* note, scene is the active scene while actual_scene is the scene the object resides in */
-static void object_where_is_calc_ex(
- Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime,
- RigidBodyWorld *rbw, float r_originmat[3][3])
-{
- if (ob->parent) {
- Object *par = ob->parent;
-
- /* calculate parent matrix */
- solve_parenting(ob, par, ob->obmat, r_originmat, true);
- }
- else {
- BKE_object_to_mat4(ob, ob->obmat);
- }
-
- /* try to fall back to the scene rigid body world if none given */
- rbw = rbw ? rbw : scene->rigidbody_world;
- /* read values pushed into RBO from sim/cache... */
- BKE_rigidbody_sync_transforms(rbw, ob, ctime);
-
- /* solve constraints */
- if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) {
- bConstraintOb *cob;
- cob = BKE_constraints_make_evalob(depsgraph, scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
- BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
- BKE_constraints_clear_evalob(cob);
- }
-
- /* set negative scale flag in object */
- if (is_negative_m4(ob->obmat)) ob->transflag |= OB_NEG_SCALE;
- else ob->transflag &= ~OB_NEG_SCALE;
+static void object_where_is_calc_ex(Depsgraph *depsgraph,
+ Scene *scene,
+ Object *ob,
+ float ctime,
+ RigidBodyWorld *rbw,
+ float r_originmat[3][3])
+{
+ if (ob->parent) {
+ Object *par = ob->parent;
+
+ /* calculate parent matrix */
+ solve_parenting(ob, par, ob->obmat, r_originmat, true);
+ }
+ else {
+ BKE_object_to_mat4(ob, ob->obmat);
+ }
+
+ /* try to fall back to the scene rigid body world if none given */
+ rbw = rbw ? rbw : scene->rigidbody_world;
+ /* read values pushed into RBO from sim/cache... */
+ BKE_rigidbody_sync_transforms(rbw, ob, ctime);
+
+ /* solve constraints */
+ if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) {
+ bConstraintOb *cob;
+ cob = BKE_constraints_make_evalob(depsgraph, scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
+ BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
+ BKE_constraints_clear_evalob(cob);
+ }
+
+ /* set negative scale flag in object */
+ if (is_negative_m4(ob->obmat))
+ ob->transflag |= OB_NEG_SCALE;
+ else
+ ob->transflag &= ~OB_NEG_SCALE;
}
void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
{
- /* Execute drivers and animation. */
- BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL);
- object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
+ /* Execute drivers and animation. */
+ BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, ctime, ADT_RECALC_ALL);
+ object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
/* get object transformation matrix without recalculating dependencies and
@@ -2501,24 +2544,25 @@ void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *o
* used for bundles orientation in 3d space relative to parented blender camera */
void BKE_object_where_is_calc_mat4(Object *ob, float obmat[4][4])
{
- if (ob->parent) {
- Object *par = ob->parent;
- solve_parenting(ob, par, obmat, NULL, false);
- }
- else {
- BKE_object_to_mat4(ob, obmat);
- }
+ if (ob->parent) {
+ Object *par = ob->parent;
+ solve_parenting(ob, par, obmat, NULL, false);
+ }
+ else {
+ BKE_object_to_mat4(ob, obmat);
+ }
}
-void BKE_object_where_is_calc_ex(Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
+void BKE_object_where_is_calc_ex(
+ Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
{
- float ctime = DEG_get_ctime(depsgraph);
- object_where_is_calc_ex(depsgraph, scene, ob, ctime, rbw, r_originmat);
+ float ctime = DEG_get_ctime(depsgraph);
+ object_where_is_calc_ex(depsgraph, scene, ob, ctime, rbw, r_originmat);
}
void BKE_object_where_is_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
- float ctime = DEG_get_ctime(depsgraph);
- object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
+ float ctime = DEG_get_ctime(depsgraph);
+ object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
}
/**
@@ -2531,28 +2575,28 @@ void BKE_object_where_is_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
*/
void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *workob)
{
- BKE_object_workob_clear(workob);
+ BKE_object_workob_clear(workob);
- unit_m4(workob->obmat);
- unit_m4(workob->parentinv);
- unit_m4(workob->constinv);
+ unit_m4(workob->obmat);
+ unit_m4(workob->parentinv);
+ unit_m4(workob->constinv);
- /* Since this is used while calculating parenting, at this moment ob_eval->parent is still NULL. */
- workob->parent = DEG_get_evaluated_object(depsgraph, ob->parent);
+ /* Since this is used while calculating parenting, at this moment ob_eval->parent is still NULL. */
+ workob->parent = DEG_get_evaluated_object(depsgraph, ob->parent);
- workob->trackflag = ob->trackflag;
- workob->upflag = ob->upflag;
+ workob->trackflag = ob->trackflag;
+ workob->upflag = ob->upflag;
- workob->partype = ob->partype;
- workob->par1 = ob->par1;
- workob->par2 = ob->par2;
- workob->par3 = ob->par3;
+ workob->partype = ob->partype;
+ workob->par1 = ob->par1;
+ workob->par2 = ob->par2;
+ workob->par3 = ob->par3;
- workob->constraints = ob->constraints;
+ workob->constraints = ob->constraints;
- BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr));
+ BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr));
- BKE_object_where_is_calc(depsgraph, scene, workob);
+ BKE_object_where_is_calc(depsgraph, scene, workob);
}
/**
@@ -2562,504 +2606,513 @@ void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *o
* \param parent: the parent space in which this object will be set relative to (should probably always be parent_eval).
* \param use_compat: true to ensure that rotations are set using the min difference between the old and new orientation.
*/
-void BKE_object_apply_mat4_ex(Object *ob, float mat[4][4], Object *parent, float parentinv[4][4], const bool use_compat)
+void BKE_object_apply_mat4_ex(
+ Object *ob, float mat[4][4], Object *parent, float parentinv[4][4], const bool use_compat)
{
- /* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */
+ /* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */
- float rot[3][3];
+ float rot[3][3];
- if (parent != NULL) {
- float rmat[4][4], diff_mat[4][4], imat[4][4], parent_mat[4][4];
+ if (parent != NULL) {
+ float rmat[4][4], diff_mat[4][4], imat[4][4], parent_mat[4][4];
- BKE_object_get_parent_matrix(ob, parent, parent_mat);
+ BKE_object_get_parent_matrix(ob, parent, parent_mat);
- mul_m4_m4m4(diff_mat, parent_mat, parentinv);
- invert_m4_m4(imat, diff_mat);
- mul_m4_m4m4(rmat, imat, mat); /* get the parent relative matrix */
+ mul_m4_m4m4(diff_mat, parent_mat, parentinv);
+ invert_m4_m4(imat, diff_mat);
+ mul_m4_m4m4(rmat, imat, mat); /* get the parent relative matrix */
- /* same as below, use rmat rather than mat */
- mat4_to_loc_rot_size(ob->loc, rot, ob->scale, rmat);
- }
- else {
- mat4_to_loc_rot_size(ob->loc, rot, ob->scale, mat);
- }
+ /* same as below, use rmat rather than mat */
+ mat4_to_loc_rot_size(ob->loc, rot, ob->scale, rmat);
+ }
+ else {
+ mat4_to_loc_rot_size(ob->loc, rot, ob->scale, mat);
+ }
- BKE_object_mat3_to_rot(ob, rot, use_compat);
+ BKE_object_mat3_to_rot(ob, rot, use_compat);
- sub_v3_v3(ob->loc, ob->dloc);
+ sub_v3_v3(ob->loc, ob->dloc);
- if (ob->dscale[0] != 0.0f) ob->scale[0] /= ob->dscale[0];
- if (ob->dscale[1] != 0.0f) ob->scale[1] /= ob->dscale[1];
- if (ob->dscale[2] != 0.0f) ob->scale[2] /= ob->dscale[2];
+ if (ob->dscale[0] != 0.0f)
+ ob->scale[0] /= ob->dscale[0];
+ if (ob->dscale[1] != 0.0f)
+ ob->scale[1] /= ob->dscale[1];
+ if (ob->dscale[2] != 0.0f)
+ ob->scale[2] /= ob->dscale[2];
- /* BKE_object_mat3_to_rot handles delta rotations */
+ /* BKE_object_mat3_to_rot handles delta rotations */
}
/* XXX: should be removed after COW operators port to use BKE_object_apply_mat4_ex directly */
-void BKE_object_apply_mat4(Object *ob, float mat[4][4], const bool use_compat, const bool use_parent)
+void BKE_object_apply_mat4(Object *ob,
+ float mat[4][4],
+ const bool use_compat,
+ const bool use_parent)
{
- BKE_object_apply_mat4_ex(ob, mat, use_parent ? ob->parent : NULL, ob->parentinv, use_compat);
+ BKE_object_apply_mat4_ex(ob, mat, use_parent ? ob->parent : NULL, ob->parentinv, use_compat);
}
BoundBox *BKE_boundbox_alloc_unit(void)
{
- BoundBox *bb;
- const float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {1.0f, 1.0f, 1.0f};
+ BoundBox *bb;
+ const float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {1.0f, 1.0f, 1.0f};
- bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
- BKE_boundbox_init_from_minmax(bb, min, max);
+ bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
+ BKE_boundbox_init_from_minmax(bb, min, max);
- return bb;
+ return bb;
}
void BKE_boundbox_init_from_minmax(BoundBox *bb, const float min[3], const float max[3])
{
- bb->vec[0][0] = bb->vec[1][0] = bb->vec[2][0] = bb->vec[3][0] = min[0];
- bb->vec[4][0] = bb->vec[5][0] = bb->vec[6][0] = bb->vec[7][0] = max[0];
+ bb->vec[0][0] = bb->vec[1][0] = bb->vec[2][0] = bb->vec[3][0] = min[0];
+ bb->vec[4][0] = bb->vec[5][0] = bb->vec[6][0] = bb->vec[7][0] = max[0];
- bb->vec[0][1] = bb->vec[1][1] = bb->vec[4][1] = bb->vec[5][1] = min[1];
- bb->vec[2][1] = bb->vec[3][1] = bb->vec[6][1] = bb->vec[7][1] = max[1];
+ bb->vec[0][1] = bb->vec[1][1] = bb->vec[4][1] = bb->vec[5][1] = min[1];
+ bb->vec[2][1] = bb->vec[3][1] = bb->vec[6][1] = bb->vec[7][1] = max[1];
- bb->vec[0][2] = bb->vec[3][2] = bb->vec[4][2] = bb->vec[7][2] = min[2];
- bb->vec[1][2] = bb->vec[2][2] = bb->vec[5][2] = bb->vec[6][2] = max[2];
+ bb->vec[0][2] = bb->vec[3][2] = bb->vec[4][2] = bb->vec[7][2] = min[2];
+ bb->vec[1][2] = bb->vec[2][2] = bb->vec[5][2] = bb->vec[6][2] = max[2];
}
void BKE_boundbox_calc_center_aabb(const BoundBox *bb, float r_cent[3])
{
- r_cent[0] = 0.5f * (bb->vec[0][0] + bb->vec[4][0]);
- r_cent[1] = 0.5f * (bb->vec[0][1] + bb->vec[2][1]);
- r_cent[2] = 0.5f * (bb->vec[0][2] + bb->vec[1][2]);
+ r_cent[0] = 0.5f * (bb->vec[0][0] + bb->vec[4][0]);
+ r_cent[1] = 0.5f * (bb->vec[0][1] + bb->vec[2][1]);
+ r_cent[2] = 0.5f * (bb->vec[0][2] + bb->vec[1][2]);
}
void BKE_boundbox_calc_size_aabb(const BoundBox *bb, float r_size[3])
{
- r_size[0] = 0.5f * fabsf(bb->vec[0][0] - bb->vec[4][0]);
- r_size[1] = 0.5f * fabsf(bb->vec[0][1] - bb->vec[2][1]);
- r_size[2] = 0.5f * fabsf(bb->vec[0][2] - bb->vec[1][2]);
+ r_size[0] = 0.5f * fabsf(bb->vec[0][0] - bb->vec[4][0]);
+ r_size[1] = 0.5f * fabsf(bb->vec[0][1] - bb->vec[2][1]);
+ r_size[2] = 0.5f * fabsf(bb->vec[0][2] - bb->vec[1][2]);
