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authorHans Goudey <h.goudey@me.com>2021-04-01 23:54:48 +0300
committerHans Goudey <h.goudey@me.com>2021-04-01 23:54:48 +0300
commit3ca1cf2b5197c0c2d5afa44ac28e7b63d401b489 (patch)
tree599be20280193f66cd96154f0ecec57f9e17994a /source/blender/blenkernel/intern/object_dupli.cc
parente8573a59f66281f1d590e3c8b1888cfc7935b1cf (diff)
Cleanup: Move object_dupli.cc to C++
This will hopefully allow more refactoring in the future to improve the instancing system, especially how it relates to geometry nodes instances.
Diffstat (limited to 'source/blender/blenkernel/intern/object_dupli.cc')
-rw-r--r--source/blender/blenkernel/intern/object_dupli.cc1602
1 files changed, 1602 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/object_dupli.cc b/source/blender/blenkernel/intern/object_dupli.cc
new file mode 100644
index 00000000000..1830870b854
--- /dev/null
+++ b/source/blender/blenkernel/intern/object_dupli.cc
@@ -0,0 +1,1602 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <climits>
+#include <cstddef>
+#include <cstdlib>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_listbase.h"
+#include "BLI_string_utf8.h"
+
+#include "BLI_alloca.h"
+#include "BLI_math.h"
+#include "BLI_rand.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_collection_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_pointcloud_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_vfont_types.h"
+
+#include "BKE_collection.h"
+#include "BKE_duplilist.h"
+#include "BKE_editmesh.h"
+#include "BKE_editmesh_cache.h"
+#include "BKE_font.h"
+#include "BKE_geometry_set.h"
+#include "BKE_global.h"
+#include "BKE_idprop.h"
+#include "BKE_lattice.h"
+#include "BKE_main.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_iterators.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_object.h"
+#include "BKE_particle.h"
+#include "BKE_scene.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "BLI_hash.h"
+#include "BLI_strict_flags.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Duplicate Context
+ * \{ */
+
+struct DupliContext {
+ Depsgraph *depsgraph;
+ /** XXX child objects are selected from this group if set, could be nicer. */
+ Collection *collection;
+ /** Only to check if the object is in edit-mode. */
+ Object *obedit;
+
+ Scene *scene;
+ ViewLayer *view_layer;
+ Object *object;
+ float space_mat[4][4];
+
+ int persistent_id[MAX_DUPLI_RECUR];
+ int level;
+
+ const struct DupliGenerator *gen;
+
+ /** Result containers. */
+ ListBase *duplilist; /* Legacy doubly-linked list. */
+};
+
+struct DupliGenerator {
+ short type; /* Dupli Type, see members of #OB_DUPLI. */
+ void (*make_duplis)(const DupliContext *ctx);
+};
+
+static const DupliGenerator *get_dupli_generator(const DupliContext *ctx);
+
+/**
+ * Create initial context for root object.
+ */
+static void init_context(DupliContext *r_ctx,
+ Depsgraph *depsgraph,
+ Scene *scene,
+ Object *ob,
+ const float space_mat[4][4])
+{
+ r_ctx->depsgraph = depsgraph;
+ r_ctx->scene = scene;
+ r_ctx->view_layer = DEG_get_evaluated_view_layer(depsgraph);
+ r_ctx->collection = nullptr;
+
+ r_ctx->object = ob;
+ r_ctx->obedit = OBEDIT_FROM_OBACT(ob);
+ if (space_mat) {
+ copy_m4_m4(r_ctx->space_mat, space_mat);
+ }
+ else {
+ unit_m4(r_ctx->space_mat);
+ }
+ r_ctx->level = 0;
+
+ r_ctx->gen = get_dupli_generator(r_ctx);
+
+ r_ctx->duplilist = nullptr;
+}
+
+/**
+ * Create sub-context for recursive duplis.
+ */
+static void copy_dupli_context(
+ DupliContext *r_ctx, const DupliContext *ctx, Object *ob, const float mat[4][4], int index)
+{
+ *r_ctx = *ctx;
+
+ /* XXX annoying, previously was done by passing an ID* argument,
+ * this at least is more explicit. */
+ if (ctx->gen->type == OB_DUPLICOLLECTION) {
+ r_ctx->collection = ctx->object->instance_collection;
+ }
+
+ r_ctx->object = ob;
+ if (mat) {
+ mul_m4_m4m4(r_ctx->space_mat, (float(*)[4])ctx->space_mat, mat);
+ }
+ r_ctx->persistent_id[r_ctx->level] = index;
+ ++r_ctx->level;
+
+ r_ctx->gen = get_dupli_generator(r_ctx);
+}
+
+/**
+ * Generate a dupli instance.
+ *
+ * \param mat: is transform of the object relative to current context (including #Object.obmat).
+ */
+static DupliObject *make_dupli(const DupliContext *ctx,
+ Object *ob,
+ const float mat[4][4],
+ int index)
+{
+ DupliObject *dob;
+ int i;
+
+ /* Add a #DupliObject instance to the result container. */
+ if (ctx->duplilist) {
+ dob = (DupliObject *)MEM_callocN(sizeof(DupliObject), "dupli object");
+ BLI_addtail(ctx->duplilist, dob);
+ }
+ else {
+ return nullptr;
+ }
+
+ dob->ob = ob;
+ mul_m4_m4m4(dob->mat, (float(*)[4])ctx->space_mat, mat);
+ dob->type = ctx->gen->type;
+
+ /* Set persistent id, which is an array with a persistent index for each level
+ * (particle number, vertex number, ..). by comparing this we can find the same
+ * dupli-object between frames, which is needed for motion blur.
+ * The last level is ordered first in the array. */
+ dob->persistent_id[0] = index;
+ for (i = 1; i < ctx->level + 1; i++) {
+ dob->persistent_id[i] = ctx->persistent_id[ctx->level - i];
+ }
+ /* Fill rest of values with #INT_MAX which index will never have as value. */
+ for (; i < MAX_DUPLI_RECUR; i++) {
+ dob->persistent_id[i] = INT_MAX;
+ }
+
+ /* Meta-balls never draw in duplis, they are instead merged into one by the basis
+ * meta-ball outside of the group. this does mean that if that meta-ball is not in the
+ * scene, they will not show up at all, limitation that should be solved once. */
+ if (ob->type == OB_MBALL) {
+ dob->no_draw = true;
+ }
+
+ /* Random number.
