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authorTon Roosendaal <ton@blender.org>2009-01-17 17:56:12 +0300
committerTon Roosendaal <ton@blender.org>2009-01-17 17:56:12 +0300
commitf705bdaa8903f4447072e31700500ce293a2c059 (patch)
tree9c85cff8aaf7d52f36f661c6b2e227156b5d92a2 /source/blender/blenkernel/intern/object.c
parent932131be53cfe8c5068d9cc7b938544df63de0c3 (diff)
2.5
Cleanup warnings from Joshua's commit (mostly unused variables, but also used functions that were not prototyped). Two bugfixes; passing on &ob->adt instead of ob->adt But; the DNA system is now messed up, with two structs using the same ID (nAction and bAction), that goes horrible wrong!
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 9ebf6a5bec3..28cf5e84d89 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -1867,7 +1867,7 @@ void where_is_object_time(Scene *scene, Object *ob, float ctime)
#endif // XXX old animation system
/* execute drivers only, as animation has already been done */
- BKE_animsys_evaluate_animdata(&ob->id, &ob->adt, ctime, ADT_RECALC_DRIVERS);
+ BKE_animsys_evaluate_animdata(&ob->id, ob->adt, ctime, ADT_RECALC_DRIVERS);
if(ob->parent) {
Object *par= ob->parent;