diff options
author | Hans Goudey <h.goudey@me.com> | 2022-08-31 00:27:43 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2022-08-31 00:27:43 +0300 |
commit | cccc6d6905be7ac32cbe8649faf6b17e9c9f636e (patch) | |
tree | 7f728407383fd6f63f31461282f84a594a4c7c25 /source/blender/blenkernel/intern/paint.cc | |
parent | 47d105f6ad49e395a10ff49a84ff06ad1015ee9d (diff) |
Mesh: Avoid redundant custom data layer initialization
In all these cases, it was clear that the layer values were set right
after the layer was created anyway. So there's no point in using
calloc or setting the values to zero first.
See 25237d2625078c6d for more info.
Diffstat (limited to 'source/blender/blenkernel/intern/paint.cc')
-rw-r--r-- | source/blender/blenkernel/intern/paint.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/paint.cc b/source/blender/blenkernel/intern/paint.cc index 1dfc47efcd5..4c3da5eabc4 100644 --- a/source/blender/blenkernel/intern/paint.cc +++ b/source/blender/blenkernel/intern/paint.cc @@ -1836,7 +1836,7 @@ static void sculpt_face_sets_ensure(Mesh *mesh) } int *new_face_sets = static_cast<int *>(CustomData_add_layer( - &mesh->pdata, CD_SCULPT_FACE_SETS, CD_SET_DEFAULT, nullptr, mesh->totpoly)); + &mesh->pdata, CD_SCULPT_FACE_SETS, CD_CONSTRUCT, nullptr, mesh->totpoly)); /* Initialize the new Face Set data-layer with a default valid visible ID and set the default * color to render it white. */ @@ -2078,7 +2078,7 @@ void BKE_sculpt_face_sets_ensure_from_base_mesh_visibility(Mesh *mesh) else { initialize_new_face_sets = true; int *new_face_sets = static_cast<int *>(CustomData_add_layer( - &mesh->pdata, CD_SCULPT_FACE_SETS, CD_SET_DEFAULT, nullptr, mesh->totpoly)); + &mesh->pdata, CD_SCULPT_FACE_SETS, CD_CONSTRUCT, nullptr, mesh->totpoly)); /* Initialize the new Face Set data-layer with a default valid visible ID and set the default * color to render it white. */ |