+ * The logic here is designed to match Cycles. */
+ dob->random_id = BLI_hash_string(dob->ob->id.name + 2);
+
+ if (dob->persistent_id[0] != INT_MAX) {
+ for (i = 0; i < MAX_DUPLI_RECUR; i++) {
+ dob->random_id = BLI_hash_int_2d(dob->random_id, (unsigned int)dob->persistent_id[i]);
+ }
+ }
+ else {
+ dob->random_id = BLI_hash_int_2d(dob->random_id, 0);
+ }
+
+ if (ctx->object != ob) {
+ dob->random_id ^= BLI_hash_int(BLI_hash_string(ctx->object->id.name + 2));
+ }
+
+ return dob;
+}
+
+/**
+ * Recursive dupli-objects.
+ *
+ * \param space_mat: is the local dupli-space (excluding dupli #Object.obmat).
+ */
+static void make_recursive_duplis(const DupliContext *ctx,
+ Object *ob,
+ const float space_mat[4][4],
+ int index)
+{
+ /* Simple preventing of too deep nested collections with #MAX_DUPLI_RECUR. */
+ if (ctx->level < MAX_DUPLI_RECUR) {
+ DupliContext rctx;
+ copy_dupli_context(&rctx, ctx, ob, space_mat, index);
+ if (rctx.gen) {
+ rctx.gen->make_duplis(&rctx);
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Child Duplicates (Used by Other Functions)
+ * \{ */
+
+using MakeChildDuplisFunc = void (*)(const DupliContext *ctx, void *userdata, Object *child);
+
+static bool is_child(const Object *ob, const Object *parent)
+{
+ const Object *ob_parent = ob->parent;
+ while (ob_parent) {
+ if (ob_parent == parent) {
+ return true;
+ }
+ ob_parent = ob_parent->parent;
+ }
+ return false;
+}
+
+/**
+ * Create duplis from every child in scene or collection.
+ */
+static void make_child_duplis(const DupliContext *ctx,
+ void *userdata,
+ MakeChildDuplisFunc make_child_duplis_cb)
+{
+ Object *parent = ctx->object;
+
+ if (ctx->collection) {
+ eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (ctx->collection, ob, mode) {
+ if ((ob != ctx->obedit) && is_child(ob, parent)) {
+ DupliContext pctx;
+ copy_dupli_context(&pctx, ctx, ctx->object, nullptr, _base_id);
+
+ /* Meta-balls have a different dupli handling. */
+ if (ob->type != OB_MBALL) {
+ ob->flag |= OB_DONE; /* Doesn't render. */
+ }
+ make_child_duplis_cb(&pctx, userdata, ob);
+ }
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ else {
+ int baseid;
+ ViewLayer *view_layer = ctx->view_layer;
+ LISTBASE_FOREACH_INDEX (Base *, base, &view_layer->object_bases, baseid) {
+ Object *ob = base->object;
+ if ((ob != ctx->obedit) && is_child(ob, parent)) {
+ DupliContext pctx;
+ copy_dupli_context(&pctx, ctx, ctx->object, nullptr, baseid);
+
+ /* Meta-balls have a different dupli-handling. */
+ if (ob->type != OB_MBALL) {
+ ob->flag |= OB_DONE; /* Doesn't render. */
+ }
+
+ make_child_duplis_cb(&pctx, userdata, ob);
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Data Access Utilities
+ * \{ */
+
+static Mesh *mesh_data_from_duplicator_object(Object *ob,
+ BMEditMesh **r_em,
+ const float (**r_vert_coords)[3],
+ const float (**r_vert_normals)[3])
+{
+ /* Gather mesh info. */
+ BMEditMesh *em = BKE_editmesh_from_object(ob);
+ Mesh *me_eval;
+
+ *r_em = nullptr;
+ *r_vert_coords = nullptr;
+ if (r_vert_normals != nullptr) {
+ *r_vert_normals = nullptr;
+ }
+
+ /* We do not need any render-specific handling anymore, depsgraph takes care of that. */
+ /* NOTE: Do direct access to the evaluated mesh: this function is used
+ * during meta balls evaluation. But even without those all the objects
+ * which are needed for correct instancing are already evaluated. */
+ if (em != nullptr) {
+ /* Note that this will only show deformation if #eModifierMode_OnCage is enabled.
+ * We could change this but it matches 2.7x behavior. */
+ me_eval = em->mesh_eval_cage;
+ if ((me_eval == nullptr) || (me_eval->runtime.wrapper_type == ME_WRAPPER_TYPE_BMESH)) {
+ EditMeshData *emd = me_eval ? me_eval->runtime.edit_data : nullptr;
+
+ /* Only assign edit-mesh in the case we can't use `me_eval`. */
+ *r_em = em;
+ me_eval = nullptr;
+
+ if ((emd != nullptr) && (emd->vertexCos != nullptr)) {
+ *r_vert_coords = emd->vertexCos;
+ if (r_vert_normals != nullptr) {
+ BKE_editmesh_cache_ensure_vert_normals(em, emd);
+ *r_vert_normals = emd->vertexNos;
+ }
+ }
+ }
+ }
+ else {
+ me_eval = BKE_object_get_evaluated_mesh(ob);
+ }
+ return me_eval;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dupli-Collection Implementation (#OB_DUPLICOLLECTION)
+ * \{ */
+
+static void make_duplis_collection(const DupliContext *ctx)
+{
+ Object *ob = ctx->object;
+ Collection *collection;
+ float collection_mat[4][4];
+
+ if (ob->instance_collection == nullptr) {
+ return;
+ }
+ collection = ob->instance_collection;
+
+ /* Combine collection offset and `obmat`. */
+ unit_m4(collection_mat);
+ sub_v3_v3(collection_mat[3], collection->instance_offset);
+ mul_m4_m4m4(collection_mat, ob->obmat, collection_mat);
+ /* Don't access 'ob->obmat' from now on. */
+
+ eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (collection, cob, mode) {
+ if (cob != ob) {
+ float mat[4][4];
+
+ /* Collection dupli-offset, should apply after everything else. */
+ mul_m4_m4m4(mat, collection_mat, cob->obmat);
+
+ make_dupli(ctx, cob, mat, _base_id);
+
+ /* Recursion. */
+ make_recursive_duplis(ctx, cob, collection_mat, _base_id);
+ }
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+}
+
+static const DupliGenerator gen_dupli_collection = {
+ OB_DUPLICOLLECTION, /* type */
+ make_duplis_collection /* make_duplis */
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dupli-Vertices Implementation (#OB_DUPLIVERTS for Geometry)
+ * \{ */
+
+/** Values shared between different mesh types. */
+struct VertexDupliData_Params {
+ /**
+ * It's important we use this context instead of the `ctx` passed into #make_child_duplis
+ * since these won't match in the case of recursion.
