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authorGermano Cavalcante <germano.costa@ig.com.br>2021-11-04 22:51:37 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-11-04 22:51:37 +0300
commite7e3431b299448310f9c9e95d863055e3e04a8c4 (patch)
tree47454248e10913a192e4ad7d184bfdb45d725de9 /source/blender/blenkernel/intern/object.c
parente51735d276b0befe6d6238a89d1f475737744e74 (diff)
Cleanup: Move object.c to C++
This is useful to allow the use of features made in C++. Differential Revision: https://developer.blender.org/D13115
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c5868
1 files changed, 0 insertions, 5868 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
deleted file mode 100644
index dc6ef580408..00000000000
--- a/source/blender/blenkernel/intern/object.c
+++ /dev/null
@@ -1,5868 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup bke
- */
-
-/* Allow using deprecated functionality for .blend file I/O. */
-#define DNA_DEPRECATED_ALLOW
-
-#include <math.h>
-#include <stdio.h>
-#include <string.h>
-
-#include "CLG_log.h"
-
-#include "MEM_guardedalloc.h"
-
-#include "DNA_anim_types.h"
-#include "DNA_armature_types.h"
-#include "DNA_camera_types.h"
-#include "DNA_collection_types.h"
-#include "DNA_constraint_types.h"
-#include "DNA_defaults.h"
-#include "DNA_dynamicpaint_types.h"
-#include "DNA_effect_types.h"
-#include "DNA_fluid_types.h"
-#include "DNA_gpencil_modifier_types.h"
-#include "DNA_gpencil_types.h"
-#include "DNA_key_types.h"
-#include "DNA_lattice_types.h"
-#include "DNA_light_types.h"
-#include "DNA_lightprobe_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_meta_types.h"
-#include "DNA_movieclip_types.h"
-#include "DNA_nla_types.h"
-#include "DNA_object_fluidsim_types.h"
-#include "DNA_object_types.h"
-#include "DNA_pointcloud_types.h"
-#include "DNA_rigidbody_types.h"
-#include "DNA_scene_types.h"
-#include "DNA_screen_types.h"
-#include "DNA_sequence_types.h"
-#include "DNA_shader_fx_types.h"
-#include "DNA_space_types.h"
-#include "DNA_view3d_types.h"
-#include "DNA_world_types.h"
-
-#include "BLI_blenlib.h"
-#include "BLI_kdtree.h"
-#include "BLI_linklist.h"
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "BLI_threads.h"
-#include "BLI_utildefines.h"
-
-#include "BLT_translation.h"
-
-#include "BKE_DerivedMesh.h"
-#include "BKE_action.h"
-#include "BKE_anim_data.h"
-#include "BKE_anim_path.h"
-#include "BKE_anim_visualization.h"
-#include "BKE_animsys.h"
-#include "BKE_armature.h"
-#include "BKE_asset.h"
-#include "BKE_camera.h"
-#include "BKE_collection.h"
-#include "BKE_constraint.h"
-#include "BKE_curve.h"
-#include "BKE_deform.h"
-#include "BKE_displist.h"
-#include "BKE_duplilist.h"
-#include "BKE_editmesh.h"
-#include "BKE_editmesh_cache.h"
-#include "BKE_effect.h"
-#include "BKE_fcurve.h"
-#include "BKE_fcurve_driver.h"
-#include "BKE_geometry_set.h"
-#include "BKE_global.h"
-#include "BKE_gpencil.h"
-#include "BKE_gpencil_geom.h"
-#include "BKE_gpencil_modifier.h"
-#include "BKE_hair.h"
-#include "BKE_icons.h"
-#include "BKE_idprop.h"
-#include "BKE_idtype.h"
-#include "BKE_image.h"
-#include "BKE_key.h"
-#include "BKE_lattice.h"
-#include "BKE_layer.h"
-#include "BKE_lib_id.h"
-#include "BKE_lib_query.h"
-#include "BKE_lib_remap.h"
-#include "BKE_light.h"
-#include "BKE_lightprobe.h"
-#include "BKE_linestyle.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_mesh_wrapper.h"
-#include "BKE_modifier.h"
-#include "BKE_multires.h"
-#include "BKE_node.h"
-#include "BKE_object.h"
-#include "BKE_object_facemap.h"
-#include "BKE_paint.h"
-#include "BKE_particle.h"
-#include "BKE_pbvh.h"
-#include "BKE_pointcache.h"
-#include "BKE_pointcloud.h"
-#include "BKE_rigidbody.h"
-#include "BKE_scene.h"
-#include "BKE_shader_fx.h"
-#include "BKE_softbody.h"
-#include "BKE_speaker.h"
-#include "BKE_subdiv_ccg.h"
-#include "BKE_subsurf.h"
-#include "BKE_vfont.h"
-#include "BKE_volume.h"
-
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
-
-#include "DRW_engine.h"
-
-#include "BLO_read_write.h"
-#include "BLO_readfile.h"
-
-#include "SEQ_sequencer.h"
-
-#ifdef WITH_PYTHON
-# include "BPY_extern.h"
-#endif
-
-#include "CCGSubSurf.h"
-#include "atomic_ops.h"
-
-static CLG_LogRef LOG = {"bke.object"};
-
-/**
- * Vertex parent modifies original BMesh which is not safe for threading.
- * Ideally such a modification should be handled as a separate DAG update
- * callback for mesh datablock, but for until it is actually supported use
- * simpler solution with a mutex lock.
- * - sergey -
- */
-#define VPARENT_THREADING_HACK
-
-#ifdef VPARENT_THREADING_HACK
-static ThreadMutex vparent_lock = BLI_MUTEX_INITIALIZER;
-#endif
-
-static void copy_object_pose(Object *obn, const Object *ob, const int flag);
-
-static void object_init_data(ID *id)
-{
- Object *ob = (Object *)id;
- BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(ob, id));
-
- MEMCPY_STRUCT_AFTER(ob, DNA_struct_default_get(Object), id);
-
- ob->type = OB_EMPTY;
-
- ob->trackflag = OB_POSY;
- ob->upflag = OB_POSZ;
-
- /* Animation Visualization defaults */
- animviz_settings_init(&ob->avs);
-}
-
-static void object_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
-{
- Object *ob_dst = (Object *)id_dst;
- const Object *ob_src = (const Object *)id_src;
-
- /* Do not copy runtime data. */
- BKE_object_runtime_reset_on_copy(ob_dst, flag);
-
- /* We never handle usercount here for own data. */
- const int flag_subdata = flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
-
- if (ob_src->totcol) {
- ob_dst->mat = MEM_dupallocN(ob_src->mat);
- ob_dst->matbits = MEM_dupallocN(ob_src->matbits);
- ob_dst->totcol = ob_src->totcol;
- }
- else if (ob_dst->mat != NULL || ob_dst->matbits != NULL) {
- /* This shall not be needed, but better be safe than sorry. */
- BLI_assert_msg(
- 0, "Object copy: non-NULL material pointers with zero counter, should not happen.");
- ob_dst->mat = NULL;
- ob_dst->matbits = NULL;
- }
-
- if (ob_src->iuser) {
- ob_dst->iuser = MEM_dupallocN(ob_src->iuser);
- }
-
- if (ob_src->runtime.bb) {
- ob_dst->runtime.bb = MEM_dupallocN(ob_src->runtime.bb);
- }
-
- BLI_listbase_clear(&ob_dst->shader_fx);
- LISTBASE_FOREACH (ShaderFxData *, fx, &ob_src->shader_fx) {
- ShaderFxData *nfx = BKE_shaderfx_new(fx->type);
- BLI_strncpy(nfx->name, fx->name, sizeof(nfx->name));
- BKE_shaderfx_copydata_ex(fx, nfx, flag_subdata);
- BLI_addtail(&ob_dst->shader_fx, nfx);
- }
-
- if (ob_src->pose) {
- copy_object_pose(ob_dst, ob_src, flag_subdata);
- /* backwards compat... non-armatures can get poses in older files? */
- if (ob_src->type == OB_ARMATURE) {
- const bool do_pose_id_user = (flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0;
- BKE_pose_rebuild(bmain, ob_dst, ob_dst->data, do_pose_id_user);
- }
- }
-
- BKE_object_facemap_copy_list(&ob_dst->fmaps, &ob_src->fmaps);
- BKE_constraints_copy_ex(&ob_dst->constraints, &ob_src->constraints, flag_subdata, true);
-
- ob_dst->mode = ob_dst->type != OB_GPENCIL ? OB_MODE_OBJECT : ob_dst->mode;
- ob_dst->sculpt = NULL;
-
- if (ob_src->pd) {
- ob_dst->pd = MEM_dupallocN(ob_src->pd);
- if (ob_dst->pd->rng) {
- ob_dst->pd->rng = MEM_dupallocN(ob_src->pd->rng);
- }
- }
- BKE_rigidbody_object_copy(bmain, ob_dst, ob_src, flag_subdata);
-
- BLI_listbase_clear(&ob_dst->modifiers);
- BLI_listbase_clear(&ob_dst->greasepencil_modifiers);
- /* NOTE: Also takes care of softbody and particle systems copying. */
- BKE_object_modifier_stack_copy(ob_dst, ob_src, true, flag_subdata);
-
- BLI_listbase_clear((ListBase *)&ob_dst->drawdata);
- BLI_listbase_clear(&ob_dst->pc_ids);
-
- ob_dst->avs = ob_src->avs;
- ob_dst->mpath = animviz_copy_motionpath(ob_src->mpath);
-
- /* Do not copy object's preview
- * (mostly due to the fact renderers create temp copy of objects). */
- if ((flag & LIB_ID_COPY_NO_PREVIEW) == 0 && false) { /* XXX TODO: temp hack. */
- BKE_previewimg_id_copy(&ob_dst->id, &ob_src->id);
- }
- else {
- ob_dst->preview = NULL;
- }
-}
-
-static void object_free_data(ID *id)
-{
- Object *ob = (Object *)id;
-
- DRW_drawdata_free((ID *)ob);
-
- /* BKE_<id>_free shall never touch to ID->us. Never ever. */
- BKE_object_free_modifiers(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
- BKE_object_free_shaderfx(ob, LIB_ID_CREATE_NO_USER_REFCOUNT);
-
- MEM_SAFE_FREE(ob->mat);
- MEM_SAFE_FREE(ob->matbits);
- MEM_SAFE_FREE(ob->iuser);
- MEM_SAFE_FREE(ob->runtime.bb);
-
- BLI_freelistN(&ob->fmaps);
- if (ob->pose) {
- BKE_pose_free_ex(ob->pose, false);
- ob->pose = NULL;
- }
- if (ob->mpath) {
- animviz_free_motionpath(ob->mpath);
- ob->mpath = NULL;
- }
-
- BKE_constraints_free_ex(&ob->constraints, false);
-
- BKE_partdeflect_free(ob->pd);
- BKE_rigidbody_free_object(ob, NULL);
- BKE_rigidbody_free_constraint(ob);
-
- sbFree(ob);
-
- BKE_sculptsession_free(ob);
-
- BLI_freelistN(&ob->pc_ids);
-
- /* Free runtime curves data. */
- if (ob->runtime.curve_cache) {
- BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
- if (ob->runtime.curve_cache->anim_path_accum_length) {
- MEM_freeN((void *)ob->runtime.curve_cache->anim_path_accum_length);
- }
- MEM_freeN(ob->runtime.curve_cache);
- ob->runtime.curve_cache = NULL;
- }
-
- BKE_previewimg_free(&ob->preview);
-}
-
-static void object_make_local(Main *bmain, ID *id, const int flags)
-{
- if (!ID_IS_LINKED(id)) {
- return;
- }
-
- Object *ob = (Object *)id;
- const bool lib_local = (flags & LIB_ID_MAKELOCAL_FULL_LIBRARY) != 0;
- const bool clear_proxy = (flags & LIB_ID_MAKELOCAL_OBJECT_NO_PROXY_CLEARING) == 0;
- bool force_local = (flags & LIB_ID_MAKELOCAL_FORCE_LOCAL) != 0;
- bool force_copy = (flags & LIB_ID_MAKELOCAL_FORCE_COPY) != 0;
- BLI_assert(force_copy == false || force_copy != force_local);
-
- bool is_local = false, is_lib = false;
-
- /* - only lib users: do nothing (unless force_local is set)
- * - only local users: set flag
- * - mixed: make copy
- * In case we make a whole lib's content local,
- * we always want to localize, and we skip remapping (done later).
- */
-
- if (!force_local && !force_copy) {
- BKE_library_ID_test_usages(bmain, ob, &is_local, &is_lib);
- if (lib_local || is_local) {
- if (!is_lib) {
- force_local = true;
- }
- else {
- force_copy = true;
- }
- }
- }
-
- if (force_local) {
- BKE_lib_id_clear_library_data(bmain, &ob->id, flags);
- BKE_lib_id_expand_local(bmain, &ob->id, flags);
- if (clear_proxy) {
- if (ob->proxy_from != NULL) {
- ob->proxy_from->proxy = NULL;
- ob->proxy_from->proxy_group = NULL;
- }
- ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
- }
- }
- else if (force_copy) {
- Object *ob_new = (Object *)BKE_id_copy(bmain, &ob->id);
- id_us_min(&ob_new->id);
-
- ob_new->proxy = ob_new->proxy_from = ob_new->proxy_group = NULL;
-
- /* setting newid is mandatory for complex make_lib_local logic... */
- ID_NEW_SET(ob, ob_new);
-
- if (!lib_local) {
- BKE_libblock_remap(bmain, ob, ob_new, ID_REMAP_SKIP_INDIRECT_USAGE);
- }
- }
-}
-
-static void library_foreach_modifiersForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
-}
-
-static void library_foreach_gpencil_modifiersForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
-}
-
-static void library_foreach_shaderfxForeachIDLink(void *user_data,
- Object *UNUSED(object),
- ID **id_pointer,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
-}
-
-static void library_foreach_constraintObjectLooper(bConstraint *UNUSED(con),
- ID **id_pointer,
- bool is_reference,
- void *user_data)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- const int cb_flag = is_reference ? IDWALK_CB_USER : IDWALK_CB_NOP;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
-}
-
-static void library_foreach_particlesystemsObjectLooper(ParticleSystem *UNUSED(psys),
- ID **id_pointer,
- void *user_data,
- int cb_flag)
-{
- LibraryForeachIDData *data = (LibraryForeachIDData *)user_data;
- BKE_lib_query_foreachid_process(data, id_pointer, cb_flag);
-}
-
-static void object_foreach_id(ID *id, LibraryForeachIDData *data)
-{
- Object *object = (Object *)id;
-
- /* Object is special, proxies make things hard... */
- const int proxy_cb_flag = ((BKE_lib_query_foreachid_process_flags_get(data) &
- IDWALK_NO_INDIRECT_PROXY_DATA_USAGE) == 0 &&
- (object->proxy || object->proxy_group)) ?
- IDWALK_CB_INDIRECT_USAGE :
- 0;
-
- /* object data special case */
- if (object->type == OB_EMPTY) {
- /* empty can have NULL or Image */
- BKE_LIB_FOREACHID_PROCESS_ID(data, object->data, proxy_cb_flag | IDWALK_CB_USER);
- }
- else {
- /* when set, this can't be NULL */
- if (object->data) {
- BKE_LIB_FOREACHID_PROCESS_ID(
- data, object->data, proxy_cb_flag | IDWALK_CB_USER | IDWALK_CB_NEVER_NULL);
- }
- }
-
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->parent, IDWALK_CB_NEVER_SELF);
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->track, IDWALK_CB_NEVER_SELF);
- /* object->proxy is refcounted, but not object->proxy_group... *sigh* */
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->proxy, IDWALK_CB_USER | IDWALK_CB_NEVER_SELF);
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->proxy_group, IDWALK_CB_NOP);
-
- /* Special case!
- * Since this field is set/owned by 'user' of this ID (and not ID itself),
- * it is only indirect usage if proxy object is linked... Twisted. */
- {
- const int cb_flag_orig = BKE_lib_query_foreachid_process_callback_flag_override(
- data,
- (object->proxy_from != NULL && ID_IS_LINKED(object->proxy_from)) ?
- IDWALK_CB_INDIRECT_USAGE :
- 0,
- true);
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(
- data, object->proxy_from, IDWALK_CB_LOOPBACK | IDWALK_CB_NEVER_SELF);
- BKE_lib_query_foreachid_process_callback_flag_override(data, cb_flag_orig, true);
- }
-
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->poselib, IDWALK_CB_USER);
-
- for (int i = 0; i < object->totcol; i++) {
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->mat[i], proxy_cb_flag | IDWALK_CB_USER);
- }
-
- /* Note that ob->gpd is deprecated, so no need to handle it here. */
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->instance_collection, IDWALK_CB_USER);
-
- if (object->pd) {
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->pd->tex, IDWALK_CB_USER);
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->pd->f_source, IDWALK_CB_NOP);
- }
- /* Note that ob->effect is deprecated, so no need to handle it here. */
-
- if (object->pose) {
- const int cb_flag_orig = BKE_lib_query_foreachid_process_callback_flag_override(
- data, proxy_cb_flag, false);
- LISTBASE_FOREACH (bPoseChannel *, pchan, &object->pose->chanbase) {
- IDP_foreach_property(
- pchan->prop, IDP_TYPE_FILTER_ID, BKE_lib_query_idpropertiesForeachIDLink_callback, data);
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, pchan->custom, IDWALK_CB_USER);
- BKE_constraints_id_loop(&pchan->constraints, library_foreach_constraintObjectLooper, data);
- }
- BKE_lib_query_foreachid_process_callback_flag_override(data, cb_flag_orig, true);
- }
-
- if (object->rigidbody_constraint) {
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(
- data, object->rigidbody_constraint->ob1, IDWALK_CB_NEVER_SELF);
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(
- data, object->rigidbody_constraint->ob2, IDWALK_CB_NEVER_SELF);
- }
-
- BKE_modifiers_foreach_ID_link(object, library_foreach_modifiersForeachIDLink, data);
- BKE_gpencil_modifiers_foreach_ID_link(
- object, library_foreach_gpencil_modifiersForeachIDLink, data);
- BKE_constraints_id_loop(&object->constraints, library_foreach_constraintObjectLooper, data);
- BKE_shaderfx_foreach_ID_link(object, library_foreach_shaderfxForeachIDLink, data);
-
- LISTBASE_FOREACH (ParticleSystem *, psys, &object->particlesystem) {
- BKE_particlesystem_id_loop(psys, library_foreach_particlesystemsObjectLooper, data);
- }
-
- if (object->soft) {
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, object->soft->collision_group, IDWALK_CB_NOP);
-
- if (object->soft->effector_weights) {
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(
- data, object->soft->effector_weights->group, IDWALK_CB_NOP);
- }
- }
-}
-
-static void write_fmaps(BlendWriter *writer, ListBase *fbase)
-{
- LISTBASE_FOREACH (bFaceMap *, fmap, fbase) {
- BLO_write_struct(writer, bFaceMap, fmap);
- }
-}
-
-static void object_blend_write(BlendWriter *writer, ID *id, const void *id_address)
-{
- Object *ob = (Object *)id;
-
- const bool is_undo = BLO_write_is_undo(writer);
-
- /* Clean up, important in undo case to reduce false detection of changed data-blocks. */
- BKE_object_runtime_reset(ob);
-
- if (is_undo) {
- /* For undo we stay in object mode during undo presses, so keep edit-mode disabled on save as
- * well, can help reducing false detection of changed data-blocks. */
- ob->mode &= ~OB_MODE_EDIT;
- }
-
- /* write LibData */
- BLO_write_id_struct(writer, Object, id_address, &ob->id);
- BKE_id_blend_write(writer, &ob->id);
-
- if (ob->adt) {
- BKE_animdata_blend_write(writer, ob->adt);
- }
-
- /* direct data */
- BLO_write_pointer_array(writer, ob->totcol, ob->mat);
- BLO_write_raw(writer, sizeof(char) * ob->totcol, ob->matbits);
-
- bArmature *arm = NULL;
- if (ob->type == OB_ARMATURE) {
- arm = ob->data;
- if (arm && ob->pose && arm->act_bone) {
- BLI_strncpy(ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone));
- }
- }
-
- BKE_pose_blend_write(writer, ob->pose, arm);
- write_fmaps(writer, &ob->fmaps);
- BKE_constraint_blend_write(writer, &ob->constraints);
- animviz_motionpath_blend_write(writer, ob->mpath);
-
- BLO_write_struct(writer, PartDeflect, ob->pd);
- if (ob->soft) {
- /* Set deprecated pointers to prevent crashes of older Blenders */
- ob->soft->pointcache = ob->soft->shared->pointcache;
- ob->soft->ptcaches = ob->soft->shared->ptcaches;
- BLO_write_struct(writer, SoftBody, ob->soft);
- BLO_write_struct(writer, SoftBody_Shared, ob->soft->shared);
- BKE_ptcache_blend_write(writer, &(ob->soft->shared->ptcaches));
- BLO_write_struct(writer, EffectorWeights, ob->soft->effector_weights);
- }
-
- if (ob->rigidbody_object) {
- /* TODO: if any extra data is added to handle duplis, will need separate function then */
- BLO_write_struct(writer, RigidBodyOb, ob->rigidbody_object);
- }
- if (ob->rigidbody_constraint) {
- BLO_write_struct(writer, RigidBodyCon, ob->rigidbody_constraint);
- }
-
- if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- BLO_write_struct(writer, ImageUser, ob->iuser);
- }
-
- BKE_particle_system_blend_write(writer, &ob->particlesystem);
- BKE_modifier_blend_write(writer, &ob->modifiers);
- BKE_gpencil_modifier_blend_write(writer, &ob->greasepencil_modifiers);
- BKE_shaderfx_blend_write(writer, &ob->shader_fx);
-
- BLO_write_struct_list(writer, LinkData, &ob->pc_ids);
-
- BKE_previewimg_blend_write(writer, ob->preview);
-}
-
-/* XXX deprecated - old animation system */
-static void direct_link_nlastrips(BlendDataReader *reader, ListBase *strips)
-{
- BLO_read_list(reader, strips);
-
- LISTBASE_FOREACH (bActionStrip *, strip, strips) {
- BLO_read_list(reader, &strip->modifiers);
- }
-}
-
-static void object_blend_read_data(BlendDataReader *reader, ID *id)
-{
- Object *ob = (Object *)id;
-
- PartEff *paf;
-
- /* XXX This should not be needed - but seems like it can happen in some cases,
- * so for now play safe. */
- ob->proxy_from = NULL;
-
- const bool is_undo = BLO_read_data_is_undo(reader);
- if (ob->id.tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT)) {
- /* Do not allow any non-object mode for linked data.
- * See T34776, T42780, T81027 for more information. */
- ob->mode &= ~OB_MODE_ALL_MODE_DATA;
- }
- else if (is_undo) {
- /* For undo we want to stay in object mode during undo presses, so keep some edit modes
- * disabled.
