diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2020-03-10 17:41:29 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-03-10 17:55:50 +0300 |
commit | b37482bc3d86e74f03568d62fa0184e1e78767e6 (patch) | |
tree | 7d4ad2385e0ff3e57d34e46e6ef895b8dd8a4145 /source/blender/blenkernel/intern/paint.c | |
parent | e06888cf897ff68bdd606b05ca36f533bc8e4de1 (diff) |
Fix T74613: Assign the default face set color in the versioning code
A default face set color was not being set in previously saved meshes,
so it will always render the default face set with a random color until
the colors were recalculated.
Bump subversion to 283.8
Reviewed By: dfelinto
Maniphest Tasks: T74613
Differential Revision: https://developer.blender.org/D7094
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r-- | source/blender/blenkernel/intern/paint.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c index 6afa498cf86..eb21883f0dd 100644 --- a/source/blender/blenkernel/intern/paint.c +++ b/source/blender/blenkernel/intern/paint.c @@ -1545,6 +1545,9 @@ static void sculpt_update_object( for (int i = 0; i < me->totpoly; i++) { ss->face_sets[i] = 1; } + + /* Set the default face set color if the datalayer did not exist. */ + me->face_sets_color_default = 1; } ss->face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS); } @@ -1555,6 +1558,8 @@ static void sculpt_update_object( BLI_assert(pbvh == ss->pbvh); UNUSED_VARS_NDEBUG(pbvh); + BKE_pbvh_face_sets_color_set(ss->pbvh, me->face_sets_color_seed, me->face_sets_color_default); + if (need_pmap && ob->type == OB_MESH && !ss->pmap) { BKE_mesh_vert_poly_map_create( &ss->pmap, &ss->pmap_mem, me->mpoly, me->mloop, me->totvert, me->totpoly, me->totloop); |