diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-10-28 19:16:59 +0300 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-20 11:30:05 +0300 |
commit | edc9baaae4d018739aff75fb70c9f3a47900be47 (patch) | |
tree | f695af1cdd09cb421c1ac6ecfc674b5b74546e57 /source/blender/blenkernel/intern/particle.c | |
parent | 34762de38f7b64542e33cdfc3702b0644b16833a (diff) |
Moved render simplification function for particle distribution into the
distribution code.
Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r-- | source/blender/blenkernel/intern/particle.c | 268 |
1 files changed, 0 insertions, 268 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 6a5dc5fa66a..aa62b7778c9 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -592,89 +592,6 @@ void psys_free(Object *ob, ParticleSystem *psys) * rendering, to make different render settings possible without * removing the previous data. this should be solved properly once */ -typedef struct ParticleRenderElem { - int curchild, totchild, reduce; - float lambda, t, scalemin, scalemax; -} ParticleRenderElem; - -typedef struct ParticleRenderData { - ChildParticle *child; - ParticleCacheKey **pathcache; - ParticleCacheKey **childcache; - ListBase pathcachebufs, childcachebufs; - int totchild, totcached, totchildcache; - DerivedMesh *dm; - int totdmvert, totdmedge, totdmface; - - float mat[4][4]; - float viewmat[4][4], winmat[4][4]; - int winx, winy; - - int do_simplify; - int timeoffset; - ParticleRenderElem *elems; - - /* ORIGINDEX */ - const int *index_mf_to_mpoly; - const int *index_mp_to_orig; -} ParticleRenderData; - -static float psys_render_viewport_falloff(double rate, float dist, float width) -{ - return pow(rate, dist / width); -} - -static float psys_render_projected_area(ParticleSystem *psys, const float center[3], float area, double vprate, float *viewport) -{ - ParticleRenderData *data = psys->renderdata; - float co[4], view[3], ortho1[3], ortho2[3], w, dx, dy, radius; - - /* transform to view space */ - copy_v3_v3(co, center); - co[3] = 1.0f; - mul_m4_v4(data->viewmat, co); - - /* compute two vectors orthogonal to view vector */ - normalize_v3_v3(view, co); - ortho_basis_v3v3_v3(ortho1, ortho2, view); - - /* compute on screen minification */ - w = co[2] * data->winmat[2][3] + data->winmat[3][3]; - dx = data->winx * ortho2[0] * data->winmat[0][0]; - dy = data->winy * ortho2[1] * data->winmat[1][1]; - w = sqrtf(dx * dx + dy * dy) / w; - - /* w squared because we are working with area */ - area = area * w * w; - - /* viewport of the screen test */ - - /* project point on screen */ - mul_m4_v4(data->winmat, co); - if (co[3] != 0.0f) { - co[0] = 0.5f * data->winx * (1.0f + co[0] / co[3]); - co[1] = 0.5f * data->winy * (1.0f + co[1] / co[3]); - } - - /* screen space radius */ - radius = sqrtf(area / (float)M_PI); - - /* make smaller using fallof once over screen edge */ - *viewport = 1.0f; - - if (co[0] + radius < 0.0f) - *viewport *= psys_render_viewport_falloff(vprate, -(co[0] + radius), data->winx); - else if (co[0] - radius > data->winx) - *viewport *= psys_render_viewport_falloff(vprate, (co[0] - radius) - data->winx, data->winx); - - if (co[1] + radius < 0.0f) - *viewport *= psys_render_viewport_falloff(vprate, -(co[1] + radius), data->winy); - else if (co[1] - radius > data->winy) - *viewport *= psys_render_viewport_falloff(vprate, (co[1] - radius) - data->winy, data->winy); - - return area; -} - void psys_render_set(Object *ob, ParticleSystem *psys, float viewmat[4][4], float winmat[4][4], int winx, int winy, int timeoffset) { ParticleRenderData *data; @@ -789,191 +706,6 @@ void psys_render_restore(Object *ob, ParticleSystem *psys) } } -/* BMESH_TODO, for orig face data, we need to use MPoly */ - -int psys_render_simplify_distribution(ParticleThreadContext *ctx, int tot) -{ - DerivedMesh *dm = ctx->dm; - Mesh *me = (Mesh *)(ctx->sim.ob->data); - MFace *mf, *mface; - MVert *mvert; - ParticleRenderData *data; - ParticleRenderElem *elems, *elem; - ParticleSettings *part = ctx->sim.psys->part; - float *facearea, (*facecenter)[3], size[3], fac, powrate, scaleclamp; - float co1[3], co2[3], co3[3], co4[3], lambda, arearatio, t, area, viewport; - double vprate; - int *facetotvert; - int a, b, totorigface, totface, newtot, skipped; - - /* double lookup */ - const int *index_mf_to_mpoly; - const int *index_mp_to_orig; - - if (part->ren_as != PART_DRAW_PATH || !(part->draw & PART_DRAW_REN_STRAND)) - return tot; - if (!ctx->sim.psys->renderdata) - return tot; - - data = ctx->sim.psys->renderdata; - if (data->timeoffset) - return 0; - if (!