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authorBrecht Van Lommel <brecht@blender.org>2022-05-03 23:58:38 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-05-04 00:08:29 +0300
commite86b62f1951bd6df4f1d487c06796e7e595b1053 (patch)
treeefc443ac1050b1c4965dc1e8f20abeb166024911 /source/blender/blenkernel/intern/particle.c
parent5b2a6b6ebb7fb6116e6094eba4e9ae931d1a8934 (diff)
Fix wrong task priority for particle distribution and tanget computation
These kinds of depsgraph evaluations should not be marked as low priority as this could negatively affect playback performance. Low priority should mainly be used for background tasks.
Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r--source/blender/blenkernel/intern/particle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index bbb08155bfc..b935f2afaaa 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3194,7 +3194,7 @@ void psys_cache_child_paths(ParticleSimulationData *sim,
return;
}
- task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&ctx, TASK_PRIORITY_HIGH);
totchild = ctx.totchild;
totparent = ctx.totparent;