}
void BKE_boundbox_minmax(const BoundBox *bb, float obmat[4][4], float r_min[3], float r_max[3])
{
- int i;
- for (i = 0; i < 8; i++) {
- float vec[3];
- mul_v3_m4v3(vec, obmat, bb->vec[i]);
- minmax_v3v3_v3(r_min, r_max, vec);
- }
+ int i;
+ for (i = 0; i < 8; i++) {
+ float vec[3];
+ mul_v3_m4v3(vec, obmat, bb->vec[i]);
+ minmax_v3v3_v3(r_min, r_max, vec);
+ }
}
BoundBox *BKE_object_boundbox_get(Object *ob)
{
- BoundBox *bb = NULL;
-
- switch (ob->type) {
- case OB_MESH:
- bb = BKE_mesh_boundbox_get(ob);
- break;
- case OB_CURVE:
- case OB_SURF:
- case OB_FONT:
- bb = BKE_curve_boundbox_get(ob);
- break;
- case OB_MBALL:
- bb = BKE_mball_boundbox_get(ob);
- break;
- case OB_LATTICE:
- bb = BKE_lattice_boundbox_get(ob);
- break;
- case OB_ARMATURE:
- bb = BKE_armature_boundbox_get(ob);
- break;
- case OB_GPENCIL:
- bb = BKE_gpencil_boundbox_get(ob);
- break;
- default:
- break;
- }
- return bb;
+ BoundBox *bb = NULL;
+
+ switch (ob->type) {
+ case OB_MESH:
+ bb = BKE_mesh_boundbox_get(ob);
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ case OB_FONT:
+ bb = BKE_curve_boundbox_get(ob);
+ break;
+ case OB_MBALL:
+ bb = BKE_mball_boundbox_get(ob);
+ break;
+ case OB_LATTICE:
+ bb = BKE_lattice_boundbox_get(ob);
+ break;
+ case OB_ARMATURE:
+ bb = BKE_armature_boundbox_get(ob);
+ break;
+ case OB_GPENCIL:
+ bb = BKE_gpencil_boundbox_get(ob);
+ break;
+ default:
+ break;
+ }
+ return bb;
}
/* used to temporally disable/enable boundbox */
void BKE_object_boundbox_flag(Object *ob, int flag, const bool set)
{
- BoundBox *bb = BKE_object_boundbox_get(ob);
- if (bb) {
- if (set) bb->flag |= flag;
- else bb->flag &= ~flag;
- }
+ BoundBox *bb = BKE_object_boundbox_get(ob);
+ if (bb) {
+ if (set)
+ bb->flag |= flag;
+ else
+ bb->flag &= ~flag;
+ }
}
void BKE_object_boundbox_calc_from_mesh(struct Object *ob, struct Mesh *me_eval)
{
- float min[3], max[3];
+ float min[3], max[3];
- INIT_MINMAX(min, max);
+ INIT_MINMAX(min, max);
- if (!BKE_mesh_minmax(me_eval, min, max)) {
- zero_v3(min);
- zero_v3(max);
- }
+ if (!BKE_mesh_minmax(me_eval, min, max)) {
+ zero_v3(min);
+ zero_v3(max);
+ }
- if (ob->runtime.bb == NULL) {
- ob->runtime.bb = MEM_callocN(sizeof(BoundBox), "DM-BoundBox");
- }
+ if (ob->runtime.bb == NULL) {
+ ob->runtime.bb = MEM_callocN(sizeof(BoundBox), "DM-BoundBox");
+ }
- BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
+ BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
- ob->runtime.bb->flag &= ~BOUNDBOX_DIRTY;
+ ob->runtime.bb->flag &= ~BOUNDBOX_DIRTY;
}
void BKE_object_dimensions_get(Object *ob, float vec[3])
{
- BoundBox *bb = NULL;
+ BoundBox *bb = NULL;
- bb = BKE_object_boundbox_get(ob);
- if (bb) {
- float scale[3];
+ bb = BKE_object_boundbox_get(ob);
+ if (bb) {
+ float scale[3];
- mat4_to_size(scale, ob->obmat);
+ mat4_to_size(scale, ob->obmat);
- vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
- vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
- vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]);
- }
- else {
- zero_v3(vec);
- }
+ vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
+ vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
+ vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]);
+ }
+ else {
+ zero_v3(vec);
+ }
}
void BKE_object_dimensions_set(Object *ob, const float value[3], int axis_mask)
{
- BoundBox *bb = NULL;
+ BoundBox *bb = NULL;
- bb = BKE_object_boundbox_get(ob);
- if (bb) {
- float len[3];
+ bb = BKE_object_boundbox_get(ob);
+ if (bb) {
+ float len[3];
- len[0] = bb->vec[4][0] - bb->vec[0][0];
- len[1] = bb->vec[2][1] - bb->vec[0][1];
- len[2] = bb->vec[1][2] - bb->vec[0][2];
+ len[0] = bb->vec[4][0] - bb->vec[0][0];
+ len[1] = bb->vec[2][1] - bb->vec[0][1];
+ len[2] = bb->vec[1][2] - bb->vec[0][2];
- for (int i = 0; i < 3; i++) {
- if (((1 << i) & axis_mask) == 0) {
- if (len[i] > 0.0f) {
- ob->scale[i] = copysignf(value[i] / len[i], ob->scale[i]);
- }
- }
- }
- }
+ for (int i = 0; i < 3; i++) {
+ if (((1 << i) & axis_mask) == 0) {
+ if (len[i] > 0.0f) {
+ ob->scale[i] = copysignf(value[i] / len[i], ob->scale[i]);
+ }
+ }
+ }
+ }
}
void BKE_object_minmax(Object *ob, float min_r[3], float max_r[3], const bool use_hidden)
{
- BoundBox bb;
- float vec[3];
- bool changed = false;
-
- switch (ob->type) {
- case OB_CURVE:
- case OB_FONT:
- case OB_SURF:
- {
- bb = *BKE_curve_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
- changed = true;
- break;
- }
- case OB_MESH:
- {
- bb = *BKE_mesh_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
- changed = true;
- break;
- }
- case OB_GPENCIL:
- {
- bb = *BKE_gpencil_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
- changed = true;
- break;
- }
- case OB_LATTICE:
- {
- Lattice *lt = ob->data;
- BPoint *bp = lt->def;
- int u, v, w;
-
- for (w = 0; w < lt->pntsw; w++) {
- for (v = 0; v < lt->pntsv; v++) {
- for (u = 0; u < lt->pntsu; u++, bp++) {
- mul_v3_m4v3(vec, ob->obmat, bp->vec);
- minmax_v3v3_v3(min_r, max_r, vec);
- }
- }
- }
- changed = true;
- break;
- }
- case OB_ARMATURE:
- {
- changed = BKE_pose_minmax(ob, min_r, max_r, use_hidden, false);
- break;
- }
- case OB_MBALL:
- {
- float ob_min[3], ob_max[3];
-
- changed = BKE_mball_minmax_ex(ob->data, ob_min, ob_max, ob->obmat, 0);
- if (changed) {
- minmax_v3v3_v3(min_r, max_r, ob_min);
- minmax_v3v3_v3(min_r, max_r, ob_max);
- }
- break;
- }
- }
-
- if (changed == false) {
- float size[3];
-
- copy_v3_v3(size, ob->scale);
- if (ob->type == OB_EMPTY) {
- mul_v3_fl(size, ob->empty_drawsize);
- }
-
- minmax_v3v3_v3(min_r, max_r, ob->obmat[3]);
-
- copy_v3_v3(vec, ob->obmat[3]);
- add_v3_v3(vec, size);
- minmax_v3v3_v3(min_r, max_r, vec);
-
- copy_v3_v3(vec, ob->obmat[3]);
- sub_v3_v3(vec, size);
- minmax_v3v3_v3(min_r, max_r, vec);
- }
+ BoundBox bb;
+ float vec[3];
+ bool changed = false;
+
+ switch (ob->type) {
+ case OB_CURVE:
+ case OB_FONT:
+ case OB_SURF: {
+ bb = *BKE_curve_boundbox_get(ob);
+ BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
+ changed = true;
+ break;
+ }
+ case OB_MESH: {
+ bb = *BKE_mesh_boundbox_get(ob);
+ BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
+ changed = true;
+ break;
+ }
+ case OB_GPENCIL: {
+ bb = *BKE_gpencil_boundbox_get(ob);
+ BKE_boundbox_minmax(&bb, ob->obmat, min_r, max_r);
+ changed = true;
+ break;
+ }
+ case OB_LATTICE: {
+ Lattice *lt = ob->data;
+ BPoint *bp = lt->def;
+ int u, v, w;
+
+ for (w = 0; w < lt->pntsw; w++) {
+ for (v = 0; v < lt->pntsv; v++) {
+ for (u = 0; u < lt->pntsu; u++, bp++) {
+ mul_v3_m4v3(vec, ob->obmat, bp->vec);
+ minmax_v3v3_v3(min_r, max_r, vec);
+ }
+ }
+ }
+ changed = true;
+ break;
+ }
+ case OB_ARMATURE: {
+ changed = BKE_pose_minmax(ob, min_r, max_r, use_hidden, false);
+ break;
+ }
+ case OB_MBALL: {
+ float ob_min[3], ob_max[3];
+
+ changed = BKE_mball_minmax_ex(ob->data, ob_min, ob_max, ob->obmat, 0);
+ if (changed) {
+ minmax_v3v3_v3(min_r, max_r, ob_min);
+ minmax_v3v3_v3(min_r, max_r, ob_max);
+ }
+ break;
+ }
+ }
+
+ if (changed == false) {
+ float size[3];
+
+ copy_v3_v3(size, ob->scale);
+ if (ob->type == OB_EMPTY) {
+ mul_v3_fl(size, ob->empty_drawsize);
+ }
+
+ minmax_v3v3_v3(min_r, max_r, ob->obmat[3]);
+
+ copy_v3_v3(vec, ob->obmat[3]);
+ add_v3_v3(vec, size);
+ minmax_v3v3_v3(min_r, max_r, vec);
+
+ copy_v3_v3(vec, ob->obmat[3]);
+ sub_v3_v3(vec, size);
+ minmax_v3v3_v3(min_r, max_r, vec);
+ }
}
void BKE_object_empty_draw_type_set(Object *ob, const int value)
{
- ob->empty_drawtype = value;
-
- if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- if (!ob->iuser) {
- ob->iuser = MEM_callocN(sizeof(ImageUser), "image user");
- ob->iuser->ok = 1;
- ob->iuser->flag |= IMA_ANIM_ALWAYS;
- ob->iuser->frames = 100;
- ob->iuser->sfra = 1;
- }
- }
- else {
- if (ob->iuser) {
- MEM_freeN(ob->iuser);
- ob->iuser = NULL;
- }
- }
+ ob->empty_drawtype = value;
+
+ if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
+ if (!ob->iuser) {
+ ob->iuser = MEM_callocN(sizeof(ImageUser), "image user");
+ ob->iuser->ok = 1;
+ ob->iuser->flag |= IMA_ANIM_ALWAYS;
+ ob->iuser->frames = 100;
+ ob->iuser->sfra = 1;
+ }
+ }
+ else {
+ if (ob->iuser) {
+ MEM_freeN(ob->iuser);
+ ob->iuser = NULL;
+ }
+ }
}
bool BKE_object_empty_image_frame_is_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
{
- const char visibility_flag = ob->empty_image_visibility_flag;
- if (rv3d->is_persp) {
- return (visibility_flag & OB_EMPTY_IMAGE_HIDE_PERSPECTIVE) == 0;
- }
- else {
- return (visibility_flag & OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC) == 0;
- }
+ const char visibility_flag = ob->empty_image_visibility_flag;
+ if (rv3d->is_persp) {
+ return (visibility_flag & OB_EMPTY_IMAGE_HIDE_PERSPECTIVE) == 0;
+ }
+ else {
+ return (visibility_flag & OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC) == 0;
+ }
}
bool BKE_object_empty_image_data_is_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
{
- /* Caller is expected to check this. */
- BLI_assert(BKE_object_empty_image_frame_is_visible_in_view3d(ob, rv3d));
-
- const char visibility_flag = ob->empty_image_visibility_flag;
-
- if ((visibility_flag & (OB_EMPTY_IMAGE_HIDE_BACK | OB_EMPTY_IMAGE_HIDE_FRONT)) != 0) {
- float eps, dot;
- if (rv3d->is_persp) {
- /* Note, we could normalize the 'view_dir' then use 'eps'
- * however the issue with empty objects being visible when viewed from the side
- * is only noticeable in orthographic views. */
- float view_dir[3];
- sub_v3_v3v3(view_dir, rv3d->viewinv[3], ob->obmat[3]);
- dot = dot_v3v3(ob->obmat[2], view_dir);
- eps = 0.0f;
- }
- else {
- dot = dot_v3v3(ob->obmat[2], rv3d->viewinv[2]);
- eps = 1e-5f;
- }
- if (visibility_flag & OB_EMPTY_IMAGE_HIDE_BACK) {
- if (dot < eps) {
- return false;
- }
- }
- if (visibility_flag & OB_EMPTY_IMAGE_HIDE_FRONT) {
- if (dot > -eps) {
- return false;
- }
- }
- }
-
- return true;
-}
-
-bool BKE_object_minmax_dupli(Depsgraph *depsgraph, Scene *scene, Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
-{
- bool ok = false;
- if ((ob->transflag & OB_DUPLI) == 0) {
- return ok;
- }
- else {
- ListBase *lb;
- DupliObject *dob;
- lb = object_duplilist(depsgraph, scene, ob);
- for (dob = lb->first; dob; dob = dob->next) {
- if ((use_hidden == false) && (dob->no_draw != 0)) {
- /* pass */
- }
- else {
- BoundBox *bb = BKE_object_boundbox_get(dob->ob);
-
- if (bb) {
- int i;
- for (i = 0; i < 8; i++) {
- float vec[3];
- mul_v3_m4v3(vec, dob->mat, bb->vec[i]);