- * TODO: Check if we should not disable more edit modes here? */
- ob->mode &= ~(OB_MODE_EDIT | OB_MODE_PARTICLE_EDIT);
- }
-
- BLO_read_data_address(reader, &ob->adt);
- BKE_animdata_blend_read_data(reader, ob->adt);
-
- BLO_read_data_address(reader, &ob->pose);
- BKE_pose_blend_read_data(reader, ob->pose);
-
- BLO_read_data_address(reader, &ob->mpath);
- if (ob->mpath) {
- animviz_motionpath_blend_read_data(reader, ob->mpath);
- }
-
- /* Only for versioning, vertex group names are now stored on object data. */
- BLO_read_list(reader, &ob->defbase);
-
- BLO_read_list(reader, &ob->fmaps);
- /* XXX deprecated - old animation system <<< */
- direct_link_nlastrips(reader, &ob->nlastrips);
- BLO_read_list(reader, &ob->constraintChannels);
- /* >>> XXX deprecated - old animation system */
-
- BLO_read_pointer_array(reader, (void **)&ob->mat);
- BLO_read_data_address(reader, &ob->matbits);
-
- /* do it here, below old data gets converted */
- BKE_modifier_blend_read_data(reader, &ob->modifiers, ob);
- BKE_gpencil_modifier_blend_read_data(reader, &ob->greasepencil_modifiers);
- BKE_shaderfx_blend_read_data(reader, &ob->shader_fx);
-
- BLO_read_list(reader, &ob->effect);
- paf = ob->effect.first;
- while (paf) {
- if (paf->type == EFF_PARTICLE) {
- paf->keys = NULL;
- }
- if (paf->type == EFF_WAVE) {
- WaveEff *wav = (WaveEff *)paf;
- PartEff *next = paf->next;
- WaveModifierData *wmd = (WaveModifierData *)BKE_modifier_new(eModifierType_Wave);
-
- wmd->damp = wav->damp;
- wmd->flag = wav->flag;
- wmd->height = wav->height;
- wmd->lifetime = wav->lifetime;
- wmd->narrow = wav->narrow;
- wmd->speed = wav->speed;
- wmd->startx = wav->startx;
- wmd->starty = wav->startx;
- wmd->timeoffs = wav->timeoffs;
- wmd->width = wav->width;
-
- BLI_addtail(&ob->modifiers, wmd);
-
- BLI_remlink(&ob->effect, paf);
- MEM_freeN(paf);
-
- paf = next;
- continue;
- }
- if (paf->type == EFF_BUILD) {
- BuildEff *baf = (BuildEff *)paf;
- PartEff *next = paf->next;
- BuildModifierData *bmd = (BuildModifierData *)BKE_modifier_new(eModifierType_Build);
-
- bmd->start = baf->sfra;
- bmd->length = baf->len;
- bmd->randomize = 0;
- bmd->seed = 1;
-
- BLI_addtail(&ob->modifiers, bmd);
-
- BLI_remlink(&ob->effect, paf);
- MEM_freeN(paf);
-
- paf = next;
- continue;
- }
- paf = paf->next;
- }
-
- BLO_read_data_address(reader, &ob->pd);
- BKE_particle_partdeflect_blend_read_data(reader, ob->pd);
- BLO_read_data_address(reader, &ob->soft);
- if (ob->soft) {
- SoftBody *sb = ob->soft;
-
- sb->bpoint = NULL; /* init pointers so it gets rebuilt nicely */
- sb->bspring = NULL;
- sb->scratch = NULL;
- /* although not used anymore */
- /* still have to be loaded to be compatible with old files */
- BLO_read_pointer_array(reader, (void **)&sb->keys);
- if (sb->keys) {
- for (int a = 0; a < sb->totkey; a++) {
- BLO_read_data_address(reader, &sb->keys[a]);
- }
- }
-
- BLO_read_data_address(reader, &sb->effector_weights);
- if (!sb->effector_weights) {
- sb->effector_weights = BKE_effector_add_weights(NULL);
- }
-
- BLO_read_data_address(reader, &sb->shared);
- if (sb->shared == NULL) {
- /* Link deprecated caches if they exist, so we can use them for versioning.
- * We should only do this when sb->shared == NULL, because those pointers
- * are always set (for compatibility with older Blenders). We mustn't link
- * the same pointcache twice. */
- BKE_ptcache_blend_read_data(reader, &sb->ptcaches, &sb->pointcache, false);
- }
- else {
- /* link caches */
- BKE_ptcache_blend_read_data(reader, &sb->shared->ptcaches, &sb->shared->pointcache, false);
- }
- }
- BLO_read_data_address(reader, &ob->fluidsimSettings); /* NT */
-
- BLO_read_data_address(reader, &ob->rigidbody_object);
- if (ob->rigidbody_object) {
- RigidBodyOb *rbo = ob->rigidbody_object;
- /* Allocate runtime-only struct */
- rbo->shared = MEM_callocN(sizeof(*rbo->shared), "RigidBodyObShared");
- }
- BLO_read_data_address(reader, &ob->rigidbody_constraint);
- if (ob->rigidbody_constraint) {
- ob->rigidbody_constraint->physics_constraint = NULL;
- }
-
- BLO_read_list(reader, &ob->particlesystem);
- BKE_particle_system_blend_read_data(reader, &ob->particlesystem);
-
- BKE_constraint_blend_read_data(reader, &ob->constraints);
-
- BLO_read_list(reader, &ob->hooks);
- while (ob->hooks.first) {
- ObHook *hook = ob->hooks.first;
- HookModifierData *hmd = (HookModifierData *)BKE_modifier_new(eModifierType_Hook);
-
- BLO_read_int32_array(reader, hook->totindex, &hook->indexar);
-
- /* Do conversion here because if we have loaded
- * a hook we need to make sure it gets converted
- * and freed, regardless of version.
- */
- copy_v3_v3(hmd->cent, hook->cent);
- hmd->falloff = hook->falloff;
- hmd->force = hook->force;
- hmd->indexar = hook->indexar;
- hmd->object = hook->parent;
- memcpy(hmd->parentinv, hook->parentinv, sizeof(hmd->parentinv));
- hmd->totindex = hook->totindex;
-
- BLI_addhead(&ob->modifiers, hmd);
- BLI_remlink(&ob->hooks, hook);
-
- BKE_modifier_unique_name(&ob->modifiers, (ModifierData *)hmd);
-
- MEM_freeN(hook);
- }
-
- BLO_read_data_address(reader, &ob->iuser);
- if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE && !ob->iuser) {
- BKE_object_empty_draw_type_set(ob, ob->empty_drawtype);
- }
-
- BKE_object_runtime_reset(ob);
- BLO_read_list(reader, &ob->pc_ids);
-
- /* in case this value changes in future, clamp else we get undefined behavior */
- CLAMP(ob->rotmode, ROT_MODE_MIN, ROT_MODE_MAX);
-
- if (ob->sculpt) {
- ob->sculpt = NULL;
- /* Only create data on undo, otherwise rely on editor mode switching. */
- if (BLO_read_data_is_undo(reader) && (ob->mode & OB_MODE_ALL_SCULPT)) {
- BKE_object_sculpt_data_create(ob);
- }
- }
-
- BLO_read_data_address(reader, &ob->preview);
- BKE_previewimg_blend_read(reader, ob->preview);
-}
-
-/* XXX deprecated - old animation system */
-static void lib_link_nlastrips(BlendLibReader *reader, ID *id, ListBase *striplist)
-{
- LISTBASE_FOREACH (bActionStrip *, strip, striplist) {
- BLO_read_id_address(reader, id->lib, &strip->object);
- BLO_read_id_address(reader, id->lib, &strip->act);
- BLO_read_id_address(reader, id->lib, &strip->ipo);
- LISTBASE_FOREACH (bActionModifier *, amod, &strip->modifiers) {
- BLO_read_id_address(reader, id->lib, &amod->ob);
- }
- }
-}
-
-/* XXX deprecated - old animation system */
-static void lib_link_constraint_channels(BlendLibReader *reader, ID *id, ListBase *chanbase)
-{
- LISTBASE_FOREACH (bConstraintChannel *, chan, chanbase) {
- BLO_read_id_address(reader, id->lib, &chan->ipo);
- }
-}
-
-static void object_blend_read_lib(BlendLibReader *reader, ID *id)
-{
- Object *ob = (Object *)id;
-
- Main *bmain = BLO_read_lib_get_main(reader);
- BlendFileReadReport *reports = BLO_read_lib_reports(reader);
-
- /* XXX deprecated - old animation system <<< */
- BLO_read_id_address(reader, ob->id.lib, &ob->ipo);
- BLO_read_id_address(reader, ob->id.lib, &ob->action);
- /* >>> XXX deprecated - old animation system */
-
- BLO_read_id_address(reader, ob->id.lib, &ob->parent);
- BLO_read_id_address(reader, ob->id.lib, &ob->track);
- BLO_read_id_address(reader, ob->id.lib, &ob->poselib);
-
- /* 2.8x drops support for non-empty dupli instances. */
- if (ob->type == OB_EMPTY) {
- BLO_read_id_address(reader, ob->id.lib, &ob->instance_collection);
- }
- else {
- if (ob->instance_collection != NULL) {
- ID *new_id = BLO_read_get_new_id_address(reader, ob->id.lib, &ob->instance_collection->id);
- BLO_reportf_wrap(reports,
- RPT_INFO,
- TIP_("Non-Empty object '%s' cannot duplicate collection '%s' "
- "anymore in Blender 2.80, removed instancing"),
- ob->id.name + 2,
- new_id->name + 2);
- }
- ob->instance_collection = NULL;
- ob->transflag &= ~OB_DUPLICOLLECTION;
- }
-
- BLO_read_id_address(reader, ob->id.lib, &ob->proxy);
- if (ob->proxy) {
- /* paranoia check, actually a proxy_from pointer should never be written... */
- if (!ID_IS_LINKED(ob->proxy)) {
- ob->proxy->proxy_from = NULL;
- ob->proxy = NULL;
-
- if (ob->id.lib) {
- BLO_reportf_wrap(reports,
- RPT_INFO,
- TIP_("Proxy lost from object %s lib %s\n"),
- ob->id.name + 2,
- ob->id.lib->filepath);
- }
- else {
- BLO_reportf_wrap(
- reports, RPT_INFO, TIP_("Proxy lost from object %s lib <NONE>\n"), ob->id.name + 2);
- }
- reports->count.missing_obproxies++;
- }
- else {
- /* this triggers object_update to always use a copy */
- ob->proxy->proxy_from = ob;
- }
- }
- BLO_read_id_address(reader, ob->id.lib, &ob->proxy_group);
-
- void *poin = ob->data;
- BLO_read_id_address(reader, ob->id.lib, &ob->data);
-
- if (ob->data == NULL && poin != NULL) {
- ob->type = OB_EMPTY;
-
- if (ob->pose) {
- /* we can't call #BKE_pose_free() here because of library linking
- * freeing will recurse down into every pose constraints ID pointers
- * which are not always valid, so for now free directly and suffer
- * some leaked memory rather than crashing immediately
- * while bad this _is_ an exceptional case - campbell */
-#if 0
- BKE_pose_free(ob->pose);
-#else
- MEM_freeN(ob->pose);
-#endif
- ob->pose = NULL;
- ob->mode &= ~OB_MODE_POSE;
- }
-
- if (ob->id.lib) {
- BLO_reportf_wrap(reports,
- RPT_INFO,
- TIP_("Can't find object data of %s lib %s\n"),
- ob->id.name + 2,
- ob->id.lib->filepath);
- }
- else {
- BLO_reportf_wrap(reports, RPT_INFO, TIP_("Object %s lost data\n"), ob->id.name + 2);
- }
- reports->count.missing_obdata++;
- }
- for (int a = 0; a < ob->totcol; a++) {
- BLO_read_id_address(reader, ob->id.lib, &ob->mat[a]);
- }
-
- /* When the object is local and the data is library its possible
- * the material list size gets out of sync. T22663. */
- if (ob->data && ob->id.lib != ((ID *)ob->data)->lib) {
- BKE_object_materials_test(bmain, ob, ob->data);
- }
-
- BLO_read_id_address(reader, ob->id.lib, &ob->gpd);
-
- /* if id.us==0 a new base will be created later on */
-
- /* WARNING! Also check expand_object(), should reflect the stuff below. */
- BKE_pose_blend_read_lib(reader, ob, ob->pose);
- BKE_constraint_blend_read_lib(reader, &ob->id, &ob->constraints);
-
- /* XXX deprecated - old animation system <<< */
- lib_link_constraint_channels(reader, &ob->id, &ob->constraintChannels);
- lib_link_nlastrips(reader, &ob->id, &ob->nlastrips);
- /* >>> XXX deprecated - old animation system */
-
- LISTBASE_FOREACH (PartEff *, paf, &ob->effect) {
- if (paf->type == EFF_PARTICLE) {
- BLO_read_id_address(reader, ob->id.lib, &paf->group);
- }
- }
-
- {
- FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifiers_findby_type(
- ob, eModifierType_Fluidsim);
-
- if (fluidmd && fluidmd->fss) {
- /* XXX: deprecated - old animation system. */
- BLO_read_id_address(reader, ob->id.lib, &fluidmd->fss->ipo);
- }
- }
-
- {
- FluidModifierData *fmd = (FluidModifierData *)BKE_modifiers_findby_type(ob,
- eModifierType_Fluid);
-
- if (fmd && (fmd->type == MOD_FLUID_TYPE_DOMAIN) && fmd->domain) {
- /* Flag for refreshing the simulation after loading */
- fmd->domain->flags |= FLUID_DOMAIN_FILE_LOAD;
- }
- else if (fmd && (fmd->type == MOD_FLUID_TYPE_FLOW) && fmd->flow) {
- fmd->flow->flags &= ~FLUID_FLOW_NEEDS_UPDATE;
- }
- else if (fmd && (fmd->type == MOD_FLUID_TYPE_EFFEC) && fmd->effector) {
- fmd->effector->flags &= ~FLUID_EFFECTOR_NEEDS_UPDATE;
- }
- }
-
- /* texture field */
- if (ob->pd) {
- BKE_particle_partdeflect_blend_read_lib(reader, &ob->id, ob->pd);
- }
-
- if (ob->soft) {
- BLO_read_id_address(reader, ob->id.lib, &ob->soft->collision_group);
-
- BLO_read_id_address(reader, ob->id.lib, &ob->soft->effector_weights->group);
- }
-
- BKE_particle_system_blend_read_lib(reader, ob, &ob->id, &ob->particlesystem);
- BKE_modifier_blend_read_lib(reader, ob);
- BKE_gpencil_modifier_blend_read_lib(reader, ob);
- BKE_shaderfx_blend_read_lib(reader, ob);
-
- if (ob->rigidbody_constraint) {
- BLO_read_id_address(reader, ob->id.lib, &ob->rigidbody_constraint->ob1);
- BLO_read_id_address(reader, ob->id.lib, &ob->rigidbody_constraint->ob2);
- }
-}
-
-/* XXX deprecated - old animation system */
-static void expand_constraint_channels(BlendExpander *expander, ListBase *chanbase)
-{
- LISTBASE_FOREACH (bConstraintChannel *, chan, chanbase) {
- BLO_expand(expander, chan->ipo);
- }
-}
-
-static void expand_object_expandModifiers(void *userData,
- Object *UNUSED(ob),
- ID **idpoin,
- int UNUSED(cb_flag))
-{
- BlendExpander *expander = userData;
- BLO_expand(expander, *idpoin);
-}
-
-PartEff *BKE_object_do_version_give_parteff_245(Object *ob)
-{
- PartEff *paf;
-
- paf = ob->effect.first;
- while (paf) {
- if (paf->type == EFF_PARTICLE) {
- return paf;
- }
- paf = paf->next;
- }
- return NULL;
-}
-
-static void object_blend_read_expand(BlendExpander *expander, ID *id)
-{
- Object *ob = (Object *)id;
-
- BLO_expand(expander, ob->data);
-
- BLO_expand(expander, ob->parent);
-
- /* expand_object_expandModifier() */
- if (ob->modifiers.first) {
- BKE_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, expander);
- }
-
- /* expand_object_expandModifier() */
- if (ob->greasepencil_modifiers.first) {
- BKE_gpencil_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, expander);
- }
-
- /* expand_object_expandShaderFx() */
- if (ob->shader_fx.first) {
- BKE_shaderfx_foreach_ID_link(ob, expand_object_expandModifiers, expander);
- }
-
- BKE_pose_blend_read_expand(expander, ob->pose);
- BLO_expand(expander, ob->poselib);
- BKE_constraint_blend_read_expand(expander, &ob->constraints);
-
- BLO_expand(expander, ob->gpd);
-
- /* XXX deprecated - old animation system (for version patching only) */
- BLO_expand(expander, ob->ipo);
- BLO_expand(expander, ob->action);
-
- expand_constraint_channels(expander, &ob->constraintChannels);
-
- LISTBASE_FOREACH (bActionStrip *, strip, &ob->nlastrips) {
- BLO_expand(expander, strip->object);
- BLO_expand(expander, strip->act);
- BLO_expand(expander, strip->ipo);
- }
- /* XXX deprecated - old animation system (for version patching only) */
-
- for (int a = 0; a < ob->totcol; a++) {
- BLO_expand(expander, ob->mat[a]);
- }
-
- PartEff *paf = BKE_object_do_version_give_parteff_245(ob);
- if (paf && paf->group) {
- BLO_expand(expander, paf->group);
- }
-
- if (ob->instance_collection) {
- BLO_expand(expander, ob->instance_collection);
- }
-
- if (ob->proxy) {
- BLO_expand(expander, ob->proxy);
- }
- if (ob->proxy_group) {
- BLO_expand(expander, ob->proxy_group);
- }
-
- LISTBASE_FOREACH (ParticleSystem *, psys, &ob->particlesystem) {
- BLO_expand(expander, psys->part);
- }
-
- if (ob->pd) {
- BLO_expand(expander, ob->pd->tex);
- BLO_expand(expander, ob->pd->f_source);
- }
-
- if (ob->soft) {
- BLO_expand(expander, ob->soft->collision_group);
-
- if (ob->soft->effector_weights) {
- BLO_expand(expander, ob->soft->effector_weights->group);
- }
- }
-
- if (ob->rigidbody_constraint) {
- BLO_expand(expander, ob->rigidbody_constraint->ob1);
- BLO_expand(expander, ob->rigidbody_constraint->ob2);
- }
-}
-
-static void object_lib_override_apply_post(ID *id_dst, ID *id_src)
-{
- /* id_dst is the new local override copy of the linked reference data. id_src is the old override
- * data stored on disk, used as source data for override operations. */
- Object *object_dst = (Object *)id_dst;
- Object *object_src = (Object *)id_src;
-
- ListBase pidlist_dst, pidlist_src;
- BKE_ptcache_ids_from_object(&pidlist_dst, object_dst, NULL, 0);
- BKE_ptcache_ids_from_object(&pidlist_src, object_src, NULL, 0);
-
- /* Problem with point caches is that several status flags (like OUTDATED or BAKED) are read-only
- * at RNA level, and therefore not overridable per-se.
- *
- * This code is a workaround this to check all point-caches from both source and destination
- * objects in parallel, and transfer those flags when it makes sense.
- *
- * This allows to keep baked caches across liboverrides applies.
- *
- * NOTE: This is fairly hackish and weak, but so is the point-cache system as its whole. A more
- * robust solution would be e.g. to have a specific RNA entry point to deal with such cases
- * (maybe a new flag to allow override code to set values of some read-only properties?).
- */
- PTCacheID *pid_src, *pid_dst;
- for (pid_dst = pidlist_dst.first, pid_src = pidlist_src.first; pid_dst != NULL;
- pid_dst = pid_dst->next, pid_src = (pid_src != NULL) ? pid_src->next : NULL) {
- /* If pid's do not match, just tag info of caches in dst as dirty and continue. */
- if (pid_src == NULL) {
- continue;
- }
- if (pid_dst->type != pid_src->type || pid_dst->file_type != pid_src->file_type ||
- pid_dst->default_step != pid_src->default_step || pid_dst->max_step != pid_src->max_step ||
- pid_dst->data_types != pid_src->data_types || pid_dst->info_types != pid_src->info_types) {
- LISTBASE_FOREACH (PointCache *, point_cache_src, pid_src->ptcaches) {
- point_cache_src->flag |= PTCACHE_FLAG_INFO_DIRTY;
- }
- continue;
- }
-
- PointCache *point_cache_dst, *point_cache_src;
- for (point_cache_dst = pid_dst->ptcaches->first, point_cache_src = pid_src->ptcaches->first;
- point_cache_dst != NULL;
- point_cache_dst = point_cache_dst->next,
- point_cache_src = (point_cache_src != NULL) ? point_cache_src->next : NULL) {
- /* Always force updating info about caches of applied liboverrides. */
- point_cache_dst->flag |= PTCACHE_FLAG_INFO_DIRTY;
- if (point_cache_src == NULL || !STREQ(point_cache_dst->name, point_cache_src->name)) {
- continue;
- }
- if ((point_cache_src->flag & PTCACHE_BAKED) != 0) {
- point_cache_dst->flag |= PTCACHE_BAKED;
- }
- if ((point_cache_src->flag & PTCACHE_OUTDATED) == 0) {
- point_cache_dst->flag &= ~PTCACHE_OUTDATED;
- }
- }
- }
- BLI_freelistN(&pidlist_dst);
- BLI_freelistN(&pidlist_src);
-}
-
-static IDProperty *object_asset_dimensions_property(Object *ob)
-{
- float dimensions[3];
- BKE_object_dimensions_get(ob, dimensions);
- if (is_zero_v3(dimensions)) {
- return NULL;
- }
-
- IDPropertyTemplate idprop = {0};
- idprop.array.len = ARRAY_SIZE(dimensions);
- idprop.array.type = IDP_FLOAT;
-
- IDProperty *property = IDP_New(IDP_ARRAY, &idprop, "dimensions");
- memcpy(IDP_Array(property), dimensions, sizeof(dimensions));
-
- return property;
-}
-
-static void object_asset_pre_save(void *asset_ptr, struct AssetMetaData *asset_data)
-{
- Object *ob = asset_ptr;
- BLI_assert(GS(ob->id.name) == ID_OB);
-
- /* Update dimensions hint for the asset. */
- IDProperty *dimensions_prop = object_asset_dimensions_property(ob);
- if (dimensions_prop) {
- BKE_asset_metadata_idprop_ensure(asset_data, dimensions_prop);
- }
-}
-
-AssetTypeInfo AssetType_OB = {
- .pre_save_fn = object_asset_pre_save,
-};
-
-IDTypeInfo IDType_ID_OB = {
- .id_code = ID_OB,
- .id_filter = FILTER_ID_OB,
- .main_listbase_index = INDEX_ID_OB,
- .struct_size = sizeof(Object),
- .name = "Object",
- .name_plural = "objects",
- .translation_context = BLT_I18NCONTEXT_ID_OBJECT,
- .flags = 0,
-
- .init_data = object_init_data,
- .copy_data = object_copy_data,
- .free_data = object_free_data,
- .make_local = object_make_local,
- .foreach_id = object_foreach_id,
- .foreach_cache = NULL,
- .owner_get = NULL,
-
- .blend_write = object_blend_write,
- .blend_read_data = object_blend_read_data,
- .blend_read_lib = object_blend_read_lib,
- .blend_read_expand = object_blend_read_expand,
-
- .blend_read_undo_preserve = NULL,
-
- .lib_override_apply_post = object_lib_override_apply_post,
-
- .asset_type_info = &AssetType_OB,
-};
-
-void BKE_object_workob_clear(Object *workob)
-{
- memset(workob, 0, sizeof(Object));
-
- workob->scale[0] = workob->scale[1] = workob->scale[2] = 1.0f;
- workob->dscale[0] = workob->dscale[1] = workob->dscale[2] = 1.0f;
- workob->rotmode = ROT_MODE_EUL;
-}
-
-void BKE_object_free_particlesystems(Object *ob)
-{
- ParticleSystem *psys;
-
- while ((psys = BLI_pophead(&ob->particlesystem))) {
- psys_free(ob, psys);
- }
-}
-
-void BKE_object_free_softbody(Object *ob)
-{
- sbFree(ob);
-}
-
-void BKE_object_free_curve_cache(Object *ob)
-{
- if (ob->runtime.curve_cache) {
- BKE_displist_free(&ob->runtime.curve_cache->disp);
- BKE_curve_bevelList_free(&ob->runtime.curve_cache->bev);
- if (ob->runtime.curve_cache->anim_path_accum_length) {
- MEM_freeN((void *)ob->runtime.curve_cache->anim_path_accum_length);
- }
- BKE_nurbList_free(&ob->runtime.curve_cache->deformed_nurbs);
- MEM_freeN(ob->runtime.curve_cache);
- ob->runtime.curve_cache = NULL;
- }
-}
-
-void BKE_object_free_modifiers(Object *ob, const int flag)
-{
- ModifierData *md;
- GpencilModifierData *gp_md;
-
- while ((md = BLI_pophead(&ob->modifiers))) {
- BKE_modifier_free_ex(md, flag);
- }
-
- while ((gp_md = BLI_pophead(&ob->greasepencil_modifiers))) {
- BKE_gpencil_modifier_free_ex(gp_md, flag);
- }
- /* particle modifiers were freed, so free the particlesystems as well */
- BKE_object_free_particlesystems(ob);
-
- /* same for softbody */
- BKE_object_free_softbody(ob);
-
- /* modifiers may have stored data in the DM cache */
- BKE_object_free_derived_caches(ob);
-}
-
-void BKE_object_free_shaderfx(Object *ob, const int flag)
-{
- ShaderFxData *fx;
-
- while ((fx = BLI_pophead(&ob->shader_fx))) {
- BKE_shaderfx_free_ex(fx, flag);
- }
-}
-
-void BKE_object_modifier_hook_reset(Object *ob, HookModifierData *hmd)
-{
- /* reset functionality */
- if (hmd->object) {
- bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
-
- if (hmd->subtarget[0] && pchan) {
- float imat[4][4], mat[4][4];
-
- /* Calculate the world-space matrix for the pose-channel target first,
- * then carry on as usual. */
- mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
-
- invert_m4_m4(imat, mat);
- mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
- }
- else {
- invert_m4_m4(hmd->object->imat, hmd->object->obmat);
- mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
- }
- }
-}
-
-void BKE_object_modifier_gpencil_hook_reset(Object *ob, HookGpencilModifierData *hmd)
-{
- if (hmd->object == NULL) {
- return;
- }
- /* reset functionality */
- bPoseChannel *pchan = BKE_pose_channel_find_name(hmd->object->pose, hmd->subtarget);
-
- if (hmd->subtarget[0] && pchan) {
- float imat[4][4], mat[4][4];
-
- /* Calculate the world-space matrix for the pose-channel target first,
- * then carry on as usual. */
- mul_m4_m4m4(mat, hmd->object->obmat, pchan->pose_mat);
-
- invert_m4_m4(imat, mat);
- mul_m4_m4m4(hmd->parentinv, imat, ob->obmat);
- }
- else {
- invert_m4_m4(hmd->object->imat, hmd->object->obmat);
- mul_m4_m4m4(hmd->parentinv, hmd->object->imat, ob->obmat);
- }
-}
-
-/**
- * Set the object's active modifier.
