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authorLukas Tönne <lukas.toenne@gmail.com>2015-01-14 14:29:19 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-01-20 11:30:11 +0300
commit2fe96f3f88c080cbb5433f5d9d0322a12e2bc539 (patch)
tree1e00c3f5f916731bdbbc1e35162cc16406986ee0 /source/blender/blenkernel/intern/particle.c
parent96981822277f38f4ed3a97c072022d5fcc3a8111 (diff)
New texture influence option for particle kink amplitude (as opposed to
frequency).
Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r--source/blender/blenkernel/intern/particle.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index cf611ef4f90..499475104e6 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3331,7 +3331,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
float value, rgba[4], texvec[3];
ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp =
- ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink_freq =
+ ptex->gravity = ptex->field = ptex->time = ptex->clump = ptex->kink_freq = ptex->kink_amp =
ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.0f;
ptex->length = 1.0f - part->randlength * psys_frand(psys, child_index + 26);
@@ -3378,6 +3378,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
SET_PARTICLE_TEXTURE(PAMAP_LENGTH, ptex->length, mtex->lengthfac);
SET_PARTICLE_TEXTURE(PAMAP_CLUMP, ptex->clump, mtex->clumpfac);
+ SET_PARTICLE_TEXTURE(PAMAP_KINK_AMP, ptex->kink_amp, mtex->kinkampfac);
SET_PARTICLE_TEXTURE(PAMAP_KINK_FREQ, ptex->kink_freq, mtex->kinkfac);
SET_PARTICLE_TEXTURE(PAMAP_DENS, ptex->exist, mtex->padensfac);
}
@@ -3385,6 +3386,7 @@ static void get_cpa_texture(DerivedMesh *dm, ParticleSystem *psys, ParticleSetti
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_LENGTH, ptex->length);
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_CLUMP, ptex->clump);
+ CLAMP_PARTICLE_TEXTURE_POS(PAMAP_KINK_AMP, ptex->kink_amp);
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_KINK_FREQ, ptex->kink_freq);
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_ROUGH, ptex->rough1);
CLAMP_PARTICLE_TEXTURE_POS(PAMAP_DENS, ptex->exist);
@@ -3402,7 +3404,7 @@ void psys_get_texture(ParticleSimulationData *sim, ParticleData *pa, ParticleTex
/* initialize ptex */
ptex->ivel = ptex->life = ptex->exist = ptex->size = ptex->damp =
- ptex->gravity = ptex->field = ptex->length = ptex->clump = ptex->kink_freq =
+ ptex->gravity = ptex->field = ptex->length = ptex->clump = ptex->kink_freq = ptex->kink_amp =
ptex->effector = ptex->rough1 = ptex->rough2 = ptex->roughe = 1.0f;
ptex->time = (float)(pa - sim->psys->particles) / (float)sim->psys->totpart;