diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-04-15 14:28:32 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2010-04-15 14:28:32 +0400 |
commit | 9a85013692322f8a821b8228ad552f84d2a215e9 (patch) | |
tree | 666bb54fa093429d65b6b0322e8058c03f5fe223 /source/blender/blenkernel/intern/particle.c | |
parent | 2b018673509fe7a38a6332fae00bd605335bd286 (diff) |
Merge various small changes from render branch:
* Division by zero fix for TNT SVD code.
* Sound fix, in case ffmpeg decode fails, don't use the samples.
* Fix for incorrect bounds of transformed objects in new raytracing code.
* Gave memory arena's a name used for allocations for easier memory
usage debugging.
* Dupligroup no_draw option was using layers but not restrict view/render
setting. (not a bugfix exactly but would do display list context switching
while drawing for no reason).
* Fix objects instanced on hair particles not giving consistent results
when the object is transformed.
* New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4,
mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4.
* mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple
arguments.
* endjob callback for WM jobs system.
* Geometry node uv/color layer now has search list/autocomplete.
* Various small buildsystem tweaks, not strictly needed yet in trunk.
Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r-- | source/blender/blenkernel/intern/particle.c | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c index 7ad65820bbe..d41ede22006 100644 --- a/source/blender/blenkernel/intern/particle.c +++ b/source/blender/blenkernel/intern/particle.c @@ -4215,18 +4215,11 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa ParticleSystem *psys = sim->psys; ParticleSystemModifierData *psmd = sim->psmd; float loc[3], nor[3], vec[3], side[3], len, obrotmat[4][4], qmat[4][4]; - float xvec[3] = {-1.0, 0.0, 0.0}, q[4]; + float xvec[3] = {-1.0, 0.0, 0.0}, q[4], nmat[3][3]; sub_v3_v3v3(vec, (cache+cache->steps-1)->co, cache->co); len= normalize_v3(vec); - if(pa) - psys_particle_on_emitter(psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,nor,0,0,0,0); - else - psys_particle_on_emitter(psmd, - (psys->part->childtype == PART_CHILD_FACES)? PART_FROM_FACE: PART_FROM_PARTICLE, - cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,loc,nor,0,0,0,0); - if(psys->part->rotmode) { if(!pa) pa= psys->particles+cpa->pa[0]; @@ -4239,6 +4232,17 @@ void psys_get_dupli_path_transform(ParticleSimulationData *sim, ParticleData *pa mul_m4_m4m4(mat, obrotmat, qmat); } else { + if(pa) + psys_particle_on_emitter(psmd,sim->psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,loc,nor,0,0,0,0); + else + psys_particle_on_emitter(psmd, + (psys->part->childtype == PART_CHILD_FACES)? PART_FROM_FACE: PART_FROM_PARTICLE, + cpa->num,DMCACHE_ISCHILD,cpa->fuv,cpa->foffset,loc,nor,0,0,0,0); + + copy_m3_m4(nmat, ob->imat); + transpose_m3(nmat); + mul_m3_v3(nmat, nor); + /* make sure that we get a proper side vector */ if(fabs(dot_v3v3(nor,vec))>0.999999) { if(fabs(dot_v3v3(nor,xvec))>0.999999) { |