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authorCampbell Barton <ideasman42@gmail.com>2018-02-26 11:58:31 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-02-26 11:58:31 +0300
commitc52df4fc7ce4d786ad2abb756aeda3b0b0c986cf (patch)
treeebe2e4cc9efc577a86c0fe363b59d1f9f8a1f071 /source/blender/blenkernel/intern/particle_distribute.c
parentf1bd96a9abc92defedcdfd9a0d57aa41277e8767 (diff)
Cleanup: typos
D3081 by @rjg, with others.
Diffstat (limited to 'source/blender/blenkernel/intern/particle_distribute.c')
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 81a5874ef4c..0561af8507d 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -1104,7 +1104,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
/* This is to address tricky issues with vertex-emitting when user tries (and expects) exact 1-1 vert/part
* distribution (see T47983 and its two example files). It allows us to consider pos as
* 'midpoint between v and v+1' (or 'p and p+1', depending whether we have more vertices than particles or not),
- * and avoid stumbling over float imprecisions in element_sum.
+ * and avoid stumbling over float impression in element_sum.
* Note: moved face and volume distribution to this as well (instead of starting at zero),
* for the same reasons, see T52682. */
pos = (totpart < totmapped) ? 0.5 / (double)totmapped : step * 0.5; /* We choose the smaller step. */