- minmax_v3v3_v3(r_min, r_max, vec);
- }
-
- ok = true;
- }
- }
- }
- free_object_duplilist(lb); /* does restore */
- }
-
- return ok;
-}
-
-void BKE_object_foreach_display_point(
- Object *ob, float obmat[4][4],
- void (*func_cb)(const float[3], void *), void *user_data)
-{
- float co[3];
-
- if (ob->runtime.mesh_eval) {
- const Mesh *me = ob->runtime.mesh_eval;
- const MVert *mv = me->mvert;
- const int totvert = me->totvert;
- for (int i = 0; i < totvert; i++, mv++) {
- mul_v3_m4v3(co, obmat, mv->co);
- func_cb(co, user_data);
- }
- }
- else if (ob->runtime.curve_cache && ob->runtime.curve_cache->disp.first) {
- DispList *dl;
-
- for (dl = ob->runtime.curve_cache->disp.first; dl; dl = dl->next) {
- const float *v3 = dl->verts;
- int totvert = dl->nr;
- int i;
-
- for (i = 0; i < totvert; i++, v3 += 3) {
- mul_v3_m4v3(co, obmat, v3);
- func_cb(co, user_data);
- }
- }
- }
-}
-
-void BKE_scene_foreach_display_point(
- Depsgraph *depsgraph,
- void (*func_cb)(const float[3], void *), void *user_data)
-{
- DEG_OBJECT_ITER_BEGIN(
- depsgraph, ob,
- DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
- DEG_ITER_OBJECT_FLAG_VISIBLE |
- DEG_ITER_OBJECT_FLAG_DUPLI)
- {
- if ((ob->base_flag & BASE_SELECTED) != 0) {
- BKE_object_foreach_display_point(ob, ob->obmat, func_cb, user_data);
- }
- }
- DEG_OBJECT_ITER_END;
+ /* Caller is expected to check this. */
+ BLI_assert(BKE_object_empty_image_frame_is_visible_in_view3d(ob, rv3d));
+
+ const char visibility_flag = ob->empty_image_visibility_flag;
+
+ if ((visibility_flag & (OB_EMPTY_IMAGE_HIDE_BACK | OB_EMPTY_IMAGE_HIDE_FRONT)) != 0) {
+ float eps, dot;
+ if (rv3d->is_persp) {
+ /* Note, we could normalize the 'view_dir' then use 'eps'
+ * however the issue with empty objects being visible when viewed from the side
+ * is only noticeable in orthographic views. */
+ float view_dir[3];
+ sub_v3_v3v3(view_dir, rv3d->viewinv[3], ob->obmat[3]);
+ dot = dot_v3v3(ob->obmat[2], view_dir);
+ eps = 0.0f;
+ }
+ else {
+ dot = dot_v3v3(ob->obmat[2], rv3d->viewinv[2]);
+ eps = 1e-5f;
+ }
+ if (visibility_flag & OB_EMPTY_IMAGE_HIDE_BACK) {
+ if (dot < eps) {
+ return false;
+ }
+ }
+ if (visibility_flag & OB_EMPTY_IMAGE_HIDE_FRONT) {
+ if (dot > -eps) {
+ return false;
+ }
+ }
+ }
+
+ return true;
+}
+
+bool BKE_object_minmax_dupli(Depsgraph *depsgraph,
+ Scene *scene,
+ Object *ob,
+ float r_min[3],
+ float r_max[3],
+ const bool use_hidden)
+{
+ bool ok = false;
+ if ((ob->transflag & OB_DUPLI) == 0) {
+ return ok;
+ }
+ else {
+ ListBase *lb;
+ DupliObject *dob;
+ lb = object_duplilist(depsgraph, scene, ob);
+ for (dob = lb->first; dob; dob = dob->next) {
+ if ((use_hidden == false) && (dob->no_draw != 0)) {
+ /* pass */
+ }
+ else {
+ BoundBox *bb = BKE_object_boundbox_get(dob->ob);
+
+ if (bb) {
+ int i;
+ for (i = 0; i < 8; i++) {
+ float vec[3];
+ mul_v3_m4v3(vec, dob->mat, bb->vec[i]);
+ minmax_v3v3_v3(r_min, r_max, vec);
+ }
+
+ ok = true;
+ }
+ }
+ }
+ free_object_duplilist(lb); /* does restore */
+ }
+
+ return ok;
+}
+
+void BKE_object_foreach_display_point(Object *ob,
+ float obmat[4][4],
+ void (*func_cb)(const float[3], void *),
+ void *user_data)
+{
+ float co[3];
+
+ if (ob->runtime.mesh_eval) {
+ const Mesh *me = ob->runtime.mesh_eval;
+ const MVert *mv = me->mvert;
+ const int totvert = me->totvert;
+ for (int i = 0; i < totvert; i++, mv++) {
+ mul_v3_m4v3(co, obmat, mv->co);
+ func_cb(co, user_data);
+ }
+ }
+ else if (ob->runtime.curve_cache && ob->runtime.curve_cache->disp.first) {
+ DispList *dl;
+
+ for (dl = ob->runtime.curve_cache->disp.first; dl; dl = dl->next) {
+ const float *v3 = dl->verts;
+ int totvert = dl->nr;
+ int i;
+
+ for (i = 0; i < totvert; i++, v3 += 3) {
+ mul_v3_m4v3(co, obmat, v3);
+ func_cb(co, user_data);
+ }
+ }
+ }
+}
+
+void BKE_scene_foreach_display_point(Depsgraph *depsgraph,
+ void (*func_cb)(const float[3], void *),
+ void *user_data)
+{
+ DEG_OBJECT_ITER_BEGIN (depsgraph,
+ ob,
+ DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_VISIBLE |
+ DEG_ITER_OBJECT_FLAG_DUPLI) {
+ if ((ob->base_flag & BASE_SELECTED) != 0) {
+ BKE_object_foreach_display_point(ob, ob->obmat, func_cb, user_data);
+ }
+ }
+ DEG_OBJECT_ITER_END;
}
/* copied from DNA_object_types.h */
typedef struct ObTfmBack {
- float loc[3], dloc[3];
- /** scale and delta scale. */
- float scale[3], dscale[3];
- /** euler rotation. */
- float rot[3], drot[3];
- /** quaternion rotation. */
- float quat[4], dquat[4];
- /** axis angle rotation - axis part. */
- float rotAxis[3], drotAxis[3];
- /** axis angle rotation - angle part. */
- float rotAngle, drotAngle;
- /** final worldspace matrix with constraints & animsys applied. */
- float obmat[4][4];
- /** inverse result of parent, so that object doesn't 'stick' to parent. */
- float parentinv[4][4];
- /** inverse result of constraints. doesn't include effect of parent or object local transform. */
- float constinv[4][4];
- /** inverse matrix of 'obmat' for during render, temporally: ipokeys of transform. */
- float imat[4][4];
+ float loc[3], dloc[3];
+ /** scale and delta scale. */
+ float scale[3], dscale[3];
+ /** euler rotation. */
+ float rot[3], drot[3];
+ /** quaternion rotation. */
+ float quat[4], dquat[4];
+ /** axis angle rotation - axis part. */
+ float rotAxis[3], drotAxis[3];
+ /** axis angle rotation - angle part. */
+ float rotAngle, drotAngle;
+ /** final worldspace matrix with constraints & animsys applied. */
+ float obmat[4][4];
+ /** inverse result of parent, so that object doesn't 'stick' to parent. */
+ float parentinv[4][4];
+ /** inverse result of constraints. doesn't include effect of parent or object local transform. */
+ float constinv[4][4];
+ /** inverse matrix of 'obmat' for during render, temporally: ipokeys of transform. */
+ float imat[4][4];
} ObTfmBack;
void *BKE_object_tfm_backup(Object *ob)
{
- ObTfmBack *obtfm = MEM_mallocN(sizeof(ObTfmBack), "ObTfmBack");
- copy_v3_v3(obtfm->loc, ob->loc);
- copy_v3_v3(obtfm->dloc, ob->dloc);
- copy_v3_v3(obtfm->scale, ob->scale);
- copy_v3_v3(obtfm->dscale, ob->dscale);
- copy_v3_v3(obtfm->rot, ob->rot);
- copy_v3_v3(obtfm->drot, ob->drot);
- copy_qt_qt(obtfm->quat, ob->quat);
- copy_qt_qt(obtfm->dquat, ob->dquat);
- copy_v3_v3(obtfm->rotAxis, ob->rotAxis);
- copy_v3_v3(obtfm->drotAxis, ob->drotAxis);
- obtfm->rotAngle = ob->rotAngle;
- obtfm->drotAngle = ob->drotAngle;
- copy_m4_m4(obtfm->obmat, ob->obmat);
- copy_m4_m4(obtfm->parentinv, ob->parentinv);
- copy_m4_m4(obtfm->constinv, ob->constinv);
- copy_m4_m4(obtfm->imat, ob->imat);
-
- return (void *)obtfm;
+ ObTfmBack *obtfm = MEM_mallocN(sizeof(ObTfmBack), "ObTfmBack");
+ copy_v3_v3(obtfm->loc, ob->loc);
+ copy_v3_v3(obtfm->dloc, ob->dloc);
+ copy_v3_v3(obtfm->scale, ob->scale);
+ copy_v3_v3(obtfm->dscale, ob->dscale);
+ copy_v3_v3(obtfm->rot, ob->rot);
+ copy_v3_v3(obtfm->drot, ob->drot);
+ copy_qt_qt(obtfm->quat, ob->quat);
+ copy_qt_qt(obtfm->dquat, ob->dquat);
+ copy_v3_v3(obtfm->rotAxis, ob->rotAxis);
+ copy_v3_v3(obtfm->drotAxis, ob->drotAxis);
+ obtfm->rotAngle = ob->rotAngle;
+ obtfm->drotAngle = ob->drotAngle;
+ copy_m4_m4(obtfm->obmat, ob->obmat);
+ copy_m4_m4(obtfm->parentinv, ob->parentinv);
+ copy_m4_m4(obtfm->constinv, ob->constinv);
+ copy_m4_m4(obtfm->imat, ob->imat);
+
+ return (void *)obtfm;
}
void BKE_object_tfm_restore(Object *ob, void *obtfm_pt)
{
- ObTfmBack *obtfm = (ObTfmBack *)obtfm_pt;
- copy_v3_v3(ob->loc, obtfm->loc);
- copy_v3_v3(ob->dloc, obtfm->dloc);
- copy_v3_v3(ob->scale, obtfm->scale);
- copy_v3_v3(ob->dscale, obtfm->dscale);
- copy_v3_v3(ob->rot, obtfm->rot);
- copy_v3_v3(ob->drot, obtfm->drot);
- copy_qt_qt(ob->quat, obtfm->quat);
- copy_qt_qt(ob->dquat, obtfm->dquat);
- copy_v3_v3(ob->rotAxis, obtfm->rotAxis);
- copy_v3_v3(ob->drotAxis, obtfm->drotAxis);
- ob->rotAngle = obtfm->rotAngle;
- ob->drotAngle = obtfm->drotAngle;
- copy_m4_m4(ob->obmat, obtfm->obmat);
- copy_m4_m4(ob->parentinv, obtfm->parentinv);
- copy_m4_m4(ob->constinv, obtfm->constinv);
- copy_m4_m4(ob->imat, obtfm->imat);
+ ObTfmBack *obtfm = (ObTfmBack *)obtfm_pt;
+ copy_v3_v3(ob->loc, obtfm->loc);
+ copy_v3_v3(ob->dloc, obtfm->dloc);
+ copy_v3_v3(ob->scale, obtfm->scale);
+ copy_v3_v3(ob->dscale, obtfm->dscale);
+ copy_v3_v3(ob->rot, obtfm->rot);
+ copy_v3_v3(ob->drot, obtfm->drot);
+ copy_qt_qt(ob->quat, obtfm->quat);
+ copy_qt_qt(ob->dquat, obtfm->dquat);
+ copy_v3_v3(ob->rotAxis, obtfm->rotAxis);
+ copy_v3_v3(ob->drotAxis, obtfm->drotAxis);
+ ob->rotAngle = obtfm->rotAngle;
+ ob->drotAngle = obtfm->drotAngle;
+ copy_m4_m4(ob->obmat, obtfm->obmat);
+ copy_m4_m4(ob->parentinv, obtfm->parentinv);
+ copy_m4_m4(ob->constinv, obtfm->constinv);
+ copy_m4_m4(ob->imat, obtfm->imat);
}
bool BKE_object_parent_loop_check(const Object *par, const Object *ob)
{
- /* test if 'ob' is a parent somewhere in par's parents */
- if (par == NULL) return false;
- if (ob == par) return true;
- return BKE_object_parent_loop_check(par->parent, ob);
+ /* test if 'ob' is a parent somewhere in par's parents */
+ if (par == NULL)
+ return false;
+ if (ob == par)
+ return true;
+ return BKE_object_parent_loop_check(par->parent, ob);
}
static void object_handle_update_proxy(Depsgraph *depsgraph,
@@ -3067,21 +3120,21 @@ static void object_handle_update_proxy(Depsgraph *depsgraph,
Object *object,
const bool do_proxy_update)
{
- /* The case when this is a collection proxy, object_update is called in collection.c */
- if (object->proxy == NULL) {
- return;
- }
- /* set pointer in library proxy target, for copying, but restore it */
- object->proxy->proxy_from = object;
- // printf("set proxy pointer for later collection stuff %s\n", ob->id.name);
+ /* The case when this is a collection proxy, object_update is called in collection.c */
+ if (object->proxy == NULL) {
+ return;
+ }
+ /* set pointer in library proxy target, for copying, but restore it */
+ object->proxy->proxy_from = object;
+ // printf("set proxy pointer for later collection stuff %s\n", ob->id.name);
- /* the no-group proxy case, we call update */
- if (object->proxy_group == NULL) {
- if (do_proxy_update) {
- // printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name);
- BKE_object_handle_update(depsgraph, scene, object->proxy);
- }
- }
+ /* the no-group proxy case, we call update */
+ if (object->proxy_group == NULL) {
+ if (do_proxy_update) {
+ // printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name);
