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authorSergey Sharybin <sergey.vfx@gmail.com>2017-10-18 15:35:34 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-10-18 15:35:34 +0300
commit3e8abc0535aaeb736310a1b7a5447df1721ff349 (patch)
treede35daa1ec122c33b2e6803cb7cb61bb20406882 /source/blender/blenkernel/intern/object_update.c
parent46f0b97d208c21d3ce192b71b65e1fa0776f7825 (diff)
Depsgraph: Make Copy-on-Write a command line option
Before it was a compile time option which was not very easy to use or test. Now the project is getting more mature, so very soon we will be able to call for a public tests of limited features. The copy-on-write (which includes animation, modifiers) is enabled using --enable-copy-on-write command line argument.
Diffstat (limited to 'source/blender/blenkernel/intern/object_update.c')
-rw-r--r--source/blender/blenkernel/intern/object_update.c92
1 files changed, 46 insertions, 46 deletions
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index c5d267ace9d..3495804f743 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -349,55 +349,55 @@ void BKE_object_eval_uber_data(const EvaluationContext *eval_ctx,
break;
}
-#ifdef WITH_COPY_ON_WRITE
- if (ob->type == OB_MESH) {
- /* Quick hack to convert evaluated derivedMesh to Mesh. */
- DerivedMesh *dm = ob->derivedFinal;
- if (dm != NULL) {
- Mesh *mesh = (Mesh *)ob->data;
- Mesh *new_mesh = BKE_libblock_alloc_notest(ID_ME);
- BKE_mesh_init(new_mesh);
- /* Copy ID name so GS(new_mesh->id) works correct later on. */
- BLI_strncpy(new_mesh->id.name, mesh->id.name, sizeof(new_mesh->id.name));
- /* Copy materials so render engines can access them. */
- new_mesh->mat = MEM_dupallocN(mesh->mat);
- new_mesh->totcol = mesh->totcol;
- DM_to_mesh(dm, new_mesh, ob, CD_MASK_MESH, true);
- new_mesh->edit_btmesh = mesh->edit_btmesh;
- /* Store result mesh as derived_mesh of object. This way we have
- * explicit way to query final object evaluated data and know for sure
- * who owns the newly created mesh datablock.
- */
- ob->mesh_evaluated = new_mesh;
- /* TODO(sergey): This is kind of compatibility thing, so all render
- * engines can use object->data for mesh data for display. This is
- * something what we might want to change in the future.
- */
- ob->data = new_mesh;
- /* Save some memory by throwing DerivedMesh away. */
- /* NOTE: Watch out, some tools might need it!
- * So keep around for now..
- */
- /* Store original ID as a pointer in evaluated ID.
- * This way we can restore original object data when we are freeing
- * evaluated mesh.
- */
- new_mesh->id.newid = &mesh->id;
- }
+ if (DEG_depsgraph_use_copy_on_write()) {
+ if (ob->type == OB_MESH) {
+ /* Quick hack to convert evaluated derivedMesh to Mesh. */
+ DerivedMesh *dm = ob->derivedFinal;
+ if (dm != NULL) {
+ Mesh *mesh = (Mesh *)ob->data;
+ Mesh *new_mesh = BKE_libblock_alloc_notest(ID_ME);
+ BKE_mesh_init(new_mesh);
+ /* Copy ID name so GS(new_mesh->id) works correct later on. */
+ BLI_strncpy(new_mesh->id.name, mesh->id.name, sizeof(new_mesh->id.name));
+ /* Copy materials so render engines can access them. */
+ new_mesh->mat = MEM_dupallocN(mesh->mat);
+ new_mesh->totcol = mesh->totcol;
+ DM_to_mesh(dm, new_mesh, ob, CD_MASK_MESH, true);
+ new_mesh->edit_btmesh = mesh->edit_btmesh;
+ /* Store result mesh as derived_mesh of object. This way we have
+ * explicit way to query final object evaluated data and know for sure
+ * who owns the newly created mesh datablock.
+ */
+ ob->mesh_evaluated = new_mesh;
+ /* TODO(sergey): This is kind of compatibility thing, so all render
+ * engines can use object->data for mesh data for display. This is
+ * something what we might want to change in the future.
+ */
+ ob->data = new_mesh;
+ /* Save some memory by throwing DerivedMesh away. */
+ /* NOTE: Watch out, some tools might need it!
+ * So keep around for now..
+ */
+ /* Store original ID as a pointer in evaluated ID.
+ * This way we can restore original object data when we are freeing
+ * evaluated mesh.
+ */
+ new_mesh->id.newid = &mesh->id;
+ }
#if 0
- if (ob->derivedFinal != NULL) {
- ob->derivedFinal->needsFree = 1;
- ob->derivedFinal->release(ob->derivedFinal);
- ob->derivedFinal = NULL;
- }
- if (ob->derivedDeform != NULL) {
- ob->derivedDeform->needsFree = 1;
- ob->derivedDeform->release(ob->derivedDeform);
- ob->derivedDeform = NULL;
- }
+ if (ob->derivedFinal != NULL) {
+ ob->derivedFinal->needsFree = 1;
+ ob->derivedFinal->release(ob->derivedFinal);
+ ob->derivedFinal = NULL;
+ }
+ if (ob->derivedDeform != NULL) {
+ ob->derivedDeform->needsFree = 1;
+ ob->derivedDeform->release(ob->derivedDeform);
+ ob->derivedDeform = NULL;
+ }
#endif
+ }
}
-#endif
ob->recalc &= ~(OB_RECALC_DATA | OB_RECALC_TIME);
}