diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-01-21 19:48:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-01-21 19:53:48 +0400 |
commit | 4ae7ae6f2e49287f4565b8bd6bec486f37a826af (patch) | |
tree | fad0aeb96fdd585951bb775262dd1f97193830a4 /source/blender/blenkernel/intern/paint.c | |
parent | 70ce11d640e0a85c863db08f269167a75c0eb251 (diff) |
Code Cleanup: use bool for return values and correct comments
also remove CDDM_Check, theres no need for it.
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index 6bdfb22dc1a..690217a0779 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -265,7 +265,7 @@ void BKE_paint_brush_set(Paint *p, Brush *br) } /* are we in vertex paint or weight pain face select mode? */ -int paint_facesel_test(Object *ob) +bool paint_facesel_test(Object *ob) { return ( (ob != NULL) && (ob->type == OB_MESH) && @@ -276,7 +276,7 @@ int paint_facesel_test(Object *ob) } /* are we in weight paint vertex select mode? */ -int paint_vertsel_test(Object *ob) +bool paint_vertsel_test(Object *ob) { return ( (ob != NULL) && (ob->type == OB_MESH) && @@ -319,7 +319,7 @@ void BKE_paint_copy(Paint *src, Paint *tar) /* returns non-zero if any of the face's vertices * are hidden, zero otherwise */ -int paint_is_face_hidden(const MFace *f, const MVert *mvert) +bool paint_is_face_hidden(const MFace *f, const MVert *mvert) { return ((mvert[f->v1].flag & ME_HIDE) || (mvert[f->v2].flag & ME_HIDE) || @@ -330,7 +330,7 @@ int paint_is_face_hidden(const MFace *f, const MVert *mvert) /* returns non-zero if any of the corners of the grid * face whose inner corner is at (x, y) are hidden, * zero otherwise */ -int paint_is_grid_face_hidden(const unsigned int *grid_hidden, +bool paint_is_grid_face_hidden(const unsigned int *grid_hidden, int gridsize, int x, int y) { /* skip face if any of its corners are hidden */ @@ -341,7 +341,7 @@ int paint_is_grid_face_hidden(const unsigned int *grid_hidden, } /* Return TRUE if all vertices in the face are visible, FALSE otherwise */ -int paint_is_bmesh_face_hidden(BMFace *f) +bool paint_is_bmesh_face_hidden(BMFace *f) { BMLoop *l_iter; BMLoop *l_first; |