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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-02-14 17:16:50 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-02-14 17:16:50 +0300
commit3102bf28890c06b03cf7455604ec00fd1e27e89c (patch)
tree47e0d1c09f146a51fc19e855c1fa2600db369787 /source/blender/blenkernel/intern/particle_child.c
parent618bc6c67954f80b3c0c0332f44648b3187c23ca (diff)
parentf6107af4cf4d907495e2e9c18e5866fd1d420650 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/blenkernel/intern/particle_child.c')
-rw-r--r--source/blender/blenkernel/intern/particle_child.c154
1 files changed, 74 insertions, 80 deletions
diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c
index d2ad05c20b7..bc4c32f5805 100644
--- a/source/blender/blenkernel/intern/particle_child.c
+++ b/source/blender/blenkernel/intern/particle_child.c
@@ -37,15 +37,9 @@
#include "BKE_colortools.h"
#include "BKE_particle.h"
-struct Material;
+#include "particle_private.h"
-void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3], const float par_rot[4], float time, float freq, float shape, float amplitude, float flat,
- short type, short axis, float obmat[4][4], int smooth_start);
-float do_clump(ParticleKey *state, const float par_co[3], float time, const float orco_offset[3], float clumpfac, float clumppow, float pa_clump,
- bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve);
-void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
- ParticleTexture *ptex, const float par_co[3], const float par_vel[3], const float par_rot[4], const float par_orco[3],
- ChildParticle *cpa, const float orco[3], float mat[4][4], ParticleKey *state, float t);
+struct Material;
static void get_strand_normal(Material *ma, const float surfnor[3], float surfdist, float nor[3])
{
@@ -67,7 +61,7 @@ static void get_strand_normal(Material *ma, const float surfnor[3], float surfdi
else {
copy_v3_v3(vnor, nor);
}
-
+
if (ma->strand_surfnor > 0.0f) {
if (ma->strand_surfnor > surfdist) {
blend = (ma->strand_surfnor - surfdist) / ma->strand_surfnor;
@@ -85,7 +79,7 @@ typedef struct ParticlePathIterator {
ParticleCacheKey *key;
int index;
float time;
-
+
ParticleCacheKey *parent_key;
float parent_rotation[4];
} ParticlePathIterator;
@@ -94,11 +88,11 @@ static void psys_path_iter_get(ParticlePathIterator *iter, ParticleCacheKey *key
ParticleCacheKey *parent, int index)
{
BLI_assert(index >= 0 && index < totkeys);
-
+
iter->key = keys + index;
iter->index = index;
iter->time = (float)index / (float)(totkeys - 1);
-
+
if (parent) {
iter->parent_key = parent + index;
if (index > 0)
@@ -114,7 +108,7 @@ static void psys_path_iter_get(ParticlePathIterator *iter, ParticleCacheKey *key
typedef struct ParticlePathModifier {
struct ParticlePathModifier *next, *prev;
-
+
void (*apply)(ParticleCacheKey *keys, int totkeys, ParticleCacheKey *parent_keys);
} ParticlePathModifier;
@@ -133,7 +127,7 @@ static void do_kink_spiral_deform(ParticleKey *state, const float dir[3], const
{
/* Creates a logarithmic spiral:
* r(theta) = a * exp(b * theta)
- *
+ *
* The "density" parameter b is defined by the shape parameter
* and goes up to the Golden Spiral for 1.0
* https://en.wikipedia.org/wiki/Golden_spiral
@@ -142,33 +136,33 @@ static void do_kink_spiral_deform(ParticleKey *state, const float dir[3], const
/* angle of the spiral against the curve (rotated opposite to make a smooth transition) */
