diff options
author | Hallam Roberts <MysteryPancake> | 2022-03-11 18:14:05 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-03-11 20:27:58 +0300 |
commit | 3da84d8b086bd2d09beb5bdb89ba6beddf1e1dd6 (patch) | |
tree | 698e6793ba776716a256abf10ed4b1623ade15eb /source/blender/blenkernel/intern/particle_child.c | |
parent | 62a0984d7290cbd6fd3acfa79d53765f97f93b0a (diff) |
Cleanup: use M_PI_2 and M_PI_4 where possible
The constant M_PI_4 is added to GLSL to ensure it works there too.
Differential Revision: https://developer.blender.org/D14288
Diffstat (limited to 'source/blender/blenkernel/intern/particle_child.c')
-rw-r--r-- | source/blender/blenkernel/intern/particle_child.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/particle_child.c b/source/blender/blenkernel/intern/particle_child.c index 7a2e4eb4ac9..8106ae8b302 100644 --- a/source/blender/blenkernel/intern/particle_child.c +++ b/source/blender/blenkernel/intern/particle_child.c @@ -85,7 +85,7 @@ static void do_kink_spiral_deform(ParticleKey *state, * and goes up to the Golden Spiral for 1.0 * https://en.wikipedia.org/wiki/Golden_spiral */ - const float b = shape * (1.0f + sqrtf(5.0f)) / (float)M_PI * 0.25f; + const float b = shape * (1.0f + sqrtf(5.0f)) / (float)M_PI_4; /* angle of the spiral against the curve (rotated opposite to make a smooth transition) */ const float start_angle = ((b != 0.0f) ? atanf(1.0f / b) : (float)-M_PI_2) + (b > 0.0f ? -(float)M_PI_2 : (float)M_PI_2); |