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authorNicholas Bishop <nicholasbishop@gmail.com>2009-08-15 23:48:50 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-08-15 23:48:50 +0400
commit9d673cd3540d3970430358470335bdadae6f96d1 (patch)
treebe20a59bf709bfb17167ba5d33457b59efa54192 /source/blender/blenkernel/intern/paint.c
parent0ce5163cc0aa32df5450752da9056059a88f1fd5 (diff)
2.5, continuing work with localizing paint modes.
* Replaced FACESEL_PAINT_TEST macro with paint_facesel_test. This removes one more thing from BKE_global, and it'll make it easier to localize. * Fixed sculpt paint cursor sometimes not showing.
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r--source/blender/blenkernel/intern/paint.c37
1 files changed, 37 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
new file mode 100644
index 00000000000..a42581f3a76
--- /dev/null
+++ b/source/blender/blenkernel/intern/paint.c
@@ -0,0 +1,37 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 by Nicholas Bishop
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "DNA_object_types.h"
+
+#include "BKE_global.h"
+#include "BKE_paint.h"
+
+int paint_facesel_test(Object *ob)
+{
+ return (G.f&G_FACESELECT) && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT));
+
+}