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authorSergey Sharybin <sergey.vfx@gmail.com>2013-08-19 14:11:48 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-08-19 14:11:48 +0400
commitc46cbc602e1007a15c6d9824ec34c41f124faeaa (patch)
tree3cc89f89a2601d7a8de18ef39b7207803b5f75fd /source/blender/blenkernel/intern/particle.c
parentb9ae749480aeeb7e77f16ebe667ddfcf8b63650e (diff)
Make lattice deform safe for threading
Lattice deformation used to store some runtime data inside of lattice datablock itself. It's something which is REALLY bad. Ideally DNA shouldn't contain and runtime data. For now solved it in a way that initialization of lattice deform will create a structure which contains lattice object for which deformation is calculating and that runtime data which used to be stored in lattice datablock itself. It works really fine for mesh deform modifier, but there's still runtime data stored in particle system DNA, It didn't look something easy to be solved, so leaving this as-is for now. -- svn merge -r58277:58278 -r58795:58796 ^/branches/soc-2013-depsgraph_mt
Diffstat (limited to 'source/blender/blenkernel/intern/particle.c')
-rw-r--r--source/blender/blenkernel/intern/particle.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 6b754743c11..216bc94a058 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -221,12 +221,12 @@ Object *psys_find_object(Scene *scene, ParticleSystem *psys)
}
#endif
-Object *psys_get_lattice(ParticleSimulationData *sim)
+struct LatticeDeformData *psys_create_lattice_deform_data(ParticleSimulationData *sim)
{
- Object *lattice = NULL;
-
- if (psys_in_edit_mode(sim->scene, sim->psys) == 0) {
+ struct LatticeDeformData *lattice_deform_data = NULL;
+ if (psys_in_edit_mode(sim->scene, sim->psys) == 0) {
+ Object *lattice = NULL;
ModifierData *md = (ModifierData *)psys_get_modifier(sim->ob, sim->psys);
for (; md; md = md->next) {
@@ -237,10 +237,10 @@ Object *psys_get_lattice(ParticleSimulationData *sim)
}
}
if (lattice)
- init_latt_deform(lattice, NULL);
+ lattice_deform_data = init_latt_deform(lattice, NULL);
}
- return lattice;
+ return lattice_deform_data;
}
void psys_disable_all(Object *ob)
{
@@ -2513,7 +2513,7 @@ static int psys_threads_init_path(ParticleThread *threads, Scene *scene, float c
ctx->cfra = cfra;
ctx->editupdate = editupdate;
- psys->lattice = psys_get_lattice(&ctx->sim);
+ psys->lattice_deform_data = psys_create_lattice_deform_data(&ctx->sim);
/* cache all relevant vertex groups if they exist */
ctx->vg_length = psys_cache_vgroup(ctx->dm, psys, PSYS_VG_LENGTH);
@@ -2974,7 +2974,7 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
psys_free_path_cache(psys, psys->edit);
cache = psys->pathcache = psys_alloc_path_cache_buffers(&psys->pathcachebufs, totpart, steps + 1);
- psys->lattice = psys_get_lattice(sim);
+ psys->lattice_deform_data = psys_create_lattice_deform_data(sim);
ma = give_current_material(sim->ob, psys->part->omat);
if (ma && (psys->part->draw_col == PART_DRAW_COL_MAT))
copy_v3_v3(col, &ma->r);
@@ -3079,9 +3079,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
}
/* lattices have to be calculated separately to avoid mixups between effector calculations */
- if (psys->lattice) {
+ if (psys->lattice_deform_data) {
for (k = 0, ca = cache[p]; k <= steps; k++, ca++)
- calc_latt_deform(psys->lattice, ca->co, 1.0f);
+ calc_latt_deform(psys->lattice_deform_data, ca->co, 1.0f);
}
}
@@ -3112,9 +3112,9 @@ void psys_cache_paths(ParticleSimulationData *sim, float cfra)
psys->totcached = totpart;
- if (psys->lattice) {
- end_latt_deform(psys->lattice);
- psys->lattice = NULL;
+ if (psys->lattice_deform_data) {
+ end_latt_deform(psys->lattice_deform_data);
+ psys->lattice_deform_data = NULL;
}
if (vg_effector)
@@ -4166,8 +4166,8 @@ void psys_get_particle_on_path(ParticleSimulationData *sim, int p, ParticleKey *
/* TODO: proper velocity handling */
}
- if (psys->lattice && edit == 0)
- calc_latt_deform(psys->lattice, state->co, 1.0f);
+ if (psys->lattice_deform_data && edit == 0)
+ calc_latt_deform(psys->lattice_deform_data, state->co, 1.0f);
}
}
}
@@ -4402,8 +4402,8 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
unit_m4(mat);
do_child_modifiers(sim, NULL, key1, key1->rot, cpa, cpa->fuv, mat, state, t);
- if (psys->lattice)
- calc_latt_deform(sim->psys->lattice, state->co, 1.0f);
+ if (psys->lattice_deform_data)
+ calc_latt_deform(psys->lattice_deform_data, state->co, 1.0f);
}
else {
if (pa->state.time == cfra || ELEM(part->phystype, PART_PHYS_NO, PART_PHYS_KEYED))
@@ -4461,8 +4461,8 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
}
}
- if (sim->psys->lattice)
- calc_latt_deform(sim->psys->lattice, state->co, 1.0f);
+ if (sim->psys->lattice_deform_data)
+ calc_latt_deform(sim->psys->lattice_deform_data, state->co, 1.0f);
}
return 1;
@@ -4678,9 +4678,9 @@ void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys)
sim.psys = psys;
sim.psmd = psys_get_modifier(ob, psys);
- psys->lattice = psys_get_lattice(&sim);
+ psys->lattice_deform_data = psys_create_lattice_deform_data(&sim);
- if (psys->lattice) {
+ if (psys->lattice_deform_data) {
ParticleData *pa = psys->particles;
HairKey *hkey;
int p, h;
@@ -4693,13 +4693,13 @@ void psys_apply_hair_lattice(Scene *scene, Object *ob, ParticleSystem *psys)
hkey = pa->hair;
for (h = 0; h < pa->totkey; h++, hkey++) {
mul_m4_v3(hairmat, hkey->co);
- calc_latt_deform(psys->lattice, hkey->co, 1.0f);
+ calc_latt_deform(psys->lattice_deform_data, hkey->co, 1.0f);
mul_m4_v3(imat, hkey->co);
}
}
- end_latt_deform(psys->lattice);
- psys->lattice = NULL;
+ end_latt_deform(psys->lattice_deform_data);
+ psys->lattice_deform_data = NULL;
/* protect the applied shape */
psys->flag |= PSYS_EDITED;