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authorAntony Riakiotakis <kalast@gmail.com>2014-05-07 03:59:23 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-05-07 03:59:23 +0400
commit2e07109febc31f86763a53d08bae66f7fe421619 (patch)
tree466734fcaf2e60e2eb816fe2b4084920c84e4555 /source/blender/blenkernel/intern/paint.c
parent02b1dbef8cff6427bae9dc9e0da6d502a07d035c (diff)
Code cleanup: naming.
Prepend BKE_ to the functions moved in blenkernel for recent bug fix.
Diffstat (limited to 'source/blender/blenkernel/intern/paint.c')
-rw-r--r--source/blender/blenkernel/intern/paint.c34
1 files changed, 17 insertions, 17 deletions
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index d5059566dab..2486f9062c7 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -397,7 +397,7 @@ void paint_calculate_rake_rotation(UnifiedPaintSettings *ups, const float mouse_
}
}
-void free_sculptsession_deformMats(SculptSession *ss)
+void BKE_free_sculptsession_deformMats(SculptSession *ss)
{
if (ss->orig_cos) MEM_freeN(ss->orig_cos);
if (ss->deform_cos) MEM_freeN(ss->deform_cos);
@@ -427,7 +427,7 @@ static void sculptsession_bm_to_me_update_data_only(Object *ob, bool reorder)
}
}
-void sculptsession_bm_to_me(Object *ob, bool reorder)
+void BKE_sculptsession_bm_to_me(Object *ob, bool reorder)
{
if (ob && ob->sculpt) {
sculptsession_bm_to_me_update_data_only(ob, reorder);
@@ -437,7 +437,7 @@ void sculptsession_bm_to_me(Object *ob, bool reorder)
}
}
-void sculptsession_bm_to_me_for_render(Object *object)
+void BKE_sculptsession_bm_to_me_for_render(Object *object)
{
if (object && object->sculpt) {
if (object->sculpt->bm) {
@@ -464,14 +464,14 @@ void sculptsession_bm_to_me_for_render(Object *object)
}
}
-void free_sculptsession(Object *ob)
+void BKE_free_sculptsession(Object *ob)
{
if (ob && ob->sculpt) {
SculptSession *ss = ob->sculpt;
DerivedMesh *dm = ob->derivedFinal;
if (ss->bm) {
- sculptsession_bm_to_me(ob, true);
+ BKE_sculptsession_bm_to_me(ob, true);
BM_mesh_free(ss->bm);
}
@@ -507,7 +507,7 @@ void free_sculptsession(Object *ob)
/* Sculpt mode handles multires differently from regular meshes, but only if
* it's the last modifier on the stack and it is not on the first level */
-MultiresModifierData *sculpt_multires_active(Scene *scene, Object *ob)
+MultiresModifierData *BKE_sculpt_multires_active(Scene *scene, Object *ob)
{
Mesh *me = (Mesh *)ob->data;
ModifierData *md;
@@ -544,7 +544,7 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
{
ModifierData *md;
Mesh *me = (Mesh *)ob->data;
- MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
+ MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
VirtualModifierData virtualModifierData;
if (mmd || ob->sculpt->bm)
@@ -572,13 +572,13 @@ static bool sculpt_modifiers_active(Scene *scene, Sculpt *sd, Object *ob)
/**
* \param need_mask So the DerivedMesh thats returned has mask data
*/
-void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
+void BKE_sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
bool need_pmap, bool need_mask)
{
DerivedMesh *dm;
SculptSession *ss = ob->sculpt;
Mesh *me = ob->data;
- MultiresModifierData *mmd = sculpt_multires_active(scene, ob);
+ MultiresModifierData *mmd = BKE_sculpt_multires_active(scene, ob);
ss->modifiers_active = sculpt_modifiers_active(scene, sd, ob);
ss->show_diffuse_color = (sd->flags & SCULPT_SHOW_DIFFUSE) != 0;
@@ -586,13 +586,13 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
if (need_mask) {
if (mmd == NULL) {
if (!CustomData_has_layer(&me->vdata, CD_PAINT_MASK)) {
- ED_sculpt_mask_layers_ensure(ob, NULL);
+ BKE_sculpt_mask_layers_ensure(ob, NULL);
}
}
else {
if (!CustomData_has_layer(&me->ldata, CD_GRID_PAINT_MASK)) {
#if 1
- ED_sculpt_mask_layers_ensure(ob, mmd);
+ BKE_sculpt_mask_layers_ensure(ob, mmd);
#else /* if we wanted to support adding mask data while multi-res painting, we would need to do this */
if ((ED_sculpt_mask_layers_ensure(ob, mmd) & ED_SCULPT_MASK_LAYER_CALC_LOOP)) {
/* remake the derived mesh */
@@ -642,11 +642,11 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
if (!ss->orig_cos) {
int a;
- free_sculptsession_deformMats(ss);
+ BKE_free_sculptsession_deformMats(ss);
ss->orig_cos = (ss->kb) ? BKE_key_convert_to_vertcos(ob, ss->kb) : BKE_mesh_vertexCos_get(me, NULL);
- crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos);
+ BKE_crazyspace_build_sculpt(scene, ob, &ss->deform_imats, &ss->deform_cos);
BKE_pbvh_apply_vertCos(ss->pbvh, ss->deform_cos);
for (a = 0; a < me->totvert; ++a) {
@@ -655,7 +655,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
}
}
else {
- free_sculptsession_deformMats(ss);
+ BKE_free_sculptsession_deformMats(ss);
}
/* if pbvh is deformed, key block is already applied to it */
@@ -670,7 +670,7 @@ void sculpt_update_mesh_elements(Scene *scene, Sculpt *sd, Object *ob,
}
}
-int ED_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd)
+int BKE_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd)
{
const float *paint_mask;
Mesh *me = ob->data;
@@ -728,14 +728,14 @@ int ED_sculpt_mask_layers_ensure(Object *ob, MultiresModifierData *mmd)
}
}
- ret |= ED_SCULPT_MASK_LAYER_CALC_LOOP;
+ ret |= SCULPT_MASK_LAYER_CALC_LOOP;
}
/* create vertex paint mask layer if there isn't one already */
if (!paint_mask) {
CustomData_add_layer(&me->vdata, CD_PAINT_MASK,
CD_CALLOC, NULL, me->totvert);
- ret |= ED_SCULPT_MASK_LAYER_CALC_VERT;
+ ret |= SCULPT_MASK_LAYER_CALC_VERT;
}
return ret;