+ */
+ const DupliContext *ctx;
+
+ bool use_rotation;
+};
+
+struct VertexDupliData_Mesh {
+ VertexDupliData_Params params;
+
+ int totvert;
+ const MVert *mvert;
+
+ const float (*orco)[3];
+};
+
+struct VertexDupliData_EditMesh {
+ VertexDupliData_Params params;
+
+ BMEditMesh *em;
+
+ /* Can be nullptr. */
+ const float (*vert_coords)[3];
+ const float (*vert_normals)[3];
+
+ /**
+ * \note The edit-mesh may assign #DupliObject.orco in cases when a regular mesh wouldn't.
+ * For edit-meshes we only check for deformation, for regular meshes we check if #CD_ORCO exists.
+ *
+ * At the moment this isn't a meaningful difference since requesting #CD_ORCO causes the
+ * edit-mesh to be converted into a mesh.
+ */
+ bool has_orco;
+};
+
+/**
+ * \param no: The direction,
+ * currently this is copied from a `short[3]` normal without division.
+ * Can be null when \a use_rotation is false.
+ */
+static void get_duplivert_transform(const float co[3],
+ const float no[3],
+ const bool use_rotation,
+ const short axis,
+ const short upflag,
+ float r_mat[4][4])
+{
+ float quat[4];
+ const float size[3] = {1.0f, 1.0f, 1.0f};
+
+ if (use_rotation) {
+ /* Construct rotation matrix from normals. */
+ float no_flip[3];
+ negate_v3_v3(no_flip, no);
+ vec_to_quat(quat, no_flip, axis, upflag);
+ }
+ else {
+ unit_qt(quat);
+ }
+
+ loc_quat_size_to_mat4(r_mat, co, quat, size);
+}
+
+static DupliObject *vertex_dupli(const DupliContext *ctx,
+ Object *inst_ob,
+ const float child_imat[4][4],
+ int index,
+ const float co[3],
+ const float no[3],
+ const bool use_rotation)
+{
+ /* `obmat` is transform to vertex. */
+ float obmat[4][4];
+ get_duplivert_transform(co, no, use_rotation, inst_ob->trackflag, inst_ob->upflag, obmat);
+
+ float space_mat[4][4];
+
+ /* Make offset relative to inst_ob using relative child transform. */
+ mul_mat3_m4_v3(child_imat, obmat[3]);
+ /* Apply `obmat` _after_ the local vertex transform. */
+ mul_m4_m4m4(obmat, inst_ob->obmat, obmat);
+
+ /* Space matrix is constructed by removing `obmat` transform,
+ * this yields the world-space transform for recursive duplis. */
+ mul_m4_m4m4(space_mat, obmat, inst_ob->imat);
+
+ DupliObject *dob = make_dupli(ctx, inst_ob, obmat, index);
+
+ /* Recursion. */
+ make_recursive_duplis(ctx, inst_ob, space_mat, index);
+
+ return dob;
+}
+
+static void make_child_duplis_verts_from_mesh(const DupliContext *ctx,
+ void *userdata,
+ Object *inst_ob)
+{
+ VertexDupliData_Mesh *vdd = (VertexDupliData_Mesh *)userdata;
+ const bool use_rotation = vdd->params.use_rotation;
+
+ const MVert *mvert = vdd->mvert;
+ const int totvert = vdd->totvert;
+
+ invert_m4_m4(inst_ob->imat, inst_ob->obmat);
+ /* Relative transform from parent to child space. */
+ float child_imat[4][4];
+ mul_m4_m4m4(child_imat, inst_ob->imat, ctx->object->obmat);
+
+ const MVert *mv = mvert;
+ for (int i = 0; i < totvert; i++, mv++) {
+ const float *co = mv->co;
+ float no[3];
+ normal_short_to_float_v3(no, mv->no);
+ DupliObject *dob = vertex_dupli(vdd->params.ctx, inst_ob, child_imat, i, co, no, use_rotation);
+ if (vdd->orco) {
+ copy_v3_v3(dob->orco, vdd->orco[i]);
+ }
+ }
+}
+
+static void make_child_duplis_verts_from_editmesh(const DupliContext *ctx,
+ void *userdata,
+ Object *inst_ob)
+{
+ VertexDupliData_EditMesh *vdd = (VertexDupliData_EditMesh *)userdata;
+ BMEditMesh *em = vdd->em;
+ const bool use_rotation = vdd->params.use_rotation;
+
+ invert_m4_m4(inst_ob->imat, inst_ob->obmat);
+ /* Relative transform from parent to child space. */
+ float child_imat[4][4];
+ mul_m4_m4m4(child_imat, inst_ob->imat, ctx->object->obmat);
+
+ BMVert *v;
+ BMIter iter;
+ int i;
+
+ const float(*vert_coords)[3] = vdd->vert_coords;
+ const float(*vert_normals)[3] = vdd->vert_normals;
+
+ BM_ITER_MESH_INDEX (v, &iter, em->bm, BM_VERTS_OF_MESH, i) {
+ const float *co, *no;
+ if (vert_coords != nullptr) {
+ co = vert_coords[i];
+ no = vert_normals ? vert_normals[i] : nullptr;
+ }
+ else {
+ co = v->co;
+ no = v->no;
+ }
+
+ DupliObject *dob = vertex_dupli(vdd->params.ctx, inst_ob, child_imat, i, co, no, use_rotation);
+ if (vdd->has_orco) {
+ copy_v3_v3(dob->orco, v->co);
+ }
+ }
+}
+
+static void make_duplis_verts(const DupliContext *ctx)
+{
+ Object *parent = ctx->object;
+ const bool use_rotation = parent->transflag & OB_DUPLIROT;
+
+ /* Gather mesh info. */
+ BMEditMesh *em = nullptr;
+ const float(*vert_coords)[3] = nullptr;
+ const float(*vert_normals)[3] = nullptr;
+ Mesh *me_eval = mesh_data_from_duplicator_object(
+ parent, &em, &vert_coords, use_rotation ? &vert_normals : nullptr);
+ if (em == nullptr && me_eval == nullptr) {
+ return;
+ }
+
+ VertexDupliData_Params vdd_params{ctx, use_rotation};
+
+ if (em != nullptr) {
+ VertexDupliData_EditMesh vdd{};
+ vdd.params = vdd_params;
+ vdd.em = em;
+ vdd.vert_coords = vert_coords;
+ vdd.vert_normals = vert_normals;
