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authorHans Goudey <h.goudey@me.com>2020-10-20 20:47:58 +0300
committerHans Goudey <h.goudey@me.com>2020-10-20 20:47:58 +0300
commit3d78e98d52d3107aebdea119727ed909acbbc5f5 (patch)
treedc6e96a8eaf0cce0be39d5790b5bca2ec60b5157 /source/blender/blenkernel/intern/ocean_intern.h
parentde77aa337cf427ceee01a00d292d28c4287f66c7 (diff)
Ocean Modifier: allow spray maps to be baked
In comments made by a tester on rB17b89f6dacba007bf, it seems that baking of the spray maps would be useful. This commit adds that capability. Both the spray map and its inverse are baked out in this change, for maximum convenience and to avoid assuming what the user wants. Differential Revision: https://developer.blender.org/D8470
Diffstat (limited to 'source/blender/blenkernel/intern/ocean_intern.h')
-rw-r--r--source/blender/blenkernel/intern/ocean_intern.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/ocean_intern.h b/source/blender/blenkernel/intern/ocean_intern.h
index 39ce0db09d6..b55b211fa33 100644
--- a/source/blender/blenkernel/intern/ocean_intern.h
+++ b/source/blender/blenkernel/intern/ocean_intern.h
@@ -57,6 +57,7 @@ typedef struct Ocean {
short _do_disp_y;
short _do_normals;
+ short _do_spray;
short _do_chop;
short _do_jacobian;