- *
- * \param md: If NULL, only clear the active modifier, otherwise
- * it must be in the #Object.modifiers list.
- */
-void BKE_object_modifier_set_active(Object *ob, ModifierData *md)
-{
- LISTBASE_FOREACH (ModifierData *, md_iter, &ob->modifiers) {
- md_iter->flag &= ~eModifierFlag_Active;
- }
-
- if (md != NULL) {
- BLI_assert(BLI_findindex(&ob->modifiers, md) != -1);
- md->flag |= eModifierFlag_Active;
- }
-}
-
-ModifierData *BKE_object_active_modifier(const Object *ob)
-{
- /* In debug mode, check for only one active modifier. */
-#ifndef NDEBUG
- int active_count = 0;
- LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
- if (md->flag & eModifierFlag_Active) {
- active_count++;
- }
- }
- BLI_assert(ELEM(active_count, 0, 1));
-#endif
-
- LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
- if (md->flag & eModifierFlag_Active) {
- return md;
- }
- }
-
- return NULL;
-}
-
-/**
- * \return True if the object's type supports regular modifiers (not grease pencil modifiers).
- */
-bool BKE_object_supports_modifiers(const Object *ob)
-{
- return (
- ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE, OB_POINTCLOUD, OB_VOLUME));
-}
-
-bool BKE_object_support_modifier_type_check(const Object *ob, int modifier_type)
-{
- const ModifierTypeInfo *mti = BKE_modifier_get_info(modifier_type);
-
- /* Surface and lattice objects don't output geometry sets. */
- if (mti->modifyGeometrySet != NULL && ELEM(ob->type, OB_SURF, OB_LATTICE)) {
- return false;
- }
-
- /* Only geometry objects should be able to get modifiers T25291. */
- if (ob->type == OB_HAIR) {
- return (mti->modifyHair != NULL) || (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly);
- }
- if (ELEM(ob->type, OB_POINTCLOUD, OB_VOLUME)) {
- return (mti->modifyGeometrySet != NULL);
- }
- if (ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
- if (ob->type == OB_LATTICE && (mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly) == 0) {
- return false;
- }
-
- if (!((mti->flags & eModifierTypeFlag_AcceptsCVs) ||
- (ob->type == OB_MESH && (mti->flags & eModifierTypeFlag_AcceptsMesh)))) {
- return false;
- }
-
- return true;
- }
-
- return false;
-}
-
-static bool object_modifier_type_copy_check(ModifierType md_type)
-{
- return !ELEM(md_type, eModifierType_Hook, eModifierType_Collision);
-}
-
-/**
- * Find a `psys` matching given `psys_src` in `ob_dst` (i.e. sharing the same ParticleSettings ID),
- * or add one, and return valid `psys` from `ob_dst`.
- *
- * \note Order handling is fairly weak here. This code assumes that it is called **before** the
- * modifier using the psys is actually copied, and that this copied modifier will be added at the
- * end of the stack. That way we can be sure that the particle modifier will be before the one
- * using its particle system in the stack.
- */
-static ParticleSystem *object_copy_modifier_particle_system_ensure(Main *bmain,
- Scene *scene,
- Object *ob_dst,
- ParticleSystem *psys_src)
-{
- ParticleSystem *psys_dst = NULL;
-
- /* Check if a particle system with the same particle settings
- * already exists on the destination object. */
- LISTBASE_FOREACH (ParticleSystem *, psys, &ob_dst->particlesystem) {
- if (psys->part == psys_src->part) {
- psys_dst = psys;
- break;
- }
- }
-
- /* If it does not exist, copy the particle system to the destination object. */
- if (psys_dst == NULL) {
- ModifierData *md = object_copy_particle_system(bmain, scene, ob_dst, psys_src);
- psys_dst = ((ParticleSystemModifierData *)md)->psys;
- }
-
- return psys_dst;
-}
-
-/**
- * Copy a single modifier.
- *
- * \note **Do not** use this function to copy a whole modifier stack (see note below too). Use
- * `BKE_object_modifier_stack_copy` instead.
- *
- * \note Complex modifiers relaying on other data (like e.g. dynamic paint or fluid using particle
- * systems) are not always 100% 'correctly' copied here, since we have to use heuristics to decide
- * which particle system to use or add in `ob_dst`, and it's placement in the stack, etc. If used
- * more than once, this function should preferably be called in stack order.
- */
-bool BKE_object_copy_modifier(
- Main *bmain, Scene *scene, Object *ob_dst, const Object *ob_src, ModifierData *md_src)
-{
- BLI_assert(ob_dst->type != OB_GPENCIL);
-
- const ModifierTypeInfo *mti = BKE_modifier_get_info(md_src->type);
- if (!object_modifier_type_copy_check(md_src->type)) {
- /* We never allow copying those modifiers here. */
- return false;
- }
- if (!BKE_object_support_modifier_type_check(ob_dst, md_src->type)) {
- return false;
- }
- if (mti->flags & eModifierTypeFlag_Single) {
- if (BKE_modifiers_findby_type(ob_dst, md_src->type) != NULL) {
- return false;
- }
- }
-
- ParticleSystem *psys_src = NULL;
- ParticleSystem *psys_dst = NULL;
-
- switch (md_src->type) {
- case eModifierType_Softbody:
- BKE_object_copy_softbody(ob_dst, ob_src, 0);
- break;
- case eModifierType_Skin:
- /* ensure skin-node customdata exists */
- BKE_mesh_ensure_skin_customdata(ob_dst->data);
- break;
- case eModifierType_Fluid: {
- FluidModifierData *fmd = (FluidModifierData *)md_src;
- if (fmd->type == MOD_FLUID_TYPE_FLOW) {
- if (fmd->flow != NULL && fmd->flow->psys != NULL) {
- psys_src = fmd->flow->psys;
- psys_dst = object_copy_modifier_particle_system_ensure(bmain, scene, ob_dst, psys_src);
- }
- }
- break;
- }
- case eModifierType_DynamicPaint: {
- DynamicPaintModifierData *dpmd = (DynamicPaintModifierData *)md_src;
- if (dpmd->brush != NULL && dpmd->brush->psys != NULL) {
- psys_src = dpmd->brush->psys;
- psys_dst = object_copy_modifier_particle_system_ensure(bmain, scene, ob_dst, psys_src);
- }
- break;
- }
- default:
- break;
- }
-
- ModifierData *md_dst;
- if (md_src->type == eModifierType_ParticleSystem) {
- md_dst = object_copy_particle_system(
- bmain, scene, ob_dst, ((ParticleSystemModifierData *)md_src)->psys);
- }
- else {
- md_dst = BKE_modifier_new(md_src->type);
-
- BLI_strncpy(md_dst->name, md_src->name, sizeof(md_dst->name));
-
- if (md_src->type == eModifierType_Multires) {
- /* Has to be done after mod creation, but *before* we actually copy its settings! */
- multiresModifier_sync_levels_ex(
- ob_dst, (MultiresModifierData *)md_src, (MultiresModifierData *)md_dst);
- }
-
- BKE_modifier_copydata(md_src, md_dst);
-
- switch (md_dst->type) {
- case eModifierType_Fluid:
- if (psys_dst != NULL) {
- FluidModifierData *fmd_dst = (FluidModifierData *)md_dst;
- BLI_assert(fmd_dst->type == MOD_FLUID_TYPE_FLOW && fmd_dst->flow != NULL &&
- fmd_dst->flow->psys != NULL);
- fmd_dst->flow->psys = psys_dst;
- }
- break;
- case eModifierType_DynamicPaint:
- if (psys_dst != NULL) {
- DynamicPaintModifierData *dpmd_dst = (DynamicPaintModifierData *)md_dst;
- BLI_assert(dpmd_dst->brush != NULL && dpmd_dst->brush->psys != NULL);
- dpmd_dst->brush->psys = psys_dst;
- }
- break;
- default:
- break;
- }
-
- BLI_addtail(&ob_dst->modifiers, md_dst);
- BKE_modifier_unique_name(&ob_dst->modifiers, md_dst);
- }
-
- BKE_object_modifier_set_active(ob_dst, md_dst);
-
- return true;
-}
-
-/**
- * Copy a single GPencil modifier.
- *
- * \note **Do not** use this function to copy a whole modifier stack. Use
- * `BKE_object_modifier_stack_copy` instead.
- */
-bool BKE_object_copy_gpencil_modifier(struct Object *ob_dst, GpencilModifierData *gmd_src)
-{
- BLI_assert(ob_dst->type == OB_GPENCIL);
-
- GpencilModifierData *gmd_dst = BKE_gpencil_modifier_new(gmd_src->type);
- BLI_strncpy(gmd_dst->name, gmd_src->name, sizeof(gmd_dst->name));
-
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(gmd_src->type);
- mti->copyData(gmd_src, gmd_dst);
-
- BLI_addtail(&ob_dst->greasepencil_modifiers, gmd_dst);
- BKE_gpencil_modifier_unique_name(&ob_dst->greasepencil_modifiers, gmd_dst);
-
- return true;
-}
-
-/**
- * Copy the whole stack of modifiers from one object into another.
- *
- * \warning **Does not** clear modifier stack and related data (particle systems, soft-body,
- * etc.) in `ob_dst`, if needed calling code must do it.
- *
- * \param do_copy_all: If true, even modifiers that should not support copying (like Hook one)
- * will be duplicated.
- */
-bool BKE_object_modifier_stack_copy(Object *ob_dst,
- const Object *ob_src,
- const bool do_copy_all,
- const int flag_subdata)
-{
- if ((ob_dst->type == OB_GPENCIL) != (ob_src->type == OB_GPENCIL)) {
- BLI_assert_msg(0,
- "Trying to copy a modifier stack between a GPencil object and another type.");
- return false;
- }
-
- if (!BLI_listbase_is_empty(&ob_dst->modifiers) ||
- !BLI_listbase_is_empty(&ob_dst->greasepencil_modifiers)) {
- BLI_assert(
- !"Trying to copy a modifier stack into an object having a non-empty modifier stack.");
- return false;
- }
-
- LISTBASE_FOREACH (ModifierData *, md_src, &ob_src->modifiers) {
- if (!do_copy_all && !object_modifier_type_copy_check(md_src->type)) {
- continue;
- }
- if (!BKE_object_support_modifier_type_check(ob_dst, md_src->type)) {
- continue;
- }
-
- ModifierData *md_dst = BKE_modifier_new(md_src->type);
- BLI_strncpy(md_dst->name, md_src->name, sizeof(md_dst->name));
- BKE_modifier_copydata_ex(md_src, md_dst, flag_subdata);
- BLI_addtail(&ob_dst->modifiers, md_dst);
- }
-
- LISTBASE_FOREACH (GpencilModifierData *, gmd_src, &ob_src->greasepencil_modifiers) {
- GpencilModifierData *gmd_dst = BKE_gpencil_modifier_new(gmd_src->type);
- BLI_strncpy(gmd_dst->name, gmd_src->name, sizeof(gmd_dst->name));
- BKE_gpencil_modifier_copydata_ex(gmd_src, gmd_dst, flag_subdata);
- BLI_addtail(&ob_dst->greasepencil_modifiers, gmd_dst);
- }
-
- /* This could be copied from anywhere, since no other modifier actually use this data. But for
- * consistency do it together with particle systems. */
- BKE_object_copy_softbody(ob_dst, ob_src, flag_subdata);
-
- /* It is mandatory that this happens after copying modifiers, as it will update their `psys`
- * pointers accordingly. */
- BKE_object_copy_particlesystems(ob_dst, ob_src, flag_subdata);
-
- return true;
-}
-
-void BKE_object_link_modifiers(Object *ob_dst, const Object *ob_src)
-{
- BKE_object_free_modifiers(ob_dst, 0);
-
- BKE_object_modifier_stack_copy(ob_dst, ob_src, false, 0);
-}
-
-/**
- * Copy CCG related data. Used to sync copy of mesh with reshaped original mesh.
- */
-static void copy_ccg_data(Mesh *mesh_destination, Mesh *mesh_source, int layer_type)
-{
- BLI_assert(mesh_destination->totloop == mesh_source->totloop);
- CustomData *data_destination = &mesh_destination->ldata;
- CustomData *data_source = &mesh_source->ldata;
- const int num_elements = mesh_source->totloop;
- if (!CustomData_has_layer(data_source, layer_type)) {
- return;
- }
- const int layer_index = CustomData_get_layer_index(data_destination, layer_type);
- CustomData_free_layer(data_destination, layer_type, num_elements, layer_index);
- BLI_assert(!CustomData_has_layer(data_destination, layer_type));
- CustomData_add_layer(data_destination, layer_type, CD_CALLOC, NULL, num_elements);
- BLI_assert(CustomData_has_layer(data_destination, layer_type));
- CustomData_copy_layer_type_data(data_source, data_destination, layer_type, 0, 0, num_elements);
-}
-
-static void object_update_from_subsurf_ccg(Object *object)
-{
- /* Currently CCG is only created for Mesh objects. */
- if (object->type != OB_MESH) {
- return;
- }
- /* If object does not own evaluated mesh we can not access it since it might be freed already
- * (happens on dependency graph free where order of CoW-ed IDs free is undefined).
- *
- * Good news is: such mesh does not have modifiers applied, so no need to worry about CCG. */
- if (!object->runtime.is_data_eval_owned) {
- return;
- }
- /* Object was never evaluated, so can not have CCG subdivision surface. */
- Mesh *mesh_eval = BKE_object_get_evaluated_mesh(object);
- if (mesh_eval == NULL) {
- return;
- }
- SubdivCCG *subdiv_ccg = mesh_eval->runtime.subdiv_ccg;
- if (subdiv_ccg == NULL) {
- return;
- }
- /* Check whether there is anything to be reshaped. */
- if (!subdiv_ccg->dirty.coords && !subdiv_ccg->dirty.hidden) {
- return;
- }
- const int tot_level = mesh_eval->runtime.subdiv_ccg_tot_level;
- Object *object_orig = DEG_get_original_object(object);
- Mesh *mesh_orig = (Mesh *)object_orig->data;
- multiresModifier_reshapeFromCCG(tot_level, mesh_orig, subdiv_ccg);
- /* NOTE: we need to reshape into an original mesh from main database,
- * allowing:
- *
- * - Update copies of that mesh at any moment.
- * - Save the file without doing extra reshape.
- * - All the users of the mesh have updated displacement.
- *
- * However, the tricky part here is that we only know about sculpted
- * state of a mesh on an object level, and object is being updated after
- * mesh datablock is updated. This forces us to:
- *
- * - Update mesh datablock from object evaluation, which is technically
- * forbidden, but there is no other place for this yet.
- * - Reshape to the original mesh from main database, and then copy updated
- * layer to copy of that mesh (since copy of the mesh has decoupled
- * custom data layers).
- *
- * All this is defeating all the designs we need to follow to allow safe
- * threaded evaluation, but this is as good as we can make it within the
- * current sculpt/evaluated mesh design. This is also how we've survived
- * with old DerivedMesh based solutions. So, while this is all wrong and
- * needs reconsideration, doesn't seem to be a big stopper for real
- * production artists.
- */
- /* TODO(sergey): Solve this somehow, to be fully stable for threaded
- * evaluation environment.
- */
- /* NOTE: runtime.data_orig is what was before assigning mesh_eval,
- * it is orig as in what was in object_eval->data before evaluating
- * modifier stack.
- *
- * mesh_cow is a copy-on-written version od object_orig->data.
- */
- Mesh *mesh_cow = (Mesh *)object->runtime.data_orig;
- copy_ccg_data(mesh_cow, mesh_orig, CD_MDISPS);
- copy_ccg_data(mesh_cow, mesh_orig, CD_GRID_PAINT_MASK);
- /* Everything is now up-to-date. */
- subdiv_ccg->dirty.coords = false;
- subdiv_ccg->dirty.hidden = false;
-}
-
-/**
- * Assign #Object.data after modifier stack evaluation.
- */
-void BKE_object_eval_assign_data(Object *object_eval, ID *data_eval, bool is_owned)
-{
- BLI_assert(object_eval->id.tag & LIB_TAG_COPIED_ON_WRITE);
- BLI_assert(object_eval->runtime.data_eval == NULL);
- BLI_assert(data_eval->tag & LIB_TAG_NO_MAIN);
-
- if (is_owned) {
- /* Set flag for debugging. */
- data_eval->tag |= LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT;
- }
-
- /* Assigned evaluated data. */
- object_eval->runtime.data_eval = data_eval;
- object_eval->runtime.is_data_eval_owned = is_owned;
-
- /* Overwrite data of evaluated object, if the datablock types match. */
- ID *data = object_eval->data;
- if (GS(data->name) == GS(data_eval->name)) {
- /* NOTE: we are not supposed to invoke evaluation for original objects,
- * but some areas are still being ported, so we play safe here. */
- if (object_eval->id.tag & LIB_TAG_COPIED_ON_WRITE) {
- object_eval->data = data_eval;
- }
- }
-
- /* Is set separately currently. */
- object_eval->runtime.geometry_set_eval = NULL;
-}
-
-/**
- * Free data derived from mesh, called when mesh changes or is freed.
- */
-void BKE_object_free_derived_caches(Object *ob)
-{
- MEM_SAFE_FREE(ob->runtime.bb);
-
- object_update_from_subsurf_ccg(ob);
-
- if (ob->runtime.data_eval != NULL) {
- if (ob->runtime.is_data_eval_owned) {
- ID *data_eval = ob->runtime.data_eval;
- if (GS(data_eval->name) == ID_ME) {
- BKE_mesh_eval_delete((Mesh *)data_eval);
- }
- else {
- BKE_libblock_free_datablock(data_eval, 0);
- MEM_freeN(data_eval);
- }
- }
- ob->runtime.data_eval = NULL;
- }
- if (ob->runtime.mesh_deform_eval != NULL) {
- Mesh *mesh_deform_eval = ob->runtime.mesh_deform_eval;
- BKE_mesh_eval_delete(mesh_deform_eval);
- ob->runtime.mesh_deform_eval = NULL;
- }
-
- /* Restore initial pointer for copy-on-write datablocks, object->data
- * might be pointing to an evaluated datablock data was just freed above. */
- if (ob->runtime.data_orig != NULL) {
- ob->data = ob->runtime.data_orig;
- }
-
- BKE_object_to_mesh_clear(ob);
- BKE_object_to_curve_clear(ob);
- BKE_object_free_curve_cache(ob);
-
- /* Clear grease pencil data. */
- if (ob->runtime.gpd_eval != NULL) {
- BKE_gpencil_eval_delete(ob->runtime.gpd_eval);
- ob->runtime.gpd_eval = NULL;
- }
-
- if (ob->runtime.geometry_set_eval != NULL) {
- BKE_geometry_set_free(ob->runtime.geometry_set_eval);
- ob->runtime.geometry_set_eval = NULL;
- }
-}
-
-void BKE_object_free_caches(Object *object)
-{
- short update_flag = 0;
-
- /* Free particle system caches holding paths. */
- if (object->particlesystem.first) {
- ParticleSystem *psys;
- for (psys = object->particlesystem.first; psys != NULL; psys = psys->next) {
- psys_free_path_cache(psys, psys->edit);
- update_flag |= ID_RECALC_PSYS_REDO;
- }
- }
-
- /* Free memory used by cached derived meshes in the particle system modifiers. */
- LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
- if (md->type == eModifierType_ParticleSystem) {
- ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
- if (psmd->mesh_final) {
- BKE_id_free(NULL, psmd->mesh_final);
- psmd->mesh_final = NULL;
- if (psmd->mesh_original) {
- BKE_id_free(NULL, psmd->mesh_original);
- psmd->mesh_original = NULL;
- }
- psmd->flag |= eParticleSystemFlag_file_loaded;
- update_flag |= ID_RECALC_GEOMETRY;
- }
- }
- }
-
- /* NOTE: If object is coming from a duplicator, it might be a temporary
- * object created by dependency graph, which shares pointers with original
- * object. In this case we can not free anything.
- */
- if ((object->base_flag & BASE_FROM_DUPLI) == 0) {
- BKE_object_free_derived_caches(object);
- update_flag |= ID_RECALC_GEOMETRY;
- }
-
- /* Tag object for update, so once memory critical operation is over and
- * scene update routines are back to its business the object will be
- * guaranteed to be in a known state.
- */
- if (update_flag != 0) {
- DEG_id_tag_update(&object->id, update_flag);
- }
-}
-
-/**
- * Actual check for internal data, not context or flags.
