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author | Jacques Lucke <jacques@blender.org> | 2022-03-21 20:54:31 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2022-03-21 20:59:03 +0300 |
commit | a58be397e2bfbefa0324dbe861b018dd2784ee0d (patch) | |
tree | 4ad14d927e10974e95d3be0a32436888a5260a91 /source/blender/blenkernel/intern/paint.c | |
parent | f8d19ec5a3d8c14d0c71464867ad1af10ee50eb5 (diff) |
Curves: new Add brush
This adds a new Add brush for the new curves object type in sculpt mode.
The brush is used to insert new curves (typically hair) on the surface object.
Supported features:
* Add single curve exactly at the cursor position when `Add Amount` is 1.
* Front faces only.
* Independent interpolate shape and interpolate length settings.
* Smooth and flat shading affects curve shape interpolation.
* Spherical and projection brush.
This also adds the `surface_triangle_index` and `surface_triangle_coordinate`
attributes. Those store information about what position on the surface each
added curve is attached to:
* `surface_triangle_index` (`int`): Index of the internal triangle that a curve
is attached to. `-1` when the curve is not attached to the surface.
* `surface_triangle_coordinate` (`float2`): First two numbers of a barycentric
coordinate that reference a specific position within the triangle.
Ref T96444.
Differential Revision: https://developer.blender.org/D14340
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index 238cf1ad74e..1c58173f570 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -1099,6 +1099,7 @@ bool BKE_paint_ensure(ToolSettings *ts, struct Paint **r_paint) } else if ((CurvesSculpt **)r_paint == &ts->curves_sculpt) { CurvesSculpt *data = MEM_callocN(sizeof(*data), __func__); + data->curve_length = 0.3f; paint = &data->paint; } else if (*r_paint == &ts->imapaint.paint) { |