+ BKE_object_handle_update(depsgraph, scene, object->proxy);
+ }
+ }
}
/* proxy rule: lib_object->proxy_from == the one we borrow from, only set temporal and cleared here */
@@ -3093,58 +3146,58 @@ static void object_handle_update_proxy(Depsgraph *depsgraph,
/* requires flags to be set! */
/* Ideally we shouldn't have to pass the rigid body world, but need bigger restructuring to avoid id */
void BKE_object_handle_update_ex(Depsgraph *depsgraph,
- Scene *scene, Object *ob,
+ Scene *scene,
+ Object *ob,
RigidBodyWorld *rbw,
const bool do_proxy_update)
{
- const ID *object_data = ob->data;
- const bool recalc_object = (ob->id.recalc & ID_RECALC_ALL) != 0;
- const bool recalc_data =
- (object_data != NULL) ? ((object_data->recalc & ID_RECALC_ALL) != 0)
- : 0;
- if (!recalc_object && ! recalc_data) {
- object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
- return;
- }
- /* Speed optimization for animation lookups. */
- if (ob->pose != NULL) {
- BKE_pose_channels_hash_make(ob->pose);
- if (ob->pose->flag & POSE_CONSTRAINTS_NEED_UPDATE_FLAGS) {
- BKE_pose_update_constraint_flags(ob->pose);
- }
- }
- if (recalc_data) {
- if (ob->type == OB_ARMATURE) {
- /* this happens for reading old files and to match library armatures
- * with poses we do it ahead of BKE_object_where_is_calc to ensure animation
- * is evaluated on the rebuilt pose, otherwise we get incorrect poses
- * on file load */
- if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
- /* No need to pass bmain here, we assume we do not need to rebuild DEG from here... */
- BKE_pose_rebuild(NULL, ob, ob->data, true);
- }
- }
- }
- /* XXX new animsys warning: depsgraph tag ID_RECALC_GEOMETRY should not skip drivers,
- * which is only in BKE_object_where_is_calc now */
- /* XXX: should this case be ID_RECALC_TRANSFORM instead? */
- if (recalc_object || recalc_data) {
- if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) {
- printf("recalcob %s\n", ob->id.name + 2);
- }
- /* Handle proxy copy for target. */
- if (!BKE_object_eval_proxy_copy(depsgraph, ob)) {
- BKE_object_where_is_calc_ex(depsgraph, scene, rbw, ob, NULL);
- }
- }
-
- if (recalc_data) {
- BKE_object_handle_data_update(depsgraph, scene, ob);
- }
-
- ob->id.recalc &= ID_RECALC_ALL;
-
- object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
+ const ID *object_data = ob->data;
+ const bool recalc_object = (ob->id.recalc & ID_RECALC_ALL) != 0;
+ const bool recalc_data = (object_data != NULL) ? ((object_data->recalc & ID_RECALC_ALL) != 0) :
+ 0;
+ if (!recalc_object && !recalc_data) {
+ object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
+ return;
+ }
+ /* Speed optimization for animation lookups. */
+ if (ob->pose != NULL) {
+ BKE_pose_channels_hash_make(ob->pose);
+ if (ob->pose->flag & POSE_CONSTRAINTS_NEED_UPDATE_FLAGS) {
+ BKE_pose_update_constraint_flags(ob->pose);
+ }
+ }
+ if (recalc_data) {
+ if (ob->type == OB_ARMATURE) {
+ /* this happens for reading old files and to match library armatures
+ * with poses we do it ahead of BKE_object_where_is_calc to ensure animation
+ * is evaluated on the rebuilt pose, otherwise we get incorrect poses
+ * on file load */
+ if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
+ /* No need to pass bmain here, we assume we do not need to rebuild DEG from here... */
+ BKE_pose_rebuild(NULL, ob, ob->data, true);
+ }
+ }
+ }
+ /* XXX new animsys warning: depsgraph tag ID_RECALC_GEOMETRY should not skip drivers,
+ * which is only in BKE_object_where_is_calc now */
+ /* XXX: should this case be ID_RECALC_TRANSFORM instead? */
+ if (recalc_object || recalc_data) {
+ if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) {
+ printf("recalcob %s\n", ob->id.name + 2);
+ }
+ /* Handle proxy copy for target. */
+ if (!BKE_object_eval_proxy_copy(depsgraph, ob)) {
+ BKE_object_where_is_calc_ex(depsgraph, scene, rbw, ob, NULL);
+ }
+ }
+
+ if (recalc_data) {
+ BKE_object_handle_data_update(depsgraph, scene, ob);
+ }
+
+ ob->id.recalc &= ID_RECALC_ALL;
+
+ object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
}
/**
@@ -3156,106 +3209,112 @@ void BKE_object_handle_update_ex(Depsgraph *depsgraph,
*/
void BKE_object_handle_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
- BKE_object_handle_update_ex(depsgraph, scene, ob, NULL, true);
+ BKE_object_handle_update_ex(depsgraph, scene, ob, NULL, true);
}
void BKE_object_sculpt_data_create(Object *ob)
{
- BLI_assert((ob->sculpt == NULL) && (ob->mode & OB_MODE_ALL_SCULPT));
- ob->sculpt = MEM_callocN(sizeof(SculptSession), __func__);
- ob->sculpt->mode_type = ob->mode;
+ BLI_assert((ob->sculpt == NULL) && (ob->mode & OB_MODE_ALL_SCULPT));
+ ob->sculpt = MEM_callocN(sizeof(SculptSession), __func__);
+ ob->sculpt->mode_type = ob->mode;
}
void BKE_object_sculpt_modifiers_changed(Object *ob)
{
- SculptSession *ss = ob->sculpt;
-
- if (ss && ss->building_vp_handle == false) {
- if (!ss->cache) {
- /* we free pbvh on changes, except during sculpt since it can't deal with
- * changing PVBH node organization, we hope topology does not change in
- * the meantime .. weak */
- if (ss->pbvh) {
- BKE_pbvh_free(ss->pbvh);
- ss->pbvh = NULL;
- }
-
- BKE_sculptsession_free_deformMats(ob->sculpt);
-
- /* In vertex/weight paint, force maps to be rebuilt. */
- BKE_sculptsession_free_vwpaint_data(ob->sculpt);
- }
- else {
- PBVHNode **nodes;
- int n, totnode;
-
- BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
-
- for (n = 0; n < totnode; n++)
- BKE_pbvh_node_mark_update(nodes[n]);
-
- MEM_freeN(nodes);
- }
- }
-}
-
-int BKE_object_obdata_texspace_get(Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot)
-{
-
- if (ob->data == NULL)
- return 0;
-
- switch (GS(((ID *)ob->data)->name)) {
- case ID_ME:
- {
- BKE_mesh_texspace_get_reference((Mesh *)ob->data, r_texflag, r_loc, r_rot, r_size);
- break;
- }
- case ID_CU:
- {
- Curve *cu = ob->data;
- if (cu->bb == NULL || (cu->bb->flag & BOUNDBOX_DIRTY)) {
- BKE_curve_texspace_calc(cu);
- }
- if (r_texflag) *r_texflag = &cu->texflag;
- if (r_loc) *r_loc = cu->loc;
- if (r_size) *r_size = cu->size;
- if (r_rot) *r_rot = cu->rot;
- break;
- }
- case ID_MB:
- {
- MetaBall *mb = ob->data;
- if (r_texflag) *r_texflag = &mb->texflag;
- if (r_loc) *r_loc = mb->loc;
- if (r_size) *r_size = mb->size;
- if (r_rot) *r_rot = mb->rot;
- break;
- }
- default:
- return 0;
- }
- return 1;
+ SculptSession *ss = ob->sculpt;
+
+ if (ss && ss->building_vp_handle == false) {
+ if (!ss->cache) {
+ /* we free pbvh on changes, except during sculpt since it can't deal with
+ * changing PVBH node organization, we hope topology does not change in
+ * the meantime .. weak */
+ if (ss->pbvh) {
+ BKE_pbvh_free(ss->pbvh);
+ ss->pbvh = NULL;
+ }
+
+ BKE_sculptsession_free_deformMats(ob->sculpt);
+
+ /* In vertex/weight paint, force maps to be rebuilt. */
+ BKE_sculptsession_free_vwpaint_data(ob->sculpt);
+ }
+ else {
+ PBVHNode **nodes;
+ int n, totnode;
+
+ BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
+
+ for (n = 0; n < totnode; n++)
+ BKE_pbvh_node_mark_update(nodes[n]);
+
+ MEM_freeN(nodes);
+ }
+ }
+}
+
+int BKE_object_obdata_texspace_get(
+ Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot)
+{
+
+ if (ob->data == NULL)
+ return 0;
+
+ switch (GS(((ID *)ob->data)->name)) {
+ case ID_ME: {
+ BKE_mesh_texspace_get_reference((Mesh *)ob->data, r_texflag, r_loc, r_rot, r_size);
+ break;
+ }
+ case ID_CU: {
+ Curve *cu = ob->data;
+ if (cu->bb == NULL || (cu->bb->flag & BOUNDBOX_DIRTY)) {
+ BKE_curve_texspace_calc(cu);
+ }
+ if (r_texflag)
+ *r_texflag = &cu->texflag;
+ if (r_loc)
+ *r_loc = cu->loc;
+ if (r_size)
+ *r_size = cu->size;
+ if (r_rot)
+ *r_rot = cu->rot;
+ break;
+ }
+ case ID_MB: {
+ MetaBall *mb = ob->data;
+ if (r_texflag)
+ *r_texflag = &mb->texflag;
+ if (r_loc)
+ *r_loc = mb->loc;
+ if (r_size)
+ *r_size = mb->size;
+ if (r_rot)
+ *r_rot = mb->rot;
+ break;
+ }
+ default:
+ return 0;
+ }
+ return 1;
}
/** Get evaluated mesh for given (main, original) object and depsgraph. */
Mesh *BKE_object_get_evaluated_mesh(const Depsgraph *depsgraph, Object *ob)
{
- Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- return ob_eval->runtime.mesh_eval;
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ return ob_eval->runtime.mesh_eval;
}
/* Get object's mesh with all modifiers applied. */
Mesh *BKE_object_get_final_mesh(Object *object)
{
- if (object->runtime.mesh_eval != NULL) {
- BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
- BLI_assert(object->runtime.mesh_eval == object->data);
- BLI_assert((object->runtime.mesh_eval->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) != 0);
- return object->runtime.mesh_eval;
- }
- /* Wasn't evaluated yet. */
- return object->data;
+ if (object->runtime.mesh_eval != NULL) {
+ BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
+ BLI_assert(object->runtime.mesh_eval == object->data);
+ BLI_assert((object->runtime.mesh_eval->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) != 0);
+ return object->runtime.mesh_eval;
+ }
+ /* Wasn't evaluated yet. */
+ return object->data;
}
/* Get mesh which is not affected by modifiers:
@@ -3266,17 +3325,17 @@ Mesh *BKE_object_get_final_mesh(Object *object)
*/
Mesh *BKE_object_get_pre_modified_mesh(Object *object)
{
- if (object->runtime.mesh_orig != NULL) {
- BLI_assert(object->id.tag & LIB_TAG_COPIED_ON_WRITE);
- BLI_assert(object->id.orig_id != NULL);
- BLI_assert(object->runtime.mesh_orig->id.orig_id == ((Object *)object->id.orig_id)->data);
- Mesh *result = object->runtime.mesh_orig;
- BLI_assert((result->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
- BLI_assert((result->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) == 0);
- return result;
- }
- BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
- return object->data;
+ if (object->runtime.mesh_orig != NULL) {
+ BLI_assert(object->id.tag & LIB_TAG_COPIED_ON_WRITE);
+ BLI_assert(object->id.orig_id != NULL);
+ BLI_assert(object->runtime.mesh_orig->id.orig_id == ((Object *)object->id.orig_id)->data);
+ Mesh *result = object->runtime.mesh_orig;
+ BLI_assert((result->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
+ BLI_assert((result->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) == 0);
+ return result;
+ }
+ BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
+ return object->data;
}
/* Get a mesh which corresponds to very very original mesh from bmain.