- */
-bool BKE_object_is_in_editmode(const Object *ob)
-{
- if (ob->data == NULL) {
- return false;
- }
-
- switch (ob->type) {
- case OB_MESH:
- return ((Mesh *)ob->data)->edit_mesh != NULL;
- case OB_ARMATURE:
- return ((bArmature *)ob->data)->edbo != NULL;
- case OB_FONT:
- return ((Curve *)ob->data)->editfont != NULL;
- case OB_MBALL:
- return ((MetaBall *)ob->data)->editelems != NULL;
- case OB_LATTICE:
- return ((Lattice *)ob->data)->editlatt != NULL;
- case OB_SURF:
- case OB_CURVE:
- return ((Curve *)ob->data)->editnurb != NULL;
- case OB_GPENCIL:
- /* Grease Pencil object has no edit mode data. */
- return GPENCIL_EDIT_MODE((bGPdata *)ob->data);
- default:
- return false;
- }
-}
-
-bool BKE_object_is_in_editmode_vgroup(const Object *ob)
-{
- return (OB_TYPE_SUPPORT_VGROUP(ob->type) && BKE_object_is_in_editmode(ob));
-}
-
-bool BKE_object_data_is_in_editmode(const ID *id)
-{
- const short type = GS(id->name);
- BLI_assert(OB_DATA_SUPPORT_EDITMODE(type));
- switch (type) {
- case ID_ME:
- return ((const Mesh *)id)->edit_mesh != NULL;
- case ID_CU:
- return ((((const Curve *)id)->editnurb != NULL) || (((const Curve *)id)->editfont != NULL));
- case ID_MB:
- return ((const MetaBall *)id)->editelems != NULL;
- case ID_LT:
- return ((const Lattice *)id)->editlatt != NULL;
- case ID_AR:
- return ((const bArmature *)id)->edbo != NULL;
- default:
- BLI_assert_unreachable();
- return false;
- }
-}
-
-char *BKE_object_data_editmode_flush_ptr_get(struct ID *id)
-{
- const short type = GS(id->name);
- switch (type) {
- case ID_ME: {
- BMEditMesh *em = ((Mesh *)id)->edit_mesh;
- if (em != NULL) {
- return &em->needs_flush_to_id;
- }
- break;
- }
- case ID_CU: {
- if (((Curve *)id)->vfont != NULL) {
- EditFont *ef = ((Curve *)id)->editfont;
- if (ef != NULL) {
- return &ef->needs_flush_to_id;
- }
- }
- else {
- EditNurb *editnurb = ((Curve *)id)->editnurb;
- if (editnurb) {
- return &editnurb->needs_flush_to_id;
- }
- }
- break;
- }
- case ID_MB: {
- MetaBall *mb = (MetaBall *)id;
- return &mb->needs_flush_to_id;
- }
- case ID_LT: {
- EditLatt *editlatt = ((Lattice *)id)->editlatt;
- if (editlatt) {
- return &editlatt->needs_flush_to_id;
- }
- break;
- }
- case ID_AR: {
- bArmature *arm = (bArmature *)id;
- return &arm->needs_flush_to_id;
- }
- default:
- BLI_assert_unreachable();
- return NULL;
- }
- return NULL;
-}
-
-bool BKE_object_is_in_wpaint_select_vert(const Object *ob)
-{
- if (ob->type == OB_MESH) {
- Mesh *me = ob->data;
- return ((ob->mode & OB_MODE_WEIGHT_PAINT) && (me->edit_mesh == NULL) &&
- (ME_EDIT_PAINT_SEL_MODE(me) == SCE_SELECT_VERTEX));
- }
-
- return false;
-}
-
-bool BKE_object_has_mode_data(const struct Object *ob, eObjectMode object_mode)
-{
- if (object_mode & OB_MODE_EDIT) {
- if (BKE_object_is_in_editmode(ob)) {
- return true;
- }
- }
- else if (object_mode & OB_MODE_VERTEX_PAINT) {
- if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_VERTEX_PAINT)) {
- return true;
- }
- }
- else if (object_mode & OB_MODE_WEIGHT_PAINT) {
- if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_WEIGHT_PAINT)) {
- return true;
- }
- }
- else if (object_mode & OB_MODE_SCULPT) {
- if (ob->sculpt && (ob->sculpt->mode_type == OB_MODE_SCULPT)) {
- return true;
- }
- }
- else if (object_mode & OB_MODE_POSE) {
- if (ob->pose != NULL) {
- return true;
- }
- }
- return false;
-}
-
-bool BKE_object_is_mode_compat(const struct Object *ob, eObjectMode object_mode)
-{
- return ((ob->mode == object_mode) || (ob->mode & object_mode) != 0);
-}
-
-/**
- * Return which parts of the object are visible, as evaluated by depsgraph
- */
-int BKE_object_visibility(const Object *ob, const int dag_eval_mode)
-{
- if ((ob->base_flag & BASE_VISIBLE_DEPSGRAPH) == 0) {
- return 0;
- }
-
- /* Test which components the object has. */
- int visibility = OB_VISIBLE_SELF;
- if (ob->particlesystem.first) {
- visibility |= OB_VISIBLE_INSTANCES | OB_VISIBLE_PARTICLES;
- }
- else if (ob->transflag & OB_DUPLI) {
- visibility |= OB_VISIBLE_INSTANCES;
- }
-
- if (BKE_object_has_geometry_set_instances(ob)) {
- visibility |= OB_VISIBLE_INSTANCES;
- }
-
- /* Optional hiding of self if there are particles or instancers. */
- if (visibility & (OB_VISIBLE_PARTICLES | OB_VISIBLE_INSTANCES)) {
- switch ((eEvaluationMode)dag_eval_mode) {
- case DAG_EVAL_VIEWPORT:
- if (!(ob->duplicator_visibility_flag & OB_DUPLI_FLAG_VIEWPORT)) {
- visibility &= ~OB_VISIBLE_SELF;
- }
- break;
- case DAG_EVAL_RENDER:
- if (!(ob->duplicator_visibility_flag & OB_DUPLI_FLAG_RENDER)) {
- visibility &= ~OB_VISIBLE_SELF;
- }
- break;
- }
- }
-
- return visibility;
-}
-
-bool BKE_object_exists_check(Main *bmain, const Object *obtest)
-{
- if (obtest == NULL) {
- return false;
- }
-
- LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
- if (ob == obtest) {
- return true;
- }
- }
-
- return false;
-}
-
-/* *************************************************** */
-
-static const char *get_obdata_defname(int type)
-{
- switch (type) {
- case OB_MESH:
- return DATA_("Mesh");
- case OB_CURVE:
- return DATA_("Curve");
- case OB_SURF:
- return DATA_("Surf");
- case OB_FONT:
- return DATA_("Text");
- case OB_MBALL:
- return DATA_("Mball");
- case OB_CAMERA:
- return DATA_("Camera");
- case OB_LAMP:
- return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Light");
- case OB_LATTICE:
- return DATA_("Lattice");
- case OB_ARMATURE:
- return DATA_("Armature");
- case OB_SPEAKER:
- return DATA_("Speaker");
- case OB_HAIR:
- return DATA_("Hair");
- case OB_POINTCLOUD:
- return DATA_("PointCloud");
- case OB_VOLUME:
- return DATA_("Volume");
- case OB_EMPTY:
- return DATA_("Empty");
- case OB_GPENCIL:
- return DATA_("GPencil");
- case OB_LIGHTPROBE:
- return DATA_("LightProbe");
- default:
- CLOG_ERROR(&LOG, "Internal error, bad type: %d", type);
- return DATA_("Empty");
- }
-}
-
-static void object_init(Object *ob, const short ob_type)
-{
- object_init_data(&ob->id);
-
- ob->type = ob_type;
-
- if (ob->type != OB_EMPTY) {
- zero_v2(ob->ima_ofs);
- }
-
- if (ELEM(ob->type, OB_LAMP, OB_CAMERA, OB_SPEAKER)) {
- ob->trackflag = OB_NEGZ;
- ob->upflag = OB_POSY;
- }
-
- if (ob->type == OB_GPENCIL) {
- ob->dtx |= OB_USE_GPENCIL_LIGHTS;
- }
-
- if (ob->type == OB_LAMP) {
- /* Lights are invisible to camera rays and are assumed to be a
- * shadow catcher by default. */
- ob->visibility_flag |= OB_HIDE_CAMERA | OB_SHADOW_CATCHER;
- }
-}
-
-void *BKE_object_obdata_add_from_type(Main *bmain, int type, const char *name)
-{
- if (name == NULL) {
- name = get_obdata_defname(type);
- }
-
- switch (type) {
- case OB_MESH:
- return BKE_mesh_add(bmain, name);
- case OB_CURVE:
- return BKE_curve_add(bmain, name, OB_CURVE);
- case OB_SURF:
- return BKE_curve_add(bmain, name, OB_SURF);
- case OB_FONT:
- return BKE_curve_add(bmain, name, OB_FONT);
- case OB_MBALL:
- return BKE_mball_add(bmain, name);
- case OB_CAMERA:
- return BKE_camera_add(bmain, name);
- case OB_LAMP:
- return BKE_light_add(bmain, name);
- case OB_LATTICE:
- return BKE_lattice_add(bmain, name);
- case OB_ARMATURE:
- return BKE_armature_add(bmain, name);
- case OB_SPEAKER:
- return BKE_speaker_add(bmain, name);
- case OB_LIGHTPROBE:
- return BKE_lightprobe_add(bmain, name);
- case OB_GPENCIL:
- return BKE_gpencil_data_addnew(bmain, name);
- case OB_HAIR:
- return BKE_hair_add(bmain, name);
- case OB_POINTCLOUD:
- return BKE_pointcloud_add_default(bmain, name);
- case OB_VOLUME:
- return BKE_volume_add(bmain, name);
- case OB_EMPTY:
- return NULL;
- default:
- CLOG_ERROR(&LOG, "Internal error, bad type: %d", type);
- return NULL;
- }
-}
-
-/**
- * Return -1 on failure.
- */
-int BKE_object_obdata_to_type(const ID *id)
-{
- /* Keep in sync with #OB_DATA_SUPPORT_ID macro. */
- switch (GS(id->name)) {
- case ID_ME:
- return OB_MESH;
- case ID_CU:
- return BKE_curve_type_get((const Curve *)id);
- case ID_MB:
- return OB_MBALL;
- case ID_LA:
- return OB_LAMP;
- case ID_SPK:
- return OB_SPEAKER;
- case ID_CA:
- return OB_CAMERA;
- case ID_LT:
- return OB_LATTICE;
- case ID_GD:
- return OB_GPENCIL;
- case ID_AR:
- return OB_ARMATURE;
- case ID_LP:
- return OB_LIGHTPROBE;
- case ID_HA:
- return OB_HAIR;
- case ID_PT:
- return OB_POINTCLOUD;
- case ID_VO:
- return OB_VOLUME;
- default:
- return -1;
- }
-}
-
-/**
- * More general add: creates minimum required data, but without vertices etc.
- */
-Object *BKE_object_add_only_object(Main *bmain, int type, const char *name)
-{
- if (!name) {
- name = get_obdata_defname(type);
- }
-
- /* We cannot use #BKE_id_new here as we need some custom initialization code. */
- Object *ob = BKE_libblock_alloc(bmain, ID_OB, name, 0);
-
- /* We increase object user count when linking to Collections. */
- id_us_min(&ob->id);
-
- /* default object vars */
- object_init(ob, type);
-
- return ob;
-}
-
-static Object *object_add_common(Main *bmain, ViewLayer *view_layer, int type, const char *name)
-{
- Object *ob = BKE_object_add_only_object(bmain, type, name);
- ob->data = BKE_object_obdata_add_from_type(bmain, type, name);
- BKE_view_layer_base_deselect_all(view_layer);
-
- DEG_id_tag_update_ex(
- bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
- return ob;
-}
-
-/**
- * General add: to scene, with layer from area and default name
- *
- * Object is added to the active #Collection.
- * If there is no linked collection to the active #ViewLayer we create a new one.
- *
- * \note Creates minimum required data, but without vertices etc.
- */
-Object *BKE_object_add(Main *bmain, ViewLayer *view_layer, int type, const char *name)
-{
- Object *ob = object_add_common(bmain, view_layer, type, name);
-
- LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
- BKE_collection_object_add(bmain, layer_collection->collection, ob);
-
- Base *base = BKE_view_layer_base_find(view_layer, ob);
- BKE_view_layer_base_select_and_set_active(view_layer, base);
-
- return ob;
-}
-
-/**
- * Add a new object, using another one as a reference
- *
- * \param ob_src: object to use to determine the collections of the new object.
- */
-Object *BKE_object_add_from(
- Main *bmain, Scene *scene, ViewLayer *view_layer, int type, const char *name, Object *ob_src)
-{
- Object *ob = object_add_common(bmain, view_layer, type, name);
- BKE_collection_object_add_from(bmain, scene, ob_src, ob);
-
- Base *base = BKE_view_layer_base_find(view_layer, ob);
- BKE_view_layer_base_select_and_set_active(view_layer, base);
-
- return ob;
-}
-
-/**
- * Add a new object, but assign the given datablock as the ob->data
- * for the newly created object.
- *
- * \param data: The datablock to assign as ob->data for the new object.
- * This is assumed to be of the correct type.
- * \param do_id_user: If true, id_us_plus() will be called on data when
- * assigning it to the object.
- */
-Object *BKE_object_add_for_data(
- Main *bmain, ViewLayer *view_layer, int type, const char *name, ID *data, bool do_id_user)
-{
- /* same as object_add_common, except we don't create new ob->data */
- Object *ob = BKE_object_add_only_object(bmain, type, name);
- ob->data = data;
- if (do_id_user) {
- id_us_plus(data);
- }
-
- BKE_view_layer_base_deselect_all(view_layer);
- DEG_id_tag_update_ex(
- bmain, &ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
-
- LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
- BKE_collection_object_add(bmain, layer_collection->collection, ob);
-
- Base *base = BKE_view_layer_base_find(view_layer, ob);
- BKE_view_layer_base_select_and_set_active(view_layer, base);
-
- return ob;
-}
-
-void BKE_object_copy_softbody(Object *ob_dst, const Object *ob_src, const int flag)
-{
- SoftBody *sb = ob_src->soft;
- const bool is_orig = (flag & LIB_ID_COPY_SET_COPIED_ON_WRITE) == 0;
-
- ob_dst->softflag = ob_src->softflag;
- if (sb == NULL) {
- ob_dst->soft = NULL;
- return;
- }
-
- SoftBody *sbn = MEM_dupallocN(sb);
-
- if ((flag & LIB_ID_COPY_CACHES) == 0) {
- sbn->totspring = sbn->totpoint = 0;
- sbn->bpoint = NULL;
- sbn->bspring = NULL;
- }
- else {
- sbn->totspring = sb->totspring;
- sbn->totpoint = sb->totpoint;
-
- if (sbn->bpoint) {
- int i;
-
- sbn->bpoint = MEM_dupallocN(sbn->bpoint);
-
- for (i = 0; i < sbn->totpoint; i++) {
- if (sbn->bpoint[i].springs) {
- sbn->bpoint[i].springs = MEM_dupallocN(sbn->bpoint[i].springs);
- }
- }
- }
-
- if (sb->bspring) {
- sbn->bspring = MEM_dupallocN(sb->bspring);
- }
- }
-
- sbn->keys = NULL;
- sbn->totkey = sbn->totpointkey = 0;
-
- sbn->scratch = NULL;
-
- if (is_orig) {
- sbn->shared = MEM_dupallocN(sb->shared);
- sbn->shared->pointcache = BKE_ptcache_copy_list(
- &sbn->shared->ptcaches, &sb->shared->ptcaches, flag);
- }
-
- if (sb->effector_weights) {
- sbn->effector_weights = MEM_dupallocN(sb->effector_weights);
- }
-
- ob_dst->soft = sbn;
-}
-
-ParticleSystem *BKE_object_copy_particlesystem(ParticleSystem *psys, const int flag)
-{
- ParticleSystem *psysn = MEM_dupallocN(psys);
-
- psys_copy_particles(psysn, psys);
-
- if (psys->clmd) {
- psysn->clmd = (ClothModifierData *)BKE_modifier_new(eModifierType_Cloth);
- BKE_modifier_copydata_ex((ModifierData *)psys->clmd, (ModifierData *)psysn->clmd, flag);
- psys->hair_in_mesh = psys->hair_out_mesh = NULL;
- }
-
- BLI_duplicatelist(&psysn->targets, &psys->targets);
-
- psysn->pathcache = NULL;
- psysn->childcache = NULL;
- psysn->edit = NULL;
- psysn->pdd = NULL;
- psysn->effectors = NULL;
- psysn->tree = NULL;
- psysn->bvhtree = NULL;
- psysn->batch_cache = NULL;
-
- BLI_listbase_clear(&psysn->pathcachebufs);
- BLI_listbase_clear(&psysn->childcachebufs);
-
- if (flag & LIB_ID_COPY_SET_COPIED_ON_WRITE) {
- /* XXX Disabled, fails when evaluating depsgraph after copying ID with no main for preview
- * creation. */
- // BLI_assert((psys->flag & PSYS_SHARED_CACHES) == 0);
- psysn->flag |= PSYS_SHARED_CACHES;
- BLI_assert(psysn->pointcache != NULL);
- }
- else {
- psysn->pointcache = BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches, flag);
- }
-
- /* XXX(@campbellbarton): from reading existing code this seems correct but intended usage of
- * point-cache should /w cloth should be added in 'ParticleSystem'. */
- if (psysn->clmd) {
- psysn->clmd->point_cache = psysn->pointcache;
- }
-
- if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
- id_us_plus((ID *)psysn->part);
- }
-
- return psysn;
-}
-
-void BKE_object_copy_particlesystems(Object *ob_dst, const Object *ob_src, const int flag)
-{
- if (ob_dst->type != OB_MESH) {
- /* currently only mesh objects can have soft body */
- return;
- }
-
- BLI_listbase_clear(&ob_dst->particlesystem);
- LISTBASE_FOREACH (ParticleSystem *, psys, &ob_src->particlesystem) {
- ParticleSystem *npsys = BKE_object_copy_particlesystem(psys, flag);
-
- BLI_addtail(&ob_dst->particlesystem, npsys);
-
- /* need to update particle modifiers too */
- LISTBASE_FOREACH (ModifierData *, md, &ob_dst->modifiers) {
- if (md->type == eModifierType_ParticleSystem) {
- ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)md;
- if (psmd->psys == psys) {
- psmd->psys = npsys;
- }
- }
- else if (md->type == eModifierType_DynamicPaint) {
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
- if (pmd->brush) {
- if (pmd->brush->psys == psys) {
- pmd->brush->psys = npsys;
- }
- }
- }
- else if (md->type == eModifierType_Fluid) {
- FluidModifierData *fmd = (FluidModifierData *)md;
-
- if (fmd->type == MOD_FLUID_TYPE_FLOW) {
- if (fmd->flow) {
- if (fmd->flow->psys == psys) {
- fmd->flow->psys = npsys;
- }
- }
- }
- }
- }
- }
-}
-
-static void copy_object_pose(Object *obn, const Object *ob, const int flag)
-{
- /* NOTE: need to clear obn->pose pointer first,
- * so that BKE_pose_copy_data works (otherwise there's a crash) */
- obn->pose = NULL;
- BKE_pose_copy_data_ex(&obn->pose, ob->pose, flag, true); /* true = copy constraints */
-
- LISTBASE_FOREACH (bPoseChannel *, chan, &obn->pose->chanbase) {
- chan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE);
-
- /* XXX Remapping object pointing onto itself should be handled by generic
- * BKE_library_remap stuff, but...
- * the flush_constraint_targets callback am not sure about, so will delay that for now. */
- LISTBASE_FOREACH (bConstraint *, con, &chan->constraints) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
- ListBase targets = {NULL, NULL};
- bConstraintTarget *ct;
-
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
- for (ct = targets.first; ct; ct = ct->next) {
- if (ct->tar == ob) {
- ct->tar = obn;
- }
- }
-
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 0);
- }
- }
- }
- }
-}
-
-bool BKE_object_pose_context_check(const Object *ob)
-{
- if ((ob) && (ob->type == OB_ARMATURE) && (ob->pose) && (ob->mode & OB_MODE_POSE)) {
- return true;
- }
-
- return false;
-}
-
-Object *BKE_object_pose_armature_get(Object *ob)
-{
- if (ob == NULL) {
- return NULL;
- }
-
- if (BKE_object_pose_context_check(ob)) {
- return ob;
- }
-
- ob = BKE_modifiers_is_deformed_by_armature(ob);
-
- /* Only use selected check when non-active. */
- if (BKE_object_pose_context_check(ob)) {
- return ob;
- }
-
- return NULL;
-}
-
-Object *BKE_object_pose_armature_get_visible(Object *ob, ViewLayer *view_layer, View3D *v3d)
-{
- Object *ob_armature = BKE_object_pose_armature_get(ob);
- if (ob_armature) {
- Base *base = BKE_view_layer_base_find(view_layer, ob_armature);
- if (base) {
- if (BASE_VISIBLE(v3d, base)) {
- return ob_armature;
- }
- }
- }
- return NULL;
-}
-
-/**
- * Access pose array with special check to get pose object when in weight paint mode.
- */
-Object **BKE_object_pose_array_get_ex(ViewLayer *view_layer,
- View3D *v3d,
- uint *r_objects_len,
- bool unique)
-{
- Object *ob_active = OBACT(view_layer);
- Object *ob_pose = BKE_object_pose_armature_get(ob_active);
- Object **objects = NULL;
- if (ob_pose == ob_active) {
- objects = BKE_view_layer_array_from_objects_in_mode(view_layer,
- v3d,
- r_objects_len,
- {
- .object_mode = OB_MODE_POSE,
- .no_dup_data = unique,
- });
- }
- else if (ob_pose != NULL) {
- *r_objects_len = 1;
- objects = MEM_mallocN(sizeof(*objects), __func__);
- objects[0] = ob_pose;
- }
- else {
- *r_objects_len = 0;
- objects = MEM_mallocN(0, __func__);
- }
- return objects;
-}
-Object **BKE_object_pose_array_get_unique(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
-{
- return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, true);
-}
-Object **BKE_object_pose_array_get(ViewLayer *view_layer, View3D *v3d, uint *r_objects_len)
-{
- return BKE_object_pose_array_get_ex(view_layer, v3d, r_objects_len, false);
-}
-
-Base **BKE_object_pose_base_array_get_ex(ViewLayer *view_layer,
- View3D *v3d,
- uint *r_bases_len,
- bool unique)
-{
- Base *base_active = BASACT(view_layer);
- Object *ob_pose = base_active ? BKE_object_pose_armature_get(base_active->object) : NULL;
- Base *base_pose = NULL;
- Base **bases = NULL;
-
- if (base_active) {
- if (ob_pose == base_active->object) {
- base_pose = base_active;
- }
- else {
- base_pose = BKE_view_layer_base_find(view_layer, ob_pose);
- }
- }
-
- if (base_active && (base_pose == base_active)) {
- bases = BKE_view_layer_array_from_bases_in_mode(view_layer,
- v3d,
- r_bases_len,
- {
- .object_mode = OB_MODE_POSE,
- .no_dup_data = unique,
- });
- }
- else if (base_pose != NULL) {
- *r_bases_len = 1;
- bases = MEM_mallocN(sizeof(*bases), __func__);
- bases[0] = base_pose;
- }
- else {
- *r_bases_len = 0;
- bases = MEM_mallocN(0, __func__);
- }
- return bases;
-}
-Base **BKE_object_pose_base_array_get_unique(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
-{
- return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, true);
-}
-Base **BKE_object_pose_base_array_get(ViewLayer *view_layer, View3D *v3d, uint *r_bases_len)
-{
- return BKE_object_pose_base_array_get_ex(view_layer, v3d, r_bases_len, false);
-}
-
-void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
-{
- copy_v3_v3(ob_tar->loc, ob_src->loc);
- copy_v3_v3(ob_tar->rot, ob_src->rot);
- copy_v4_v4(ob_tar->quat, ob_src->quat);
- copy_v3_v3(ob_tar->rotAxis, ob_src->rotAxis);
- ob_tar->rotAngle = ob_src->rotAngle;
- ob_tar->rotmode = ob_src->rotmode;
- copy_v3_v3(ob_tar->scale, ob_src->scale);
-}
-
-/**
- * Perform deep-copy of object and its 'children' data-blocks (obdata, materials, actions, etc.).
- *
- * \param dupflag: Controls which sub-data are also duplicated
- * (see #eDupli_ID_Flags in DNA_userdef_types.h).
- *
- * \note This function does not do any remapping to new IDs, caller must do it
- * (\a #BKE_libblock_relink_to_newid()).
- * \note Caller MUST free \a newid pointers itself (#BKE_main_id_newptr_and_tag_clear()) and call
- * updates of DEG too (#DAG_relations_tag_update()).
