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authorJacques Lucke <jacques@blender.org>2020-11-06 20:25:44 +0300
committerJacques Lucke <jacques@blender.org>2020-11-06 20:25:51 +0300
commit638913a3c08990697e08195e00f5f9cf472c04be (patch)
treecd93247443e3afbdb7a762391f7dc02e10436f4d /source/blender/blenkernel/intern/object.c
parent16732def37c5a66f3ea28dbe247b09cc6bca6677 (diff)
Refactor: move Object .blend I/O to IDTypeInfo callbacks
Diffstat (limited to 'source/blender/blenkernel/intern/object.c')
-rw-r--r--source/blender/blenkernel/intern/object.c622
1 files changed, 618 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index ca259a9fbd1..f9aa6dcca6a 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -21,6 +21,9 @@
* \ingroup bke
*/
+/* Allow using deprecated functionality for .blend file I/O. */
+#define DNA_DEPRECATED_ALLOW
+
#include <math.h>
#include <stdio.h>
#include <string.h>
@@ -35,6 +38,7 @@
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_defaults.h"
+#include "DNA_effect_types.h"
#include "DNA_fluid_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
@@ -47,6 +51,8 @@
#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_movieclip_types.h"
+#include "DNA_nla_types.h"
+#include "DNA_object_fluidsim_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_rigidbody_types.h"
@@ -519,6 +525,614 @@ static void object_foreach_id(ID *id, LibraryForeachIDData *data)
}
}
+static void write_defgroups(BlendWriter *writer, ListBase *defbase)
+{
+ LISTBASE_FOREACH (bDeformGroup *, defgroup, defbase) {
+ BLO_write_struct(writer, bDeformGroup, defgroup);
+ }
+}
+
+static void write_fmaps(BlendWriter *writer, ListBase *fbase)
+{
+ LISTBASE_FOREACH (bFaceMap *, fmap, fbase) {
+ BLO_write_struct(writer, bFaceMap, fmap);
+ }
+}
+
+static void object_blend_write(BlendWriter *writer, ID *id, const void *id_address)
+{
+ Object *ob = (Object *)id;
+
+ const bool is_undo = BLO_write_is_undo(writer);
+ if (ob->id.us > 0 || is_undo) {
+ /* Clean up, important in undo case to reduce false detection of changed data-blocks. */
+ BKE_object_runtime_reset(ob);
+
+ if (is_undo) {
+ /* For undo we stay in object mode during undo presses, so keep edit-mode disabled on save as
+ * well, can help reducing false detection of changed data-blocks. */
+ ob->mode &= ~OB_MODE_EDIT;
+ }
+
+ /* write LibData */
+ BLO_write_id_struct(writer, Object, id_address, &ob->id);
+ BKE_id_blend_write(writer, &ob->id);
+
+ if (ob->adt) {
+ BKE_animdata_blend_write(writer, ob->adt);
+ }
+
+ /* direct data */
+ BLO_write_pointer_array(writer, ob->totcol, ob->mat);
+ BLO_write_raw(writer, sizeof(char) * ob->totcol, ob->matbits);
+
+ bArmature *arm = NULL;
+ if (ob->type == OB_ARMATURE) {
+ arm = ob->data;
+ if (arm && ob->pose && arm->act_bone) {
+ BLI_strncpy(
+ ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone));
+ }
+ }
+
+ BKE_pose_blend_write(writer, ob->pose, arm);
+ write_defgroups(writer, &ob->defbase);
+ write_fmaps(writer, &ob->fmaps);
+ BKE_constraint_blend_write(writer, &ob->constraints);
+ animviz_motionpath_blend_write(writer, ob->mpath);
+
+ BLO_write_struct(writer, PartDeflect, ob->pd);
+ if (ob->soft) {
+ /* Set deprecated pointers to prevent crashes of older Blenders */
+ ob->soft->pointcache = ob->soft->shared->pointcache;