const float start_angle = ((b != 0.0f) ? atanf(1.0f / b) :
(float)-M_PI_2) + (b > 0.0f ? -(float)M_PI_2 : (float)M_PI_2);
-
+
float spiral_axis[3], rot[3][3];
float vec[3];
-
+
float theta = freq * time * 2.0f * (float)M_PI;
float radius = amplitude * expf(b * theta);
-
+
/* a bit more intuitive than using negative frequency for this */
if (amplitude < 0.0f)
theta = -theta;
-
+
cross_v3_v3v3(spiral_axis, dir, kink);
normalize_v3(spiral_axis);
-
+
mul_v3_v3fl(vec, kink, -radius);
-
+
axis_angle_normalized_to_mat3(rot, spiral_axis, theta);
mul_m3_v3(rot, vec);
-
+
madd_v3_v3fl(vec, kink, amplitude);
-
+
axis_angle_normalized_to_mat3(rot, spiral_axis, -start_angle);
mul_m3_v3(rot, vec);
-
+
add_v3_v3v3(result, spiral_start, vec);
}
-
+
copy_v3_v3(state->co, result);
}
@@ -180,7 +174,7 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
const int seed = ctx->sim.psys->child_seed + (int)(cpa - ctx->sim.psys->child);
const int totkeys = ctx->segments + 1;
const int extrakeys = ctx->extra_segments;
-
+
float kink_amp_random = part->kink_amp_random;
float kink_amp = part->kink_amp * (1.0f - kink_amp_random * psys_frand(ctx->sim.psys, 93541 + seed));
float kink_freq = part->kink_freq;
@@ -189,11 +183,11 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
float rough1 = part->rough1;
float rough2 = part->rough2;
float rough_end = part->rough_end;
-
+
ParticlePathIterator iter;
ParticleCacheKey *key;
int k;
-
+
float dir[3];
float spiral_start[3] = {0.0f, 0.0f, 0.0f};
float spiral_start_time = 0.0f;
@@ -204,7 +198,7 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
float cut_time;
int start_index = 0, end_index = 0;
float kink_base[3];
-
+
if (ptex) {
kink_amp *= ptex->kink_amp;
kink_freq *= ptex->kink_freq;
@@ -212,44 +206,44 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
rough2 *= ptex->rough2;
rough_end *= ptex->roughe;
}
-
+
cut_time = (totkeys - 1) * ptex->length;
zero_v3(spiral_start);
-
+
for (k = 0, key = keys; k < totkeys-1; k++, key++) {
if ((float)(k + 1) >= cut_time) {
float fac = cut_time - (float)k;
ParticleCacheKey *par = parent_keys + k;
-
+
start_index = k + 1;
end_index = start_index + extrakeys;
-
+
spiral_start_time = ((float)k + fac) / (float)(totkeys - 1);
interp_v3_v3v3(spiral_start, key->co, (key+1)->co, fac);
-
+
interp_v3_v3v3(spiral_par_co, par->co, (par+1)->co, fac);
interp_v3_v3v3(spiral_par_vel, par->vel, (par+1)->vel, fac);
interp_qt_qtqt(spiral_par_rot, par->rot, (par+1)->rot, fac);
-
+
break;
}
}
-
+
zero_v3(dir);
-
+
zero_v3(kink_base);
kink_base[part->kink_axis] = 1.0f;
mul_mat3_m4_v3(ctx->sim.ob->obmat, kink_base);
-
+
for (k = 0, key = keys; k < end_index; k++, key++) {
float par_time;
float *par_co, *par_vel, *par_rot;
-
+
psys_path_iter_get(&iter, keys, end_index, NULL, k);
if (k < start_index) {
sub_v3_v3v3(dir, (key+1)->co, key->co);
normalize_v3(dir);
-
+
par_time = (float)k / (float)(totkeys - 1);
par_co = parent_keys[k].co;
par_vel = parent_keys[k].vel;
@@ -258,36 +252,36 @@ static void do_kink_spiral(ParticleThreadContext *ctx, ParticleTexture *ptex, co
else {
float spiral_time = (float)(k - start_index) / (float)(extrakeys-1);
float kink[3], tmp[3];
-
+
/* use same time value for every point on the spiral */
par_time = spiral_start_time;
par_co = spiral_par_co;
par_vel = spiral_par_vel;
par_rot = spiral_par_rot;
-
+
project_v3_v3v3(tmp, kink_base, dir);
sub_v3_v3v3(kink, kink_base, tmp);
normalize_v3(kink);
-
+