+ vdd.has_orco = (vert_coords != nullptr);
+
+ make_child_duplis(ctx, &vdd, make_child_duplis_verts_from_editmesh);
+ }
+ else {
+ VertexDupliData_Mesh vdd{};
+ vdd.params = vdd_params;
+ vdd.totvert = me_eval->totvert;
+ vdd.mvert = me_eval->mvert;
+ vdd.orco = (const float(*)[3])CustomData_get_layer(&me_eval->vdata, CD_ORCO);
+
+ make_child_duplis(ctx, &vdd, make_child_duplis_verts_from_mesh);
+ }
+}
+
+static const DupliGenerator gen_dupli_verts = {
+ OB_DUPLIVERTS, /* type */
+ make_duplis_verts /* make_duplis */
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dupli-Vertices Implementation (#OB_DUPLIVERTS for 3D Text)
+ * \{ */
+
+static Object *find_family_object(
+ Main *bmain, const char *family, size_t family_len, unsigned int ch, GHash *family_gh)
+{
+ void *ch_key = POINTER_FROM_UINT(ch);
+
+ Object **ob_pt;
+ if ((ob_pt = (Object **)BLI_ghash_lookup_p(family_gh, ch_key))) {
+ return *ob_pt;
+ }
+
+ char ch_utf8[7];
+ size_t ch_utf8_len;
+
+ ch_utf8_len = BLI_str_utf8_from_unicode(ch, ch_utf8);
+ ch_utf8[ch_utf8_len] = '\0';
+ ch_utf8_len += 1; /* Compare with null terminator. */
+
+ LISTBASE_FOREACH (Object *, ob, &bmain->objects) {
+ if (STREQLEN(ob->id.name + 2 + family_len, ch_utf8, ch_utf8_len)) {
+ if (STREQLEN(ob->id.name + 2, family, family_len)) {
+ /* Inserted value can be nullptr, just to save searches in future. */
+ BLI_ghash_insert(family_gh, ch_key, ob);
+ return ob;
+ }
+ }
+ }
+
+ return nullptr;
+}
+
+static void make_duplis_font(const DupliContext *ctx)
+{
+ Object *par = ctx->object;
+ GHash *family_gh;
+ Object *ob;
+ Curve *cu;
+ struct CharTrans *ct, *chartransdata = nullptr;
+ float vec[3], obmat[4][4], pmat[4][4], fsize, xof, yof;
+ int text_len, a;
+ size_t family_len;
+ const char32_t *text = nullptr;
+ bool text_free = false;
+
+ /* Font dupli-verts not supported inside collections. */
+ if (ctx->collection) {
+ return;
+ }
+
+ copy_m4_m4(pmat, par->obmat);
+
+ /* In `par` the family name is stored, use this to find the other objects. */
+
+ BKE_vfont_to_curve_ex(
+ par, (Curve *)par->data, FO_DUPLI, nullptr, &text, &text_len, &text_free, &chartransdata);
+
+ if (text == nullptr || chartransdata == nullptr) {
+ return;
+ }
+
+ cu = (Curve *)par->data;
+ fsize = cu->fsize;
+ xof = cu->xof;
+ yof = cu->yof;
+
+ ct = chartransdata;
+
+ /* Cache result. */
+ family_len = strlen(cu->family);
+ family_gh = BLI_ghash_int_new_ex(__func__, 256);
+
+ /* Safety check even if it might fail badly when called for original object. */
+ const bool is_eval_curve = DEG_is_evaluated_id(&cu->id);
+
+ /* Advance matching BLI_str_utf8_as_utf32. */
+ for (a = 0; a < text_len; a++, ct++) {
+
+ /* XXX That G.main is *really* ugly, but not sure what to do here.
+ * Definitively don't think it would be safe to put back `Main *bmain` pointer
+ * in #DupliContext as done in 2.7x? */
+ ob = find_family_object(G.main, cu->family, family_len, (unsigned int)text[a], family_gh);
+
+ if (is_eval_curve) {
+ /* Workaround for the above hack. */
+ ob = DEG_get_evaluated_object(ctx->depsgraph, ob);
+ }
+
+ if (ob) {
+ vec[0] = fsize * (ct->xof - xof);
+ vec[1] = fsize * (ct->yof - yof);
+ vec[2] = 0.0;
+
+ mul_m4_v3(pmat, vec);
+
+ copy_m4_m4(obmat, par->obmat);
+
+ if (UNLIKELY(ct->rot != 0.0f)) {
+ float rmat[4][4];
+
+ zero_v3(obmat[3]);
+ axis_angle_to_mat4_single(rmat, 'Z', -ct->rot);
+ mul_m4_m4m4(obmat, obmat, rmat);
+ }
+
+ copy_v3_v3(obmat[3], vec);
+
+ make_dupli(ctx, ob, obmat, a);
+ }
+ }
+
+ if (text_free) {
+ MEM_freeN((void *)text);
+ }
+
+ BLI_ghash_free(family_gh, nullptr, nullptr);
+
+ MEM_freeN(chartransdata);
+}
+
+static const DupliGenerator gen_dupli_verts_font = {
+ OB_DUPLIVERTS, /* type */
+ make_duplis_font /* make_duplis */
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dupli-Vertices Implementation (#OB_DUPLIVERTS for #PointCloud)
+ * \{ */
+
+static void make_child_duplis_pointcloud(const DupliContext *ctx,
+ void *UNUSED(userdata),
+ Object *child)
+{
+ const Object *parent = ctx->object;
+ const PointCloud *pointcloud = (PointCloud *)parent->data;
+ const float(*co)[3] = pointcloud->co;
+ const float *radius = pointcloud->radius;
+ const float(*rotation)[4] = nullptr; /* TODO: add optional rotation attribute. */
+ const float(*orco)[3] = nullptr; /* TODO: add optional texture coordinate attribute. */
+
+ /* Relative transform from parent to child space. */
+ float child_imat[4][4];
+ mul_m4_m4m4(child_imat, child->imat, parent->obmat);
+
+ for (int i = 0; i < pointcloud->totpoint; i++) {
+ /* Transform matrix from point position, radius and rotation. */
+ float quat[4] = {1.0f, 0.0f, 0.0f, 0.0f};
+ float size[3] = {1.0f, 1.0f, 1.0f};
+ if (radius) {
+ copy_v3_fl(size, radius[i]);
+ }
+ if (rotation) {
+ copy_v4_v4(quat, rotation[i]);
+ }
+
+ float space_mat[4][4];
+ loc_quat_size_to_mat4(space_mat, co[i], quat, size);
+
