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authorCampbell Barton <ideasman42@gmail.com>2018-03-23 13:51:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-03-23 13:51:19 +0300
commit7cc2b27099b7435cc1a29a48ae0e4c8335d811f3 (patch)
tree5cce202b18d5d41db0cac708d46195959ab15050 /source/blender/blenkernel/intern/paint.c
parentf2f32c81d42833d68605851510efb2f82acbbff7 (diff)
Cleanup: stray tabs
Tabs in middle of code (mostly for no reason / by accident).
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r--source/blender/blenkernel/intern/paint.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 593c769e8e9..d0bf1bed4f4 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -898,7 +898,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
if (!CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) {
#if 1
BKE_sculpt_mask_layers_ensure(ob, mmd);
-#else /* if we wanted to support adding mask data while multi-res painting, we would need to do this */
+#else /* if we wanted to support adding mask data while multi-res painting, we would need to do this */
if ((ED_sculpt_mask_layers_ensure(ob, mmd) & ED_SCULPT_MASK_LAYER_CALC_LOOP)) {
/* remake the derived mesh */
ob->recalc |= OB_RECALC_DATA;