- */
-Object *BKE_object_duplicate(Main *bmain,
- Object *ob,
- eDupli_ID_Flags dupflag,
- eLibIDDuplicateFlags duplicate_options)
-{
- const bool is_subprocess = (duplicate_options & LIB_ID_DUPLICATE_IS_SUBPROCESS) != 0;
- const bool is_root_id = (duplicate_options & LIB_ID_DUPLICATE_IS_ROOT_ID) != 0;
- int copy_flags = LIB_ID_COPY_DEFAULT;
-
- if (!is_subprocess) {
- BKE_main_id_newptr_and_tag_clear(bmain);
- }
- else {
- /* In case copying object is a sub-process of collection (or scene) copying, do not try to
- * re-assign RB objects to existing RBW collections. */
- copy_flags |= LIB_ID_COPY_RIGID_BODY_NO_COLLECTION_HANDLING;
- }
- if (is_root_id) {
- /* In case root duplicated ID is linked, assume we want to get a local copy of it and duplicate
- * all expected linked data. */
- if (ID_IS_LINKED(ob)) {
- dupflag |= USER_DUP_LINKED_ID;
- }
- duplicate_options &= ~LIB_ID_DUPLICATE_IS_ROOT_ID;
- }
-
- Material ***matarar;
-
- Object *obn = (Object *)BKE_id_copy_for_duplicate(bmain, &ob->id, dupflag, copy_flags);
-
- /* 0 == full linked. */
- if (dupflag == 0) {
- return obn;
- }
-
- if (dupflag & USER_DUP_MAT) {
- for (int i = 0; i < obn->totcol; i++) {
- BKE_id_copy_for_duplicate(bmain, (ID *)obn->mat[i], dupflag, copy_flags);
- }
- }
- if (dupflag & USER_DUP_PSYS) {
- ParticleSystem *psys;
- for (psys = obn->particlesystem.first; psys; psys = psys->next) {
- BKE_id_copy_for_duplicate(bmain, (ID *)psys->part, dupflag, copy_flags);
- }
- }
-
- ID *id_old = obn->data;
- ID *id_new = NULL;
- const bool need_to_duplicate_obdata = (id_old != NULL) && (id_old->newid == NULL);
-
- switch (obn->type) {
- case OB_MESH:
- if (dupflag & USER_DUP_MESH) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_CURVE:
- if (dupflag & USER_DUP_CURVE) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_SURF:
- if (dupflag & USER_DUP_SURF) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_FONT:
- if (dupflag & USER_DUP_FONT) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_MBALL:
- if (dupflag & USER_DUP_MBALL) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_LAMP:
- if (dupflag & USER_DUP_LAMP) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_ARMATURE:
- if (dupflag & USER_DUP_ARM) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_LATTICE:
- if (dupflag & USER_DUP_LATTICE) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_CAMERA:
- if (dupflag & USER_DUP_CAMERA) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_LIGHTPROBE:
- if (dupflag & USER_DUP_LIGHTPROBE) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_SPEAKER:
- if (dupflag & USER_DUP_SPEAKER) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_GPENCIL:
- if (dupflag & USER_DUP_GPENCIL) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_HAIR:
- if (dupflag & USER_DUP_HAIR) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_POINTCLOUD:
- if (dupflag & USER_DUP_POINTCLOUD) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- case OB_VOLUME:
- if (dupflag & USER_DUP_VOLUME) {
- id_new = BKE_id_copy_for_duplicate(bmain, id_old, dupflag, copy_flags);
- }
- break;
- }
-
- /* If obdata has been copied, we may also have to duplicate the materials assigned to it. */
- if (need_to_duplicate_obdata && !ELEM(id_new, NULL, id_old)) {
- if (dupflag & USER_DUP_MAT) {
- matarar = BKE_object_material_array_p(obn);
- if (matarar) {
- for (int i = 0; i < obn->totcol; i++) {
- BKE_id_copy_for_duplicate(bmain, (ID *)(*matarar)[i], dupflag, copy_flags);
- }
- }
- }
- }
-
- if (!is_subprocess) {
- /* This code will follow into all ID links using an ID tagged with LIB_TAG_NEW. */
- BKE_libblock_relink_to_newid(&obn->id);
-
-#ifndef NDEBUG
- /* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */
- ID *id_iter;
- FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
- BLI_assert((id_iter->tag & LIB_TAG_NEW) == 0);
- }
- FOREACH_MAIN_ID_END;
-#endif
-
- /* Cleanup. */
- BKE_main_id_newptr_and_tag_clear(bmain);
- }
-
- if (obn->type == OB_ARMATURE) {
- DEG_id_tag_update(&obn->id, ID_RECALC_GEOMETRY);
- if (obn->pose) {
- BKE_pose_tag_recalc(bmain, obn->pose);
- }
- // BKE_pose_rebuild(bmain, obn, obn->data, true);
- }
-
- if (obn->data != NULL) {
- DEG_id_tag_update_ex(bmain, (ID *)obn->data, ID_RECALC_EDITORS);
- }
-
- return obn;
-}
-
-/**
- * Returns true if the Object is from an external blend file (libdata).
- */
-bool BKE_object_is_libdata(const Object *ob)
-{
- return (ob && ID_IS_LINKED(ob));
-}
-
-/**
- * Returns true if the Object data is from an external blend file (libdata).
- */
-bool BKE_object_obdata_is_libdata(const Object *ob)
-{
- /* Linked objects with local obdata are forbidden! */
- BLI_assert(!ob || !ob->data || (ID_IS_LINKED(ob) ? ID_IS_LINKED(ob->data) : true));
- return (ob && ob->data && ID_IS_LINKED(ob->data));
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Object Proxy API
- * \{ */
-
-/* when you make proxy, ensure the exposed layers are extern */
-static void armature_set_id_extern(Object *ob)
-{
- bArmature *arm = ob->data;
- bPoseChannel *pchan;
- unsigned int lay = arm->layer_protected;
-
- for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- if (!(pchan->bone->layer & lay)) {
- id_lib_extern((ID *)pchan->custom);
- }
- }
-}
-
-void BKE_object_copy_proxy_drivers(Object *ob, Object *target)
-{
- if ((target->adt) && (target->adt->drivers.first)) {
- FCurve *fcu;
-
- /* add new animdata block */
- if (!ob->adt) {
- ob->adt = BKE_animdata_ensure_id(&ob->id);
- }
-
- /* make a copy of all the drivers (for now), then correct any links that need fixing */
- BKE_fcurves_free(&ob->adt->drivers);
- BKE_fcurves_copy(&ob->adt->drivers, &target->adt->drivers);
-
- for (fcu = ob->adt->drivers.first; fcu; fcu = fcu->next) {
- ChannelDriver *driver = fcu->driver;
- DriverVar *dvar;
-
- for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
- /* all drivers */
- DRIVER_TARGETS_LOOPER_BEGIN (dvar) {
- if (dtar->id) {
- if ((Object *)dtar->id == target) {
- dtar->id = (ID *)ob;
- }
- else {
- /* only on local objects because this causes indirect links
- * 'a -> b -> c', blend to point directly to a.blend
- * when a.blend has a proxy that's linked into `c.blend`. */
- if (!ID_IS_LINKED(ob)) {
- id_lib_extern((ID *)dtar->id);
- }
- }
- }
- }
- DRIVER_TARGETS_LOOPER_END;
- }
- }
- }
-}
-
-/**
- * Proxy rule:
- * - lib_object->proxy_from == the one we borrow from, set temporally while object_update.
- * - local_object->proxy == pointer to library object, saved in files and read.
- * - local_object->proxy_group == pointer to collection dupli-object, saved in files and read.
- */
-void BKE_object_make_proxy(Main *bmain, Object *ob, Object *target, Object *cob)
-{
- /* paranoia checks */
- if (ID_IS_LINKED(ob) || !ID_IS_LINKED(target)) {
- CLOG_ERROR(&LOG, "cannot make proxy");
- return;
- }
-
- ob->proxy = target;
- id_us_plus(&target->id);
- ob->proxy_group = cob;
-
- DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
- DEG_id_tag_update(&target->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
-
- /* copy transform
- * - cob means this proxy comes from a collection, just apply the matrix
- * so the object won't move from its dupli-transform.
- *
- * - no cob means this is being made from a linked object,
- * this is closer to making a copy of the object - in-place. */
- if (cob) {
- ob->rotmode = target->rotmode;
- mul_m4_m4m4(ob->obmat, cob->obmat, target->obmat);
- if (cob->instance_collection) { /* should always be true */
- float tvec[3];
- mul_v3_mat3_m4v3(tvec, ob->obmat, cob->instance_collection->instance_offset);
- sub_v3_v3(ob->obmat[3], tvec);
- }
- BKE_object_apply_mat4(ob, ob->obmat, false, true);
- }
- else {
- BKE_object_transform_copy(ob, target);
- ob->parent = target->parent; /* libdata */
- copy_m4_m4(ob->parentinv, target->parentinv);
- }
-
- /* copy animdata stuff - drivers only for now... */
- BKE_object_copy_proxy_drivers(ob, target);
-
- /* skip constraints? */
- /* FIXME: this is considered by many as a bug */
-
- /* set object type and link to data */
- ob->type = target->type;
- ob->data = target->data;
- id_us_plus((ID *)ob->data); /* ensures lib data becomes LIB_TAG_EXTERN */
-
- /* copy material and index information */
- ob->actcol = ob->totcol = 0;
- if (ob->mat) {
- MEM_freeN(ob->mat);
- }
- if (ob->matbits) {
- MEM_freeN(ob->matbits);
- }
- ob->mat = NULL;
- ob->matbits = NULL;
- if ((target->totcol) && (target->mat) && OB_TYPE_SUPPORT_MATERIAL(ob->type)) {
- int i;
-
- ob->actcol = target->actcol;
- ob->totcol = target->totcol;
-
- ob->mat = MEM_dupallocN(target->mat);
- ob->matbits = MEM_dupallocN(target->matbits);
- for (i = 0; i < target->totcol; i++) {
- /* don't need to run BKE_object_materials_test
- * since we know this object is new and not used elsewhere */
- id_us_plus((ID *)ob->mat[i]);
- }
- }
-
- /* type conversions */
- if (target->type == OB_ARMATURE) {
- copy_object_pose(ob, target, 0); /* data copy, object pointers in constraints */
- BKE_pose_rest(ob->pose, false); /* clear all transforms in channels */
- BKE_pose_rebuild(bmain, ob, ob->data, true); /* set all internal links */
-
- armature_set_id_extern(ob);
- }
- else if (target->type == OB_EMPTY) {
- ob->empty_drawtype = target->empty_drawtype;
- ob->empty_drawsize = target->empty_drawsize;
- }
-
- /* copy IDProperties */
- if (ob->id.properties) {
- IDP_FreeProperty(ob->id.properties);
- ob->id.properties = NULL;
- }
- if (target->id.properties) {
- ob->id.properties = IDP_CopyProperty(target->id.properties);
- }
-
- /* copy drawtype info */
- ob->dt = target->dt;
-}
-
-/**
- * Use with newly created objects to set their size
- * (used to apply scene-scale).
- */
-void BKE_object_obdata_size_init(struct Object *ob, const float size)
-{
- /* apply radius as a scale to types that support it */
- switch (ob->type) {
- case OB_EMPTY: {
- ob->empty_drawsize *= size;
- break;
- }
- case OB_FONT: {
- Curve *cu = ob->data;
- cu->fsize *= size;
- break;
- }
- case OB_CAMERA: {
- Camera *cam = ob->data;
- cam->drawsize *= size;
- break;
- }
- case OB_LAMP: {
- Light *lamp = ob->data;
- lamp->dist *= size;
- lamp->area_size *= size;
- lamp->area_sizey *= size;
- lamp->area_sizez *= size;
- break;
- }
- /* Only lattice (not mesh, curve, mball...),
- * because its got data when newly added */
- case OB_LATTICE: {
- struct Lattice *lt = ob->data;
- float mat[4][4];
-
- unit_m4(mat);
- scale_m4_fl(mat, size);
-
- BKE_lattice_transform(lt, (float(*)[4])mat, false);
- break;
- }
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Object Matrix Get/Set API
- * \{ */
-
-void BKE_object_scale_to_mat3(Object *ob, float mat[3][3])
-{
- float vec[3];
- mul_v3_v3v3(vec, ob->scale, ob->dscale);
- size_to_mat3(mat, vec);
-}
-
-void BKE_object_rot_to_mat3(const Object *ob, float mat[3][3], bool use_drot)
-{
- float rmat[3][3], dmat[3][3];
-
- /* 'dmat' is the delta-rotation matrix, which will get (pre)multiplied
- * with the rotation matrix to yield the appropriate rotation
- */
-
- /* rotations may either be quats, eulers (with various rotation orders), or axis-angle */
- if (ob->rotmode > 0) {
- /* Euler rotations
- * (will cause gimbal lock, but this can be alleviated a bit with rotation orders). */
- eulO_to_mat3(rmat, ob->rot, ob->rotmode);
- eulO_to_mat3(dmat, ob->drot, ob->rotmode);
- }
- else if (ob->rotmode == ROT_MODE_AXISANGLE) {
- /* axis-angle - not really that great for 3D-changing orientations */
- axis_angle_to_mat3(rmat, ob->rotAxis, ob->rotAngle);
- axis_angle_to_mat3(dmat, ob->drotAxis, ob->drotAngle);
- }
- else {
- /* quats are normalized before use to eliminate scaling issues */
- float tquat[4];
-
- normalize_qt_qt(tquat, ob->quat);
- quat_to_mat3(rmat, tquat);
-
- normalize_qt_qt(tquat, ob->dquat);
- quat_to_mat3(dmat, tquat);
- }
-
- /* combine these rotations */
- if (use_drot) {
- mul_m3_m3m3(mat, dmat, rmat);
- }
- else {
- copy_m3_m3(mat, rmat);
- }
-}
-
-void BKE_object_mat3_to_rot(Object *ob, float mat[3][3], bool use_compat)
-{
- BLI_ASSERT_UNIT_M3(mat);
-
- switch (ob->rotmode) {
- case ROT_MODE_QUAT: {
- float dquat[4];
- mat3_normalized_to_quat(ob->quat, mat);
- normalize_qt_qt(dquat, ob->dquat);
- invert_qt_normalized(dquat);
- mul_qt_qtqt(ob->quat, dquat, ob->quat);
- break;
- }
- case ROT_MODE_AXISANGLE: {
- float quat[4];
- float dquat[4];
-
- /* without drot we could apply 'mat' directly */
- mat3_normalized_to_quat(quat, mat);
- axis_angle_to_quat(dquat, ob->drotAxis, ob->drotAngle);
- invert_qt_normalized(dquat);
- mul_qt_qtqt(quat, dquat, quat);
- quat_to_axis_angle(ob->rotAxis, &ob->rotAngle, quat);
- break;
- }
- default: /* euler */
- {
- float quat[4];
- float dquat[4];
-
- /* without drot we could apply 'mat' directly */
- mat3_normalized_to_quat(quat, mat);
- eulO_to_quat(dquat, ob->drot, ob->rotmode);
- invert_qt_normalized(dquat);
- mul_qt_qtqt(quat, dquat, quat);
- /* end drot correction */
-
- if (use_compat) {
- quat_to_compatible_eulO(ob->rot, ob->rot, ob->rotmode, quat);
- }
- else {
- quat_to_eulO(ob->rot, ob->rotmode, quat);
- }
- break;
- }
- }
-}
-
-void BKE_object_tfm_protected_backup(const Object *ob, ObjectTfmProtectedChannels *obtfm)
-{
-
-#define TFMCPY(_v) (obtfm->_v = ob->_v)
-#define TFMCPY3D(_v) copy_v3_v3(obtfm->_v, ob->_v)
-#define TFMCPY4D(_v) copy_v4_v4(obtfm->_v, ob->_v)
-
- TFMCPY3D(loc);
- TFMCPY3D(dloc);
- TFMCPY3D(scale);
- TFMCPY3D(dscale);
- TFMCPY3D(rot);
- TFMCPY3D(drot);
- TFMCPY4D(quat);
- TFMCPY4D(dquat);
- TFMCPY3D(rotAxis);
- TFMCPY3D(drotAxis);
- TFMCPY(rotAngle);
- TFMCPY(drotAngle);
-
-#undef TFMCPY
-#undef TFMCPY3D
-#undef TFMCPY4D
-}
-
-void BKE_object_tfm_protected_restore(Object *ob,
- const ObjectTfmProtectedChannels *obtfm,
- const short protectflag)
-{
- unsigned int i;
-
- for (i = 0; i < 3; i++) {
- if (protectflag & (OB_LOCK_LOCX << i)) {
- ob->loc[i] = obtfm->loc[i];
- ob->dloc[i] = obtfm->dloc[i];
- }
-
- if (protectflag & (OB_LOCK_SCALEX << i)) {
- ob->scale[i] = obtfm->scale[i];
- ob->dscale[i] = obtfm->dscale[i];
- }
-
- if (protectflag & (OB_LOCK_ROTX << i)) {
- ob->rot[i] = obtfm->rot[i];
- ob->drot[i] = obtfm->drot[i];
-
- ob->quat[i + 1] = obtfm->quat[i + 1];
- ob->dquat[i + 1] = obtfm->dquat[i + 1];
-
- ob->rotAxis[i] = obtfm->rotAxis[i];
- ob->drotAxis[i] = obtfm->drotAxis[i];
- }
- }
-
- if ((protectflag & OB_LOCK_ROT4D) && (protectflag & OB_LOCK_ROTW)) {
- ob->quat[0] = obtfm->quat[0];
- ob->dquat[0] = obtfm->dquat[0];
-
- ob->rotAngle = obtfm->rotAngle;
- ob->drotAngle = obtfm->drotAngle;
- }
-}
-
-void BKE_object_tfm_copy(Object *object_dst, const Object *object_src)
-{
-#define TFMCPY(_v) (object_dst->_v = object_src->_v)
-#define TFMCPY3D(_v) copy_v3_v3(object_dst->_v, object_src->_v)
-#define TFMCPY4D(_v) copy_v4_v4(object_dst->_v, object_src->_v)
-
- TFMCPY3D(loc);
- TFMCPY3D(dloc);
- TFMCPY3D(scale);
- TFMCPY3D(dscale);
- TFMCPY3D(rot);
- TFMCPY3D(drot);
- TFMCPY4D(quat);
- TFMCPY4D(dquat);
- TFMCPY3D(rotAxis);
- TFMCPY3D(drotAxis);
- TFMCPY(rotAngle);
- TFMCPY(drotAngle);
-
-#undef TFMCPY
-#undef TFMCPY3D
-#undef TFMCPY4D
-}
-
-void BKE_object_to_mat3(Object *ob, float r_mat[3][3]) /* no parent */
-{
- float smat[3][3];
- float rmat[3][3];
-
- /* Scale. */
- BKE_object_scale_to_mat3(ob, smat);
-
- /* Rotation. */
- BKE_object_rot_to_mat3(ob, rmat, true);
- mul_m3_m3m3(r_mat, rmat, smat);
-}
-
-void BKE_object_to_mat4(Object *ob, float r_mat[4][4])
-{
- float tmat[3][3];
-
- BKE_object_to_mat3(ob, tmat);
-
- copy_m4_m3(r_mat, tmat);
-
- add_v3_v3v3(r_mat[3], ob->loc, ob->dloc);
-}
-
-void BKE_object_matrix_local_get(struct Object *ob, float r_mat[4][4])
-{
- if (ob->parent) {
- float par_imat[4][4];
-
- BKE_object_get_parent_matrix(ob, ob->parent, par_imat);
- invert_m4(par_imat);
- mul_m4_m4m4(r_mat, par_imat, ob->obmat);
- }
- else {
- copy_m4_m4(r_mat, ob->obmat);
- }
-}
-
-/**
- * \return success if \a mat is set.
- */
-static bool ob_parcurve(Object *ob, Object *par, float r_mat[4][4])
-{
- Curve *cu = par->data;
- float vec[4], dir[3], quat[4], radius, ctime;
-
- /* NOTE: Curve cache is supposed to be evaluated here already, however there
- * are cases where we can not guarantee that. This includes, for example,
- * dependency cycles. We can't correct anything from here, since that would
- * cause a threading conflicts.
- *
- * TODO(sergey): Some of the legit looking cases like T56619 need to be
- * looked into, and maybe curve cache (and other dependencies) are to be
- * evaluated prior to conversion. */
- if (par->runtime.curve_cache == NULL) {
- return false;
- }
- if (par->runtime.curve_cache->anim_path_accum_length == NULL) {
- return false;
- }
-
- /* ctime is now a proper var setting of Curve which gets set by Animato like any other var
- * that's animated, but this will only work if it actually is animated.
- *
- * We divide the curve-time calculated in the previous step by the length of the path,
- * to get a time factor, which then gets clamped to lie within 0.0 - 1.0 range.
- */
- if (cu->pathlen) {
- ctime = cu->ctime / cu->pathlen;
- }
- else {
- ctime = cu->ctime;
- }
-
- if (cu->flag & CU_PATH_CLAMP) {
- CLAMP(ctime, 0.0f, 1.0f);
- }
-
- unit_m4(r_mat);
-
- /* vec: 4 items! */
- if (BKE_where_on_path(
- par, ctime, vec, dir, (cu->flag & CU_FOLLOW) ? quat : NULL, &radius, NULL)) {
- if (cu->flag & CU_FOLLOW) {
- quat_apply_track(quat, ob->trackflag, ob->upflag);
- normalize_qt(quat);
- quat_to_mat4(r_mat, quat);
- }
- if (cu->flag & CU_PATH_RADIUS) {
- float tmat[4][4], rmat[4][4];
- scale_m4_fl(tmat, radius);
- mul_m4_m4m4(rmat, tmat, r_mat);
- copy_m4_m4(r_mat, rmat);
- }
- copy_v3_v3(r_mat[3], vec);
- }
-
- return true;
-}
-
-static void ob_parbone(Object *ob, Object *par, float r_mat[4][4])
-{
- float vec[3];
-
- if (par->type != OB_ARMATURE) {
- unit_m4(r_mat);
- return;
- }
-
- /* Make sure the bone is still valid */
- bPoseChannel *pchan = BKE_pose_channel_find_name(par->pose, ob->parsubstr);
- if (!pchan || !pchan->bone) {
- CLOG_WARN(
- &LOG, "Parent Bone: '%s' for Object: '%s' doesn't exist", ob->parsubstr, ob->id.name + 2);
- unit_m4(r_mat);
- return;
- }
-
- /* get bone transform */
- if (pchan->bone->flag & BONE_RELATIVE_PARENTING) {
- /* the new option uses the root - expected behavior, but differs from old... */
- /* XXX check on version patching? */
- copy_m4_m4(r_mat, pchan->chan_mat);
- }
- else {
- copy_m4_m4(r_mat, pchan->pose_mat);
-
- /* but for backwards compatibility, the child has to move to the tail */
- copy_v3_v3(vec, r_mat[1]);
- mul_v3_fl(vec, pchan->bone->length);
- add_v3_v3(r_mat[3], vec);
- }
-}
-
-static void give_parvert(Object *par, int nr, float vec[3])
-{
- zero_v3(vec);
-
- if (par->type == OB_MESH) {
- Mesh *me = par->data;
- BMEditMesh *em = me->edit_mesh;
- Mesh *me_eval = (em) ? em->mesh_eval_final : BKE_object_get_evaluated_mesh(par);
-
- if (me_eval) {
- int count = 0;
- int numVerts = me_eval->totvert;
-
- if (em && me_eval->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH) {
- numVerts = em->bm->totvert;
- if (em->bm->elem_table_dirty & BM_VERT) {
-#ifdef VPARENT_THREADING_HACK
- BLI_mutex_lock(&vparent_lock);
- if (em->bm->elem_table_dirty & BM_VERT) {
- BM_mesh_elem_table_ensure(em->bm, BM_VERT);
- }
- BLI_mutex_unlock(&vparent_lock);
-#else
- BLI_assert_msg(0, "Not safe for threading");
- BM_mesh_elem_table_ensure(em->bm, BM_VERT);
-#endif
- }
- if (nr < numVerts) {
- if (me_eval && me_eval->runtime.edit_data && me_eval->runtime.edit_data->vertexCos) {
- add_v3_v3(vec, me_eval->runtime.edit_data->vertexCos[nr]);
- }
- else {
- const BMVert *v = BM_vert_at_index(em->bm, nr);
- add_v3_v3(vec, v->co);
- }
- count++;
- }
- }
- else if (CustomData_has_layer(&me_eval->vdata, CD_ORIGINDEX)) {
- const int *index = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
- /* Get the average of all verts with (original index == nr). */
- for (int i = 0; i < numVerts; i++) {
- if (index[i] == nr) {
- add_v3_v3(vec, me_eval->mvert[i].co);
- count++;
- }
- }
- }
- else {
- if (nr < numVerts) {
- add_v3_v3(vec, me_eval->mvert[nr].co);
- count++;
- }
- }
-
- if (count == 0) {
- /* keep as 0, 0, 0 */
- }
- else if (count > 0) {
- mul_v3_fl(vec, 1.0f / count);
- }
- else {
- /* use first index if its out of range */
- if (me_eval->totvert) {
- copy_v3_v3(vec, me_eval->mvert[0].co);
- }
- }
- }
- else {
- CLOG_ERROR(&LOG,
- "Evaluated mesh is needed to solve parenting, "
- "object position can be wrong now");
- }
- }
- else if (ELEM(par->type, OB_CURVE, OB_SURF)) {
- ListBase *nurb;
-
- /* Unless there's some weird depsgraph failure the cache should exist. */
- BLI_assert(par->runtime.curve_cache != NULL);
-
- if (par->runtime.curve_cache->deformed_nurbs.first != NULL) {
- nurb = &par->runtime.curve_cache->deformed_nurbs;
- }
- else {
- Curve *cu = par->data;
- nurb = BKE_curve_nurbs_get(cu);
- }
-
- BKE_nurbList_index_get_co(nurb, nr, vec);
- }
- else if (par->type == OB_LATTICE) {
- Lattice *latt = par->data;
- DispList *dl = par->runtime.curve_cache ?