+ ob->soft->ptcaches = ob->soft->shared->ptcaches;
+ BLO_write_struct(writer, SoftBody, ob->soft);
+ BLO_write_struct(writer, SoftBody_Shared, ob->soft->shared);
+ BKE_ptcache_blend_write(writer, &(ob->soft->shared->ptcaches));
+ BLO_write_struct(writer, EffectorWeights, ob->soft->effector_weights);
+ }
+
+ if (ob->rigidbody_object) {
+ /* TODO: if any extra data is added to handle duplis, will need separate function then */
+ BLO_write_struct(writer, RigidBodyOb, ob->rigidbody_object);
+ }
+ if (ob->rigidbody_constraint) {
+ BLO_write_struct(writer, RigidBodyCon, ob->rigidbody_constraint);
+ }
+
+ if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
+ BLO_write_struct(writer, ImageUser, ob->iuser);
+ }
+
+ BKE_particle_system_blend_write(writer, &ob->particlesystem);
+ BKE_modifier_blend_write(writer, &ob->modifiers);
+ BKE_gpencil_modifier_blend_write(writer, &ob->greasepencil_modifiers);
+ BKE_shaderfx_blend_write(writer, &ob->shader_fx);
+
+ BLO_write_struct_list(writer, LinkData, &ob->pc_ids);
+
+ BKE_previewimg_blend_write(writer, ob->preview);
+ }
+}
+
+/* XXX deprecated - old animation system */
+static void direct_link_nlastrips(BlendDataReader *reader, ListBase *strips)
+{
+ BLO_read_list(reader, strips);
+
+ LISTBASE_FOREACH (bActionStrip *, strip, strips) {
+ BLO_read_list(reader, &strip->modifiers);
+ }
+}
+
+static void object_blend_read_data(BlendDataReader *reader, ID *id)
+{
+ Object *ob = (Object *)id;
+
+ PartEff *paf;
+
+ /* XXX This should not be needed - but seems like it can happen in some cases,
+ * so for now play safe. */
+ ob->proxy_from = NULL;
+
+ const bool is_undo = BLO_read_data_is_undo(reader);
+ if (ob->id.tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT)) {
+ /* Do not allow any non-object mode for linked data.
+ * See T34776, T42780, T81027 for more information. */
+ ob->mode &= ~OB_MODE_ALL_MODE_DATA;
+ }
+ else if (is_undo) {
+ /* For undo we want to stay in object mode during undo presses, so keep some edit modes
+ * disabled.
+ * TODO: Check if we should not disable more edit modes here? */
+ ob->mode &= ~(OB_MODE_EDIT | OB_MODE_PARTICLE_EDIT);
+ }
+
+ BLO_read_data_address(reader, &ob->adt);
+ BKE_animdata_blend_read_data(reader, ob->adt);
+
+ BLO_read_data_address(reader, &ob->pose);
+ BKE_pose_blend_read_data(reader, ob->pose);
+
+ BLO_read_data_address(reader, &ob->mpath);
+ if (ob->mpath) {
+ animviz_motionpath_blend_read_data(reader, ob->mpath);
+ }
+
+ BLO_read_list(reader, &ob->defbase);
+ BLO_read_list(reader, &ob->fmaps);
+ /* XXX deprecated - old animation system <<< */
+ direct_link_nlastrips(reader, &ob->nlastrips);
+ BLO_read_list(reader, &ob->constraintChannels);
+ /* >>> XXX deprecated - old animation system */
+
+ BLO_read_pointer_array(reader, (void **)&ob->mat);
+ BLO_read_data_address(reader, &ob->matbits);
+
+ /* do it here, below old data gets converted */
+ BKE_modifier_blend_read_data(reader, &ob->modifiers, ob);
+ BKE_gpencil_modifier_blend_read_data(reader, &ob->greasepencil_modifiers);
+ BKE_shaderfx_blend_read_data(reader, &ob->shader_fx);
+
+ BLO_read_list(reader, &ob->effect);
+ paf = ob->effect.first;
+ while (paf) {
+ if (paf->type == EFF_PARTICLE) {
+ paf->keys = NULL;
+ }
+ if (paf->type == EFF_WAVE) {
