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authorCampbell Barton <ideasman42@gmail.com>2018-12-12 04:50:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-12-12 04:50:58 +0300
commite757c4a3bec8b0e8d198531a28327332af00a9ba (patch)
tree4707fd51cffdbe932123a29bbcfe4528fc9c2b55 /source/blender/blenkernel/intern/paint.c
parentba8d6ca3dd92eed5d679caa28f5446cd07b8a112 (diff)
Cleanup: use colon separator after parameter
Helps separate variable names from descriptive text. Was already used in some parts of the code, double space and dashes were used elsewhere.
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r--source/blender/blenkernel/intern/paint.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index dd5d801d2ac..76f18383fe8 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -302,7 +302,7 @@ PaintCurve *BKE_paint_curve_add(Main *bmain, const char *name)
*
* WARNING! This function will not handle ID user count!
*
- * \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
+ * \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
void BKE_paint_curve_copy_data(Main *UNUSED(bmain), PaintCurve *pc_dst, const PaintCurve *pc_src, const int UNUSED(flag))
{
@@ -391,7 +391,7 @@ Palette *BKE_palette_add(Main *bmain, const char *name)
*
* WARNING! This function will not handle ID user count!
*
- * \param flag Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
+ * \param flag: Copying options (see BKE_library.h's LIB_ID_COPY_... flags for more).
*/
void BKE_palette_copy_data(Main *UNUSED(bmain), Palette *palette_dst, const Palette *palette_src, const int UNUSED(flag))
{
@@ -853,7 +853,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
}
/**
- * \param need_mask So the DerivedMesh thats returned has mask data
+ * \param need_mask: So the DerivedMesh thats returned has mask data
*/
void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
bool need_pmap, bool need_mask)