+ /* Make offset relative to child object using relative child transform,
+ * and apply object matrix after local vertex transform. */
+ mul_mat3_m4_v3(child_imat, space_mat[3]);
+
+ /* Create dupli object. */
+ float obmat[4][4];
+ mul_m4_m4m4(obmat, child->obmat, space_mat);
+ DupliObject *dob = make_dupli(ctx, child, obmat, i);
+ if (orco) {
+ copy_v3_v3(dob->orco, orco[i]);
+ }
+
+ /* Recursion. */
+ make_recursive_duplis(ctx, child, space_mat, i);
+ }
+}
+
+static void make_duplis_pointcloud(const DupliContext *ctx)
+{
+ make_child_duplis(ctx, nullptr, make_child_duplis_pointcloud);
+}
+
+static const DupliGenerator gen_dupli_verts_pointcloud = {
+ OB_DUPLIVERTS, /* type */
+ make_duplis_pointcloud /* make_duplis */
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Instances Geometry Component Implementation
+ * \{ */
+
+static void make_duplis_instances_component(const DupliContext *ctx)
+{
+ float(*instance_offset_matrices)[4][4];
+ InstancedData *instanced_data;
+ const int *almost_unique_ids;
+ const int amount = BKE_geometry_set_instances(ctx->object->runtime.geometry_set_eval,
+ &instance_offset_matrices,
+ &almost_unique_ids,
+ &instanced_data);
+
+ for (int i = 0; i < amount; i++) {
+ InstancedData *data = &instanced_data[i];
+
+ const int id = almost_unique_ids[i];
+
+ if (data->type == INSTANCE_DATA_TYPE_OBJECT) {
+ Object *object = data->data.object;
+ if (object != nullptr) {
+ float matrix[4][4];
+ mul_m4_m4m4(matrix, ctx->object->obmat, instance_offset_matrices[i]);
+ make_dupli(ctx, object, matrix, id);
+
+ float space_matrix[4][4];
+ mul_m4_m4m4(space_matrix, instance_offset_matrices[i], object->imat);
+ mul_m4_m4_pre(space_matrix, ctx->object->obmat);
+ make_recursive_duplis(ctx, object, space_matrix, id);
+ }
+ }
+ else if (data->type == INSTANCE_DATA_TYPE_COLLECTION) {
+ Collection *collection = data->data.collection;
+ if (collection != nullptr) {
+ float collection_matrix[4][4];
+ unit_m4(collection_matrix);
+ sub_v3_v3(collection_matrix[3], collection->instance_offset);
+ mul_m4_m4_pre(collection_matrix, instance_offset_matrices[i]);
+ mul_m4_m4_pre(collection_matrix, ctx->object->obmat);
+
+ eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (collection, object, mode) {
+ if (object == ctx->object) {
+ continue;
+ }
+
+ float instance_matrix[4][4];
+ mul_m4_m4m4(instance_matrix, collection_matrix, object->obmat);
+
+ make_dupli(ctx, object, instance_matrix, id);
+ make_recursive_duplis(ctx, object, collection_matrix, id);
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ }
+ }
+}
+
+static const DupliGenerator gen_dupli_instances_component = {
+ 0,
+ make_duplis_instances_component,
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dupli-Faces Implementation (#OB_DUPLIFACES)
+ * \{ */
+
+/** Values shared between different mesh types. */
+struct FaceDupliData_Params {
+ /**
+ * It's important we use this context instead of the `ctx` passed into #make_child_duplis
+ * since these won't match in the case of recursion.
+ */
+ const DupliContext *ctx;
+
+ bool use_scale;
+};
+
+struct FaceDupliData_Mesh {
+ FaceDupliData_Params params;
+
+ int totface;
+ const MPoly *mpoly;
+ const MLoop *mloop;
+ const MVert *mvert;
+ const float (*orco)[3];
+ const MLoopUV *mloopuv;
+};
+
+struct FaceDupliData_EditMesh {
+ FaceDupliData_Params params;
+
+ BMEditMesh *em;
+
+ bool has_orco, has_uvs;
+ int cd_loop_uv_offset;
+ /* Can be nullptr. */
+ const float (*vert_coords)[3];
+};
+
+static void get_dupliface_transform_from_coords(const float coords[][3],
+ const int coords_len,
+ const bool use_scale,
+ const float scale_fac,
+ float r_mat[4][4])
+{
+ float loc[3], quat[4], scale, size[3];
+
+ /* Location. */
+ {
+ const float w = 1.0f / (float)coords_len;
+ zero_v3(loc);
+ for (int i = 0; i < coords_len; i++) {
+ madd_v3_v3fl(loc, coords[i], w);
+ }
+ }
+ /* Rotation. */
+ {
+ float f_no[3];
+ cross_poly_v3(f_no, coords, (uint)coords_len);
+ normalize_v3(f_no);
+ tri_to_quat_ex(quat, coords[0], coords[1], coords[2], f_no);
+ }
+ /* Scale. */
+ if (use_scale) {
+ const float area = area_poly_v3(coords, (uint)coords_len);
+ scale = sqrtf(area) * scale_fac;
+ }
+ else {
+ scale = 1.0f;
+ }
+ size[0] = size[1] = size[2] = scale;
+
+ loc_quat_size_to_mat4(r_mat, loc, quat, size);
+}
+
+static DupliObject *face_dupli(const DupliContext *ctx,
+ Object *inst_ob,
+ const float child_imat[4][4],
+ const int index,
+ const bool use_scale,
+ const float scale_fac,
+ const float (*coords)[3],
+ const int coords_len)
+{
+ float obmat[4][4];
+ float space_mat[4][4];
+
+ /* `obmat` is transform to face. */
+ get_dupliface_transform_from_coords(coords, coords_len, use_scale, scale_fac, obmat);
+
+ /* Make offset relative to inst_ob using relative child transform. */
+ mul_mat3_m4_v3(child_imat, obmat[3]);
+
+ /* XXX ugly hack to ensure same behavior as in master.
