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authorSergey Sharybin <sergey.vfx@gmail.com>2019-02-26 17:58:37 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-02-27 16:45:38 +0300
commit05dc3d43caf5a5153a8bd1e69d5f77b0e019aa3d (patch)
tree5ffb91daad9a43ba754d52a8a315aa03d01cc43b /source/blender/blenkernel/intern/object_update.c
parent8a432c1a4061492fbb0b8c1880a2408444e8009a (diff)
Move base flags evaluation to its own function
No need to have iterator loop in the view layer evaluation, this only makes it more difficult to have base flags covered by the dependency graph. Other good thing is that we don't need to worry about whether base has been removed from the evaluated view layer or not. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4414
Diffstat (limited to 'source/blender/blenkernel/intern/object_update.c')
-rw-r--r--source/blender/blenkernel/intern/object_update.c38
1 files changed, 34 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index dd0b5668c25..da6960ebc95 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -405,10 +405,10 @@ void BKE_object_data_select_update(Depsgraph *depsgraph, ID *object_data)
}
}
-void BKE_object_eval_flush_base_flags(Depsgraph *depsgraph,
- Scene *scene, const int view_layer_index,
- Object *object, int base_index,
- const bool is_from_set)
+void BKE_object_eval_eval_base_flags(Depsgraph *depsgraph,
+ Scene *scene, const int view_layer_index,
+ Object *object, int base_index,
+ const bool is_from_set)
{
/* TODO(sergey): Avoid list lookup. */
BLI_assert(view_layer_index >= 0);
@@ -422,6 +422,28 @@ void BKE_object_eval_flush_base_flags(Depsgraph *depsgraph,
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
+ /* Visibility based on depsgraph mode. */
+ const eEvaluationMode mode = DEG_get_mode(depsgraph);
+ const int base_enabled_flag = (mode == DAG_EVAL_VIEWPORT)
+ ? BASE_ENABLED_VIEWPORT
+ : BASE_ENABLED_RENDER;
+
+ /* Compute visibility for depsgraph evaluation mode. */
+ if (base->flag & base_enabled_flag) {
+ base->flag |= BASE_ENABLED;
+ /* When rendering, visibility is controlled by the enable/disable option. */
+ if (mode == DAG_EVAL_RENDER) {
+ base->flag |= BASE_VISIBLE;
+ }
+ }
+ else {
+ base->flag &= ~(BASE_ENABLED | BASE_VISIBLE | BASE_SELECTABLE);
+ }
+ /* If base is not selectable, clear select. */
+ if ((base->flag & BASE_SELECTABLE) == 0) {
+ base->flag &= ~BASE_SELECTED;
+ }
+
/* Copy flags and settings from base. */
object->base_flag = base->flag;
if (is_from_set) {
@@ -438,4 +460,12 @@ void BKE_object_eval_flush_base_flags(Depsgraph *depsgraph,
BKE_particle_batch_cache_dirty_tag(psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
}
}
+
+ /* Copy base flag back to the original view layer for editing. */
+ if (DEG_is_active(depsgraph) && (view_layer == DEG_get_evaluated_view_layer(depsgraph))) {
+ Base *base_orig = base->base_orig;
+ BLI_assert(base_orig != NULL);
+ BLI_assert(base_orig->object != NULL);
+ base_orig->flag = base->flag;
+ }
}