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authorAntony Riakiotakis <kalast@gmail.com>2015-06-10 19:38:23 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-06-10 19:38:23 +0300
commit080cf9332bc9d71e0e14326bc8efdf06b738dea1 (patch)
treee8531a509dca4d8253aa19d89edc68152421f9e5 /source/blender/blenkernel/intern/paint.c
parent6d495cc4ef071171ff0686b2be898a41e05b8051 (diff)
parent9676642cc94599b3419c9aaa5cf1aae2fbbd235f (diff)
Merge branch 'gooseberry' into temp_motionpathstemp_motionpaths
Conflicts: source/blender/blenkernel/intern/object.c
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r--source/blender/blenkernel/intern/paint.c69
1 files changed, 36 insertions, 33 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 431eec0d220..0bda740af53 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -313,25 +313,33 @@ void BKE_paint_curve_set(Brush *br, PaintCurve *pc)
}
}
+void BKE_paint_curve_clamp_endpoint_add_index(PaintCurve *pc, const int add_index)
+{
+ pc->add_index = (add_index || pc->tot_points == 1) ? (add_index + 1) : 0;
+}
+
/* remove colour from palette. Must be certain color is inside the palette! */
void BKE_palette_color_remove(Palette *palette, PaletteColor *color)
{
- if (color) {
- int numcolors = BLI_listbase_count(&palette->colors);
- if ((numcolors == palette->active_color + 1) && (numcolors != 1))
- palette->active_color--;
-
- BLI_remlink(&palette->colors, color);
- BLI_addhead(&palette->deleted, color);
+ if (BLI_listbase_count_ex(&palette->colors, palette->active_color) == palette->active_color) {
+ palette->active_color--;
}
+
+ BLI_remlink(&palette->colors, color);
+
+ if (palette->active_color < 0 && !BLI_listbase_is_empty(&palette->colors)) {
+ palette->active_color = 0;
+ }
+
+ MEM_freeN(color);
}
-void BKE_palette_cleanup(Palette *palette)
+void BKE_palette_clear(Palette *palette)
{
- BLI_freelistN(&palette->deleted);
+ BLI_freelistN(&palette->colors);
+ palette->active_color = 0;
}
-
Palette *BKE_palette_add(Main *bmain, const char *name)
{
Palette *palette;
@@ -353,7 +361,6 @@ PaletteColor *BKE_palette_color_add(Palette *palette)
{
PaletteColor *color = MEM_callocN(sizeof(*color), "Pallete Color");
BLI_addtail(&palette->colors, color);
- palette->active_color = BLI_listbase_count(&palette->colors) - 1;
return color;
}
@@ -512,7 +519,7 @@ float paint_grid_paint_mask(const GridPaintMask *gpm, unsigned level,
/* threshold to move before updating the brush rotation */
#define RAKE_THRESHHOLD 20
-static void update_brush_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, float rotation)
+void paint_update_brush_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, float rotation)
{
if (brush->mtex.brush_angle_mode & MTEX_ANGLE_RAKE)
ups->brush_rotation = rotation;
@@ -520,7 +527,6 @@ static void update_brush_rake_rotation(UnifiedPaintSettings *ups, Brush *brush,
ups->brush_rotation = 0.0f;
if (brush->mask_mtex.brush_angle_mode & MTEX_ANGLE_RAKE)
- /* here, translation contains the mouse coordinates. */
ups->brush_rotation_sec = rotation;
else
ups->brush_rotation_sec = 0.0f;
@@ -529,7 +535,6 @@ static void update_brush_rake_rotation(UnifiedPaintSettings *ups, Brush *brush,
void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, const float mouse_pos[2])
{
if ((brush->mtex.brush_angle_mode & MTEX_ANGLE_RAKE) || (brush->mask_mtex.brush_angle_mode & MTEX_ANGLE_RAKE)) {
- const float u = 0.5f;
const float r = RAKE_THRESHHOLD;
float rotation;
@@ -539,17 +544,16 @@ void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, cons
if (len_squared_v2(dpos) >= r * r) {
rotation = atan2f(dpos[0], dpos[1]);
- interp_v2_v2v2(ups->last_rake, ups->last_rake,
- mouse_pos, u);
+ copy_v2_v2(ups->last_rake, mouse_pos);
ups->last_rake_angle = rotation;
- update_brush_rake_rotation(ups, brush, rotation);
+ paint_update_brush_rake_rotation(ups, brush, rotation);
}
/* make sure we reset here to the last rotation to avoid accumulating
* values in case a random rotation is also added */
else {
- update_brush_rake_rotation(ups, brush, ups->last_rake_angle);
+ paint_update_brush_rake_rotation(ups, brush, ups->last_rake_angle);
}
}
else {
@@ -557,15 +561,11 @@ void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, Brush *brush, cons
}
}
-void BKE_free_sculptsession_deformMats(SculptSession *ss)
+void BKE_sculptsession_free_deformMats(SculptSession *ss)
{
- if (ss->orig_cos) MEM_freeN(ss->orig_cos);
- if (ss->deform_cos) MEM_freeN(ss->deform_cos);
- if (ss->deform_imats) MEM_freeN(ss->deform_imats);
-
- ss->orig_cos = NULL;
- ss->deform_cos = NULL;
- ss->deform_imats = NULL;
+ MEM_SAFE_FREE(ss->orig_cos);
+ MEM_SAFE_FREE(ss->deform_cos);
+ MEM_SAFE_FREE(ss->deform_imats);
}
/* Write out the sculpt dynamic-topology BMesh to the Mesh */
@@ -624,7 +624,7 @@ void BKE_sculptsession_bm_to_me_for_render(Object *object)
}
}
-void BKE_free_sculptsession(Object *ob)
+void BKE_sculptsession_free(Object *ob)
{
if (ob && ob->sculpt) {
SculptSession *ss = ob->sculpt;
@@ -718,7 +718,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
/* exception for shape keys because we can edit those */
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if (ELEM(md->type, eModifierType_ShapeKey, eModifierType_Multires)) continue;
@@ -765,7 +765,12 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
}
/* BMESH ONLY --- at some point we should move sculpt code to use polygons only - but for now it needs tessfaces */
- BKE_mesh_tessface_ensure(me);
+ if (ss->bm) {
+ BKE_mesh_tessface_clear(me);
+ }
+ else {
+ BKE_mesh_tessface_ensure(me);
+ }
if (!mmd) ss->kb = BKE_keyblock_from_object(ob);
else ss->kb = NULL;
@@ -780,7 +785,6 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
ss->mvert = NULL;
ss->mpoly = NULL;
ss->mloop = NULL;
- ss->face_normals = NULL;
}
else {
ss->totvert = me->totvert;
@@ -788,7 +792,6 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
ss->mvert = me->mvert;
ss->mpoly = me->mpoly;
ss->mloop = me->mloop;
- ss->face_normals = NULL;
ss->multires = NULL;
ss->vmask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
}
@@ -802,7 +805,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
if (!ss->orig_cos) {
int a;
- BKE_free_sculptsession_deformMats(ss);
+ BKE_sculptsession_free_deformMats(ss);
ss->orig_cos = (ss->kb) ? BKE_keyblock_convert_to_vertcos(ob, ss->kb) : BKE_mesh_vertexCos_get(me, NULL);
@@ -815,7 +818,7 @@ void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
}
}
else {
- BKE_free_sculptsession_deformMats(ss);
+ BKE_sculptsession_free_deformMats(ss);
}
if (ss->kb != NULL && ss->deform_cos == NULL) {