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authorBrecht Van Lommel <brecht>2020-02-27 13:23:15 +0300
committerBrecht Van Lommel <brecht@blender.org>2020-02-27 17:25:35 +0300
commitf2b95b9eae2ee913c99cff7595527b18d8b49d0a (patch)
tree4bbd1a009cd5ace8bd9bb3efe8e5882a459b5f98 /source/blender/blenkernel/intern/paint.c
parent57b7833d1eff5e11bbdec654ff09fb24263cc055 (diff)
Objects: make evaluated data runtime storage usable for types other than mesh
This is in preparation of new object types. This only changes mesh_eval, we may do the same for mesh_deform_eval and other areas in the future if there is a need for it. Differential Revision: https://developer.blender.org/D6695
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r--source/blender/blenkernel/intern/paint.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 2cc1681d436..4da7d8d007a 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -1351,7 +1351,7 @@ void BKE_sculpt_update_object_after_eval(Depsgraph *depsgraph, Object *ob_eval)
/* Update after mesh evaluation in the dependency graph, to rebuild PBVH or
* other data when modifiers change the mesh. */
Object *ob_orig = DEG_get_original_object(ob_eval);
- Mesh *me_eval = ob_eval->runtime.mesh_eval;
+ Mesh *me_eval = BKE_object_get_evaluated_mesh(ob_eval);
BLI_assert(me_eval != NULL);