- BKE_displist_find(&par->runtime.curve_cache->disp, DL_VERTS) :
- NULL;
- float(*co)[3] = dl ? (float(*)[3])dl->verts : NULL;
- int tot;
-
- if (latt->editlatt) {
- latt = latt->editlatt->latt;
- }
-
- tot = latt->pntsu * latt->pntsv * latt->pntsw;
-
- /* ensure dl is correct size */
- BLI_assert(dl == NULL || dl->nr == tot);
-
- if (nr < tot) {
- if (co) {
- copy_v3_v3(vec, co[nr]);
- }
- else {
- copy_v3_v3(vec, latt->def[nr].vec);
- }
- }
- }
-}
-
-static void ob_parvert3(Object *ob, Object *par, float r_mat[4][4])
-{
- /* in local ob space */
- if (OB_TYPE_SUPPORT_PARVERT(par->type)) {
- float cmat[3][3], v1[3], v2[3], v3[3], q[4];
-
- give_parvert(par, ob->par1, v1);
- give_parvert(par, ob->par2, v2);
- give_parvert(par, ob->par3, v3);
-
- tri_to_quat(q, v1, v2, v3);
- quat_to_mat3(cmat, q);
- copy_m4_m3(r_mat, cmat);
-
- mid_v3_v3v3v3(r_mat[3], v1, v2, v3);
- }
- else {
- unit_m4(r_mat);
- }
-}
-
-void BKE_object_get_parent_matrix(Object *ob, Object *par, float r_parentmat[4][4])
-{
- float tmat[4][4];
- float vec[3];
-
- switch (ob->partype & PARTYPE) {
- case PAROBJECT: {
- bool ok = false;
- if (par->type == OB_CURVE) {
- if ((((Curve *)par->data)->flag & CU_PATH) && (ob_parcurve(ob, par, tmat))) {
- ok = true;
- }
- }
-
- if (ok) {
- mul_m4_m4m4(r_parentmat, par->obmat, tmat);
- }
- else {
- copy_m4_m4(r_parentmat, par->obmat);
- }
-
- break;
- }
- case PARBONE:
- ob_parbone(ob, par, tmat);
- mul_m4_m4m4(r_parentmat, par->obmat, tmat);
- break;
-
- case PARVERT1:
- unit_m4(r_parentmat);
- give_parvert(par, ob->par1, vec);
- mul_v3_m4v3(r_parentmat[3], par->obmat, vec);
- break;
- case PARVERT3:
- ob_parvert3(ob, par, tmat);
-
- mul_m4_m4m4(r_parentmat, par->obmat, tmat);
- break;
-
- case PARSKEL:
- copy_m4_m4(r_parentmat, par->obmat);
- break;
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Object Matrix Evaluation API
- * \{ */
-
-/**
- * \param r_originmat: Optional matrix that stores the space the object is in
- * (without its own matrix applied)
- */
-static void solve_parenting(
- Object *ob, Object *par, const bool set_origin, float r_obmat[4][4], float r_originmat[3][3])
-{
- float totmat[4][4];
- float tmat[4][4];
- float locmat[4][4];
-
- BKE_object_to_mat4(ob, locmat);
-
- BKE_object_get_parent_matrix(ob, par, totmat);
-
- /* total */
- mul_m4_m4m4(tmat, totmat, ob->parentinv);
- mul_m4_m4m4(r_obmat, tmat, locmat);
-
- if (r_originmat) {
- /* usable originmat */
- copy_m3_m4(r_originmat, tmat);
- }
-
- /* origin, for help line */
- if (set_origin) {
- if ((ob->partype & PARTYPE) == PARSKEL) {
- copy_v3_v3(ob->runtime.parent_display_origin, par->obmat[3]);
- }
- else {
- copy_v3_v3(ob->runtime.parent_display_origin, totmat[3]);
- }
- }
-}
-
-static void object_where_is_calc_ex(Depsgraph *depsgraph,
- Scene *scene,
- Object *ob,
- float ctime,
- RigidBodyWorld *rbw,
- float r_originmat[3][3])
-{
- if (ob->parent) {
- Object *par = ob->parent;
-
- /* calculate parent matrix */
- solve_parenting(ob, par, true, ob->obmat, r_originmat);
- }
- else {
- BKE_object_to_mat4(ob, ob->obmat);
- }
-
- /* try to fall back to the scene rigid body world if none given */
- rbw = rbw ? rbw : scene->rigidbody_world;
- /* read values pushed into RBO from sim/cache... */
- BKE_rigidbody_sync_transforms(rbw, ob, ctime);
-
- /* solve constraints */
- if (ob->constraints.first && !(ob->transflag & OB_NO_CONSTRAINTS)) {
- bConstraintOb *cob;
- cob = BKE_constraints_make_evalob(depsgraph, scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
- BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
- BKE_constraints_clear_evalob(cob);
- }
-
- /* set negative scale flag in object */
- if (is_negative_m4(ob->obmat)) {
- ob->transflag |= OB_NEG_SCALE;
- }
- else {
- ob->transflag &= ~OB_NEG_SCALE;
- }
-}
-
-void BKE_object_where_is_calc_time(Depsgraph *depsgraph, Scene *scene, Object *ob, float ctime)
-{
- /* Execute drivers and animation. */
- const bool flush_to_original = DEG_is_active(depsgraph);
- const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph,
- ctime);
- BKE_animsys_evaluate_animdata(
- &ob->id, ob->adt, &anim_eval_context, ADT_RECALC_ALL, flush_to_original);
- object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
-}
-
-/**
- * Calculate object transformation matrix without recalculating dependencies and
- * constraints -- assume dependencies are already solved by depsgraph.
- * No changes to object and its parent would be done.
- * Used for bundles orientation in 3d space relative to parented blender camera.
- */
-void BKE_object_where_is_calc_mat4(Object *ob, float r_obmat[4][4])
-{
- if (ob->parent) {
- Object *par = ob->parent;
- solve_parenting(ob, par, false, r_obmat, NULL);
- }
- else {
- BKE_object_to_mat4(ob, r_obmat);
- }
-}
-
-void BKE_object_where_is_calc_ex(
- Depsgraph *depsgraph, Scene *scene, RigidBodyWorld *rbw, Object *ob, float r_originmat[3][3])
-{
- float ctime = DEG_get_ctime(depsgraph);
- object_where_is_calc_ex(depsgraph, scene, ob, ctime, rbw, r_originmat);
-}
-void BKE_object_where_is_calc(Depsgraph *depsgraph, Scene *scene, Object *ob)
-{
- float ctime = DEG_get_ctime(depsgraph);
- object_where_is_calc_ex(depsgraph, scene, ob, ctime, NULL, NULL);
-}
-
-/**
- * For calculation of the inverse parent transform, only used for editor.
- *
- * It assumes the object parent is already in the depsgraph.
- * Otherwise, after changing ob->parent you need to call:
- * - #DEG_relations_tag_update(bmain);
- * - #BKE_scene_graph_update_tagged(depsgraph, bmain);
- */
-void BKE_object_workob_calc_parent(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *workob)
-{
- BKE_object_workob_clear(workob);
-
- unit_m4(workob->obmat);
- unit_m4(workob->parentinv);
- unit_m4(workob->constinv);
-
- /* Since this is used while calculating parenting,
- * at this moment ob_eval->parent is still NULL. */
- workob->parent = DEG_get_evaluated_object(depsgraph, ob->parent);
-
- workob->trackflag = ob->trackflag;
- workob->upflag = ob->upflag;
-
- workob->partype = ob->partype;
- workob->par1 = ob->par1;
- workob->par2 = ob->par2;
- workob->par3 = ob->par3;
-
- /* The effects of constraints should NOT be included in the parent-inverse matrix. Constraints
- * are supposed to be applied after the object's local loc/rot/scale. If the (inverted) effect of
- * constraints would be included in the parent inverse matrix, these would be applied before the
- * object's local loc/rot/scale instead of after. For example, a "Copy Rotation" constraint would
- * rotate the object's local translation as well. See T82156. */
-
- BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr));
-
- BKE_object_where_is_calc(depsgraph, scene, workob);
-}
-
-/**
- * Applies the global transformation \a mat to the \a ob using a relative parent space if
- * supplied.
- *
- * \param mat: the global transformation mat that the object should be set object to.
- * \param parent: the parent space in which this object will be set relative to
- * (should probably always be parent_eval).
- * \param use_compat: true to ensure that rotations are set using the
- * min difference between the old and new orientation.
- */
-void BKE_object_apply_mat4_ex(Object *ob,
- const float mat[4][4],
- Object *parent,
- const float parentinv[4][4],
- const bool use_compat)
-{
- /* see BKE_pchan_apply_mat4() for the equivalent 'pchan' function */
-
- float rot[3][3];
-
- if (parent != NULL) {
- float rmat[4][4], diff_mat[4][4], imat[4][4], parent_mat[4][4];
-
- BKE_object_get_parent_matrix(ob, parent, parent_mat);
-
- mul_m4_m4m4(diff_mat, parent_mat, parentinv);
- invert_m4_m4(imat, diff_mat);
- mul_m4_m4m4(rmat, imat, mat); /* get the parent relative matrix */
-
- /* same as below, use rmat rather than mat */
- mat4_to_loc_rot_size(ob->loc, rot, ob->scale, rmat);
- }
- else {
- mat4_to_loc_rot_size(ob->loc, rot, ob->scale, mat);
- }
-
- BKE_object_mat3_to_rot(ob, rot, use_compat);
-
- sub_v3_v3(ob->loc, ob->dloc);
-
- if (ob->dscale[0] != 0.0f) {
- ob->scale[0] /= ob->dscale[0];
- }
- if (ob->dscale[1] != 0.0f) {
- ob->scale[1] /= ob->dscale[1];
- }
- if (ob->dscale[2] != 0.0f) {
- ob->scale[2] /= ob->dscale[2];
- }
-
- /* BKE_object_mat3_to_rot handles delta rotations */
-}
-
-/**
- * XXX: should be removed after COW operators port to use BKE_object_apply_mat4_ex directly.
- */
-void BKE_object_apply_mat4(Object *ob,
- const float mat[4][4],
- const bool use_compat,
- const bool use_parent)
-{
- BKE_object_apply_mat4_ex(ob, mat, use_parent ? ob->parent : NULL, ob->parentinv, use_compat);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Object Bounding Box API
- * \{ */
-
-BoundBox *BKE_boundbox_alloc_unit(void)
-{
- const float min[3] = {-1.0f, -1.0f, -1.0f}, max[3] = {1.0f, 1.0f, 1.0f};
-
- BoundBox *bb = MEM_callocN(sizeof(BoundBox), "OB-BoundBox");
- BKE_boundbox_init_from_minmax(bb, min, max);
-
- return bb;
-}
-
-void BKE_boundbox_init_from_minmax(BoundBox *bb, const float min[3], const float max[3])
-{
- bb->vec[0][0] = bb->vec[1][0] = bb->vec[2][0] = bb->vec[3][0] = min[0];
- bb->vec[4][0] = bb->vec[5][0] = bb->vec[6][0] = bb->vec[7][0] = max[0];
-
- bb->vec[0][1] = bb->vec[1][1] = bb->vec[4][1] = bb->vec[5][1] = min[1];
- bb->vec[2][1] = bb->vec[3][1] = bb->vec[6][1] = bb->vec[7][1] = max[1];
-
- bb->vec[0][2] = bb->vec[3][2] = bb->vec[4][2] = bb->vec[7][2] = min[2];
- bb->vec[1][2] = bb->vec[2][2] = bb->vec[5][2] = bb->vec[6][2] = max[2];
-}
-
-void BKE_boundbox_calc_center_aabb(const BoundBox *bb, float r_cent[3])
-{
- r_cent[0] = 0.5f * (bb->vec[0][0] + bb->vec[4][0]);
- r_cent[1] = 0.5f * (bb->vec[0][1] + bb->vec[2][1]);
- r_cent[2] = 0.5f * (bb->vec[0][2] + bb->vec[1][2]);
-}
-
-void BKE_boundbox_calc_size_aabb(const BoundBox *bb, float r_size[3])
-{
- r_size[0] = 0.5f * fabsf(bb->vec[0][0] - bb->vec[4][0]);
- r_size[1] = 0.5f * fabsf(bb->vec[0][1] - bb->vec[2][1]);
- r_size[2] = 0.5f * fabsf(bb->vec[0][2] - bb->vec[1][2]);
-}
-
-void BKE_boundbox_minmax(const BoundBox *bb,
- const float obmat[4][4],
- float r_min[3],
- float r_max[3])
-{
- int i;
- for (i = 0; i < 8; i++) {
- float vec[3];
- mul_v3_m4v3(vec, obmat, bb->vec[i]);
- minmax_v3v3_v3(r_min, r_max, vec);
- }
-}
-
-BoundBox *BKE_object_boundbox_get(Object *ob)
-{
- BoundBox *bb = NULL;
-
- switch (ob->type) {
- case OB_MESH:
- bb = BKE_mesh_boundbox_get(ob);
- break;
- case OB_CURVE:
- case OB_SURF:
- case OB_FONT:
- bb = BKE_curve_boundbox_get(ob);
- break;
- case OB_MBALL:
- bb = BKE_mball_boundbox_get(ob);
- break;
- case OB_LATTICE:
- bb = BKE_lattice_boundbox_get(ob);
- break;
- case OB_ARMATURE:
- bb = BKE_armature_boundbox_get(ob);
- break;
- case OB_GPENCIL:
- bb = BKE_gpencil_boundbox_get(ob);
- break;
- case OB_HAIR:
- bb = BKE_hair_boundbox_get(ob);
- break;
- case OB_POINTCLOUD:
- bb = BKE_pointcloud_boundbox_get(ob);
- break;
- case OB_VOLUME:
- bb = BKE_volume_boundbox_get(ob);
- break;
- default:
- break;
- }
- return bb;
-}
-
-/**
- * Use this to temporally disable/enable bound-box.
- */
-void BKE_object_boundbox_flag(Object *ob, int flag, const bool set)
-{
- BoundBox *bb = BKE_object_boundbox_get(ob);
- if (bb) {
- if (set) {
- bb->flag |= flag;
- }
- else {
- bb->flag &= ~flag;
- }
- }
-}
-
-void BKE_object_boundbox_calc_from_mesh(struct Object *ob, const struct Mesh *me_eval)
-{
- float min[3], max[3];
-
- INIT_MINMAX(min, max);
-
- if (!BKE_mesh_wrapper_minmax(me_eval, min, max)) {
- zero_v3(min);
- zero_v3(max);
- }
-
- if (ob->runtime.bb == NULL) {
- ob->runtime.bb = MEM_callocN(sizeof(BoundBox), "DM-BoundBox");
- }
-
- BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
-
- ob->runtime.bb->flag &= ~BOUNDBOX_DIRTY;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Object Dimension Get/Set
- *
- * \warning Setting dimensions is prone to feedback loops in evaluation.
- * \{ */
-
-void BKE_object_dimensions_get(Object *ob, float r_vec[3])
-{
- BoundBox *bb = BKE_object_boundbox_get(ob);
- if (bb) {
- float scale[3];
-
- mat4_to_size(scale, ob->obmat);
-
- r_vec[0] = fabsf(scale[0]) * (bb->vec[4][0] - bb->vec[0][0]);
- r_vec[1] = fabsf(scale[1]) * (bb->vec[2][1] - bb->vec[0][1]);
- r_vec[2] = fabsf(scale[2]) * (bb->vec[1][2] - bb->vec[0][2]);
- }
- else {
- zero_v3(r_vec);
- }
-}
-
-/**
- * The original scale and object matrix can be passed in so any difference
- * of the objects matrix and the final matrix can be accounted for,
- * typically this caused by parenting, constraints or delta-scale.
- *
- * Re-using these values from the object causes a feedback loop
- * when multiple values are modified at once in some situations. see: T69536.
- */
-void BKE_object_dimensions_set_ex(Object *ob,
- const float value[3],
- int axis_mask,
- const float ob_scale_orig[3],
- const float ob_obmat_orig[4][4])
-{
- BoundBox *bb = BKE_object_boundbox_get(ob);
- if (bb) {
- float len[3];
-
- len[0] = bb->vec[4][0] - bb->vec[0][0];
- len[1] = bb->vec[2][1] - bb->vec[0][1];
- len[2] = bb->vec[1][2] - bb->vec[0][2];
-
- for (int i = 0; i < 3; i++) {
- if (((1 << i) & axis_mask) == 0) {
-
- if (ob_scale_orig != NULL) {
- const float scale_delta = len_v3(ob_obmat_orig[i]) / ob_scale_orig[i];
- if (isfinite(scale_delta)) {
- len[i] *= scale_delta;
- }
- }
-
- const float scale = copysignf(value[i] / len[i], ob->scale[i]);
- if (isfinite(scale)) {
- ob->scale[i] = scale;
- }
- }
- }
- }
-}
-
-void BKE_object_dimensions_set(Object *ob, const float value[3], int axis_mask)
-{
- BKE_object_dimensions_set_ex(ob, value, axis_mask, NULL, NULL);
-}
-
-void BKE_object_minmax(Object *ob, float r_min[3], float r_max[3], const bool use_hidden)
-{
- float vec[3];
- bool changed = false;
-
- switch (ob->type) {
- case OB_CURVE:
- case OB_FONT:
- case OB_SURF: {
- BoundBox bb = *BKE_curve_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
- changed = true;
- break;
- }
- case OB_MESH: {
- BoundBox bb = *BKE_mesh_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
- changed = true;
- break;
- }
- case OB_GPENCIL: {
- BoundBox bb = *BKE_gpencil_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
- changed = true;
- break;
- }
- case OB_LATTICE: {
- Lattice *lt = ob->data;
- BPoint *bp = lt->def;
- int u, v, w;
-
- for (w = 0; w < lt->pntsw; w++) {
- for (v = 0; v < lt->pntsv; v++) {
- for (u = 0; u < lt->pntsu; u++, bp++) {
- mul_v3_m4v3(vec, ob->obmat, bp->vec);
- minmax_v3v3_v3(r_min, r_max, vec);
- }
- }
- }
- changed = true;
- break;
- }
- case OB_ARMATURE: {
- changed = BKE_pose_minmax(ob, r_min, r_max, use_hidden, false);
- break;
- }
- case OB_MBALL: {
- float ob_min[3], ob_max[3];
-
- changed = BKE_mball_minmax_ex(ob->data, ob_min, ob_max, ob->obmat, 0);
- if (changed) {
- minmax_v3v3_v3(r_min, r_max, ob_min);
- minmax_v3v3_v3(r_min, r_max, ob_max);
- }
- break;
- }
- case OB_HAIR: {
- BoundBox bb = *BKE_hair_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
- changed = true;
- break;
- }
-
- case OB_POINTCLOUD: {
- BoundBox bb = *BKE_pointcloud_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
- changed = true;
- break;
- }
- case OB_VOLUME: {
- BoundBox bb = *BKE_volume_boundbox_get(ob);
- BKE_boundbox_minmax(&bb, ob->obmat, r_min, r_max);
- changed = true;
- break;
- }
- }
-
- if (changed == false) {
- float size[3];
-
- copy_v3_v3(size, ob->scale);
- if (ob->type == OB_EMPTY) {
- mul_v3_fl(size, ob->empty_drawsize);
- }
-
- minmax_v3v3_v3(r_min, r_max, ob->obmat[3]);
-
- copy_v3_v3(vec, ob->obmat[3]);
- add_v3_v3(vec, size);
- minmax_v3v3_v3(r_min, r_max, vec);
-
- copy_v3_v3(vec, ob->obmat[3]);
- sub_v3_v3(vec, size);
- minmax_v3v3_v3(r_min, r_max, vec);
- }
-}
-
-void BKE_object_empty_draw_type_set(Object *ob, const int value)
-{
- ob->empty_drawtype = value;
-
- if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
- if (!ob->iuser) {
- ob->iuser = MEM_callocN(sizeof(ImageUser), "image user");
- ob->iuser->flag |= IMA_ANIM_ALWAYS;
- ob->iuser->frames = 100;
- ob->iuser->sfra = 1;
- }
- }
- else {
- MEM_SAFE_FREE(ob->iuser);
- }
-}
-
-bool BKE_object_empty_image_frame_is_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
-{
- const char visibility_flag = ob->empty_image_visibility_flag;
- if (rv3d->is_persp) {
- return (visibility_flag & OB_EMPTY_IMAGE_HIDE_PERSPECTIVE) == 0;
- }
-
- return (visibility_flag & OB_EMPTY_IMAGE_HIDE_ORTHOGRAPHIC) == 0;
-}
-
-bool BKE_object_empty_image_data_is_visible_in_view3d(const Object *ob, const RegionView3D *rv3d)
-{
- /* Caller is expected to check this. */
- BLI_assert(BKE_object_empty_image_frame_is_visible_in_view3d(ob, rv3d));
-
- const char visibility_flag = ob->empty_image_visibility_flag;
-
- if ((visibility_flag & (OB_EMPTY_IMAGE_HIDE_BACK | OB_EMPTY_IMAGE_HIDE_FRONT)) != 0) {
- float eps, dot;
- if (rv3d->is_persp) {
- /* NOTE: we could normalize the 'view_dir' then use 'eps'
- * however the issue with empty objects being visible when viewed from the side
- * is only noticeable in orthographic views. */
- float view_dir[3];
- sub_v3_v3v3(view_dir, rv3d->viewinv[3], ob->obmat[3]);
- dot = dot_v3v3(ob->obmat[2], view_dir);
- eps = 0.0f;
- }
- else {
- dot = dot_v3v3(ob->obmat[2], rv3d->viewinv[2]);
- eps = 1e-5f;
- }
- if (visibility_flag & OB_EMPTY_IMAGE_HIDE_BACK) {
- if (dot < eps) {
- return false;
- }
- }
- if (visibility_flag & OB_EMPTY_IMAGE_HIDE_FRONT) {
- if (dot > -eps) {
- return false;
- }
- }
- }
-
- if (visibility_flag & OB_EMPTY_IMAGE_HIDE_NON_AXIS_ALIGNED) {
- float proj[3];
- project_plane_v3_v3v3(proj, ob->obmat[2], rv3d->viewinv[2]);
- const float proj_length_sq = len_squared_v3(proj);
- if (proj_length_sq > 1e-5f) {
- return false;
- }
- }
-
- return true;
-}
-
-bool BKE_object_minmax_dupli(Depsgraph *depsgraph,
- Scene *scene,
- Object *ob,
- float r_min[3],
- float r_max[3],
- const bool use_hidden)
-{
- bool ok = false;
- if ((ob->transflag & OB_DUPLI) == 0 && ob->runtime.geometry_set_eval == NULL) {
- return ok;
- }
-
- DupliObject *dob;
- ListBase *lb = object_duplilist(depsgraph, scene, ob);
- for (dob = lb->first; dob; dob = dob->next) {
- if ((use_hidden == false) && (dob->no_draw != 0)) {
- /* pass */
- }
- else {
- BoundBox *bb = BKE_object_boundbox_get(dob->ob);
-
- if (bb) {
- int i;
- for (i = 0; i < 8; i++) {
- float vec[3];
- mul_v3_m4v3(vec, dob->mat, bb->vec[i]);
- minmax_v3v3_v3(r_min, r_max, vec);
- }
-
- ok = true;
- }
- }
- }
- free_object_duplilist(lb); /* does restore */
-
- return ok;
-}
-
-struct GPencilStrokePointIterData {
- const float (*obmat)[4];
-
- void (*point_func_cb)(const float co[3], void *user_data);
- void *user_data;
-};
-
-static void foreach_display_point_gpencil_stroke_fn(bGPDlayer *UNUSED(layer),
- bGPDframe *UNUSED(frame),
- bGPDstroke *stroke,
- void *thunk)
-{
- struct GPencilStrokePointIterData *iter_data = thunk;
- {
- bGPDspoint *pt;
- int i;
- for (i = 0, pt = stroke->points; i < stroke->totpoints; i++, pt++) {
- float co[3];
- mul_v3_m4v3(co, iter_data->obmat, &pt->x);
- iter_data->point_func_cb(co, iter_data->user_data);
- }
- }
-}
-
-void BKE_object_foreach_display_point(Object *ob,
- const float obmat[4][4],
- void (*func_cb)(const float[3], void *),
- void *user_data)
-{
- /* TODO: pointcloud and hair objects support */
- const Mesh *mesh_eval = BKE_object_get_evaluated_mesh(ob);
- float co[3];
-
- if (mesh_eval != NULL) {
- const MVert *mv = mesh_eval->mvert;
- const int totvert = mesh_eval->totvert;
- for (int i = 0; i < totvert; i++, mv++) {
- mul_v3_m4v3(co, obmat, mv->co);
- func_cb(co, user_data);
- }
- }
- else if (ob->type == OB_GPENCIL) {
- struct GPencilStrokePointIterData iter_data = {
- .obmat = obmat, .point_func_cb = func_cb, .user_data = user_data};
-
- BKE_gpencil_visible_stroke_iter(
- ob->data, NULL, foreach_display_point_gpencil_stroke_fn, &iter_data);
- }
- else if (ob->runtime.curve_cache && ob->runtime.curve_cache->disp.first) {
- DispList *dl;
-
- for (dl = ob->runtime.curve_cache->disp.first; dl; dl = dl->next) {
- const float *v3 = dl->verts;
- int totvert = dl->nr;
- int i;
-
- for (i = 0; i < totvert; i++, v3 += 3) {
- mul_v3_m4v3(co, obmat, v3);
- func_cb(co, user_data);
- }
- }
- }
-}
-
-void BKE_scene_foreach_display_point(Depsgraph *depsgraph,
- void (*func_cb)(const float[3], void *),
- void *user_data)
-{
- DEG_OBJECT_ITER_BEGIN (depsgraph,
- ob,
- DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY | DEG_ITER_OBJECT_FLAG_VISIBLE |
- DEG_ITER_OBJECT_FLAG_DUPLI) {
- if ((ob->base_flag & BASE_SELECTED) != 0) {
- BKE_object_foreach_display_point(ob, ob->obmat, func_cb, user_data);
- }
- }
- DEG_OBJECT_ITER_END;
-}
-
-/**
- * Struct members from DNA_object_types.h
- */
-typedef struct ObTfmBack {
- float loc[3], dloc[3];
- /** scale and delta scale. */
- float scale[3], dscale[3];
- /** euler rotation. */
- float rot[3], drot[3];
- /** quaternion rotation. */
- float quat[4], dquat[4];
- /** axis angle rotation - axis part. */
- float rotAxis[3], drotAxis[3];
- /** axis angle rotation - angle part. */
- float rotAngle, drotAngle;
- /** final worldspace matrix with constraints & animsys applied. */
- float obmat[4][4];
- /** inverse result of parent, so that object doesn't 'stick' to parent. */
- float parentinv[4][4];
- /** inverse result of constraints. doesn't include effect of parent or object local transform.