+ * This should not be needed, #Object.parentinv is not consistent outside of parenting. */
+ {
+ float imat[3][3];
+ copy_m3_m4(imat, inst_ob->parentinv);
+ mul_m4_m3m4(obmat, imat, obmat);
+ }
+
+ /* Apply `obmat` _after_ the local face transform. */
+ mul_m4_m4m4(obmat, inst_ob->obmat, obmat);
+
+ /* Space matrix is constructed by removing `obmat` transform,
+ * this yields the world-space transform for recursive duplis. */
+ mul_m4_m4m4(space_mat, obmat, inst_ob->imat);
+
+ DupliObject *dob = make_dupli(ctx, inst_ob, obmat, index);
+
+ /* Recursion. */
+ make_recursive_duplis(ctx, inst_ob, space_mat, index);
+
+ return dob;
+}
+
+/** Wrap #face_dupli, needed since we can't #alloca in a loop. */
+static DupliObject *face_dupli_from_mesh(const DupliContext *ctx,
+ Object *inst_ob,
+ const float child_imat[4][4],
+ const int index,
+ const bool use_scale,
+ const float scale_fac,
+
+ /* Mesh variables. */
+ const MPoly *mpoly,
+ const MLoop *mloopstart,
+ const MVert *mvert)
+{
+ const int coords_len = mpoly->totloop;
+ float(*coords)[3] = BLI_array_alloca(coords, (size_t)coords_len);
+
+ const MLoop *ml = mloopstart;
+ for (int i = 0; i < coords_len; i++, ml++) {
+ copy_v3_v3(coords[i], mvert[ml->v].co);
+ }
+
+ return face_dupli(ctx, inst_ob, child_imat, index, use_scale, scale_fac, coords, coords_len);
+}
+
+/** Wrap #face_dupli, needed since we can't #alloca in a loop. */
+static DupliObject *face_dupli_from_editmesh(const DupliContext *ctx,
+ Object *inst_ob,
+ const float child_imat[4][4],
+ const int index,
+ const bool use_scale,
+ const float scale_fac,
+
+ /* Mesh variables. */
+ BMFace *f,
+ const float (*vert_coords)[3])
+{
+ const int coords_len = f->len;
+ float(*coords)[3] = BLI_array_alloca(coords, (size_t)coords_len);
+
+ BMLoop *l_first, *l_iter;
+ int i = 0;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ if (vert_coords != nullptr) {
+ do {
+ copy_v3_v3(coords[i++], vert_coords[BM_elem_index_get(l_iter->v)]);
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+ else {
+ do {
+ copy_v3_v3(coords[i++], l_iter->v->co);
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ return face_dupli(ctx, inst_ob, child_imat, index, use_scale, scale_fac, coords, coords_len);
+}
+
+static void make_child_duplis_faces_from_mesh(const DupliContext *ctx,
+ void *userdata,
+ Object *inst_ob)
+{
+ FaceDupliData_Mesh *fdd = (FaceDupliData_Mesh *)userdata;
+ const MPoly *mpoly = fdd->mpoly, *mp;
+ const MLoop *mloop = fdd->mloop;
+ const MVert *mvert = fdd->mvert;
+ const float(*orco)[3] = fdd->orco;
+ const MLoopUV *mloopuv = fdd->mloopuv;
+ const int totface = fdd->totface;
+ const bool use_scale = fdd->params.use_scale;
+ int a;
+
+ float child_imat[4][4];
+
+ invert_m4_m4(inst_ob->imat, inst_ob->obmat);
+ /* Relative transform from parent to child space. */
+ mul_m4_m4m4(child_imat, inst_ob->imat, ctx->object->obmat);
+ const float scale_fac = ctx->object->instance_faces_scale;
+
+ for (a = 0, mp = mpoly; a < totface; a++, mp++) {
+ const MLoop *loopstart = mloop + mp->loopstart;
+ DupliObject *dob = face_dupli_from_mesh(
+ fdd->params.ctx, inst_ob, child_imat, a, use_scale, scale_fac, mp, loopstart, mvert);
+
+ const float w = 1.0f / (float)mp->totloop;
+ if (orco) {
+ for (int j = 0; j < mp->totloop; j++) {
+ madd_v3_v3fl(dob->orco, orco[loopstart[j].v], w);
+ }
+ }
+ if (mloopuv) {
+ for (int j = 0; j < mp->totloop; j++) {
+ madd_v2_v2fl(dob->uv, mloopuv[mp->loopstart + j].uv, w);
+ }
+ }
+ }
+}
+
+static void make_child_duplis_faces_from_editmesh(const DupliContext *ctx,
+ void *userdata,
+ Object *inst_ob)
+{
+ FaceDupliData_EditMesh *fdd = (FaceDupliData_EditMesh *)userdata;
+ BMEditMesh *em = fdd->em;
+ float child_imat[4][4];
+ int a;
+ BMFace *f;
+ BMIter iter;
+ const bool use_scale = fdd->params.use_scale;
+
+ const float(*vert_coords)[3] = fdd->vert_coords;
+
+ BLI_assert((vert_coords == nullptr) || (em->bm->elem_index_dirty & BM_VERT) == 0);
+
+ invert_m4_m4(inst_ob->imat, inst_ob->obmat);
+ /* Relative transform from parent to child space. */
+ mul_m4_m4m4(child_imat, inst_ob->imat, ctx->object->obmat);
+ const float scale_fac = ctx->object->instance_faces_scale;
+
+ BM_ITER_MESH_INDEX (f, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ DupliObject *dob = face_dupli_from_editmesh(
+ fdd->params.ctx, inst_ob, child_imat, a, use_scale, scale_fac, f, vert_coords);
+
+ if (fdd->has_orco) {
+ const float w = 1.0f / (float)f->len;
+ BMLoop *l_first, *l_iter;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f);
+ do {
+ madd_v3_v3fl(dob->orco, l_iter->v->co, w);
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+ if (fdd->has_uvs) {
+ BM_face_uv_calc_center_median(f, fdd->cd_loop_uv_offset, dob->uv);
+ }
+ }
+}
+
+static void make_duplis_faces(const DupliContext *ctx)
+{
+ Object *parent = ctx->object;
+
+ /* Gather mesh info. */
+ BMEditMesh *em = nullptr;
+ const float(*vert_coords)[3] = nullptr;
+ Mesh *me_eval = mesh_data_from_duplicator_object(parent, &em, &vert_coords, nullptr);
+ if (em == nullptr && me_eval == nullptr) {
+ return;
+ }
+
+ FaceDupliData_Params fdd_params = {ctx, (parent->transflag & OB_DUPLIFACES_SCALE) != 0};
+
+ if (em != nullptr) {
+ const int uv_idx = CustomData_get_render_layer(&em->bm->ldata, CD_MLOOPUV);
+ FaceDupliData_EditMesh fdd{};
+ fdd.params = fdd_params;
+ fdd.em = em;
+ fdd.vert_coords = vert_coords;
+ fdd.has_orco = (vert_coords != nullptr);
+ fdd.has_uvs = (uv_idx != -1);
+ fdd.cd_loop_uv_offset = (uv_idx != -1) ?