+ WaveEff *wav = (WaveEff *)paf;
+ PartEff *next = paf->next;
+ WaveModifierData *wmd = (WaveModifierData *)BKE_modifier_new(eModifierType_Wave);
+
+ wmd->damp = wav->damp;
+ wmd->flag = wav->flag;
+ wmd->height = wav->height;
+ wmd->lifetime = wav->lifetime;
+ wmd->narrow = wav->narrow;
+ wmd->speed = wav->speed;
+ wmd->startx = wav->startx;
+ wmd->starty = wav->startx;
+ wmd->timeoffs = wav->timeoffs;
+ wmd->width = wav->width;
+
+ BLI_addtail(&ob->modifiers, wmd);
+
+ BLI_remlink(&ob->effect, paf);
+ MEM_freeN(paf);
+
+ paf = next;
+ continue;
+ }
+ if (paf->type == EFF_BUILD) {
+ BuildEff *baf = (BuildEff *)paf;
+ PartEff *next = paf->next;
+ BuildModifierData *bmd = (BuildModifierData *)BKE_modifier_new(eModifierType_Build);
+
+ bmd->start = baf->sfra;
+ bmd->length = baf->len;
+ bmd->randomize = 0;
+ bmd->seed = 1;
+
+ BLI_addtail(&ob->modifiers, bmd);
+
+ BLI_remlink(&ob->effect, paf);
+ MEM_freeN(paf);
+
+ paf = next;
+ continue;
+ }
+ paf = paf->next;
+ }
+
+ BLO_read_data_address(reader, &ob->pd);
+ BKE_particle_partdeflect_blend_read_data(reader, ob->pd);
+ BLO_read_data_address(reader, &ob->soft);
+ if (ob->soft) {
+ SoftBody *sb = ob->soft;
+
+ sb->bpoint = NULL; /* init pointers so it gets rebuilt nicely */
+ sb->bspring = NULL;
+ sb->scratch = NULL;
+ /* although not used anymore */
+ /* still have to be loaded to be compatible with old files */
+ BLO_read_pointer_array(reader, (void **)&sb->keys);
+ if (sb->keys) {
+ for (int a = 0; a < sb->totkey; a++) {
+ BLO_read_data_address(reader, &sb->keys[a]);
+ }
+ }
+
+ BLO_read_data_address(reader, &sb->effector_weights);
+ if (!sb->effector_weights) {
+ sb->effector_weights = BKE_effector_add_weights(NULL);
+ }
+
+ BLO_read_data_address(reader, &sb->shared);
+ if (sb->shared == NULL) {
+ /* Link deprecated caches if they exist, so we can use them for versioning.
+ * We should only do this when sb->shared == NULL, because those pointers
+ * are always set (for compatibility with older Blenders). We mustn't link
+ * the same pointcache twice. */
+ BKE_ptcache_blend_read_data(reader, &sb->ptcaches, &sb->pointcache, false);
+ }
+ else {
+ /* link caches */
+ BKE_ptcache_blend_read_data(reader, &sb->shared->ptcaches, &sb->shared->pointcache, false);
+ }
+ }
+ BLO_read_data_address(reader, &ob->fluidsimSettings); /* NT */
+
+ BLO_read_data_address(reader, &ob->rigidbody_object);
+ if (ob->rigidbody_object) {
+ RigidBodyOb *rbo = ob->rigidbody_object;
+ /* Allocate runtime-only struct */
+ rbo->shared = MEM_callocN(sizeof(*rbo->shared), "RigidBodyObShared");
+ }
+ BLO_read_data_address(reader, &ob->rigidbody_constraint);
+ if (ob->rigidbody_constraint) {
+ ob->rigidbody_constraint->physics_constraint = NULL;
+ }
+
+ BLO_read_list(reader, &ob->particlesystem);
+ BKE_particle_system_blend_read_data(reader, &ob->particlesystem);
+
+ BKE_constraint_blend_read_data(reader, &ob->constraints);
+
+ BLO_read_list(reader, &ob->hooks);
+ while (ob->hooks.first) {
+ ObHook *hook = ob->hooks.first;
+ HookModifierData *hmd = (HookModifierData *)BKE_modifier_new(eModifierType_Hook);
+
+ BLO_read_int32_array(reader, hook->totindex, &hook->indexar);
+
+ /* Do conversion here because if we have loaded
+ * a hook we need to make sure it gets converted
+ * and freed, regardless of version.