(part->simplify_flag & PART_SIMPLIFY_ENABLE)) - return tot; - - mvert = dm->getVertArray(dm); - mface = dm->getTessFaceArray(dm); - totface = dm->getNumTessFaces(dm); - totorigface = me->totpoly; - - if (totface == 0 || totorigface == 0) - return tot; - - index_mf_to_mpoly = dm->getTessFaceDataArray(dm, CD_ORIGINDEX); - index_mp_to_orig = dm->getPolyDataArray(dm, CD_ORIGINDEX); - if (index_mf_to_mpoly == NULL) { - index_mp_to_orig = NULL; - } - - facearea = MEM_callocN(sizeof(float) * totorigface, "SimplifyFaceArea"); - facecenter = MEM_callocN(sizeof(float[3]) * totorigface, "SimplifyFaceCenter"); - facetotvert = MEM_callocN(sizeof(int) * totorigface, "SimplifyFaceArea"); - elems = MEM_callocN(sizeof(ParticleRenderElem) * totorigface, "SimplifyFaceElem"); - - if (data->elems) - MEM_freeN(data->elems); - - data->do_simplify = true; - data->elems = elems; - data->index_mf_to_mpoly = index_mf_to_mpoly; - data->index_mp_to_orig = index_mp_to_orig; - - /* compute number of children per original face */ - for (a = 0; a < tot; a++) { - b = (index_mf_to_mpoly) ? DM_origindex_mface_mpoly(index_mf_to_mpoly, index_mp_to_orig, ctx->index[a]) : ctx->index[a]; - if (b != ORIGINDEX_NONE) { - elems[b].totchild++; - } - } - - /* compute areas and centers of original faces */ - for (mf = mface, a = 0; a < totface; a++, mf++) { - b = (index_mf_to_mpoly) ? DM_origindex_mface_mpoly(index_mf_to_mpoly, index_mp_to_orig, a) : a; - - if (b != ORIGINDEX_NONE) { - copy_v3_v3(co1, mvert[mf->v1].co); - copy_v3_v3(co2, mvert[mf->v2].co); - copy_v3_v3(co3, mvert[mf->v3].co); - - add_v3_v3(facecenter[b], co1); - add_v3_v3(facecenter[b], co2); - add_v3_v3(facecenter[b], co3); - - if (mf->v4) { - copy_v3_v3(co4, mvert[mf->v4].co); - add_v3_v3(facecenter[b], co4); - facearea[b] += area_quad_v3(co1, co2, co3, co4); - facetotvert[b] += 4; - } - else { - facearea[b] += area_tri_v3(co1, co2, co3); - facetotvert[b] += 3; - } - } - } - - for (a = 0; a < totorigface; a++) - if (facetotvert[a] > 0) - mul_v3_fl(facecenter[a], 1.0f / facetotvert[a]); - - /* for conversion from BU area / pixel area to reference screen size */ - BKE_mesh_texspace_get(me, 0, 0, size); - fac = ((size[0] + size[1] + size[2]) / 3.0f) / part->simplify_refsize; - fac = fac * fac; - - powrate = log(0.5f) / log(part->simplify_rate * 0.5f); - if (part->simplify_flag & PART_SIMPLIFY_VIEWPORT) - vprate = pow(1.0f - part->simplify_viewport, 5.0); - else - vprate = 1.0; - - /* set simplification parameters per original face */ - for (a = 0, elem = elems; a < totorigface; a++, elem++) { - area = psys_render_projected_area(ctx->sim.psys, facecenter[a], facearea[a], vprate, &viewport); - arearatio = fac * area / facearea[a]; - - if ((arearatio < 1.0f || viewport < 1.0f) && elem->totchild) { - /* lambda is percentage of elements to keep */ - lambda = (arearatio < 1.0f) ? powf(arearatio, powrate) : 1.0f; - lambda *= viewport; - - lambda = MAX2(lambda, 1.0f / elem->totchild); - - /* compute transition region */ - t = part->simplify_transition; - elem->t = (lambda - t < 0.0f) ? lambda : (lambda + t > 1.0f) ? 1.0f - lambda : t; - elem->reduce = 1; - - /* scale at end and beginning of the transition region */ - elem->scalemax = (lambda + t < 1.0f) ? 1.0f / lambda : 1.0f / (1.0f - elem->t * elem->t / t); - elem->scalemin = (lambda + t < 1.0f) ? 0.0f : elem->scalemax * (1.0f - elem->t / t); - - elem->scalemin = sqrtf(elem->scalemin); - elem->scalemax = sqrtf(elem->scalemax); - - /* clamp scaling */ - scaleclamp = (float)min_ii(elem->totchild, 10); - elem->scalemin = MIN2(scaleclamp, elem->scalemin); - elem->scalemax = MIN2(scaleclamp, elem->scalemax); - - /* extend lambda to include transition */ - lambda = lambda + elem->t; - if (lambda > 1.0f) - lambda = 1.0f; - } - else { - lambda = arearatio; - - elem->scalemax = 1.0f; //sqrt(lambda); - elem->scalemin = 1.0f; //sqrt(lambda); - elem->reduce = 0; - } - - elem->lambda = lambda; - elem->scalemin = sqrtf(elem->scalemin); - elem->scalemax = sqrtf(elem->scalemax); - elem->curchild = 0; - } - - MEM_freeN(facearea); - MEM_freeN(facecenter); - MEM_freeN(facetotvert); - - /* move indices and set random number skipping */ - ctx->skip = MEM_callocN(sizeof(int) * tot, "SimplificationSkip"); - - skipped = 0; - for (a = 0, newtot = 0; a < tot; a++) { - b = (index_mf_to_mpoly) ? DM_origindex_mface_mpoly(index_mf_to_mpoly, index_mp_to_orig, ctx->index[a]) : ctx->index[a]; - - if (b != ORIGINDEX_NONE) { - if (elems[b].curchild++ < ceil(elems[b].lambda * elems[b].totchild)) { - ctx->index[newtot] = ctx->index[a]; - ctx->skip[newtot] = skipped; - skipped = 0; - newtot++; - } - else skipped++; - } - else skipped++; - } - - for (a = 0, elem = elems; a < totorigface; a++, elem++) - elem->curchild = 0; - - return newtot; -} - bool psys_render_simplify_params(ParticleSystem *psys, ChildParticle *cpa, float *params) { ParticleRenderData *data; |