diff options
author | Bastien Montagne <bastien@blender.org> | 2020-10-27 13:34:37 +0300 |
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committer | Bastien Montagne <bastien@blender.org> | 2020-10-27 17:27:07 +0300 |
commit | 90e12e823ff0b1940e8ca8131191914a3a2be007 (patch) | |
tree | 1b994cfd059b89a8d42e65a214bc860c269a3859 /source/blender/blenkernel/intern/paint.c | |
parent | f6990c235ab9cfc8750d412e931f6f03cd28177d (diff) |
Fix T81854: crash when undoing switch between sculpt and edit mode.
The logic of `BKE_sculpt_update_object_for_edit` was not correct. such
low-level functions should typically never preform depsgraph evaluation
themselves, they should be able to rely on getting a fully evaluated
depsgraph and just get needed data from there.
Supporting that required fixing other broken code higher in the
callstack, namely:
* `ED_object_sculptmode_enter_ex` was freeing evaluated data, for no
valid reason it would seem.
* `sculpt_undosys_step_decode` was ensuring an evaluated depsgraph
**before** calling `ED_object_mode_generic_exit`, which would
invalidate a lot of evaluated data.
Note that it is fairly difficult to track down all code paths leading to
`BKE_sculpt_update_object_for_edit`, so there may be still cases where
this gets called with improperly evaluated depsgraph.
Reviewed By: sergey
Maniphest Tasks: T81854
Differential Revision: https://developer.blender.org/D9270
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index 42749a93988..e46c91e4bf4 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -1734,17 +1734,16 @@ void BKE_sculpt_color_layer_create_if_needed(struct Object *object) DEG_id_tag_update(&orig_me->id, ID_RECALC_GEOMETRY); } +/** \warning Expects a fully evaluated depsgraph. */ void BKE_sculpt_update_object_for_edit( Depsgraph *depsgraph, Object *ob_orig, bool need_pmap, bool need_mask, bool need_colors) { - /* Update from sculpt operators and undo, to update sculpt session - * and PBVH after edits. */ - Scene *scene_eval = DEG_get_evaluated_scene(depsgraph); - Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob_orig); - Mesh *me_eval = mesh_get_eval_final(depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH); - BLI_assert(ob_orig == DEG_get_original_object(ob_orig)); + Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob_orig); + Mesh *me_eval = BKE_object_get_evaluated_mesh(ob_eval); + BLI_assert(me_eval != NULL); + sculpt_update_object(depsgraph, ob_orig, me_eval, need_pmap, need_mask, need_colors); } |