+ */
+ copy_v3_v3(hmd->cent, hook->cent);
+ hmd->falloff = hook->falloff;
+ hmd->force = hook->force;
+ hmd->indexar = hook->indexar;
+ hmd->object = hook->parent;
+ memcpy(hmd->parentinv, hook->parentinv, sizeof(hmd->parentinv));
+ hmd->totindex = hook->totindex;
+
+ BLI_addhead(&ob->modifiers, hmd);
+ BLI_remlink(&ob->hooks, hook);
+
+ BKE_modifier_unique_name(&ob->modifiers, (ModifierData *)hmd);
+
+ MEM_freeN(hook);
+ }
+
+ BLO_read_data_address(reader, &ob->iuser);
+ if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE && !ob->iuser) {
+ BKE_object_empty_draw_type_set(ob, ob->empty_drawtype);
+ }
+
+ BKE_object_runtime_reset(ob);
+ BLO_read_list(reader, &ob->pc_ids);
+
+ /* in case this value changes in future, clamp else we get undefined behavior */
+ CLAMP(ob->rotmode, ROT_MODE_MIN, ROT_MODE_MAX);
+
+ if (ob->sculpt) {
+ ob->sculpt = NULL;
+ /* Only create data on undo, otherwise rely on editor mode switching. */
+ if (BLO_read_data_is_undo(reader) && (ob->mode & OB_MODE_ALL_SCULPT)) {
+ BKE_object_sculpt_data_create(ob);
+ }
+ }
+
+ BLO_read_data_address(reader, &ob->preview);
+ BKE_previewimg_blend_read(reader, ob->preview);
+}
+
+/* XXX deprecated - old animation system */
+static void lib_link_nlastrips(BlendLibReader *reader, ID *id, ListBase *striplist)
+{
+ LISTBASE_FOREACH (bActionStrip *, strip, striplist) {
+ BLO_read_id_address(reader, id->lib, &strip->object);
+ BLO_read_id_address(reader, id->lib, &strip->act);
+ BLO_read_id_address(reader, id->lib, &strip->ipo);
+ LISTBASE_FOREACH (bActionModifier *, amod, &strip->modifiers) {
+ BLO_read_id_address(reader, id->lib, &amod->ob);
+ }
+ }
+}
+
+/* XXX deprecated - old animation system */
+static void lib_link_constraint_channels(BlendLibReader *reader, ID *id, ListBase *chanbase)
+{
+ LISTBASE_FOREACH (bConstraintChannel *, chan, chanbase) {
+ BLO_read_id_address(reader, id->lib, &chan->ipo);
+ }
+}
+
+static void object_blend_read_lib(BlendLibReader *reader, ID *id)
+{
+ Object *ob = (Object *)id;
+
+ bool warn = false;
+
+ /* XXX deprecated - old animation system <<< */
+ BLO_read_id_address(reader, ob->id.lib, &ob->ipo);
+ BLO_read_id_address(reader, ob->id.lib, &ob->action);
+ /* >>> XXX deprecated - old animation system */
+
+ BLO_read_id_address(reader, ob->id.lib, &ob->parent);
+ BLO_read_id_address(reader, ob->id.lib, &ob->track);
+ BLO_read_id_address(reader, ob->id.lib, &ob->poselib);
+
+ /* 2.8x drops support for non-empty dupli instances. */
+ if (ob->type == OB_EMPTY) {
+ BLO_read_id_address(reader, ob->id.lib, &ob->instance_collection);
+ }
+ else {
+ if (ob->instance_collection != NULL) {
+ ID *new_id = BLO_read_get_new_id_address(reader, ob->id.lib, &ob->instance_collection->id);
+ BLO_reportf_wrap(BLO_read_lib_reports(reader),
+ RPT_WARNING,
+ TIP_("Non-Empty object '%s' cannot duplicate collection '%s' "
+ "anymore in Blender 2.80, removed instancing"),
+ ob->id.name + 2,
+ new_id->name + 2);
+ }
+ ob->instance_collection = NULL;
+ ob->transflag &= ~OB_DUPLICOLLECTION;
+ }
+
+ BLO_read_id_address(reader, ob->id.lib, &ob->proxy);
+ if (ob->proxy) {
+ /* paranoia check, actually a proxy_from pointer should never be written... */
+ if (ob->proxy->id.lib == NULL) {
+ ob->proxy->proxy_from = NULL;
+ ob->proxy = NULL;
+
+ if (ob->id.lib) {
+ printf("Proxy lost from object %s lib %s\n", ob->id.name + 2, ob->id.lib->filepath);
+ }
+ else {
+ printf("Proxy lost from object %s lib <NONE>\n", ob->id.name + 2);
+ }
+ }
+ else {
+ /* this triggers object_update to always use a copy */
+ ob->proxy->proxy_from = ob;
+ }
+ }
