diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-02-28 18:05:00 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-28 18:05:00 +0400 |
commit | ed04c213745362fcab99cdda89343aca7cbb65e5 (patch) | |
tree | e1a6819df36bca9a884104882a2d146da1ba4c89 /source/blender/blenkernel/intern/object.c | |
parent | 150cedac5da7bfce5fdd7c621cb682d6f3e66c8b (diff) |
code cleanup: use float vector size in function definitions, and const's where the values are unchanged.
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index cd59b74243b..37fb8b4a550 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -1711,7 +1711,7 @@ static void ob_parbone(Object *ob, Object *par, float mat[][4]) add_v3_v3(mat[3], vec); } -static void give_parvert(Object *par, int nr, float *vec) +static void give_parvert(Object *par, int nr, float vec[3]) { BMEditMesh *em; int a, count; @@ -2171,7 +2171,7 @@ void object_boundbox_flag(Object *ob, int flag, int set) } } -void object_get_dimensions(Object *ob, float *value) +void object_get_dimensions(Object *ob, float vec[3]) { BoundBox *bb = NULL; @@ -2181,11 +2181,11 @@ void object_get_dimensions(Object *ob, float *value) mat4_to_size( scale,ob->obmat); - value[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]); - value[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]); - value[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]); + vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]); + vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]); + vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]); } else { - value[0] = value[1] = value[2] = 0.f; + vec[0] = vec[1] = vec[2] = 0.f; } } @@ -2292,7 +2292,7 @@ void minmax_object(Object *ob, float min[3], float max[3]) } } -int minmax_object_duplis(Scene *scene, Object *ob, float *min, float *max) +int minmax_object_duplis(Scene *scene, Object *ob, float min[3], float max[3]) { int ok= 0; if ((ob->transflag & OB_DUPLI)==0) { |