diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-02-26 11:58:31 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2018-02-26 11:58:31 +0300 |
commit | c52df4fc7ce4d786ad2abb756aeda3b0b0c986cf (patch) | |
tree | ebe2e4cc9efc577a86c0fe363b59d1f9f8a1f071 /source/blender/blenkernel/intern/particle_distribute.c | |
parent | f1bd96a9abc92defedcdfd9a0d57aa41277e8767 (diff) |
Cleanup: typos
D3081 by @rjg, with others.
Diffstat (limited to 'source/blender/blenkernel/intern/particle_distribute.c')
-rw-r--r-- | source/blender/blenkernel/intern/particle_distribute.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c index 81a5874ef4c..0561af8507d 100644 --- a/source/blender/blenkernel/intern/particle_distribute.c +++ b/source/blender/blenkernel/intern/particle_distribute.c @@ -1104,7 +1104,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti /* This is to address tricky issues with vertex-emitting when user tries (and expects) exact 1-1 vert/part * distribution (see T47983 and its two example files). It allows us to consider pos as * 'midpoint between v and v+1' (or 'p and p+1', depending whether we have more vertices than particles or not), - * and avoid stumbling over float imprecisions in element_sum. + * and avoid stumbling over float impression in element_sum. * Note: moved face and volume distribution to this as well (instead of starting at zero), * for the same reasons, see T52682. */ pos = (totpart < totmapped) ? 0.5 / (double)totmapped : step * 0.5; /* We choose the smaller step. */ |