+ CustomData_get_n_offset(&em->bm->ldata, CD_MLOOPUV, uv_idx) :
+ -1;
+ make_child_duplis(ctx, &fdd, make_child_duplis_faces_from_editmesh);
+ }
+ else {
+ const int uv_idx = CustomData_get_render_layer(&me_eval->ldata, CD_MLOOPUV);
+ FaceDupliData_Mesh fdd{};
+ fdd.params = fdd_params;
+ fdd.totface = me_eval->totpoly;
+ fdd.mpoly = me_eval->mpoly;
+ fdd.mloop = me_eval->mloop;
+ fdd.mvert = me_eval->mvert;
+ fdd.mloopuv = (uv_idx != -1) ? (const MLoopUV *)CustomData_get_layer_n(
+ &me_eval->ldata, CD_MLOOPUV, uv_idx) :
+ nullptr;
+ fdd.orco = (const float(*)[3])CustomData_get_layer(&me_eval->vdata, CD_ORCO);
+
+ make_child_duplis(ctx, &fdd, make_child_duplis_faces_from_mesh);
+ }
+}
+
+static const DupliGenerator gen_dupli_faces = {
+ OB_DUPLIFACES, /* type */
+ make_duplis_faces /* make_duplis */
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dupli-Particles Implementation (#OB_DUPLIPARTS)
+ * \{ */
+
+static void make_duplis_particle_system(const DupliContext *ctx, ParticleSystem *psys)
+{
+ Scene *scene = ctx->scene;
+ Object *par = ctx->object;
+ eEvaluationMode mode = DEG_get_mode(ctx->depsgraph);
+ bool for_render = mode == DAG_EVAL_RENDER;
+
+ Object *ob = nullptr, **oblist = nullptr;
+ DupliObject *dob;
+ ParticleSettings *part;
+ ParticleData *pa;
+ ChildParticle *cpa = nullptr;
+ ParticleKey state;
+ ParticleCacheKey *cache;
+ float ctime, scale = 1.0f;
+ float tmat[4][4], mat[4][4], pamat[4][4], size = 0.0;
+ int a, b, hair = 0;
+ int totpart, totchild;
+
+ int no_draw_flag = PARS_UNEXIST;
+
+ if (psys == nullptr) {
+ return;
+ }
+
+ part = psys->part;
+
+ if (part == nullptr) {
+ return;
+ }
+
+ if (!psys_check_enabled(par, psys, for_render)) {
+ return;
+ }
+
+ if (!for_render) {
+ no_draw_flag |= PARS_NO_DISP;
+ }
+
+ /* NOTE: in old animation system, used parent object's time-offset. */
+ ctime = DEG_get_ctime(ctx->depsgraph);
+
+ totpart = psys->totpart;
+ totchild = psys->totchild;
+
+ if ((for_render || part->draw_as == PART_DRAW_REND) &&
+ ELEM(part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
+ ParticleSimulationData sim = {nullptr};
+ sim.depsgraph = ctx->depsgraph;
+ sim.scene = scene;
+ sim.ob = par;
+ sim.psys = psys;
+ sim.psmd = psys_get_modifier(par, psys);
+ /* Make sure emitter `imat` is in global coordinates instead of render view coordinates. */
+ invert_m4_m4(par->imat, par->obmat);
+
+ /* First check for loops (particle system object used as dupli-object). */
+ if (part->ren_as == PART_DRAW_OB) {
+ if (ELEM(part->instance_object, nullptr, par)) {
+ return;
+ }
+ }
+ else { /* #PART_DRAW_GR. */
+ if (part->instance_collection == nullptr) {
+ return;
+ }
+
+ const ListBase dup_collection_objects = BKE_collection_object_cache_get(
+ part->instance_collection);
+ if (BLI_listbase_is_empty(&dup_collection_objects)) {
+ return;
+ }
+
+ if (BLI_findptr(&dup_collection_objects, par, offsetof(Base, object))) {
+ return;
+ }
+ }
+
+ /* If we have a hair particle system, use the path cache. */
+ if (part->type == PART_HAIR) {
+ if (psys->flag & PSYS_HAIR_DONE) {
+ hair = (totchild == 0 || psys->childcache) && psys->pathcache;
+ }
+ if (!hair) {
+ return;
+ }
+
+ /* We use cache, update `totchild` according to cached data. */
+ totchild = psys->totchildcache;
+ totpart = psys->totcached;
+ }
+
+ RNG *rng = BLI_rng_new_srandom(31415926u + (unsigned int)psys->seed);
+
+ psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
+
+ /* Gather list of objects or single object. */
+ int totcollection = 0;
+
+ const bool use_whole_collection = part->draw & PART_DRAW_WHOLE_GR;
+ const bool use_collection_count = part->draw & PART_DRAW_COUNT_GR && !use_whole_collection;
+ if (part->ren_as == PART_DRAW_GR) {
+ if (use_collection_count) {
+ psys_find_group_weights(part);
+ LISTBASE_FOREACH (ParticleDupliWeight *, dw, &part->instance_weights) {
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ if (dw->ob == object) {
+ totcollection += dw->count;
+ break;
+ }
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ }
+ else {
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ (void)object;
+ totcollection++;
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+
+ oblist = (Object **)MEM_callocN((size_t)totcollection * sizeof(Object *),
+ "dupcollection object list");
+
+ if (use_collection_count) {
+ a = 0;
+ LISTBASE_FOREACH (ParticleDupliWeight *, dw, &part->instance_weights) {
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ if (dw->ob == object) {
+ for (b = 0; b < dw->count; b++, a++) {
+ oblist[a] = dw->ob;
+ }
+ break;
+ }
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ }
+ else {
+ a = 0;
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ oblist[a] = object;
+ a++;
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ }
+ else {
+ ob = part->instance_object;
+ }
+
+ if (totchild == 0 || part->draw & PART_DRAW_PARENT) {
+ a = 0;
+ }
+ else {
+ a = totpart;
+ }
+
+ for (pa = psys->particles; a < totpart + totchild; a++, pa++) {
+ if (a < totpart) {
+ /* Handle parent particle. */
+ if (pa->flag & no_draw_flag) {
+ continue;
+ }
+
+#if 0 /* UNUSED */
+ pa_num = pa->num;
+#endif
+ size = pa->size;
+ }
+ else {
+ /* Handle child particle. */
+ cpa = &psys->child[a - totpart];
+
+#if 0 /* UNUSED */
+ pa_num = a;
+#endif
+ size = psys_get_child_size(psys, cpa, ctime, nullptr);
+ }
+
+ /* Some hair paths might be non-existent so they can't be used for duplication. */
+ if (hair && psys->pathcache &&
+ ((a < totpart && psys->pathcache[a]->segments < 0) ||
+ (a >= totpart && psys->childcache[a - totpart]->segments < 0))) {
+ continue;
+ }
+
+ if (part->ren_as == PART_DRAW_GR) {
+ /* Prevent divide by zero below T28336. */
+ if (totcollection == 0) {
+ continue;
+ }
+