+ BLO_read_id_address(reader, ob->id.lib, &ob->proxy_group);
+
+ void *poin = ob->data;
+ BLO_read_id_address(reader, ob->id.lib, &ob->data);
+
+ if (ob->data == NULL && poin != NULL) {
+ if (ob->id.lib) {
+ printf("Can't find obdata of %s lib %s\n", ob->id.name + 2, ob->id.lib->filepath);
+ }
+ else {
+ printf("Object %s lost data.\n", ob->id.name + 2);
+ }
+
+ ob->type = OB_EMPTY;
+ warn = true;
+
+ if (ob->pose) {
+ /* we can't call #BKE_pose_free() here because of library linking
+ * freeing will recurse down into every pose constraints ID pointers
+ * which are not always valid, so for now free directly and suffer
+ * some leaked memory rather than crashing immediately
+ * while bad this _is_ an exceptional case - campbell */
+#if 0
+ BKE_pose_free(ob->pose);
+#else
+ MEM_freeN(ob->pose);
+#endif
+ ob->pose = NULL;
+ ob->mode &= ~OB_MODE_POSE;
+ }
+ }
+ for (int a = 0; a < ob->totcol; a++) {
+ BLO_read_id_address(reader, ob->id.lib, &ob->mat[a]);
+ }
+
+ /* When the object is local and the data is library its possible
+ * the material list size gets out of sync. T22663. */
+ if (ob->data && ob->id.lib != ((ID *)ob->data)->lib) {
+ const short *totcol_data = BKE_object_material_len_p(ob);
+ /* Only expand so as not to lose any object materials that might be set. */
+ if (totcol_data && (*totcol_data > ob->totcol)) {
+ /* printf("'%s' %d -> %d\n", ob->id.name, ob->totcol, *totcol_data); */
+ BKE_object_material_resize(BLO_read_lib_get_main(reader), ob, *totcol_data, false);
+ }
+ }
+
+ BLO_read_id_address(reader, ob->id.lib, &ob->gpd);
+
+ /* if id.us==0 a new base will be created later on */
+
+ /* WARNING! Also check expand_object(), should reflect the stuff below. */
+ BKE_pose_blend_read_lib(reader, ob, ob->pose);
+ BKE_constraint_blend_read_lib(reader, &ob->id, &ob->constraints);
+
+ /* XXX deprecated - old animation system <<< */
+ lib_link_constraint_channels(reader, &ob->id, &ob->constraintChannels);
+ lib_link_nlastrips(reader, &ob->id, &ob->nlastrips);
+ /* >>> XXX deprecated - old animation system */
+
+ LISTBASE_FOREACH (PartEff *, paf, &ob->effect) {
+ if (paf->type == EFF_PARTICLE) {
+ BLO_read_id_address(reader, ob->id.lib, &paf->group);
+ }
+ }
+
+ {
+ FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifiers_findby_type(
+ ob, eModifierType_Fluidsim);
+
+ if (fluidmd && fluidmd->fss) {
+ BLO_read_id_address(
+ reader, ob->id.lib, &fluidmd->fss->ipo); /* XXX deprecated - old animation system */
+ }
+ }
+
+ {
+ FluidModifierData *fmd = (FluidModifierData *)BKE_modifiers_findby_type(ob,
+ eModifierType_Fluid);
+
+ if (fmd && (fmd->type == MOD_FLUID_TYPE_DOMAIN) && fmd->domain) {
+ /* Flag for refreshing the simulation after loading */
+ fmd->domain->flags |= FLUID_DOMAIN_FILE_LOAD;
+ }
+ else if (fmd && (fmd->type == MOD_FLUID_TYPE_FLOW) && fmd->flow) {
+ fmd->flow->flags &= ~FLUID_FLOW_NEEDS_UPDATE;
+ }
+ else if (fmd && (fmd->type == MOD_FLUID_TYPE_EFFEC) && fmd->effector) {
+ fmd->effector->flags &= ~FLUID_EFFECTOR_NEEDS_UPDATE;
+ }
+ }
+
+ /* texture field */
+ if (ob->pd) {
+ BKE_particle_partdeflect_blend_read_lib(reader, &ob->id, ob->pd);
+ }
+
+ if (ob->soft) {
+ BLO_read_id_address(reader, ob->id.lib, &ob->soft->collision_group);
+
+ BLO_read_id_address(reader, ob->id.lib, &ob->soft->effector_weights->group);
+ }
+
+ BKE_particle_system_blend_read_lib(reader, ob, &ob->id, &ob->particlesystem);
+ BKE_modifier_blend_read_lib(reader, ob);
+ BKE_gpencil_modifier_blend_read_lib(reader, ob);
+ BKE_shaderfx_blend_read_lib(reader, ob);
+
+ if (ob->rigidbody_constraint) {
+ BLO_read_id_address(reader, ob->id.lib, &ob->rigidbody_constraint->ob1);