@@ -3286,73 +3345,76 @@ Mesh *BKE_object_get_pre_modified_mesh(Object *object)
*/
Mesh *BKE_object_get_original_mesh(Object *object)
{
- Mesh *result = NULL;
- if (object->id.orig_id == NULL) {
- BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
- result = object->data;
- }
- else {
- BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
- result = ((Object *)object->id.orig_id)->data;
- }
- BLI_assert(result != NULL);
- BLI_assert((result->id.tag & (LIB_TAG_COPIED_ON_WRITE | LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT)) == 0);
- return result;
+ Mesh *result = NULL;
+ if (object->id.orig_id == NULL) {
+ BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
+ result = object->data;
+ }
+ else {
+ BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
+ result = ((Object *)object->id.orig_id)->data;
+ }
+ BLI_assert(result != NULL);
+ BLI_assert((result->id.tag & (LIB_TAG_COPIED_ON_WRITE | LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT)) ==
+ 0);
+ return result;
}
static int pc_cmp(const void *a, const void *b)
{
- const LinkData *ad = a, *bd = b;
- if (POINTER_AS_INT(ad->data) > POINTER_AS_INT(bd->data))
- return 1;
- else return 0;
+ const LinkData *ad = a, *bd = b;
+ if (POINTER_AS_INT(ad->data) > POINTER_AS_INT(bd->data))
+ return 1;
+ else
+ return 0;
}
int BKE_object_insert_ptcache(Object *ob)
{
- LinkData *link = NULL;
- int i = 0;
+ LinkData *link = NULL;
+ int i = 0;
- BLI_listbase_sort(&ob->pc_ids, pc_cmp);
+ BLI_listbase_sort(&ob->pc_ids, pc_cmp);
- for (link = ob->pc_ids.first, i = 0; link; link = link->next, i++) {
- int index = POINTER_AS_INT(link->data);
+ for (link = ob->pc_ids.first, i = 0; link; link = link->next, i++) {
+ int index = POINTER_AS_INT(link->data);
- if (i < index)
- break;
- }
+ if (i < index)
+ break;
+ }
- link = MEM_callocN(sizeof(LinkData), "PCLink");
- link->data = POINTER_FROM_INT(i);
- BLI_addtail(&ob->pc_ids, link);
+ link = MEM_callocN(sizeof(LinkData), "PCLink");
+ link->data = POINTER_FROM_INT(i);
+ BLI_addtail(&ob->pc_ids, link);
- return i;
+ return i;
}
static int pc_findindex(ListBase *listbase, int index)
{
- LinkData *link = NULL;
- int number = 0;
+ LinkData *link = NULL;
+ int number = 0;
- if (listbase == NULL) return -1;
+ if (listbase == NULL)
+ return -1;
- link = listbase->first;
- while (link) {
- if (POINTER_AS_INT(link->data) == index)
- return number;
+ link = listbase->first;
+ while (link) {
+ if (POINTER_AS_INT(link->data) == index)
+ return number;
- number++;
- link = link->next;
- }
+ number++;
+ link = link->next;
+ }
- return -1;
+ return -1;
}
void BKE_object_delete_ptcache(Object *ob, int index)
{
- int list_index = pc_findindex(&ob->pc_ids, index);
- LinkData *link = BLI_findlink(&ob->pc_ids, list_index);
- BLI_freelinkN(&ob->pc_ids, link);
+ int list_index = pc_findindex(&ob->pc_ids, index);
+ LinkData *link = BLI_findlink(&ob->pc_ids, list_index);
+ BLI_freelinkN(&ob->pc_ids, link);
}
/* shape key utility function */
@@ -3360,258 +3422,261 @@ void BKE_object_delete_ptcache(Object *ob, int index)
/************************* Mesh ************************/
static KeyBlock *insert_meshkey(Main *bmain, Object *ob, const char *name, const bool from_mix)
{
- Mesh *me = ob->data;
- Key *key = me->key;
- KeyBlock *kb;
- int newkey = 0;
-
- if (key == NULL) {
- key = me->key = BKE_key_add(bmain, (ID *)me);
- key->type = KEY_RELATIVE;
- newkey = 1;
- }
-
- if (newkey || from_mix == false) {
- /* create from mesh */
- kb = BKE_keyblock_add_ctime(key, name, false);
- BKE_keyblock_convert_from_mesh(me, key, kb);
- }
- else {
- /* copy from current values */
- int totelem;
- float *data = BKE_key_evaluate_object(ob, &totelem);
-
- /* create new block with prepared data */
- kb = BKE_keyblock_add_ctime(key, name, false);
- kb->data = data;
- kb->totelem = totelem;
- }
-
- return kb;
+ Mesh *me = ob->data;
+ Key *key = me->key;
+ KeyBlock *kb;
+ int newkey = 0;
+
+ if (key == NULL) {
+ key = me->key = BKE_key_add(bmain, (ID *)me);
+ key->type = KEY_RELATIVE;
+ newkey = 1;
+ }
+
+ if (newkey || from_mix == false) {
+ /* create from mesh */
+ kb = BKE_keyblock_add_ctime(key, name, false);
+ BKE_keyblock_convert_from_mesh(me, key, kb);
+ }
+ else {
+ /* copy from current values */
+ int totelem;
+ float *data = BKE_key_evaluate_object(ob, &totelem);
+
+ /* create new block with prepared data */
+ kb = BKE_keyblock_add_ctime(key, name, false);
+ kb->data = data;
+ kb->totelem = totelem;
+ }
+
+ return kb;
}
/************************* Lattice ************************/
static KeyBlock *insert_lattkey(Main *bmain, Object *ob, const char *name, const bool from_mix)
{
- Lattice *lt = ob->data;
- Key *key = lt->key;
- KeyBlock *kb;
- int newkey = 0;
-
- if (key == NULL) {
- key = lt->key = BKE_key_add(bmain, (ID *)lt);
- key->type = KEY_RELATIVE;
- newkey = 1;
- }
-
- if (newkey || from_mix == false) {
- kb = BKE_keyblock_add_ctime(key, name, false);
- if (!newkey) {
- KeyBlock *basekb = (KeyBlock *)key->block.first;
- kb->data = MEM_dupallocN(basekb->data);
- kb->totelem = basekb->totelem;
- }
- else {
- BKE_keyblock_convert_from_lattice(lt, kb);
- }
- }
- else {
- /* copy from current values */
- int totelem;
- float *data = BKE_key_evaluate_object(ob, &totelem);
-
- /* create new block with prepared data */
- kb = BKE_keyblock_add_ctime(key, name, false);
- kb->totelem = totelem;
- kb->data = data;
- }
-
- return kb;
+ Lattice *lt = ob->data;
+ Key *key = lt->key;
+ KeyBlock *kb;
+ int newkey = 0;
+
+ if (key == NULL) {
+ key = lt->key = BKE_key_add(bmain, (ID *)lt);
+ key->type = KEY_RELATIVE;
+ newkey = 1;
+ }
+
+ if (newkey || from_mix == false) {
+ kb = BKE_keyblock_add_ctime(key, name, false);
+ if (!newkey) {
+ KeyBlock *basekb = (KeyBlock *)key->block.first;
+ kb->data = MEM_dupallocN(basekb->data);
+ kb->totelem = basekb->totelem;
+ }
+ else {
+ BKE_keyblock_convert_from_lattice(lt, kb);
+ }
+ }
+ else {
+ /* copy from current values */
+ int totelem;
+ float *data = BKE_key_evaluate_object(ob, &totelem);
+
+ /* create new block with prepared data */
+ kb = BKE_keyblock_add_ctime(key, name, false);
+ kb->totelem = totelem;
+ kb->data = data;
+ }
+
+ return kb;
}
/************************* Curve ************************/
static KeyBlock *insert_curvekey(Main *bmain, Object *ob, const char *name, const bool from_mix)
{
- Curve *cu = ob->data;
- Key *key = cu->key;
- KeyBlock *kb;
- ListBase *lb = BKE_curve_nurbs_get(cu);
- int newkey = 0;
-
- if (key == NULL) {
- key = cu->key = BKE_key_add(bmain, (ID *)cu);
- key->type = KEY_RELATIVE;
- newkey = 1;
- }
-
- if (newkey || from_mix == false) {
- /* create from curve */
- kb = BKE_keyblock_add_ctime(key, name, false);
- if (!newkey) {
- KeyBlock *basekb = (KeyBlock *)key->block.first;
- kb->data = MEM_dupallocN(basekb->data);
- kb->totelem = basekb->totelem;
- }
- else {
- BKE_keyblock_convert_from_curve(cu, kb, lb);
- }
- }
- else {
- /* copy from current values */
- int totelem;
- float *data = BKE_key_evaluate_object(ob, &totelem);
-
- /* create new block with prepared data */
- kb = BKE_keyblock_add_ctime(key, name, false);
- kb->totelem = totelem;
- kb->data = data;
- }
-
- return kb;
-}
-
-KeyBlock *BKE_object_shapekey_insert(Main *bmain, Object *ob, const char *name, const bool from_mix)
-{
- switch (ob->type) {
- case OB_MESH:
- return insert_meshkey(bmain, ob, name, from_mix);
- case OB_CURVE:
- case OB_SURF:
- return insert_curvekey(bmain, ob, name, from_mix);
- case OB_LATTICE:
- return insert_lattkey(bmain, ob, name, from_mix);
- default:
- return NULL;
- }
-
+ Curve *cu = ob->data;
+ Key *key = cu->key;
+ KeyBlock *kb;
+ ListBase *lb = BKE_curve_nurbs_get(cu);
+ int newkey = 0;
+
+ if (key == NULL) {
+ key = cu->key = BKE_key_add(bmain, (ID *)cu);
+ key->type = KEY_RELATIVE;
+ newkey = 1;
+ }
+
+ if (newkey || from_mix == false) {
+ /* create from curve */
+ kb = BKE_keyblock_add_ctime(key, name, false);
+ if (!newkey) {
+ KeyBlock *basekb = (KeyBlock *)key->block.first;
+ kb->data = MEM_dupallocN(basekb->data);
+ kb->totelem = basekb->totelem;
+ }
+ else {
+ BKE_keyblock_convert_from_curve(cu, kb, lb);
+ }
+ }
+ else {
+ /* copy from current values */
+ int totelem;
+ float *data = BKE_key_evaluate_object(ob, &totelem);
+
+ /* create new block with prepared data */
+ kb = BKE_keyblock_add_ctime(key, name, false);
+ kb->totelem = totelem;
+ kb->data = data;
+ }
+
+ return kb;
+}
+
+KeyBlock *BKE_object_shapekey_insert(Main *bmain,
+ Object *ob,
+ const char *name,
+ const bool from_mix)
+{
+ switch (ob->type) {
+ case OB_MESH:
+ return insert_meshkey(bmain, ob, name, from_mix);
+ case OB_CURVE:
+ case OB_SURF:
+ return insert_curvekey(bmain, ob, name, from_mix);
+ case OB_LATTICE:
+ return insert_lattkey(bmain, ob, name, from_mix);
+ default:
+ return NULL;
+ }
}
bool BKE_object_shapekey_free(Main *bmain, Object *ob)
{
- Key **key_p, *key;
+ Key **key_p, *key;
- key_p = BKE_key_from_object_p(ob);
- if (ELEM(NULL, key_p, *key_p)) {
- return false;
- }
+ key_p = BKE_key_from_object_p(ob);
+ if (ELEM(NULL, key_p, *key_p)) {
+ return false;
+ }
- key = *key_p;
- *key_p = NULL;
+ key = *key_p;
+ *key_p = NULL;
- BKE_id_free_us(bmain, key);
+ BKE_id_free_us(bmain, key);
- return false;
+ return false;
}
bool BKE_object_shapekey_remove(Main *bmain, Object *ob, KeyBlock *kb)
{
- KeyBlock *rkb;
- Key *key = BKE_key_from_object(ob);
- short kb_index;
-
- if (key == NULL) {
- return false;
- }
-
- kb_index = BLI_findindex(&key->block, kb);
- BLI_assert(kb_index != -1);
-
- for (rkb = key->block.first; rkb; rkb = rkb->next) {
- if (rkb->relative == kb_index) {
- /* remap to the 'Basis' */
- rkb->relative = 0;
- }
- else if (rkb->relative >= kb_index) {
- /* Fix positional shift of the keys when kb is deleted from the list */
- rkb->relative -= 1;
- }
- }
-
- BLI_remlink(&key->block, kb);
- key->totkey--;
- if (key->refkey == kb) {
- key->refkey = key->block.first;
-
- if (key->refkey) {
- /* apply new basis key on original data */
- switch (ob->type) {
- case OB_MESH:
- BKE_keyblock_convert_to_mesh(key->refkey, ob->data);
- break;
- case OB_CURVE:
- case OB_SURF:
- BKE_keyblock_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data));
- break;
- case OB_LATTICE:
- BKE_keyblock_convert_to_lattice(key->refkey, ob->data);
- break;
- }
- }
- }
-
- if (kb->data) {
- MEM_freeN(kb->data);
- }
- MEM_freeN(kb);
-
- if (ob->shapenr > 1) {
- ob->shapenr--;
- }
-
- if (key->totkey == 0) {
- BKE_object_shapekey_free(bmain, ob);
- }
-
- return true;
+ KeyBlock *rkb;
+ Key *key = BKE_key_from_object(ob);
+ short kb_index;
+
+ if (key == NULL) {
+ return false;
+ }
+
+ kb_index = BLI_findindex(&key->block, kb);
+ BLI_assert(kb_index != -1);
+
+ for (rkb = key->block.first; rkb; rkb = rkb->next) {
+ if (rkb->relative == kb_index) {
+ /* remap to the 'Basis' */
+ rkb->relative = 0;
+ }
+ else if (rkb->relative >= kb_index) {
+ /* Fix positional shift of the keys when kb is deleted from the list */
+ rkb->relative -= 1;
+ }
+ }
+
+ BLI_remlink(&key->block, kb);
+ key->totkey--;
+ if (key->refkey == kb) {
+ key->refkey = key->block.first;
+
+ if (key->refkey) {
+ /* apply new basis key on original data */
+ switch (ob->type) {
+ case OB_MESH:
+ BKE_keyblock_convert_to_mesh(key->refkey, ob->data);
+ break;
+ case OB_CURVE:
+ case OB_SURF:
+ BKE_keyblock_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data));
+ break;
+ case OB_LATTICE:
+ BKE_keyblock_convert_to_lattice(key->refkey, ob->data);
+ break;
+ }
+ }
+ }
+
+ if (kb->data) {
+ MEM_freeN(kb->data);
+ }
+ MEM_freeN(kb);
+
+ if (ob->shapenr > 1) {
+ ob->shapenr--;
+ }
+
+ if (key->totkey == 0) {
+ BKE_object_shapekey_free(bmain, ob);
+ }
+
+ return true;
}
bool BKE_object_flag_test_recursive(const Object *ob, short flag)
{
- if (ob->flag & flag) {
- return true;
- }
- else if (ob->parent) {
- return BKE_object_flag_test_recursive(ob->parent, flag);
- }
- else {
- return false;
- }
+ if (ob->flag & flag) {
+ return true;
+ }
+ else if (ob->parent) {
+ return BKE_object_flag_test_recursive(ob->parent, flag);
+ }
+ else {
+ return false;
+ }
}
bool BKE_object_is_child_recursive(const Object *ob_parent, const Object *ob_child)
{
- for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) {
- if (ob_child == ob_parent) {
- return true;
- }
- }
- return false;
+ for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) {
+ if (ob_child == ob_parent) {
+ return true;
+ }
+ }
+ return false;
}
/* most important if this is modified it should _always_ return True, in certain
* cases false positives are hard to avoid (shape keys for example) */
int BKE_object_is_modified(Scene *scene, Object *ob)
{
- int flag = 0;
+ int flag = 0;
- if (BKE_key_from_object(ob)) {
- flag |= eModifierMode_Render | eModifierMode_Realtime;
- }
- else {
- ModifierData *md;
- VirtualModifierData virtualModifierData;
- /* cloth */
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
- md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
- md = md->next)
- {