if (kink_axis_random > 0.0f) {
float a = kink_axis_random * (psys_frand(ctx->sim.psys, 7112 + seed) * 2.0f - 1.0f) * (float)M_PI;
float rot[3][3];
-
+
axis_angle_normalized_to_mat3(rot, dir, a);
mul_m3_v3(rot, kink);
}
-
+
do_kink_spiral_deform((ParticleKey *)key, dir, kink, spiral_time, kink_freq, kink_shape, kink_amp, spiral_start);
}
-
+
/* apply different deformations to the child path */
do_child_modifiers(ctx, &ctx->sim, ptex, par_co, par_vel, par_rot, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, par_time);
}
-
+
totlen = 0.0f;
for (k = 0, key = keys; k < end_index-1; k++, key++)
totlen += len_v3v3((key+1)->co, key->co);
-
+
*r_totkeys = end_index;
*r_max_length = totlen;
}
@@ -318,12 +312,12 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
struct Material *ma = ctx->ma;
const bool draw_col_ma = (part->draw_col == PART_DRAW_COL_MAT);
const bool use_length_check = !ELEM(part->kink, PART_KINK_SPIRAL);
-
+
ParticlePathModifier *mod;
ParticleCacheKey *key;
int totkeys, k;
float max_length;
-
+
#if 0 /* TODO for the future: use true particle modifiers that work on the whole curve */
for (mod = modifiers->first; mod; mod = mod->next) {
mod->apply(keys, totkeys, parent_keys);
@@ -331,23 +325,23 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
#else
(void)modifiers;
(void)mod;
-
+
if (part->kink == PART_KINK_SPIRAL) {
do_kink_spiral(ctx, ptex, parent_orco, cpa, orco, hairmat, keys, parent_keys, &totkeys, &max_length);
keys->segments = totkeys - 1;
}
else {
ParticlePathIterator iter;
-
+
totkeys = ctx->segments + 1;
max_length = ptex->length;
-
+
for (k = 0, key = keys; k < totkeys; k++, key++) {
ParticleKey *par;
-
+
psys_path_iter_get(&iter, keys, totkeys, parent_keys, k);
par = (ParticleKey *)iter.parent_key;
-
+
/* apply different deformations to the child path */
do_child_modifiers(ctx, &ctx->sim, ptex, par->co, par->vel, iter.parent_rotation, parent_orco, cpa, orco, hairmat, (ParticleKey *)key, iter.time);
}
@@ -367,11 +361,11 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
if (k >= 2) {
sub_v3_v3v3((key-1)->vel, key->co, (key-2)->co);
mul_v3_fl((key-1)->vel, 0.5);
-
+
if (ma && draw_col_ma)
get_strand_normal(ma, ornor, cur_length, (key-1)->vel);
}
-
+
if (use_length_check && k > 1) {
float dvec[3];
/* check if path needs to be cut before actual end of data points */
@@ -388,7 +382,7 @@ void psys_apply_child_modifiers(ParticleThreadContext *ctx, struct ListBase *mod
/* last key */
sub_v3_v3v3(key->vel, key->co, (key-1)->co);
}
-
+
if (ma && draw_col_ma) {
copy_v3_v3(key->col, &ma->r);
get_strand_normal(ma, ornor, cur_length, key->vel);
@@ -419,7 +413,7 @@ void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3],
}
t = time * freq * (float)M_PI;
-
+
if (smooth_start) {
dt = fabsf(t);
/* smooth the beginning of kink */
@@ -434,7 +428,7 @@ void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3],
if (obmat)
mul_mat3_m4_v3(obmat, kink);
-
+
mul_qt_v3(par_rot, kink);
/* make sure kink is normal to strand */
@@ -450,12 +444,12 @@ void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3],
case PART_KINK_CURL:
{
float curl_offset[3];
-
+
/* rotate kink vector around strand tangent */
mul_v3_v3fl(curl_offset, kink, amplitude);
axis_angle_to_quat(q1, par_vel, t);
mul_qt_v3(q1, curl_offset);
-
+
interp_v3_v3v3(par_vec, state->co, par_co, flat);
add_v3_v3v3(result, par_vec, curl_offset);
break;