+ BLO_read_id_address(reader, ob->id.lib, &ob->rigidbody_constraint->ob2);
+ }
+
+ if (warn) {
+ BLO_reportf_wrap(BLO_read_lib_reports(reader), RPT_WARNING, "Warning in console");
+ }
+}
+
+/* XXX deprecated - old animation system */
+static void expand_constraint_channels(BlendExpander *expander, ListBase *chanbase)
+{
+ LISTBASE_FOREACH (bConstraintChannel *, chan, chanbase) {
+ BLO_expand(expander, chan->ipo);
+ }
+}
+
+static void expand_object_expandModifiers(void *userData,
+ Object *UNUSED(ob),
+ ID **idpoin,
+ int UNUSED(cb_flag))
+{
+ BlendExpander *expander = userData;
+ BLO_expand(expander, *idpoin);
+}
+
+PartEff *BKE_object_do_version_give_parteff_245(Object *ob)
+{
+ PartEff *paf;
+
+ paf = ob->effect.first;
+ while (paf) {
+ if (paf->type == EFF_PARTICLE) {
+ return paf;
+ }
+ paf = paf->next;
+ }
+ return NULL;
+}
+
+static void object_blend_read_expand(BlendExpander *expander, ID *id)
+{
+ Object *ob = (Object *)id;
+
+ BLO_expand(expander, ob->data);
+
+ /* expand_object_expandModifier() */
+ if (ob->modifiers.first) {
+ BKE_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, expander);
+ }
+
+ /* expand_object_expandModifier() */
+ if (ob->greasepencil_modifiers.first) {
+ BKE_gpencil_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, expander);
+ }
+
+ /* expand_object_expandShaderFx() */
+ if (ob->shader_fx.first) {
+ BKE_shaderfx_foreach_ID_link(ob, expand_object_expandModifiers, expander);
+ }
+
+ BKE_pose_blend_read_expand(expander, ob->pose);
+ BLO_expand(expander, ob->poselib);
+ BKE_constraint_blend_read_expand(expander, &ob->constraints);
+
+ BLO_expand(expander, ob->gpd);
+
+ /* XXX deprecated - old animation system (for version patching only) */
+ BLO_expand(expander, ob->ipo);
+ BLO_expand(expander, ob->action);
+
+ expand_constraint_channels(expander, &ob->constraintChannels);
+
+ LISTBASE_FOREACH (bActionStrip *, strip, &ob->nlastrips) {
+ BLO_expand(expander, strip->object);
+ BLO_expand(expander, strip->act);
+ BLO_expand(expander, strip->ipo);
+ }
+ /* XXX deprecated - old animation system (for version patching only) */
+
+ for (int a = 0; a < ob->totcol; a++) {
+ BLO_expand(expander, ob->mat[a]);
+ }
+
+ PartEff *paf = BKE_object_do_version_give_parteff_245(ob);
+ if (paf && paf->group) {
+ BLO_expand(expander, paf->group);
+ }
+
+ if (ob->instance_collection) {
+ BLO_expand(expander, ob->instance_collection);
+ }
+
+ if (ob->proxy) {
+ BLO_expand(expander, ob->proxy);
+ }
+ if (ob->proxy_group) {
+ BLO_expand(expander, ob->proxy_group);
+ }
+
+ LISTBASE_FOREACH (ParticleSystem *, psys, &ob->particlesystem) {
+ BLO_expand(expander, psys->part);
+ }
+
+ if (ob->pd) {
+ BLO_expand(expander, ob->pd->tex);
+ BLO_expand(expander, ob->pd->f_source);
+ }
+
+ if (ob->soft) {
+ BLO_expand(expander, ob->soft->collision_group);
+
+ if (ob->soft->effector_weights) {
+ BLO_expand(expander, ob->soft->effector_weights->group);
+ }
+ }
+
+ if (ob->rigidbody_constraint) {
+ BLO_expand(expander, ob->rigidbody_constraint->ob1);
+ BLO_expand(expander, ob->rigidbody_constraint->ob2);
+ }
+}
+
IDTypeInfo IDType_ID_OB = {
.id_code = ID_OB,
.id_filter = FILTER_ID_OB,
@@ -536,10 +1150,10 @@ IDTypeInfo IDType_ID_OB = {
.foreach_id = object_foreach_id,
.foreach_cache = NULL,
- .blend_write = NULL,
- .blend_read_data = NULL,
- .blend_read_lib = NULL,
- .blend_read_expand = NULL,
+ .blend_write = object_blend_write,
+ .blend_read_data = object_blend_read_data,
+ .blend_read_lib = object_blend_read_lib,
+ .blend_read_expand = object_blend_read_expand,
.blend_read_undo_preserve = NULL,
};