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authorSergey Sharybin <sergey.vfx@gmail.com>2018-09-18 18:09:08 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-09-18 18:09:08 +0300
commit9bf3e0299b18d65cf0da77a7a0a8a907055a3328 (patch)
tree7464274008c6a71b31bb14915c556ecd05cca9ae /source/blender/blenkernel/intern/paint.c
parent41c039d6e90d7182042ec5f22386b8cf941c187f (diff)
Subdiv: CCG, initial grids stitching implementation
Currently is only working on an "inner" grid boundaries. Need to implement averaging across face edges.
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r--source/blender/blenkernel/intern/paint.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 926ef6a7a54..d843ae5173f 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -1197,7 +1197,7 @@ static PBVH *build_pbvh_from_ccg(Object *ob, SubdivCCG *subdiv_ccg)
pbvh,
subdiv_ccg->grids, subdiv_ccg->num_grids,
&key,
- NULL,
+ (void **)subdiv_ccg->grid_faces,
subdiv_ccg->grid_flag_mats,
subdiv_ccg->grid_hidden);
pbvh_show_diffuse_color_set(pbvh, ob->sculpt->show_diffuse_color);