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authorCampbell Barton <ideasman42@gmail.com>2020-06-05 07:34:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-06-05 07:34:00 +0300
commit9e96c6d05488370cd74c89b69b306da6f5e4de69 (patch)
treec443908c02f3eb6386aab015fce8d78a9bdc2798 /source/blender/blenkernel/intern/particle.c
parentb2d1c4873fd5ee6244490e47836dd24c83955574 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r--source/blender/blenkernel/intern/particle.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 015c67806c6..eb485e1522f 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -4783,11 +4783,11 @@ void psys_get_dupli_texture(ParticleSystem *psys,
/* XXX: on checking '(psmd->dm != NULL)'
* This is incorrect but needed for metaball evaluation.
- * Ideally this would be calculated via the depsgraph, however with metaballs,
+ * Ideally this would be calculated via the depsgraph, however with meta-balls,
* the entire scenes dupli's are scanned, which also looks into uncalculated data.
*
* For now just include this workaround as an alternative to crashing,
- * but longer term metaballs should behave in a more manageable way, see: T46622. */
+ * but longer term meta-balls should behave in a more manageable way, see: T46622. */
uv[0] = uv[1] = 0.f;