+ /* For collections, pick the object based on settings. */
+ if (part->draw & PART_DRAW_RAND_GR && !use_whole_collection) {
+ b = BLI_rng_get_int(rng) % totcollection;
+ }
+ else {
+ b = a % totcollection;
+ }
+
+ ob = oblist[b];
+ }
+
+ if (hair) {
+ /* Hair we handle separate and compute transform based on hair keys. */
+ if (a < totpart) {
+ cache = psys->pathcache[a];
+ psys_get_dupli_path_transform(&sim, pa, nullptr, cache, pamat, &scale);
+ }
+ else {
+ cache = psys->childcache[a - totpart];
+ psys_get_dupli_path_transform(&sim, nullptr, cpa, cache, pamat, &scale);
+ }
+
+ copy_v3_v3(pamat[3], cache->co);
+ pamat[3][3] = 1.0f;
+ }
+ else {
+ /* First key. */
+ state.time = ctime;
+ if (psys_get_particle_state(&sim, a, &state, 0) == 0) {
+ continue;
+ }
+
+ float tquat[4];
+ normalize_qt_qt(tquat, state.rot);
+ quat_to_mat4(pamat, tquat);
+ copy_v3_v3(pamat[3], state.co);
+ pamat[3][3] = 1.0f;
+ }
+
+ if (part->ren_as == PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
+ b = 0;
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_BEGIN (
+ part->instance_collection, object, mode) {
+ copy_m4_m4(tmat, oblist[b]->obmat);
+
+ /* Apply collection instance offset. */
+ sub_v3_v3(tmat[3], part->instance_collection->instance_offset);
+
+ /* Apply particle scale. */
+ mul_mat3_m4_fl(tmat, size * scale);
+ mul_v3_fl(tmat[3], size * scale);
+
+ /* Individual particle transform. */
+ mul_m4_m4m4(mat, pamat, tmat);
+
+ dob = make_dupli(ctx, object, mat, a);
+ dob->particle_system = psys;
+
+ psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
+
+ b++;
+ }
+ FOREACH_COLLECTION_VISIBLE_OBJECT_RECURSIVE_END;
+ }
+ else {
+ float obmat[4][4];
+ copy_m4_m4(obmat, ob->obmat);
+
+ float vec[3];
+ copy_v3_v3(vec, obmat[3]);
+ zero_v3(obmat[3]);
+
+ /* Particle rotation uses x-axis as the aligned axis,
+ * so pre-rotate the object accordingly. */
+ if ((part->draw & PART_DRAW_ROTATE_OB) == 0) {
+ float xvec[3], q[4], size_mat[4][4], original_size[3];
+
+ mat4_to_size(original_size, obmat);
+ size_to_mat4(size_mat, original_size);
+
+ xvec[0] = -1.0f;
+ xvec[1] = xvec[2] = 0;
+ vec_to_quat(q, xvec, ob->trackflag, ob->upflag);
+ quat_to_mat4(obmat, q);
+ obmat[3][3] = 1.0f;
+
+ /* Add scaling if requested. */
+ if ((part->draw & PART_DRAW_NO_SCALE_OB) == 0) {
+ mul_m4_m4m4(obmat, obmat, size_mat);
+ }
+ }
+ else if (part->draw & PART_DRAW_NO_SCALE_OB) {
+ /* Remove scaling. */
+ float size_mat[4][4], original_size[3];
+
+ mat4_to_size(original_size, obmat);
+ size_to_mat4(size_mat, original_size);
+ invert_m4(size_mat);
+
+ mul_m4_m4m4(obmat, obmat, size_mat);
+ }
+
+ mul_m4_m4m4(tmat, pamat, obmat);
+ mul_mat3_m4_fl(tmat, size * scale);
+
+ copy_m4_m4(mat, tmat);
+
+ if (part->draw & PART_DRAW_GLOBAL_OB) {
+ add_v3_v3v3(mat[3], mat[3], vec);
+ }
+
+ dob = make_dupli(ctx, ob, mat, a);
+ dob->particle_system = psys;
+ psys_get_dupli_texture(psys, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
+ }
+ }
+
+ BLI_rng_free(rng);
+ }
+
+ /* Clean up. */
+ if (oblist) {
+ MEM_freeN(oblist);
+ }
+
+ if (psys->lattice_deform_data) {
+ BKE_lattice_deform_data_destroy(psys->lattice_deform_data);
+ psys->lattice_deform_data = nullptr;
+ }
+}
+
+static void make_duplis_particles(const DupliContext *ctx)
+{
+ /* Particle system take up one level in id, the particles another. */
+ int psysid;
+ LISTBASE_FOREACH_INDEX (ParticleSystem *, psys, &ctx->object->particlesystem, psysid) {
+ /* Particles create one more level for persistent `psys` index. */
+ DupliContext pctx;
+ copy_dupli_context(&pctx, ctx, ctx->object, nullptr, psysid);
+ make_duplis_particle_system(&pctx, psys);
+ }
+}
+
+static const DupliGenerator gen_dupli_particles = {
+ OB_DUPLIPARTS, /* type */
+ make_duplis_particles /* make_duplis */
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dupli-Generator Selector For The Given Context
+ * \{ */
+
+static const DupliGenerator *get_dupli_generator(const DupliContext *ctx)
+{
+ int transflag = ctx->object->transflag;
+ int restrictflag = ctx->object->restrictflag;
+
+ if ((transflag & OB_DUPLI) == 0 && ctx->object->runtime.geometry_set_eval == nullptr) {
+ return nullptr;
+ }
+
+ /* Should the dupli's be generated for this object? - Respect restrict flags. */
+ if (DEG_get_mode(ctx->depsgraph) == DAG_EVAL_RENDER ? (restrictflag & OB_RESTRICT_RENDER) :
+ (restrictflag & OB_RESTRICT_VIEWPORT)) {
+ return nullptr;
+ }
+
+ if (ctx->object->runtime.geometry_set_eval != nullptr) {
+ if (BKE_geometry_set_has_instances(ctx->object->runtime.geometry_set_eval)) {
+ return &gen_dupli_instances_component;
+ }
+ }
+
+ if (transflag & OB_DUPLIPARTS) {
+ return &gen_dupli_particles;
+ }
+ if (transflag & OB_DUPLIVERTS) {
+ if (ctx->object->type == OB_MESH) {
+ return &gen_dupli_verts;
+ }
+ if (ctx->object->type == OB_FONT) {
+ return &gen_dupli_verts_font;
+ }
+ if (ctx->object->type == OB_POINTCLOUD) {
+ return &gen_dupli_verts_pointcloud;
+ }
+ }
+ else if (transflag & OB_DUPLIFACES) {
+ if (ctx->object->type == OB_MESH) {
+ return &gen_dupli_faces;
+ }
+ }
+ else if (transflag & OB_DUPLICOLLECTION) {
+ return &gen_dupli_collection;
+ }
+
+ return nullptr;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dupli-Container Implementation
+ * \{ */
+
+/**
+ * \return a #ListBase of #DupliObject.
+ */
+ListBase *object_duplilist(Depsgraph *depsgraph, Scene *sce, Object *ob)
+{
+ ListBase *duplilist = (ListBase *)MEM_callocN(sizeof(ListBase), "duplilist");
+ DupliContext ctx;
+ init_context(&ctx, depsgraph, sce, ob, nullptr);
+ if (ctx.gen) {
+ ctx.duplilist = duplilist;
+ ctx.gen->make_duplis(&ctx);
+ }
+
+ return duplilist;
+}
+
+void free_object_duplilist(ListBase *lb)
+{
+ BLI_freelistN(lb);
+ MEM_freeN(lb);
+}
+
+/** \} */