- if ((flag & eModifierMode_Render) == 0 && modifier_isEnabled(scene, md, eModifierMode_Render))
- flag |= eModifierMode_Render;
+ if (BKE_key_from_object(ob)) {
+ flag |= eModifierMode_Render | eModifierMode_Realtime;
+ }
+ else {
+ ModifierData *md;
+ VirtualModifierData virtualModifierData;
+ /* cloth */
+ for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
+ md = md->next) {
+ if ((flag & eModifierMode_Render) == 0 &&
+ modifier_isEnabled(scene, md, eModifierMode_Render))
+ flag |= eModifierMode_Render;
- if ((flag & eModifierMode_Realtime) == 0 && modifier_isEnabled(scene, md, eModifierMode_Realtime))
- flag |= eModifierMode_Realtime;
- }
- }
+ if ((flag & eModifierMode_Realtime) == 0 &&
+ modifier_isEnabled(scene, md, eModifierMode_Realtime))
+ flag |= eModifierMode_Realtime;
+ }
+ }
- return flag;
+ return flag;
}
/* Check of objects moves in time. */
@@ -3626,93 +3691,90 @@ int BKE_object_is_modified(Scene *scene, Object *ob)
*/
static bool object_moves_in_time(Object *object)
{
- AnimData *adt = object->adt;
- if (adt != NULL) {
- /* If object has any sort of animation data assume it is moving. */
- if (adt->action != NULL ||
- !BLI_listbase_is_empty(&adt->nla_tracks) ||
- !BLI_listbase_is_empty(&adt->drivers) ||
- !BLI_listbase_is_empty(&adt->overrides))
- {
- return true;
- }
- }
- if (!BLI_listbase_is_empty(&object->constraints)) {
- return true;
- }
- if (object->parent != NULL) {
- /* TODO(sergey): Do recursive check here? */
- return true;
- }
- return false;
+ AnimData *adt = object->adt;
+ if (adt != NULL) {
+ /* If object has any sort of animation data assume it is moving. */
+ if (adt->action != NULL || !BLI_listbase_is_empty(&adt->nla_tracks) ||
+ !BLI_listbase_is_empty(&adt->drivers) || !BLI_listbase_is_empty(&adt->overrides)) {
+ return true;
+ }
+ }
+ if (!BLI_listbase_is_empty(&object->constraints)) {
+ return true;
+ }
+ if (object->parent != NULL) {
+ /* TODO(sergey): Do recursive check here? */
+ return true;
+ }
+ return false;
}
static bool object_deforms_in_time(Object *object)
{
- if (BKE_key_from_object(object) != NULL) {
- return true;
- }
- if (!BLI_listbase_is_empty(&object->modifiers)) {
- return true;
- }
- return object_moves_in_time(object);
+ if (BKE_key_from_object(object) != NULL) {
+ return true;
+ }
+ if (!BLI_listbase_is_empty(&object->modifiers)) {
+ return true;
+ }
+ return object_moves_in_time(object);
}
static bool constructive_modifier_is_deform_modified(ModifierData *md)
{
- /* TODO(sergey): Consider generalizing this a bit so all modifier logic
- * is concentrated in MOD_{modifier}.c file,
- */
- if (md->type == eModifierType_Array) {
- ArrayModifierData *amd = (ArrayModifierData *)md;
- /* TODO(sergey): Check if curve is deformed. */
- return (amd->start_cap != NULL && object_moves_in_time(amd->start_cap)) ||
- (amd->end_cap != NULL && object_moves_in_time(amd->end_cap)) ||
- (amd->curve_ob != NULL && object_moves_in_time(amd->curve_ob)) ||
- (amd->offset_ob != NULL && object_moves_in_time(amd->offset_ob));
- }
- else if (md->type == eModifierType_Mirror) {
- MirrorModifierData *mmd = (MirrorModifierData *)md;
- return mmd->mirror_ob != NULL && object_moves_in_time(mmd->mirror_ob);
- }
- else if (md->type == eModifierType_Screw) {
- ScrewModifierData *smd = (ScrewModifierData *)md;
- return smd->ob_axis != NULL && object_moves_in_time(smd->ob_axis);
- }
- else if (md->type == eModifierType_MeshSequenceCache) {
- /* NOTE: Not ideal because it's unknown whether topology changes or not.
- * This will be detected later, so by assuming it's only deformation
- * going on here we allow to bake deform-only mesh to Alembic and have
- * proper motion blur after that.
- */
- return true;
- }
- return false;
+ /* TODO(sergey): Consider generalizing this a bit so all modifier logic
+ * is concentrated in MOD_{modifier}.c file,
+ */
+ if (md->type == eModifierType_Array) {
+ ArrayModifierData *amd = (ArrayModifierData *)md;
+ /* TODO(sergey): Check if curve is deformed. */
+ return (amd->start_cap != NULL && object_moves_in_time(amd->start_cap)) ||
+ (amd->end_cap != NULL && object_moves_in_time(amd->end_cap)) ||
+ (amd->curve_ob != NULL && object_moves_in_time(amd->curve_ob)) ||
+ (amd->offset_ob != NULL && object_moves_in_time(amd->offset_ob));
+ }
+ else if (md->type == eModifierType_Mirror) {
+ MirrorModifierData *mmd = (MirrorModifierData *)md;
+ return mmd->mirror_ob != NULL && object_moves_in_time(mmd->mirror_ob);
+ }
+ else if (md->type == eModifierType_Screw) {
+ ScrewModifierData *smd = (ScrewModifierData *)md;
+ return smd->ob_axis != NULL && object_moves_in_time(smd->ob_axis);
+ }
+ else if (md->type == eModifierType_MeshSequenceCache) {
+ /* NOTE: Not ideal because it's unknown whether topology changes or not.
+ * This will be detected later, so by assuming it's only deformation
+ * going on here we allow to bake deform-only mesh to Alembic and have
+ * proper motion blur after that.
+ */
+ return true;
+ }
+ return false;
}
static bool modifiers_has_animation_check(Object *ob)
{
- /* TODO(sergey): This is a bit code duplication with depsgraph, but
- * would be nicer to solve this as a part of new dependency graph
- * work, so we avoid conflicts and so.
- */
- if (ob->adt != NULL) {
- AnimData *adt = ob->adt;
- FCurve *fcu;
- if (adt->action != NULL) {
- for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
- return true;
- }
- }
- }
- for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
- return true;
- }
- }
- }
- return false;
+ /* TODO(sergey): This is a bit code duplication with depsgraph, but
+ * would be nicer to solve this as a part of new dependency graph
+ * work, so we avoid conflicts and so.
+ */
+ if (ob->adt != NULL) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
+ if (adt->action != NULL) {
+ for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
+ return true;
+ }
+ }
+ }
+ for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
+ return true;
+ }
+ }
+ }
+ return false;
}
/* test if object is affected by deforming modifiers (for motion blur). again
@@ -3720,114 +3782,111 @@ static bool modifiers_has_animation_check(Object *ob)
* and we can still if there was actual deformation afterwards */
int BKE_object_is_deform_modified(Scene *scene, Object *ob)
{
- ModifierData *md;
- VirtualModifierData virtualModifierData;
- int flag = 0;
- const bool is_modifier_animated = modifiers_has_animation_check(ob);
+ ModifierData *md;
+ VirtualModifierData virtualModifierData;
+ int flag = 0;
+ const bool is_modifier_animated = modifiers_has_animation_check(ob);
- if (BKE_key_from_object(ob)) {
- flag |= eModifierMode_Realtime | eModifierMode_Render;
- }
+ if (BKE_key_from_object(ob)) {
+ flag |= eModifierMode_Realtime | eModifierMode_Render;
+ }
- if (ob->type == OB_CURVE) {
- Curve *cu = (Curve *)ob->data;
- if (cu->taperobj != NULL && object_deforms_in_time(cu->taperobj)) {
- flag |= eModifierMode_Realtime | eModifierMode_Render;
- }
- }
+ if (ob->type == OB_CURVE) {
+ Curve *cu = (Curve *)ob->data;
+ if (cu->taperobj != NULL && object_deforms_in_time(cu->taperobj)) {
+ flag |= eModifierMode_Realtime | eModifierMode_Render;
+ }
+ }
- /* cloth */
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
- md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
- md = md->next)
- {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- bool can_deform = mti->type == eModifierTypeType_OnlyDeform ||
- is_modifier_animated;
+ /* cloth */
+ for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
+ md = md->next) {
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ bool can_deform = mti->type == eModifierTypeType_OnlyDeform || is_modifier_animated;
- if (!can_deform) {
- can_deform = constructive_modifier_is_deform_modified(md);
- }
+ if (!can_deform) {
+ can_deform = constructive_modifier_is_deform_modified(md);
+ }
- if (can_deform) {
- if (!(flag & eModifierMode_Render) && modifier_isEnabled(scene, md, eModifierMode_Render))
- flag |= eModifierMode_Render;
+ if (can_deform) {
+ if (!(flag & eModifierMode_Render) && modifier_isEnabled(scene, md, eModifierMode_Render))
+ flag |= eModifierMode_Render;
- if (!(flag & eModifierMode_Realtime) && modifier_isEnabled(scene, md, eModifierMode_Realtime))
- flag |= eModifierMode_Realtime;
- }
- }
+ if (!(flag & eModifierMode_Realtime) &&
+ modifier_isEnabled(scene, md, eModifierMode_Realtime))
+ flag |= eModifierMode_Realtime;
+ }
+ }
- return flag;
+ return flag;
}
/* See if an object is using an animated modifier */
bool BKE_object_is_animated(Scene *scene, Object *ob)
{
- ModifierData *md;
- VirtualModifierData virtualModifierData;
+ ModifierData *md;
+ VirtualModifierData virtualModifierData;
- for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData); md; md = md->next)
- if (modifier_dependsOnTime(md) &&
- (modifier_isEnabled(scene, md, eModifierMode_Realtime) ||
- modifier_isEnabled(scene, md, eModifierMode_Render)))
- {
- return true;
- }
- return false;
+ for (md = modifiers_getVirtualModifierList(ob, &virtualModifierData); md; md = md->next)
+ if (modifier_dependsOnTime(md) && (modifier_isEnabled(scene, md, eModifierMode_Realtime) ||
+ modifier_isEnabled(scene, md, eModifierMode_Render))) {
+ return true;
+ }
+ return false;
}
/** Return the number of scenes using (instantiating) that object in their collections. */
int BKE_object_scenes_users_get(Main *bmain, Object *ob)
{
- int num_scenes = 0;
- for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
- if (BKE_collection_has_object_recursive(BKE_collection_master(scene), ob)) {
- num_scenes++;
- }
- }
- return num_scenes;
+ int num_scenes = 0;
+ for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
+ if (BKE_collection_has_object_recursive(BKE_collection_master(scene), ob)) {
+ num_scenes++;
+ }
+ }
+ return num_scenes;
}
MovieClip *BKE_object_movieclip_get(Scene *scene, Object *ob, bool use_default)
{
- MovieClip *clip = use_default ? scene->clip : NULL;
- bConstraint *con = ob->constraints.first, *scon = NULL;
+ MovieClip *clip = use_default ? scene->clip : NULL;
+ bConstraint *con = ob->constraints.first, *scon = NULL;
- while (con) {
- if (con->type == CONSTRAINT_TYPE_CAMERASOLVER) {
- if (scon == NULL || (scon->flag & CONSTRAINT_OFF))
- scon = con;
- }
+ while (con) {
+ if (con->type == CONSTRAINT_TYPE_CAMERASOLVER) {
+ if (scon == NULL || (scon->flag & CONSTRAINT_OFF))
+ scon = con;
+ }
- con = con->next;
- }
+ con = con->next;
+ }
- if (scon) {
- bCameraSolverConstraint *solver = scon->data;
- if ((solver->flag & CAMERASOLVER_ACTIVECLIP) == 0)
- clip = solver->clip;
- else
- clip = scene->clip;
- }
+ if (scon) {
+ bCameraSolverConstraint *solver = scon->data;
+ if ((solver->flag & CAMERASOLVER_ACTIVECLIP) == 0)
+ clip = solver->clip;
+ else
+ clip = scene->clip;
+ }
- return clip;
+ return clip;
}
void BKE_object_runtime_reset(Object *object)
{
- memset(&object->runtime, 0, sizeof(object->runtime));
+ memset(&object->runtime, 0, sizeof(object->runtime));
}
/* Reset all pointers which we don't want to be shared when copying the object. */
void BKE_object_runtime_reset_on_copy(Object *object, const int UNUSED(flag))
{
- Object_Runtime *runtime = &object->runtime;
- runtime->mesh_eval = NULL;
- runtime->mesh_deform_eval = NULL;
- runtime->curve_cache = NULL;
- runtime->gpencil_cache = NULL;
- runtime->cached_bbone_deformation = NULL;
+ Object_Runtime *runtime = &object->runtime;
+ runtime->mesh_eval = NULL;
+ runtime->mesh_deform_eval = NULL;
+ runtime->curve_cache = NULL;
+ runtime->gpencil_cache = NULL;
+ runtime->cached_bbone_deformation = NULL;
}
/*
@@ -3835,32 +3894,32 @@ void BKE_object_runtime_reset_on_copy(Object *object, const int UNUSED(flag))
*/
static Object *obrel_armature_find(Object *ob)
{
- Object *ob_arm = NULL;
+ Object *ob_arm = NULL;
- if (ob->parent && ob->partype == PARSKEL && ob->parent->type == OB_ARMATURE) {
- ob_arm = ob->parent;
- }
- else {
- ModifierData *mod;
- for (mod = (ModifierData *)ob->modifiers.first; mod; mod = mod->next) {
- if (mod->type == eModifierType_Armature) {
- ob_arm = ((ArmatureModifierData *)mod)->object;
- }
- }
- }
+ if (ob->parent && ob->partype == PARSKEL && ob->parent->type == OB_ARMATURE) {
+ ob_arm = ob->parent;
+ }
+ else {
+ ModifierData *mod;
+ for (mod = (ModifierData *)ob->modifiers.first; mod; mod = mod->next) {
+ if (mod->type == eModifierType_Armature) {
+ ob_arm = ((ArmatureModifierData *)mod)->object;
+ }
+ }
+ }
- return ob_arm;
+ return ob_arm;
}
static bool obrel_list_test(Object *ob)
{
- return ob && !(ob->id.tag & LIB_TAG_DOIT);
+ return ob && !(ob->id.tag & LIB_TAG_DOIT);
}
static void obrel_list_add(LinkNode **links, Object *ob)
{
- BLI_linklist_prepend(links, ob);
- ob->id.tag |= LIB_TAG_DOIT;
+ BLI_linklist_prepend(links, ob);
+ ob->id.tag |= LIB_TAG_DOIT;
}
/*
@@ -3870,84 +3929,84 @@ static void obrel_list_add(LinkNode **links, Object *ob)
* If OB_SET_VISIBLE or OB_SET_SELECTED are collected,
* then also add related objects according to the given includeFilters.