- */
- float constinv[4][4];
- /** inverse matrix of 'obmat' for during render, temporally: ipokeys of transform. */
- float imat[4][4];
-} ObTfmBack;
-
-void *BKE_object_tfm_backup(Object *ob)
-{
- ObTfmBack *obtfm = MEM_mallocN(sizeof(ObTfmBack), "ObTfmBack");
- copy_v3_v3(obtfm->loc, ob->loc);
- copy_v3_v3(obtfm->dloc, ob->dloc);
- copy_v3_v3(obtfm->scale, ob->scale);
- copy_v3_v3(obtfm->dscale, ob->dscale);
- copy_v3_v3(obtfm->rot, ob->rot);
- copy_v3_v3(obtfm->drot, ob->drot);
- copy_qt_qt(obtfm->quat, ob->quat);
- copy_qt_qt(obtfm->dquat, ob->dquat);
- copy_v3_v3(obtfm->rotAxis, ob->rotAxis);
- copy_v3_v3(obtfm->drotAxis, ob->drotAxis);
- obtfm->rotAngle = ob->rotAngle;
- obtfm->drotAngle = ob->drotAngle;
- copy_m4_m4(obtfm->obmat, ob->obmat);
- copy_m4_m4(obtfm->parentinv, ob->parentinv);
- copy_m4_m4(obtfm->constinv, ob->constinv);
- copy_m4_m4(obtfm->imat, ob->imat);
-
- return (void *)obtfm;
-}
-
-void BKE_object_tfm_restore(Object *ob, void *obtfm_pt)
-{
- ObTfmBack *obtfm = (ObTfmBack *)obtfm_pt;
- copy_v3_v3(ob->loc, obtfm->loc);
- copy_v3_v3(ob->dloc, obtfm->dloc);
- copy_v3_v3(ob->scale, obtfm->scale);
- copy_v3_v3(ob->dscale, obtfm->dscale);
- copy_v3_v3(ob->rot, obtfm->rot);
- copy_v3_v3(ob->drot, obtfm->drot);
- copy_qt_qt(ob->quat, obtfm->quat);
- copy_qt_qt(ob->dquat, obtfm->dquat);
- copy_v3_v3(ob->rotAxis, obtfm->rotAxis);
- copy_v3_v3(ob->drotAxis, obtfm->drotAxis);
- ob->rotAngle = obtfm->rotAngle;
- ob->drotAngle = obtfm->drotAngle;
- copy_m4_m4(ob->obmat, obtfm->obmat);
- copy_m4_m4(ob->parentinv, obtfm->parentinv);
- copy_m4_m4(ob->constinv, obtfm->constinv);
- copy_m4_m4(ob->imat, obtfm->imat);
-}
-
-bool BKE_object_parent_loop_check(const Object *par, const Object *ob)
-{
- /* test if 'ob' is a parent somewhere in par's parents */
- if (par == NULL) {
- return false;
- }
- if (ob == par) {
- return true;
- }
- return BKE_object_parent_loop_check(par->parent, ob);
-}
-
-static void object_handle_update_proxy(Depsgraph *depsgraph,
- Scene *scene,
- Object *object,
- const bool do_proxy_update)
-{
- /* The case when this is a collection proxy, object_update is called in collection.c */
- if (object->proxy == NULL) {
- return;
- }
- /* set pointer in library proxy target, for copying, but restore it */
- object->proxy->proxy_from = object;
- // printf("set proxy pointer for later collection stuff %s\n", ob->id.name);
-
- /* the no-group proxy case, we call update */
- if (object->proxy_group == NULL) {
- if (do_proxy_update) {
- // printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name);
- BKE_object_handle_update(depsgraph, scene, object->proxy);
- }
- }
-}
-
-/**
- * Proxy rule:
- * - lib_object->proxy_from == the one we borrow from, only set temporal and cleared here.
- * - local_object->proxy == pointer to library object, saved in files and read.
- *
- * Function below is polluted with proxy exceptions, cleanup will follow!
- *
- * The main object update call, for object matrix, constraints, keys and displist (modifiers)
- * requires flags to be set!
- *
- * Ideally we shouldn't have to pass the rigid body world,
- * but need bigger restructuring to avoid id.
- */
-void BKE_object_handle_update_ex(Depsgraph *depsgraph,
- Scene *scene,
- Object *ob,
- RigidBodyWorld *rbw,
- const bool do_proxy_update)
-{
- const ID *object_data = ob->data;
- const bool recalc_object = (ob->id.recalc & ID_RECALC_ALL) != 0;
- const bool recalc_data = (object_data != NULL) ? ((object_data->recalc & ID_RECALC_ALL) != 0) :
- 0;
- if (!recalc_object && !recalc_data) {
- object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
- return;
- }
- /* Speed optimization for animation lookups. */
- if (ob->pose != NULL) {
- BKE_pose_channels_hash_ensure(ob->pose);
- if (ob->pose->flag & POSE_CONSTRAINTS_NEED_UPDATE_FLAGS) {
- BKE_pose_update_constraint_flags(ob->pose);
- }
- }
- if (recalc_data) {
- if (ob->type == OB_ARMATURE) {
- /* this happens for reading old files and to match library armatures
- * with poses we do it ahead of BKE_object_where_is_calc to ensure animation
- * is evaluated on the rebuilt pose, otherwise we get incorrect poses
- * on file load */
- if (ob->pose == NULL || (ob->pose->flag & POSE_RECALC)) {
- /* No need to pass bmain here, we assume we do not need to rebuild DEG from here... */
- BKE_pose_rebuild(NULL, ob, ob->data, true);
- }
- }
- }
- /* XXX new animsys warning: depsgraph tag ID_RECALC_GEOMETRY should not skip drivers,
- * which is only in BKE_object_where_is_calc now */
- /* XXX: should this case be ID_RECALC_TRANSFORM instead? */
- if (recalc_object || recalc_data) {
- if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) {
- printf("recalcob %s\n", ob->id.name + 2);
- }
- /* Handle proxy copy for target. */
- if (!BKE_object_eval_proxy_copy(depsgraph, ob)) {
- BKE_object_where_is_calc_ex(depsgraph, scene, rbw, ob, NULL);
- }
- }
-
- if (recalc_data) {
- BKE_object_handle_data_update(depsgraph, scene, ob);
- }
-
- object_handle_update_proxy(depsgraph, scene, ob, do_proxy_update);
-}
-
-/**
- * \warning "scene" here may not be the scene object actually resides in.
- * When dealing with background-sets, "scene" is actually the active scene.
- * e.g. "scene" <-- set 1 <-- set 2 ("ob" lives here) <-- set 3 <-- ... <-- set n
- * rigid bodies depend on their world so use #BKE_object_handle_update_ex()
- * to also pass along the current rigid body world.
- */
-void BKE_object_handle_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
-{
- BKE_object_handle_update_ex(depsgraph, scene, ob, NULL, true);
-}
-
-void BKE_object_sculpt_data_create(Object *ob)
-{
- BLI_assert((ob->sculpt == NULL) && (ob->mode & OB_MODE_ALL_SCULPT));
- ob->sculpt = MEM_callocN(sizeof(SculptSession), __func__);
- ob->sculpt->mode_type = ob->mode;
-}
-
-bool BKE_object_obdata_texspace_get(Object *ob, short **r_texflag, float **r_loc, float **r_size)
-{
-
- if (ob->data == NULL) {
- return false;
- }
-
- switch (GS(((ID *)ob->data)->name)) {
- case ID_ME: {
- BKE_mesh_texspace_get_reference((Mesh *)ob->data, r_texflag, r_loc, r_size);
- break;
- }
- case ID_CU: {
- Curve *cu = ob->data;
- BKE_curve_texspace_ensure(cu);
- if (r_texflag) {
- *r_texflag = &cu->texflag;
- }
- if (r_loc) {
- *r_loc = cu->loc;
- }
- if (r_size) {
- *r_size = cu->size;
- }
- break;
- }
- case ID_MB: {
- MetaBall *mb = ob->data;
- if (r_texflag) {
- *r_texflag = &mb->texflag;
- }
- if (r_loc) {
- *r_loc = mb->loc;
- }
- if (r_size) {
- *r_size = mb->size;
- }
- break;
- }
- default:
- return false;
- }
- return true;
-}
-
-/** Get evaluated mesh for given object. */
-Mesh *BKE_object_get_evaluated_mesh(const Object *object)
-{
- ID *data_eval = object->runtime.data_eval;
- return (data_eval && GS(data_eval->name) == ID_ME) ? (Mesh *)data_eval : NULL;
-}
-
-/**
- * Get mesh which is not affected by modifiers:
- * - For original objects it will be same as `object->data`, and it is a mesh
- * which is in the corresponding #Main.
- * - For copied-on-write objects it will give pointer to a copied-on-write
- * mesh which corresponds to original object's mesh.
- */
-Mesh *BKE_object_get_pre_modified_mesh(const Object *object)
-{
- if (object->type == OB_MESH && object->runtime.data_orig != NULL) {
- BLI_assert(object->id.tag & LIB_TAG_COPIED_ON_WRITE);
- BLI_assert(object->id.orig_id != NULL);
- BLI_assert(object->runtime.data_orig->orig_id == ((Object *)object->id.orig_id)->data);
- Mesh *result = (Mesh *)object->runtime.data_orig;
- BLI_assert((result->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
- BLI_assert((result->id.tag & LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT) == 0);
- return result;
- }
- BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
- return object->data;
-}
-
-/**
- * Get a mesh which corresponds to the very original mesh from #Main.
- * - For original objects it will be object->data.
- * - For evaluated objects it will be same mesh as corresponding original
- * object uses as data.
- */
-Mesh *BKE_object_get_original_mesh(const Object *object)
-{
- Mesh *result = NULL;
- if (object->id.orig_id == NULL) {
- BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) == 0);
- result = object->data;
- }
- else {
- BLI_assert((object->id.tag & LIB_TAG_COPIED_ON_WRITE) != 0);
- result = ((Object *)object->id.orig_id)->data;
- }
- BLI_assert(result != NULL);
- BLI_assert((result->id.tag & (LIB_TAG_COPIED_ON_WRITE | LIB_TAG_COPIED_ON_WRITE_EVAL_RESULT)) ==
- 0);
- return result;
-}
-
-Lattice *BKE_object_get_lattice(const Object *object)
-{
- ID *data = object->data;
- if (data == NULL || GS(data->name) != ID_LT) {
- return NULL;
- }
-
- Lattice *lt = (Lattice *)data;
- if (lt->editlatt) {
- return lt->editlatt->latt;
- }
-
- return lt;
-}
-
-Lattice *BKE_object_get_evaluated_lattice(const Object *object)
-{
- ID *data_eval = object->runtime.data_eval;
-
- if (data_eval == NULL || GS(data_eval->name) != ID_LT) {
- return NULL;
- }
-
- Lattice *lt_eval = (Lattice *)data_eval;
- if (lt_eval->editlatt) {
- return lt_eval->editlatt->latt;
- }
-
- return lt_eval;
-}
-
-static int pc_cmp(const void *a, const void *b)
-{
- const LinkData *ad = a, *bd = b;
- if (POINTER_AS_INT(ad->data) > POINTER_AS_INT(bd->data)) {
- return 1;
- }
-
- return 0;
-}
-
-/* TODO: Review the usages of this function, currently with COW it will be called for orig object
- * and then again for COW copies of it, think this is bad since there is no guarantee that we get
- * the same stack index in both cases? Order is important since this index is used for filenames on
- * disk. */
-int BKE_object_insert_ptcache(Object *ob)
-{
- LinkData *link = NULL;
- int i = 0;
-
- BLI_listbase_sort(&ob->pc_ids, pc_cmp);
-
- for (link = ob->pc_ids.first, i = 0; link; link = link->next, i++) {
- int index = POINTER_AS_INT(link->data);
-
- if (i < index) {
- break;
- }
- }
-
- link = MEM_callocN(sizeof(LinkData), "PCLink");
- link->data = POINTER_FROM_INT(i);
- BLI_addtail(&ob->pc_ids, link);
-
- return i;
-}
-
-static int pc_findindex(ListBase *listbase, int index)
-{
- int number = 0;
-
- if (listbase == NULL) {
- return -1;
- }
-
- LinkData *link = listbase->first;
- while (link) {
- if (POINTER_AS_INT(link->data) == index) {
- return number;
- }
-
- number++;
- link = link->next;
- }
-
- return -1;
-}
-
-void BKE_object_delete_ptcache(Object *ob, int index)
-{
- int list_index = pc_findindex(&ob->pc_ids, index);
- LinkData *link = BLI_findlink(&ob->pc_ids, list_index);
- BLI_freelinkN(&ob->pc_ids, link);
-}
-
-/* -------------------------------------------------------------------- */
-/** \name Object Data Shape Key Insert
- * \{ */
-
-/** Mesh */
-static KeyBlock *insert_meshkey(Main *bmain, Object *ob, const char *name, const bool from_mix)
-{
- Mesh *me = ob->data;
- Key *key = me->key;
- KeyBlock *kb;
- int newkey = 0;
-
- if (key == NULL) {
- key = me->key = BKE_key_add(bmain, (ID *)me);
- key->type = KEY_RELATIVE;
- newkey = 1;
- }
-
- if (newkey || from_mix == false) {
- /* create from mesh */
- kb = BKE_keyblock_add_ctime(key, name, false);
- BKE_keyblock_convert_from_mesh(me, key, kb);
- }
- else {
- /* copy from current values */
- int totelem;
- float *data = BKE_key_evaluate_object(ob, &totelem);
-
- /* create new block with prepared data */
- kb = BKE_keyblock_add_ctime(key, name, false);
- kb->data = data;
- kb->totelem = totelem;
- }
-
- return kb;
-}
-/** Lattice */
-static KeyBlock *insert_lattkey(Main *bmain, Object *ob, const char *name, const bool from_mix)
-{
- Lattice *lt = ob->data;
- Key *key = lt->key;
- KeyBlock *kb;
- int newkey = 0;
-
- if (key == NULL) {
- key = lt->key = BKE_key_add(bmain, (ID *)lt);
- key->type = KEY_RELATIVE;
- newkey = 1;
- }
-
- if (newkey || from_mix == false) {
- kb = BKE_keyblock_add_ctime(key, name, false);
- if (!newkey) {
- KeyBlock *basekb = (KeyBlock *)key->block.first;
- kb->data = MEM_dupallocN(basekb->data);
- kb->totelem = basekb->totelem;
- }
- else {
- BKE_keyblock_convert_from_lattice(lt, kb);
- }
- }
- else {
- /* copy from current values */
- int totelem;
- float *data = BKE_key_evaluate_object(ob, &totelem);
-
- /* create new block with prepared data */
- kb = BKE_keyblock_add_ctime(key, name, false);
- kb->totelem = totelem;
- kb->data = data;
- }
-
- return kb;
-}
-/** Curve */
-static KeyBlock *insert_curvekey(Main *bmain, Object *ob, const char *name, const bool from_mix)
-{
- Curve *cu = ob->data;
- Key *key = cu->key;
- KeyBlock *kb;
- ListBase *lb = BKE_curve_nurbs_get(cu);
- int newkey = 0;
-
- if (key == NULL) {
- key = cu->key = BKE_key_add(bmain, (ID *)cu);
- key->type = KEY_RELATIVE;
- newkey = 1;
- }
-
- if (newkey || from_mix == false) {
- /* create from curve */
- kb = BKE_keyblock_add_ctime(key, name, false);
- if (!newkey) {
- KeyBlock *basekb = (KeyBlock *)key->block.first;
- kb->data = MEM_dupallocN(basekb->data);
- kb->totelem = basekb->totelem;
- }
- else {
- BKE_keyblock_convert_from_curve(cu, kb, lb);
- }
- }
- else {
- /* copy from current values */
- int totelem;
- float *data = BKE_key_evaluate_object(ob, &totelem);
-
- /* create new block with prepared data */
- kb = BKE_keyblock_add_ctime(key, name, false);
- kb->totelem = totelem;
- kb->data = data;
- }
-
- return kb;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Object Shape Key API
- * \{ */
-
-KeyBlock *BKE_object_shapekey_insert(Main *bmain,
- Object *ob,
- const char *name,
- const bool from_mix)
-{
- KeyBlock *key = NULL;
-
- switch (ob->type) {
- case OB_MESH:
- key = insert_meshkey(bmain, ob, name, from_mix);
- break;
- case OB_CURVE:
- case OB_SURF:
- key = insert_curvekey(bmain, ob, name, from_mix);
- break;
- case OB_LATTICE:
- key = insert_lattkey(bmain, ob, name, from_mix);
- break;
- default:
- break;
- }
-
- /* Set the first active when none is set when called from RNA. */
- if (key != NULL) {
- if (ob->shapenr <= 0) {
- ob->shapenr = 1;
- }
- }
-
- return key;
-}
-
-bool BKE_object_shapekey_free(Main *bmain, Object *ob)
-{
- Key **key_p, *key;
-
- key_p = BKE_key_from_object_p(ob);
- if (ELEM(NULL, key_p, *key_p)) {
- return false;
- }
-
- key = *key_p;
- *key_p = NULL;
-
- BKE_id_free_us(bmain, key);
-
- return true;
-}
-
-bool BKE_object_shapekey_remove(Main *bmain, Object *ob, KeyBlock *kb)
-{
- KeyBlock *rkb;
- Key *key = BKE_key_from_object(ob);
- short kb_index;
-
- if (key == NULL) {
- return false;
- }
-
- kb_index = BLI_findindex(&key->block, kb);
- BLI_assert(kb_index != -1);
-
- for (rkb = key->block.first; rkb; rkb = rkb->next) {
- if (rkb->relative == kb_index) {
- /* remap to the 'Basis' */
- rkb->relative = 0;
- }
- else if (rkb->relative >= kb_index) {
- /* Fix positional shift of the keys when kb is deleted from the list */
- rkb->relative -= 1;
- }
- }
-
- BLI_remlink(&key->block, kb);
- key->totkey--;
- if (key->refkey == kb) {
- key->refkey = key->block.first;
-
- if (key->refkey) {
- /* apply new basis key on original data */
- switch (ob->type) {
- case OB_MESH:
- BKE_keyblock_convert_to_mesh(key->refkey, ob->data);
- break;
- case OB_CURVE:
- case OB_SURF:
- BKE_keyblock_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data));
- break;
- case OB_LATTICE:
- BKE_keyblock_convert_to_lattice(key->refkey, ob->data);
- break;
- }
- }
- }
-
- if (kb->data) {
- MEM_freeN(kb->data);
- }
- MEM_freeN(kb);
-
- /* Unset active when all are freed. */
- if (BLI_listbase_is_empty(&key->block)) {
- ob->shapenr = 0;
- }
- else if (ob->shapenr > 1) {
- ob->shapenr--;
- }
-
- if (key->totkey == 0) {
- BKE_object_shapekey_free(bmain, ob);
- }
-
- return true;
-}
-
-/** \} */
-
-bool BKE_object_flag_test_recursive(const Object *ob, short flag)
-{
- if (ob->flag & flag) {
- return true;
- }
- if (ob->parent) {
- return BKE_object_flag_test_recursive(ob->parent, flag);
- }
-
- return false;
-}
-
-bool BKE_object_is_child_recursive(const Object *ob_parent, const Object *ob_child)
-{
- for (ob_child = ob_child->parent; ob_child; ob_child = ob_child->parent) {
- if (ob_child == ob_parent) {
- return true;
- }
- }
- return false;
-}
-
-/**
- * Most important if this is modified it should _always_ return true, in certain
- * cases false positives are hard to avoid (shape keys for example).
- */
-int BKE_object_is_modified(Scene *scene, Object *ob)
-{
- /* Always test on original object since evaluated object may no longer
- * have shape keys or modifiers that were used to evaluate it. */
- ob = DEG_get_original_object(ob);
-
- int flag = 0;
-
- if (BKE_key_from_object(ob)) {
- flag |= eModifierMode_Render | eModifierMode_Realtime;
- }
- else {
- ModifierData *md;
- VirtualModifierData virtualModifierData;
- /* cloth */
- for (md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
- md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
- md = md->next) {
- if ((flag & eModifierMode_Render) == 0 &&
- BKE_modifier_is_enabled(scene, md, eModifierMode_Render)) {
- flag |= eModifierMode_Render;
- }
-
- if ((flag & eModifierMode_Realtime) == 0 &&
- BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
- flag |= eModifierMode_Realtime;
- }
- }
- }
-
- return flag;
-}
-
-/**
- * Check of objects moves in time.
- *
- * \note This function is currently optimized for usage in combination
- * with modifier deformation checks (#eModifierTypeType_OnlyDeform),
- * so modifiers can quickly check if their target objects moves
- * (causing deformation motion blur) or not.
- *
- * This makes it possible to give some degree of false-positives here,
- * but it's currently an acceptable tradeoff between complexity and check
- * speed. In combination with checks of modifier stack and real life usage
- * percentage of false-positives shouldn't be that high.
- *
- * \note This function does not consider physics systems.
- */
-bool BKE_object_moves_in_time(const Object *object, bool recurse_parent)
-{
- /* If object has any sort of animation data assume it is moving. */
- if (BKE_animdata_id_is_animated(&object->id)) {
- return true;
- }
- if (!BLI_listbase_is_empty(&object->constraints)) {
- return true;
- }
- if (recurse_parent && object->parent != NULL) {
- return BKE_object_moves_in_time(object->parent, true);
- }
- return false;
-}
-
-static bool object_moves_in_time(const Object *object)
-{
- return BKE_object_moves_in_time(object, true);
-}
-
-static bool object_deforms_in_time(Object *object)
-{
- if (BKE_key_from_object(object) != NULL) {
- return true;
- }
- if (!BLI_listbase_is_empty(&object->modifiers)) {
- return true;
- }
- return object_moves_in_time(object);
-}
-
-static bool constructive_modifier_is_deform_modified(Object *ob, ModifierData *md)
-{
- /* TODO(sergey): Consider generalizing this a bit so all modifier logic
- * is concentrated in MOD_{modifier}.c file,
- */
- if (md->type == eModifierType_Array) {
- ArrayModifierData *amd = (ArrayModifierData *)md;
- /* TODO(sergey): Check if curve is deformed. */
- return (amd->start_cap != NULL && object_moves_in_time(amd->start_cap)) ||
- (amd->end_cap != NULL && object_moves_in_time(amd->end_cap)) ||
- (amd->curve_ob != NULL && object_moves_in_time(amd->curve_ob)) ||
- (amd->offset_ob != NULL && object_moves_in_time(amd->offset_ob));
- }
- if (md->type == eModifierType_Mirror) {
- MirrorModifierData *mmd = (MirrorModifierData *)md;
- return mmd->mirror_ob != NULL &&
- (object_moves_in_time(mmd->mirror_ob) || object_moves_in_time(ob));
- }
- if (md->type == eModifierType_Screw) {
- ScrewModifierData *smd = (ScrewModifierData *)md;
- return smd->ob_axis != NULL && object_moves_in_time(smd->ob_axis);
- }
- if (md->type == eModifierType_MeshSequenceCache) {
- /* NOTE: Not ideal because it's unknown whether topology changes or not.
