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authorCampbell Barton <ideasman42@gmail.com>2018-03-01 11:00:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-03-01 11:01:53 +0300
commit7aed2de798b1e5f8663e8fe608a99f6c9f53c382 (patch)
tree1f811fd3d80e3cce969db7e317b5629e54cbe5ce /source/blender/blenkernel/intern/particle_system.c
parent1fc5eb305a2bd61ed465db376cec73a3822c0bf6 (diff)
Cleanup: macro's w/ an _END need a matching _BEGIN
Convention from 2.7x, since some looping macros don't need an '_END', it avoids confusion to keep this.
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
-rw-r--r--source/blender/blenkernel/intern/particle_system.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 2ee18df1331..20a31ca6b5e 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2956,7 +2956,7 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra, cons
/* particle instance modifier with "path" option need cached paths even if particle system doesn't */
- FOREACH_SCENE_OBJECT(sim->scene, ob)
+ FOREACH_SCENE_OBJECT_BEGIN(sim->scene, ob)
{
ModifierData *md = modifiers_findByType(ob, eModifierType_ParticleInstance);
if (md) {