*/
-LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer, eObjectSet objectSet, eObRelationTypes includeFilter)
-{
- LinkNode *links = NULL;
-
- Base *base;
-
- /* Remove markers from all objects */
- for (base = view_layer->object_bases.first; base; base = base->next) {
- base->object->id.tag &= ~LIB_TAG_DOIT;
- }
-
- /* iterate over all selected and visible objects */
- for (base = view_layer->object_bases.first; base; base = base->next) {
- if (objectSet == OB_SET_ALL) {
- /* as we get all anyways just add it */
- Object *ob = base->object;
- obrel_list_add(&links, ob);
- }
- else {
- if ((objectSet == OB_SET_SELECTED && BASE_SELECTED_EDITABLE(((View3D *)NULL), base)) ||
- (objectSet == OB_SET_VISIBLE && BASE_EDITABLE(((View3D *)NULL), base)))
- {
- Object *ob = base->object;
-
- if (obrel_list_test(ob))
- obrel_list_add(&links, ob);
-
- /* parent relationship */
- if (includeFilter & (OB_REL_PARENT | OB_REL_PARENT_RECURSIVE)) {
- Object *parent = ob->parent;
- if (obrel_list_test(parent)) {
-
- obrel_list_add(&links, parent);
-
- /* recursive parent relationship */
- if (includeFilter & OB_REL_PARENT_RECURSIVE) {
- parent = parent->parent;
- while (obrel_list_test(parent)) {
-
- obrel_list_add(&links, parent);
- parent = parent->parent;
- }
- }
- }
- }
-
- /* child relationship */
- if (includeFilter & (OB_REL_CHILDREN | OB_REL_CHILDREN_RECURSIVE)) {
- Base *local_base;
- for (local_base = view_layer->object_bases.first; local_base; local_base = local_base->next) {
- if (BASE_EDITABLE(((View3D *)NULL), local_base)) {
-
- Object *child = local_base->object;
- if (obrel_list_test(child)) {
- if ((includeFilter & OB_REL_CHILDREN_RECURSIVE && BKE_object_is_child_recursive(ob, child)) ||
- (includeFilter & OB_REL_CHILDREN && child->parent && child->parent == ob))
- {
- obrel_list_add(&links, child);
- }
- }
- }
- }
- }
-
-
- /* include related armatures */
- if (includeFilter & OB_REL_MOD_ARMATURE) {
- Object *arm = obrel_armature_find(ob);
- if (obrel_list_test(arm)) {
- obrel_list_add(&links, arm);
- }
- }
-
- }
- }
- }
-
- return links;
+LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer,
+ eObjectSet objectSet,
+ eObRelationTypes includeFilter)
+{
+ LinkNode *links = NULL;
+
+ Base *base;
+
+ /* Remove markers from all objects */
+ for (base = view_layer->object_bases.first; base; base = base->next) {
+ base->object->id.tag &= ~LIB_TAG_DOIT;
+ }
+
+ /* iterate over all selected and visible objects */
+ for (base = view_layer->object_bases.first; base; base = base->next) {
+ if (objectSet == OB_SET_ALL) {
+ /* as we get all anyways just add it */
+ Object *ob = base->object;
+ obrel_list_add(&links, ob);
+ }
+ else {
+ if ((objectSet == OB_SET_SELECTED && BASE_SELECTED_EDITABLE(((View3D *)NULL), base)) ||
+ (objectSet == OB_SET_VISIBLE && BASE_EDITABLE(((View3D *)NULL), base))) {
+ Object *ob = base->object;
+
+ if (obrel_list_test(ob))
+ obrel_list_add(&links, ob);
+
+ /* parent relationship */
+ if (includeFilter & (OB_REL_PARENT | OB_REL_PARENT_RECURSIVE)) {
+ Object *parent = ob->parent;
+ if (obrel_list_test(parent)) {
+
+ obrel_list_add(&links, parent);
+
+ /* recursive parent relationship */
+ if (includeFilter & OB_REL_PARENT_RECURSIVE) {
+ parent = parent->parent;
+ while (obrel_list_test(parent)) {
+
+ obrel_list_add(&links, parent);
+ parent = parent->parent;
+ }
+ }
+ }
+ }
+
+ /* child relationship */
+ if (includeFilter & (OB_REL_CHILDREN | OB_REL_CHILDREN_RECURSIVE)) {
+ Base *local_base;
+ for (local_base = view_layer->object_bases.first; local_base;
+ local_base = local_base->next) {
+ if (BASE_EDITABLE(((View3D *)NULL), local_base)) {
+
+ Object *child = local_base->object;
+ if (obrel_list_test(child)) {
+ if ((includeFilter & OB_REL_CHILDREN_RECURSIVE &&
+ BKE_object_is_child_recursive(ob, child)) ||
+ (includeFilter & OB_REL_CHILDREN && child->parent && child->parent == ob)) {
+ obrel_list_add(&links, child);
+ }
+ }
+ }
+ }
+ }
+
+ /* include related armatures */
+ if (includeFilter & OB_REL_MOD_ARMATURE) {
+ Object *arm = obrel_armature_find(ob);
+ if (obrel_list_test(arm)) {
+ obrel_list_add(&links, arm);
+ }
+ }
+ }
+ }
+ }
+
+ return links;
}
/**
@@ -3955,22 +4014,22 @@ LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer, eObjectSe
*/
struct LinkNode *BKE_object_groups(Main *bmain, Scene *scene, Object *ob)
{
- LinkNode *collection_linknode = NULL;
- Collection *collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
- BLI_linklist_prepend(&collection_linknode, collection);
- }
+ LinkNode *collection_linknode = NULL;
+ Collection *collection = NULL;
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
+ BLI_linklist_prepend(&collection_linknode, collection);
+ }
- return collection_linknode;
+ return collection_linknode;
}
void BKE_object_groups_clear(Main *bmain, Scene *scene, Object *ob)
{
- Collection *collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
- BKE_collection_object_remove(bmain, collection, ob, false);
- DEG_id_tag_update(&collection->id, ID_RECALC_COPY_ON_WRITE);
- }
+ Collection *collection = NULL;
+ while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
+ BKE_collection_object_remove(bmain, collection, ob, false);
+ DEG_id_tag_update(&collection->id, ID_RECALC_COPY_ON_WRITE);
+ }
}
/**
@@ -3984,349 +4043,350 @@ void BKE_object_groups_clear(Main *bmain, Scene *scene, Object *ob)
*/
KDTree_3d *BKE_object_as_kdtree(Object *ob, int *r_tot)
{
- KDTree_3d *tree = NULL;
- unsigned int tot = 0;
-
- switch (ob->type) {
- case OB_MESH:
- {
- Mesh *me = ob->data;
- unsigned int i;
-
- Mesh *me_eval = ob->runtime.mesh_deform_eval ? ob->runtime.mesh_deform_eval : ob->runtime.mesh_deform_eval;
- const int *index;
-
- if (me_eval && (index = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX))) {
- MVert *mvert = me_eval->mvert;
- uint totvert = me_eval->totvert;
-
- /* tree over-allocs in case where some verts have ORIGINDEX_NONE */
- tot = 0;
- tree = BLI_kdtree_3d_new(totvert);
-
- /* we don't how how many verts from the DM we can use */
- for (i = 0; i < totvert; i++) {
- if (index[i] != ORIGINDEX_NONE) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, mvert[i].co);
- BLI_kdtree_3d_insert(tree, index[i], co);
- tot++;
- }
- }
- }
- else {
- MVert *mvert = me->mvert;
-
- tot = me->totvert;
- tree = BLI_kdtree_3d_new(tot);
-
- for (i = 0; i < tot; i++) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, mvert[i].co);
- BLI_kdtree_3d_insert(tree, i, co);
- }
- }
-
- BLI_kdtree_3d_balance(tree);
- break;
- }
- case OB_CURVE:
- case OB_SURF:
- {
- /* TODO: take deformation into account */
- Curve *cu = ob->data;
- unsigned int i, a;
-
- Nurb *nu;
-
- tot = BKE_nurbList_verts_count_without_handles(&cu->nurb);
- tree = BLI_kdtree_3d_new(tot);
- i = 0;
-
- nu = cu->nurb.first;
- while (nu) {
- if (nu->bezt) {
- BezTriple *bezt;
-
- bezt = nu->bezt;
- a = nu->pntsu;
- while (a--) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, bezt->vec[1]);
- BLI_kdtree_3d_insert(tree, i++, co);
- bezt++;
- }
- }
- else {
- BPoint *bp;
-
- bp = nu->bp;
- a = nu->pntsu * nu->pntsv;
- while (a--) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, bp->vec);
- BLI_kdtree_3d_insert(tree, i++, co);
- bp++;
- }
- }
- nu = nu->next;
- }
-
- BLI_kdtree_3d_balance(tree);
- break;
- }
- case OB_LATTICE:
- {
- /* TODO: take deformation into account */
- Lattice *lt = ob->data;
- BPoint *bp;
- unsigned int i;
-
- tot = lt->pntsu * lt->pntsv * lt->pntsw;
- tree = BLI_kdtree_3d_new(tot);
- i = 0;
-
- for (bp = lt->def; i < tot; bp++) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, bp->vec);
- BLI_kdtree_3d_insert(tree, i++, co);
- }
-
- BLI_kdtree_3d_balance(tree);
- break;
- }
- }
-
- *r_tot = tot;
- return tree;
+ KDTree_3d *tree = NULL;
+ unsigned int tot = 0;
+
+ switch (ob->type) {
+ case OB_MESH: {
+ Mesh *me = ob->data;
+ unsigned int i;
+
+ Mesh *me_eval = ob->runtime.mesh_deform_eval ? ob->runtime.mesh_deform_eval :
+ ob->runtime.mesh_deform_eval;
+ const int *index;
+
+ if (me_eval && (index = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX))) {
+ MVert *mvert = me_eval->mvert;
+ uint totvert = me_eval->totvert;
+
+ /* tree over-allocs in case where some verts have ORIGINDEX_NONE */
+ tot = 0;
+ tree = BLI_kdtree_3d_new(totvert);
+
+ /* we don't how how many verts from the DM we can use */
+ for (i = 0; i < totvert; i++) {
+ if (index[i] != ORIGINDEX_NONE) {
+ float co[3];
+ mul_v3_m4v3(co, ob->obmat, mvert[i].co);
+ BLI_kdtree_3d_insert(tree, index[i], co);
+ tot++;
+ }
+ }
+ }
+ else {
+ MVert *mvert = me->mvert;
+
+ tot = me->totvert;
+ tree = BLI_kdtree_3d_new(tot);
+
+ for (i = 0; i < tot; i++) {
+ float co[3];
+ mul_v3_m4v3(co, ob->obmat, mvert[i].co);
+ BLI_kdtree_3d_insert(tree, i, co);
+ }
+ }
+
+ BLI_kdtree_3d_balance(tree);
+ break;
+ }
+ case OB_CURVE:
+ case OB_SURF: {
+ /* TODO: take deformation into account */
+ Curve *cu = ob->data;
+ unsigned int i, a;
+
+ Nurb *nu;
+
+ tot = BKE_nurbList_verts_count_without_handles(&cu->nurb);
+ tree = BLI_kdtree_3d_new(tot);
+ i = 0;
+
+ nu = cu->nurb.first;
+ while (nu) {
+ if (nu->bezt) {
+ BezTriple *bezt;
+
+ bezt = nu->bezt;
+ a = nu->pntsu;
+ while (a--) {
+ float co[3];
+ mul_v3_m4v3(co, ob->obmat, bezt->vec[1]);
+ BLI_kdtree_3d_insert(tree, i++, co);
+ bezt++;
+ }
+ }
+ else {
+ BPoint *bp;
+
+ bp = nu->bp;
+ a = nu->pntsu * nu->pntsv;
+ while (a--) {
+ float co[3];
+ mul_v3_m4v3(co, ob->obmat, bp->vec);
+ BLI_kdtree_3d_insert(tree, i++, co);
+ bp++;
+ }
+ }
+ nu = nu->next;
+ }
+
+ BLI_kdtree_3d_balance(tree);
+ break;
+ }
+ case OB_LATTICE: {
+ /* TODO: take deformation into account */
+ Lattice *lt = ob->data;
+ BPoint *bp;
+ unsigned int i;
+
+ tot = lt->pntsu * lt->pntsv * lt->pntsw;
+ tree = BLI_kdtree_3d_new(tot);
+ i = 0;
+
+ for (bp = lt->def; i < tot; bp++) {
+ float co[3];
+ mul_v3_m4v3(co, ob->obmat, bp->vec);
+ BLI_kdtree_3d_insert(tree, i++, co);
+ }
+
+ BLI_kdtree_3d_balance(tree);
+ break;
+ }
+ }
+
+ *r_tot = tot;
+ return tree;
}
bool BKE_object_modifier_use_time(Object *ob, ModifierData *md)
{
- if (modifier_dependsOnTime(md)) {
- return true;
- }
-
- /* Check whether modifier is animated. */
- /* TODO: this should be handled as part of build_animdata() -- Aligorith */
- if (ob->adt) {
- AnimData *adt = ob->adt;
- FCurve *fcu;
-
- char pattern[MAX_NAME + 16];
- BLI_snprintf(pattern, sizeof(pattern), "modifiers[\"%s\"]", md->name);
-
- /* action - check for F-Curves with paths containing 'modifiers[' */
- if (adt->action) {
- for (fcu = (FCurve *)adt->action->curves.first;
- fcu != NULL;
- fcu = (FCurve *)fcu->next)
- {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern))
- return true;
- }
- }
-
- /* This here allows modifier properties to get driven and still update properly
- *
- * Workaround to get [#26764] (e.g. subsurf levels not updating when animated/driven)
- * working, without the updating problems ([#28525] [#28690] [#28774] [#28777]) caused
- * by the RNA updates cache introduced in r.38649
- */
- for (fcu = (FCurve *)adt->drivers.first;
- fcu != NULL;
- fcu = (FCurve *)fcu->next)
- {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern))
- return true;
- }
-
- /* XXX: also, should check NLA strips, though for now assume that nobody uses