@@ -494,7 +488,7 @@ void do_kink(ParticleKey *state, const float par_co[3], const float par_vel[3],
float z_vec[3] = {0.f, 0.f, 1.f};
float vec_one[3], state_co[3];
float inp_y, inp_z, length;
-
+
if (par_rot) {
mul_qt_v3(par_rot, y_vec);
mul_qt_v3(par_rot, z_vec);
@@ -563,10 +557,10 @@ static float do_clump_level(float result[3], const float co[3], const float par_
float clumpfac, float clumppow, float pa_clump, CurveMapping *clumpcurve)
{
float clump = 0.0f;
-
+
if (clumpcurve) {
- clump = pa_clump * (1.0f - CLAMPIS(curvemapping_evaluateF(clumpcurve, 0, time), 0.0f, 1.0f));
-
+ clump = pa_clump * (1.0f - clamp_f(curvemapping_evaluateF(clumpcurve, 0, time), 0.0f, 1.0f));
+
interp_v3_v3v3(result, co, par_co, clump);
}
else if (clumpfac != 0.0f) {
@@ -584,7 +578,7 @@ static float do_clump_level(float result[3], const float co[3], const float par_
interp_v3_v3v3(result, co, par_co, clump);
}
-
+
return clump;
}
@@ -592,21 +586,21 @@ float do_clump(ParticleKey *state, const float par_co[3], float time, const floa
bool use_clump_noise, float clump_noise_size, CurveMapping *clumpcurve)
{
float clump;
-
+
if (use_clump_noise && clump_noise_size != 0.0f) {
float center[3], noisevec[3];
float da[4], pa[12];
-
+
mul_v3_v3fl(noisevec, orco_offset, 1.0f / clump_noise_size);
voronoi(noisevec[0], noisevec[1], noisevec[2], da, pa, 1.0f, 0);
mul_v3_fl(&pa[0], clump_noise_size);
add_v3_v3v3(center, par_co, &pa[0]);
-
+
do_clump_level(state->co, state->co, center, time, clumpfac, clumppow, pa_clump, clumpcurve);
}
-
+
clump = do_clump_level(state->co, state->co, par_co, time, clumpfac, clumppow, pa_clump, clumpcurve);
-
+
return clump;
}
@@ -651,18 +645,18 @@ static void do_rough_curve(const float loc[3], float mat[4][4], float time, floa
{
float rough[3];
float rco[3];
-
+
if (!roughcurve)
return;
-
- fac *= CLAMPIS(curvemapping_evaluateF(roughcurve, 0, time), 0.0f, 1.0f);
-
+
+ fac *= clamp_f(curvemapping_evaluateF(roughcurve, 0, time), 0.0f, 1.0f);
+
copy_v3_v3(rco, loc);
mul_v3_fl(rco, time);
rough[0] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[0], rco[1], rco[2], 2, 0, 2);
rough[1] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[1], rco[2], rco[0], 2, 0, 2);
rough[2] = -1.0f + 2.0f * BLI_gTurbulence(size, rco[2], rco[0], rco[1], 2, 0, 2);
-
+
madd_v3_v3fl(state->co, mat[0], fac * rough[0]);
madd_v3_v3fl(state->co, mat[1], fac * rough[1]);
madd_v3_v3fl(state->co, mat[2], fac * rough[2]);
@@ -707,14 +701,14 @@ void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
if (guided == 0) {
float orco_offset[3];
float clump;
-
+
sub_v3_v3v3(orco_offset, orco, par_orco);
clump = do_clump(state, par_co, t, orco_offset, part->clumpfac, part->clumppow, ptex ? ptex->clump : 1.f,
part->child_flag & PART_CHILD_USE_CLUMP_NOISE, part->clump_noise_size, clumpcurve);
if (kink_freq != 0.f) {
kink_amp *= (1.f - kink_amp_clump * clump);
-
+
do_kink(state, par_co, par_vel, par_rot, t, kink_freq, part->kink_shape,
kink_amp, part->kink_flat, part->kink, part->kink_axis,
sim->ob->obmat, smooth_start);
@@ -727,13 +721,13 @@ void do_child_modifiers(ParticleThreadContext *ctx, ParticleSimulationData *sim,
else {
if (rough1 > 0.f)
do_rough(orco, mat, t, rough1, part->rough1_size, 0.0, state);
-
+
if (rough2 > 0.f) {
float vec[3];
psys_frand_vec(sim->psys, i + 27, vec);
do_rough(vec, mat, t, rough2, part->rough2_size, part->rough2_thres, state);
}
-
+
if (rough_end > 0.f) {
float vec[3];
psys_frand_vec(sim->psys, i + 27, vec);