diff options
author | Joseph Eagar <joeedh@gmail.com> | 2022-04-21 08:03:45 +0300 |
---|---|---|
committer | Joseph Eagar <joeedh@gmail.com> | 2022-04-21 08:14:03 +0300 |
commit | 575ade22d4de472ccf9e7d2dc1ffca37416c58f6 (patch) | |
tree | a3f3432ea1c1ad6c4792ec3cfeea55e97b9280b8 /source/blender/blenkernel/intern/paint.c | |
parent | c6ed879f9aa7cd863f146cc7104f16cfe8a73e8a (diff) |
Commit D14179: Revamp Vertex Paint With C++
- Verrtex paint mode has been refactored into C++ templates.
It now works with both byte and float colors and point
& corner attribute domains.
- There is a new API for mixing colors (also based
on C++ templates). Unlike the existing APIs byte
and float colors are interpolated identically.
Interpolation does happen in a squared rgb space,
this may be changed in the future.
- Vertex paint now uses the sculpt undo system.
Reviewed By: Brecht Van Lommel.
Differential Revision: https://developer.blender.org/D14179
Ref D14179
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index fe8b002302c..472e2c7ada8 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -1341,8 +1341,6 @@ void BKE_sculptsession_free_vwpaint_data(struct SculptSession *ss) struct SculptVertexPaintGeomMap *gmap = NULL; if (ss->mode_type == OB_MODE_VERTEX_PAINT) { gmap = &ss->mode.vpaint.gmap; - - MEM_SAFE_FREE(ss->mode.vpaint.previous_color); } else if (ss->mode_type == OB_MODE_WEIGHT_PAINT) { gmap = &ss->mode.wpaint.gmap; |