- * that and we can omit that for performance reasons... */
- }
-
- return false;
+ if (modifier_dependsOnTime(md)) {
+ return true;
+ }
+
+ /* Check whether modifier is animated. */
+ /* TODO: this should be handled as part of build_animdata() -- Aligorith */
+ if (ob->adt) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
+
+ char pattern[MAX_NAME + 16];
+ BLI_snprintf(pattern, sizeof(pattern), "modifiers[\"%s\"]", md->name);
+
+ /* action - check for F-Curves with paths containing 'modifiers[' */
+ if (adt->action) {
+ for (fcu = (FCurve *)adt->action->curves.first; fcu != NULL; fcu = (FCurve *)fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+ }
+
+ /* This here allows modifier properties to get driven and still update properly
+ *
+ * Workaround to get [#26764] (e.g. subsurf levels not updating when animated/driven)
+ * working, without the updating problems ([#28525] [#28690] [#28774] [#28777]) caused
+ * by the RNA updates cache introduced in r.38649
+ */
+ for (fcu = (FCurve *)adt->drivers.first; fcu != NULL; fcu = (FCurve *)fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+
+ /* XXX: also, should check NLA strips, though for now assume that nobody uses
+ * that and we can omit that for performance reasons... */
+ }
+
+ return false;
}
bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
{
- if (BKE_gpencil_modifier_dependsOnTime(md)) {
- return true;
- }
+ if (BKE_gpencil_modifier_dependsOnTime(md)) {
+ return true;
+ }
- /* Check whether modifier is animated. */
- /* TODO (Aligorith): this should be handled as part of build_animdata() */
- if (ob->adt) {
- AnimData *adt = ob->adt;
- FCurve *fcu;
+ /* Check whether modifier is animated. */
+ /* TODO (Aligorith): this should be handled as part of build_animdata() */
+ if (ob->adt) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
- char pattern[MAX_NAME + 32];
- BLI_snprintf(pattern, sizeof(pattern), "grease_pencil_modifiers[\"%s\"]", md->name);
+ char pattern[MAX_NAME + 32];
+ BLI_snprintf(pattern, sizeof(pattern), "grease_pencil_modifiers[\"%s\"]", md->name);
- /* action - check for F-Curves with paths containing 'grease_pencil_modifiers[' */
- if (adt->action) {
- for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
- return true;
- }
- }
- }
+ /* action - check for F-Curves with paths containing 'grease_pencil_modifiers[' */
+ if (adt->action) {
+ for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
+ return true;
+ }
+ }
+ }
- /* This here allows modifier properties to get driven and still update properly */
- for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
- return true;
- }
- }
- }
+ /* This here allows modifier properties to get driven and still update properly */
+ for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
+ return true;
+ }
+ }
+ }
- return false;
+ return false;
}
bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx)
{
- if (BKE_shaderfx_dependsOnTime(fx)) {
- return true;
- }
+ if (BKE_shaderfx_dependsOnTime(fx)) {
+ return true;
+ }
- /* Check whether effect is animated. */
- /* TODO (Aligorith): this should be handled as part of build_animdata() */
- if (ob->adt) {
- AnimData *adt = ob->adt;
- FCurve *fcu;
+ /* Check whether effect is animated. */
+ /* TODO (Aligorith): this should be handled as part of build_animdata() */
+ if (ob->adt) {
+ AnimData *adt = ob->adt;
+ FCurve *fcu;
- char pattern[MAX_NAME + 32];
- BLI_snprintf(pattern, sizeof(pattern), "shader_effects[\"%s\"]", fx->name);
+ char pattern[MAX_NAME + 32];
+ BLI_snprintf(pattern, sizeof(pattern), "shader_effects[\"%s\"]", fx->name);
- /* action - check for F-Curves with paths containing string[' */
- if (adt->action) {
- for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern))
- return true;
- }
- }
+ /* action - check for F-Curves with paths containing string[' */
+ if (adt->action) {
+ for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+ }
- /* This here allows properties to get driven and still update properly */
- for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern))
- return true;
- }
- }
+ /* This here allows properties to get driven and still update properly */
+ for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
+ if (fcu->rna_path && strstr(fcu->rna_path, pattern))
+ return true;
+ }
+ }
- return false;
+ return false;
}
/* set "ignore cache" flag for all caches on this object */
static void object_cacheIgnoreClear(Object *ob, int state)
{
- ListBase pidlist;
- PTCacheID *pid;
- BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
+ ListBase pidlist;
+ PTCacheID *pid;
+ BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
- for (pid = pidlist.first; pid; pid = pid->next) {
- if (pid->cache) {
- if (state)
- pid->cache->flag |= PTCACHE_IGNORE_CLEAR;
- else
- pid->cache->flag &= ~PTCACHE_IGNORE_CLEAR;
- }
- }
+ for (pid = pidlist.first; pid; pid = pid->next) {
+ if (pid->cache) {
+ if (state)
+ pid->cache->flag |= PTCACHE_IGNORE_CLEAR;
+ else
+ pid->cache->flag &= ~PTCACHE_IGNORE_CLEAR;
+ }
+ }
- BLI_freelistN(&pidlist);
+ BLI_freelistN(&pidlist);
}
/* Note: this function should eventually be replaced by depsgraph functionality.
* Avoid calling this in new code unless there is a very good reason for it!
*/
-bool BKE_object_modifier_update_subframe(
- Depsgraph *depsgraph, Scene *scene, Object *ob, bool update_mesh,
- int parent_recursion, float frame, int type)
-{
- ModifierData *md = modifiers_findByType(ob, (ModifierType)type);
- bConstraint *con;
-
- if (type == eModifierType_DynamicPaint) {
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
-
- /* if other is dynamic paint canvas, don't update */
- if (pmd && pmd->canvas)
- return true;
- }
- else if (type == eModifierType_Smoke) {
- SmokeModifierData *smd = (SmokeModifierData *)md;
-
- if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) != 0)
- return true;
- }
-
- /* if object has parents, update them too */
- if (parent_recursion) {
- int recursion = parent_recursion - 1;
- bool no_update = false;
- if (ob->parent) no_update |= BKE_object_modifier_update_subframe(depsgraph, scene, ob->parent, 0, recursion, frame, type);
- if (ob->track) no_update |= BKE_object_modifier_update_subframe(depsgraph, scene, ob->track, 0, recursion, frame, type);
-
- /* skip subframe if object is parented
- * to vertex of a dynamic paint canvas */
- if (no_update && (ob->partype == PARVERT1 || ob->partype == PARVERT3))
- return false;
-
- /* also update constraint targets */
- for (con = ob->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
- ListBase targets = {NULL, NULL};
-
- if (cti && cti->get_constraint_targets) {
- bConstraintTarget *ct;
- cti->get_constraint_targets(con, &targets);
- for (ct = targets.first; ct; ct = ct->next) {
- if (ct->tar)
- BKE_object_modifier_update_subframe(depsgraph, scene, ct->tar, 0, recursion, frame, type);
- }
- /* free temp targets */
- if (cti->flush_constraint_targets)
- cti->flush_constraint_targets(con, &targets, 0);
- }
- }
- }
-
- /* was originally ID_RECALC_ALL - TODO - which flags are really needed??? */
- /* TODO(sergey): What about animation? */
- ob->id.recalc |= ID_RECALC_ALL;
- if (update_mesh) {
- BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM);
- /* ignore cache clear during subframe updates
- * to not mess up cache validity */
- object_cacheIgnoreClear(ob, 1);
- BKE_object_handle_update(depsgraph, scene, ob);
- object_cacheIgnoreClear(ob, 0);
- }
- else {
- BKE_object_where_is_calc_time(depsgraph, scene, ob, frame);
- }
-
- /* for curve following objects, parented curve has to be updated too */
- if (ob->type == OB_CURVE) {
- Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(depsgraph, scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
- }
- /* and armatures... */
- if (ob->type == OB_ARMATURE) {
- bArmature *arm = ob->data;
- BKE_animsys_evaluate_animdata(depsgraph, scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
- BKE_pose_where_is(depsgraph, scene, ob);
- }
-
- return false;
+bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
+ Scene *scene,
+ Object *ob,
+ bool update_mesh,
+ int parent_recursion,
+ float frame,
+ int type)
+{
+ ModifierData *md = modifiers_findByType(ob, (ModifierType)type);
+ bConstraint *con;
+
+ if (type == eModifierType_DynamicPaint) {
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
+
+ /* if other is dynamic paint canvas, don't update */
+ if (pmd && pmd->canvas)
+ return true;
+ }
+ else if (type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+
+ if (smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) != 0)
+ return true;
+ }
+
+ /* if object has parents, update them too */
+ if (parent_recursion) {
+ int recursion = parent_recursion - 1;
+ bool no_update = false;
+ if (ob->parent)
+ no_update |= BKE_object_modifier_update_subframe(
+ depsgraph, scene, ob->parent, 0, recursion, frame, type);
+ if (ob->track)
+ no_update |= BKE_object_modifier_update_subframe(
+ depsgraph, scene, ob->track, 0, recursion, frame, type);
+
+ /* skip subframe if object is parented
+ * to vertex of a dynamic paint canvas */
+ if (no_update && (ob->partype == PARVERT1 || ob->partype == PARVERT3))
+ return false;
+
+ /* also update constraint targets */
+ for (con = ob->constraints.first; con; con = con->next) {
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ ListBase targets = {NULL, NULL};
+
+ if (cti && cti->get_constraint_targets) {
+ bConstraintTarget *ct;
+ cti->get_constraint_targets(con, &targets);
+ for (ct = targets.first; ct; ct = ct->next) {
+ if (ct->tar)
+ BKE_object_modifier_update_subframe(
+ depsgraph, scene, ct->tar, 0, recursion, frame, type);
+ }
+ /* free temp targets */
+ if (cti->flush_constraint_targets)
+ cti->flush_constraint_targets(con, &targets, 0);
+ }
+ }
+ }
+
+ /* was originally ID_RECALC_ALL - TODO - which flags are really needed??? */
+ /* TODO(sergey): What about animation? */
+ ob->id.recalc |= ID_RECALC_ALL;
+ if (update_mesh) {
+ BKE_animsys_evaluate_animdata(depsgraph, scene, &ob->id, ob->adt, frame, ADT_RECALC_ANIM);
+ /* ignore cache clear during subframe updates
+ * to not mess up cache validity */
+ object_cacheIgnoreClear(ob, 1);
+ BKE_object_handle_update(depsgraph, scene, ob);
+ object_cacheIgnoreClear(ob, 0);
+ }
+ else {
+ BKE_object_where_is_calc_time(depsgraph, scene, ob, frame);
+ }
+
+ /* for curve following objects, parented curve has to be updated too */
+ if (ob->type == OB_CURVE) {
+ Curve *cu = ob->data;
+ BKE_animsys_evaluate_animdata(depsgraph, scene, &cu->id, cu->adt, frame, ADT_RECALC_ANIM);
+ }
+ /* and armatures... */
+ if (ob->type == OB_ARMATURE) {
+ bArmature *arm = ob->data;
+ BKE_animsys_evaluate_animdata(depsgraph, scene, &arm->id, arm->adt, frame, ADT_RECALC_ANIM);
+ BKE_pose_where_is(depsgraph, scene, ob);
+ }
+
+ return false;
}
void BKE_object_type_set_empty_for_versioning(Object *ob)
{
- ob->type = OB_EMPTY;
- ob->data = NULL;
- if (ob->pose) {
- BKE_pose_free_ex(ob->pose, false);
- ob->pose = NULL;
- }
- ob->mode = OB_MODE_OBJECT;
+ ob->type = OB_EMPTY;
+ ob->data = NULL;
+ if (ob->pose) {
+ BKE_pose_free_ex(ob->pose, false);
+ ob->pose = NULL;
+ }
+ ob->mode = OB_MODE_OBJECT;
}