- * This will be detected later, so by assuming it's only deformation
- * going on here we allow baking deform-only mesh to Alembic and have
- * proper motion blur after that.
- */
- return true;
- }
- if (md->type == eModifierType_Nodes) {
- /* Not ideal for performance to always assume this is animated,
- * but hard to detect in general. The better long term solution is likely
- * to replace BKE_object_is_deform_modified by a test if the object was
- * modified by the depsgraph when changing frames. */
- return true;
- }
- return false;
-}
-
-static bool modifiers_has_animation_check(const Object *ob)
-{
- /* TODO(sergey): This is a bit code duplication with depsgraph, but
- * would be nicer to solve this as a part of new dependency graph
- * work, so we avoid conflicts and so.
- */
- if (ob->adt != NULL) {
- AnimData *adt = ob->adt;
- FCurve *fcu;
- if (adt->action != NULL) {
- for (fcu = adt->action->curves.first; fcu; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
- return true;
- }
- }
- }
- for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, "modifiers[")) {
- return true;
- }
- }
- }
- return false;
-}
-
-/**
- * Test if object is affected by deforming modifiers (for motion blur). again
- * most important is to avoid false positives, this is to skip computations
- * and we can still if there was actual deformation afterwards.
- */
-int BKE_object_is_deform_modified(Scene *scene, Object *ob)
-{
- /* Always test on original object since evaluated object may no longer
- * have shape keys or modifiers that were used to evaluate it. */
- ob = DEG_get_original_object(ob);
-
- ModifierData *md;
- VirtualModifierData virtualModifierData;
- int flag = 0;
- const bool is_modifier_animated = modifiers_has_animation_check(ob);
-
- if (BKE_key_from_object(ob)) {
- flag |= eModifierMode_Realtime | eModifierMode_Render;
- }
-
- if (ob->type == OB_CURVE) {
- Curve *cu = (Curve *)ob->data;
- if (cu->taperobj != NULL && object_deforms_in_time(cu->taperobj)) {
- flag |= eModifierMode_Realtime | eModifierMode_Render;
- }
- }
-
- /* cloth */
- for (md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
- md && (flag != (eModifierMode_Render | eModifierMode_Realtime));
- md = md->next) {
- const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
- bool can_deform = mti->type == eModifierTypeType_OnlyDeform || is_modifier_animated;
-
- if (!can_deform) {
- can_deform = constructive_modifier_is_deform_modified(ob, md);
- }
-
- if (can_deform) {
- if (!(flag & eModifierMode_Render) &&
- BKE_modifier_is_enabled(scene, md, eModifierMode_Render)) {
- flag |= eModifierMode_Render;
- }
-
- if (!(flag & eModifierMode_Realtime) &&
- BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
- flag |= eModifierMode_Realtime;
- }
- }
- }
-
- return flag;
-}
-
-/** Return the number of scenes using (instantiating) that object in their collections. */
-int BKE_object_scenes_users_get(Main *bmain, Object *ob)
-{
- int num_scenes = 0;
- for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) {
- if (BKE_collection_has_object_recursive(scene->master_collection, ob)) {
- num_scenes++;
- }
- }
- return num_scenes;
-}
-
-MovieClip *BKE_object_movieclip_get(Scene *scene, Object *ob, bool use_default)
-{
- MovieClip *clip = use_default ? scene->clip : NULL;
- bConstraint *con = ob->constraints.first, *scon = NULL;
-
- while (con) {
- if (con->type == CONSTRAINT_TYPE_CAMERASOLVER) {
- if (scon == NULL || (scon->flag & CONSTRAINT_OFF)) {
- scon = con;
- }
- }
-
- con = con->next;
- }
-
- if (scon) {
- bCameraSolverConstraint *solver = scon->data;
- if ((solver->flag & CAMERASOLVER_ACTIVECLIP) == 0) {
- clip = solver->clip;
- }
- else {
- clip = scene->clip;
- }
- }
-
- return clip;
-}
-
-void BKE_object_runtime_reset(Object *object)
-{
- memset(&object->runtime, 0, sizeof(object->runtime));
-}
-
-/**
- * Reset all pointers which we don't want to be shared when copying the object.
- */
-void BKE_object_runtime_reset_on_copy(Object *object, const int UNUSED(flag))
-{
- Object_Runtime *runtime = &object->runtime;
- runtime->data_eval = NULL;
- runtime->gpd_eval = NULL;
- runtime->mesh_deform_eval = NULL;
- runtime->curve_cache = NULL;
- runtime->object_as_temp_mesh = NULL;
- runtime->object_as_temp_curve = NULL;
- runtime->geometry_set_eval = NULL;
-}
-
-/**
- * The function frees memory used by the runtime data, but not the runtime field itself.
- *
- * All runtime data is cleared to ensure it's not used again,
- * in keeping with other `_free_data(..)` functions.
- */
-void BKE_object_runtime_free_data(Object *object)
-{
- /* Currently this is all that's needed. */
- BKE_object_free_derived_caches(object);
-
- BKE_object_runtime_reset(object);
-}
-
-/**
- * Find an associated armature object.
- */
-static Object *obrel_armature_find(Object *ob)
-{
- Object *ob_arm = NULL;
-
- if (ob->parent && ob->partype == PARSKEL && ob->parent->type == OB_ARMATURE) {
- ob_arm = ob->parent;
- }
- else {
- ModifierData *mod;
- for (mod = (ModifierData *)ob->modifiers.first; mod; mod = mod->next) {
- if (mod->type == eModifierType_Armature) {
- ob_arm = ((ArmatureModifierData *)mod)->object;
- }
- }
- }
-
- return ob_arm;
-}
-
-static bool obrel_list_test(Object *ob)
-{
- return ob && !(ob->id.tag & LIB_TAG_DOIT);
-}
-
-static void obrel_list_add(LinkNode **links, Object *ob)
-{
- BLI_linklist_prepend(links, ob);
- ob->id.tag |= LIB_TAG_DOIT;
-}
-
-/**
- * Iterates over all objects of the given scene layer.
- * Depending on the #eObjectSet flag:
- * collect either #OB_SET_ALL, #OB_SET_VISIBLE or #OB_SET_SELECTED objects.
- * If #OB_SET_VISIBLE or#OB_SET_SELECTED are collected,
- * then also add related objects according to the given \a includeFilter.
- */
-LinkNode *BKE_object_relational_superset(struct ViewLayer *view_layer,
- eObjectSet objectSet,
- eObRelationTypes includeFilter)
-{
- LinkNode *links = NULL;
-
- Base *base;
-
- /* Remove markers from all objects */
- for (base = view_layer->object_bases.first; base; base = base->next) {
- base->object->id.tag &= ~LIB_TAG_DOIT;
- }
-
- /* iterate over all selected and visible objects */
- for (base = view_layer->object_bases.first; base; base = base->next) {
- if (objectSet == OB_SET_ALL) {
- /* as we get all anyways just add it */
- Object *ob = base->object;
- obrel_list_add(&links, ob);
- }
- else {
- if ((objectSet == OB_SET_SELECTED && BASE_SELECTED_EDITABLE(((View3D *)NULL), base)) ||
- (objectSet == OB_SET_VISIBLE && BASE_EDITABLE(((View3D *)NULL), base))) {
- Object *ob = base->object;
-
- if (obrel_list_test(ob)) {
- obrel_list_add(&links, ob);
- }
-
- /* parent relationship */
- if (includeFilter & (OB_REL_PARENT | OB_REL_PARENT_RECURSIVE)) {
- Object *parent = ob->parent;
- if (obrel_list_test(parent)) {
-
- obrel_list_add(&links, parent);
-
- /* recursive parent relationship */
- if (includeFilter & OB_REL_PARENT_RECURSIVE) {
- parent = parent->parent;
- while (obrel_list_test(parent)) {
-
- obrel_list_add(&links, parent);
- parent = parent->parent;
- }
- }
- }
- }
-
- /* child relationship */
- if (includeFilter & (OB_REL_CHILDREN | OB_REL_CHILDREN_RECURSIVE)) {
- Base *local_base;
- for (local_base = view_layer->object_bases.first; local_base;
- local_base = local_base->next) {
- if (BASE_EDITABLE(((View3D *)NULL), local_base)) {
-
- Object *child = local_base->object;
- if (obrel_list_test(child)) {
- if ((includeFilter & OB_REL_CHILDREN_RECURSIVE &&
- BKE_object_is_child_recursive(ob, child)) ||
- (includeFilter & OB_REL_CHILDREN && child->parent && child->parent == ob)) {
- obrel_list_add(&links, child);
- }
- }
- }
- }
- }
-
- /* include related armatures */
- if (includeFilter & OB_REL_MOD_ARMATURE) {
- Object *arm = obrel_armature_find(ob);
- if (obrel_list_test(arm)) {
- obrel_list_add(&links, arm);
- }
- }
- }
- }
- }
-
- return links;
-}
-
-/**
- * return all groups this object is a part of, caller must free.
- */
-struct LinkNode *BKE_object_groups(Main *bmain, Scene *scene, Object *ob)
-{
- LinkNode *collection_linknode = NULL;
- Collection *collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
- BLI_linklist_prepend(&collection_linknode, collection);
- }
-
- return collection_linknode;
-}
-
-void BKE_object_groups_clear(Main *bmain, Scene *scene, Object *ob)
-{
- Collection *collection = NULL;
- while ((collection = BKE_collection_object_find(bmain, scene, collection, ob))) {
- BKE_collection_object_remove(bmain, collection, ob, false);
- DEG_id_tag_update(&collection->id, ID_RECALC_COPY_ON_WRITE);
- }
-}
-
-/**
- * Return a KDTree_3d from the deformed object (in worldspace)
- *
- * \note Only mesh objects currently support deforming, others are TODO.
- *
- * \param ob:
- * \param r_tot:
- * \return The kdtree or NULL if it can't be created.
- */
-KDTree_3d *BKE_object_as_kdtree(Object *ob, int *r_tot)
-{
- KDTree_3d *tree = NULL;
- unsigned int tot = 0;
-
- switch (ob->type) {
- case OB_MESH: {
- Mesh *me = ob->data;
- unsigned int i;
-
- Mesh *me_eval = ob->runtime.mesh_deform_eval ? ob->runtime.mesh_deform_eval :
- BKE_object_get_evaluated_mesh(ob);
- const int *index;
-
- if (me_eval && (index = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX))) {
- MVert *mvert = me_eval->mvert;
- uint totvert = me_eval->totvert;
-
- /* tree over-allocs in case where some verts have ORIGINDEX_NONE */
- tot = 0;
- tree = BLI_kdtree_3d_new(totvert);
-
- /* We don't how many verts from the DM we can use. */
- for (i = 0; i < totvert; i++) {
- if (index[i] != ORIGINDEX_NONE) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, mvert[i].co);
- BLI_kdtree_3d_insert(tree, index[i], co);
- tot++;
- }
- }
- }
- else {
- MVert *mvert = me->mvert;
-
- tot = me->totvert;
- tree = BLI_kdtree_3d_new(tot);
-
- for (i = 0; i < tot; i++) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, mvert[i].co);
- BLI_kdtree_3d_insert(tree, i, co);
- }
- }
-
- BLI_kdtree_3d_balance(tree);
- break;
- }
- case OB_CURVE:
- case OB_SURF: {
- /* TODO: take deformation into account */
- Curve *cu = ob->data;
- unsigned int i, a;
-
- Nurb *nu;
-
- tot = BKE_nurbList_verts_count_without_handles(&cu->nurb);
- tree = BLI_kdtree_3d_new(tot);
- i = 0;
-
- nu = cu->nurb.first;
- while (nu) {
- if (nu->bezt) {
- BezTriple *bezt;
-
- bezt = nu->bezt;
- a = nu->pntsu;
- while (a--) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, bezt->vec[1]);
- BLI_kdtree_3d_insert(tree, i++, co);
- bezt++;
- }
- }
- else {
- BPoint *bp;
-
- bp = nu->bp;
- a = nu->pntsu * nu->pntsv;
- while (a--) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, bp->vec);
- BLI_kdtree_3d_insert(tree, i++, co);
- bp++;
- }
- }
- nu = nu->next;
- }
-
- BLI_kdtree_3d_balance(tree);
- break;
- }
- case OB_LATTICE: {
- /* TODO: take deformation into account */
- Lattice *lt = ob->data;
- BPoint *bp;
- unsigned int i;
-
- tot = lt->pntsu * lt->pntsv * lt->pntsw;
- tree = BLI_kdtree_3d_new(tot);
- i = 0;
-
- for (bp = lt->def; i < tot; bp++) {
- float co[3];
- mul_v3_m4v3(co, ob->obmat, bp->vec);
- BLI_kdtree_3d_insert(tree, i++, co);
- }
-
- BLI_kdtree_3d_balance(tree);
- break;
- }
- }
-
- *r_tot = tot;
- return tree;
-}
-
-bool BKE_object_modifier_use_time(Scene *scene,
- Object *ob,
- ModifierData *md,
- const int dag_eval_mode)
-{
- if (BKE_modifier_depends_ontime(scene, md, dag_eval_mode)) {
- return true;
- }
-
- /* Check whether modifier is animated. */
- /* TODO: this should be handled as part of build_animdata() -- Aligorith */
- if (ob->adt) {
- AnimData *adt = ob->adt;
- FCurve *fcu;
-
- char md_name_esc[sizeof(md->name) * 2];
- BLI_str_escape(md_name_esc, md->name, sizeof(md_name_esc));
-
- char pattern[sizeof(md_name_esc) + 16];
- BLI_snprintf(pattern, sizeof(pattern), "modifiers[\"%s\"]", md_name_esc);
-
- /* action - check for F-Curves with paths containing 'modifiers[' */
- if (adt->action) {
- for (fcu = (FCurve *)adt->action->curves.first; fcu != NULL; fcu = (FCurve *)fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
- return true;
- }
- }
- }
-
- /* This here allows modifier properties to get driven and still update properly
- *
- * Workaround to get T26764 (e.g. subsurf levels not updating when animated/driven)
- * working, without the updating problems (T28525 T28690 T28774 T28777) caused
- * by the RNA updates cache introduced in r.38649
- */
- for (fcu = (FCurve *)adt->drivers.first; fcu != NULL; fcu = (FCurve *)fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
- return true;
- }
- }
-
- /* XXX: also, should check NLA strips, though for now assume that nobody uses
- * that and we can omit that for performance reasons... */
- }
-
- return false;
-}
-
-bool BKE_object_modifier_gpencil_use_time(Object *ob, GpencilModifierData *md)
-{
- if (BKE_gpencil_modifier_depends_ontime(md)) {
- return true;
- }
-
- /* Check whether modifier is animated. */
- /* TODO(Aligorith): this should be handled as part of build_animdata() */
- if (ob->adt) {
- AnimData *adt = ob->adt;
- FCurve *fcu;
-
- char md_name_esc[sizeof(md->name) * 2];
- BLI_str_escape(md_name_esc, md->name, sizeof(md_name_esc));
-
- char pattern[sizeof(md_name_esc) + 32];
- BLI_snprintf(pattern, sizeof(pattern), "grease_pencil_modifiers[\"%s\"]", md_name_esc);
-
- /* action - check for F-Curves with paths containing 'grease_pencil_modifiers[' */
- if (adt->action) {
- for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
- return true;
- }
- }
- }
-
- /* This here allows modifier properties to get driven and still update properly */
- for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
- return true;
- }
- }
- }
-
- return false;
-}
-
-bool BKE_object_shaderfx_use_time(Object *ob, ShaderFxData *fx)
-{
- if (BKE_shaderfx_depends_ontime(fx)) {
- return true;
- }
-
- /* Check whether effect is animated. */
- /* TODO(Aligorith): this should be handled as part of build_animdata() */
- if (ob->adt) {
- AnimData *adt = ob->adt;
- FCurve *fcu;
-
- char fx_name_esc[sizeof(fx->name) * 2];
- BLI_str_escape(fx_name_esc, fx->name, sizeof(fx_name_esc));
-
- char pattern[sizeof(fx_name_esc) + 32];
- BLI_snprintf(pattern, sizeof(pattern), "shader_effects[\"%s\"]", fx_name_esc);
-
- /* action - check for F-Curves with paths containing string[' */
- if (adt->action) {
- for (fcu = adt->action->curves.first; fcu != NULL; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
- return true;
- }
- }
- }
-
- /* This here allows properties to get driven and still update properly */
- for (fcu = adt->drivers.first; fcu != NULL; fcu = fcu->next) {
- if (fcu->rna_path && strstr(fcu->rna_path, pattern)) {
- return true;
- }
- }
- }
-
- return false;
-}
-
-/**
- * Set "ignore cache" flag for all caches on this object.
- */
-static void object_cacheIgnoreClear(Object *ob, int state)
-{
- ListBase pidlist;
- PTCacheID *pid;
- BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
-
- for (pid = pidlist.first; pid; pid = pid->next) {
- if (pid->cache) {
- if (state) {
- pid->cache->flag |= PTCACHE_IGNORE_CLEAR;
- }
- else {
- pid->cache->flag &= ~PTCACHE_IGNORE_CLEAR;
- }
- }
- }
-
- BLI_freelistN(&pidlist);
-}
-
-/**
- * \note this function should eventually be replaced by depsgraph functionality.
- * Avoid calling this in new code unless there is a very good reason for it!
- */
-bool BKE_object_modifier_update_subframe(Depsgraph *depsgraph,
- Scene *scene,
- Object *ob,
- bool update_mesh,
- int parent_recursion,
- float frame,
- int type)
-{
- const bool flush_to_original = DEG_is_active(depsgraph);
- ModifierData *md = BKE_modifiers_findby_type(ob, (ModifierType)type);
- bConstraint *con;
-
- if (type == eModifierType_DynamicPaint) {
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)md;
-
- /* if other is dynamic paint canvas, don't update */
- if (pmd && pmd->canvas) {
- return true;
- }
- }
- else if (type == eModifierType_Fluid) {
- FluidModifierData *fmd = (FluidModifierData *)md;
-
- if (fmd && (fmd->type & MOD_FLUID_TYPE_DOMAIN) != 0) {
- return true;
- }
- }
-
- /* if object has parents, update them too */
- if (parent_recursion) {
- int recursion = parent_recursion - 1;
- bool no_update = false;
- if (ob->parent) {
- no_update |= BKE_object_modifier_update_subframe(
- depsgraph, scene, ob->parent, 0, recursion, frame, type);
- }
- if (ob->track) {
- no_update |= BKE_object_modifier_update_subframe(
- depsgraph, scene, ob->track, 0, recursion, frame, type);
- }
-
- /* skip subframe if object is parented
- * to vertex of a dynamic paint canvas */
- if (no_update && (ELEM(ob->partype, PARVERT1, PARVERT3))) {
- return false;
- }
-
- /* also update constraint targets */
- for (con = ob->constraints.first; con; con = con->next) {
- const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
- ListBase targets = {NULL, NULL};
-
- if (cti && cti->get_constraint_targets) {
- bConstraintTarget *ct;
- cti->get_constraint_targets(con, &targets);
- for (ct = targets.first; ct; ct = ct->next) {
- if (ct->tar) {
- BKE_object_modifier_update_subframe(
- depsgraph, scene, ct->tar, 0, recursion, frame, type);
- }
- }
- /* free temp targets */
- if (cti->flush_constraint_targets) {
- cti->flush_constraint_targets(con, &targets, 0);
- }
- }
- }
- }
-
- /* was originally ID_RECALC_ALL - TODO: which flags are really needed??? */
- /* TODO(sergey): What about animation? */
- const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(depsgraph,
- frame);
-
- ob->id.recalc |= ID_RECALC_ALL;
- if (update_mesh) {
- BKE_animsys_evaluate_animdata(
- &ob->id, ob->adt, &anim_eval_context, ADT_RECALC_ANIM, flush_to_original);
- /* ignore cache clear during subframe updates
- * to not mess up cache validity */
- object_cacheIgnoreClear(ob, 1);
- BKE_object_handle_update(depsgraph, scene, ob);
- object_cacheIgnoreClear(ob, 0);
- }
- else {
- BKE_object_where_is_calc_time(depsgraph, scene, ob, frame);
- }
-
- /* for curve following objects, parented curve has to be updated too */
- if (ob->type == OB_CURVE) {
- Curve *cu = ob->data;
- BKE_animsys_evaluate_animdata(
- &cu->id, cu->adt, &anim_eval_context, ADT_RECALC_ANIM, flush_to_original);
- }
- /* and armatures... */
- if (ob->type == OB_ARMATURE) {
- bArmature *arm = ob->data;
- BKE_animsys_evaluate_animdata(
- &arm->id, arm->adt, &anim_eval_context, ADT_RECALC_ANIM, flush_to_original);
- BKE_pose_where_is(depsgraph, scene, ob);
- }
-
- return false;
-}
-
-/**
- * Updates select_id of all objects in the given \a bmain.
- */
-void BKE_object_update_select_id(struct Main *bmain)
-{
- Object *ob = bmain->objects.first;
- int select_id = 1;
- while (ob) {
- ob->runtime.select_id = select_id++;
- ob = ob->id.next;
- }
-}
-
-Mesh *BKE_object_to_mesh(Depsgraph *depsgraph, Object *object, bool preserve_all_data_layers)
-{
- BKE_object_to_mesh_clear(object);
-
- Mesh *mesh = BKE_mesh_new_from_object(depsgraph, object, preserve_all_data_layers, false);
- object->runtime.object_as_temp_mesh = mesh;
- return mesh;
-}
-
-void BKE_object_to_mesh_clear(Object *object)
-{
- if (object->runtime.object_as_temp_mesh == NULL) {
- return;
- }
- BKE_id_free(NULL, object->runtime.object_as_temp_mesh);
- object->runtime.object_as_temp_mesh = NULL;
-}
-
-Curve *BKE_object_to_curve(Object *object, Depsgraph *depsgraph, bool apply_modifiers)
-{
- BKE_object_to_curve_clear(object);
-
- Curve *curve = BKE_curve_new_from_object(object, depsgraph, apply_modifiers);
- object->runtime.object_as_temp_curve = curve;
- return curve;
-}
-
-void BKE_object_to_curve_clear(Object *object)
-{
- if (object->runtime.object_as_temp_curve == NULL) {
- return;
- }
- BKE_id_free(NULL, object->runtime.object_as_temp_curve);
- object->runtime.object_as_temp_curve = NULL;
-}
-
-void BKE_object_check_uuids_unique_and_report(const Object *object)
-{
- BKE_pose_check_uuids_unique_and_report(object->pose);
- BKE_modifier_check_uuids_unique_and_report(object);
-}
-
-void BKE_object_modifiers_lib_link_common(void *userData,
- struct Object *ob,
- struct ID **idpoin,
- int cb_flag)
-{
- BlendLibReader *reader = userData;
-
- BLO_read_id_address(reader, ob->id.lib, idpoin);
- if (*idpoin != NULL && (cb_flag & IDWALK_CB_USER) != 0) {
- id_us_plus_no_lib(*idpoin);
- }
-}
-
-void BKE_object_replace_data_on_shallow_copy(Object *ob, ID *new_data)
-{
- ob->type = BKE_object_obdata_to_type(new_data);
- ob->data = new_data;
- ob->runtime.geometry_set_eval = NULL;
- ob->runtime.data_eval = NULL;
- if (ob->runtime.bb != NULL) {
- ob->runtime.bb->flag |= BOUNDBOX_DIRTY;
- }
- ob->id.py_instance = NULL;
-}
-
-bool BKE_object_supports_material_slots(struct Object *ob)
-{
- return ELEM(ob->type,
- OB_MESH,
- OB_CURVE,
- OB_SURF,
- OB_FONT,
- OB_MBALL,
- OB_HAIR,
- OB_POINTCLOUD,
- OB_VOLUME,
- OB_GPENCIL);
-}