diff options
author | Sybren A. Stüvel <sybren@stuvel.eu> | 2018-05-15 14:26:40 +0300 |
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committer | Sybren A. Stüvel <sybren@stuvel.eu> | 2018-05-16 17:31:38 +0300 |
commit | def1c3eb4b5c2926431a1c975839e7719f06b38e (patch) | |
tree | 585024afc5aa554448bc566ca46e1e6098f02e3b /source/blender/blenkernel/intern/particle_system.c | |
parent | 76b5e38a76ecac4522edc72f310c88428cc2d23a (diff) |
Particle System: ported most DerivedMesh → Mesh
There are a few places where DerivedMesh is still used, most notably
when calling the (not yet ported) cloth simulation. There is also still
the use of Object.derivedDeform and Object.derivedFinal. Those places are
marked with a TODO.
Some functions in the editors module were copied to accept Mesh. Those
already had 'mesh' in the name; the copies are suffixed with '__real_mesh'
for easy renaming later when the DM-based functionality is removed.
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
-rw-r--r-- | source/blender/blenkernel/intern/particle_system.c | 92 |
1 files changed, 51 insertions, 41 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 6a9191b7948..ff61faf9cd2 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -74,6 +74,7 @@ #include "BKE_collision.h" #include "BKE_colortools.h" #include "BKE_effect.h" +#include "BKE_library.h" #include "BKE_library_query.h" #include "BKE_particle.h" @@ -310,7 +311,7 @@ int psys_get_tot_child(Scene *scene, ParticleSystem *psys, const bool use_render /* Distribution */ /************************************************/ -void psys_calc_dmcache(Object *ob, DerivedMesh *dm_final, DerivedMesh *dm_deformed, ParticleSystem *psys) +void psys_calc_dmcache(Object *ob, Mesh *mesh_final, Mesh *mesh_deformed, ParticleSystem *psys) { /* use for building derived mesh mapping info: * @@ -323,13 +324,13 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm_final, DerivedMesh *dm_deform PARTICLE_P; /* CACHE LOCATIONS */ - if (!dm_final->deformedOnly) { + if (!mesh_final->runtime.deformed_only) { /* Will use later to speed up subsurf/derivedmesh */ LinkNode *node, *nodedmelem, **nodearray; int totdmelem, totelem, i, *origindex, *origindex_poly = NULL; if (psys->part->from == PART_FROM_VERT) { - totdmelem= dm_final->getNumVerts(dm_final); + totdmelem = mesh_final->totvert; if (use_modifier_stack) { totelem= totdmelem; @@ -337,11 +338,11 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm_final, DerivedMesh *dm_deform } else { totelem= me->totvert; - origindex= dm_final->getVertDataArray(dm_final, CD_ORIGINDEX); + origindex = CustomData_get_layer(&mesh_final->vdata, CD_ORIGINDEX); } } else { /* FROM_FACE/FROM_VOLUME */ - totdmelem= dm_final->getNumTessFaces(dm_final); + totdmelem= mesh_final->totface; if (use_modifier_stack) { totelem= totdmelem; @@ -349,11 +350,11 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm_final, DerivedMesh *dm_deform origindex_poly= NULL; } else { - totelem = dm_deformed->getNumTessFaces(dm_deformed); - origindex = dm_final->getTessFaceDataArray(dm_final, CD_ORIGINDEX); + totelem = mesh_deformed->totface; + origindex = CustomData_get_layer(&mesh_final->fdata, CD_ORIGINDEX); /* for face lookups we need the poly origindex too */ - origindex_poly= dm_final->getPolyDataArray(dm_final, CD_ORIGINDEX); + origindex_poly = CustomData_get_layer(&mesh_final->pdata, CD_ORIGINDEX); if (origindex_poly == NULL) { origindex= NULL; } @@ -413,7 +414,7 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm_final, DerivedMesh *dm_deform pa->num_dmcache = DMCACHE_NOTFOUND; } else { /* FROM_FACE/FROM_VOLUME */ - pa->num_dmcache = psys_particle_dm_face_lookup(dm_final, dm_deformed, pa->num, pa->fuv, nodearray); + pa->num_dmcache = psys_particle_dm_face_lookup(mesh_final, mesh_deformed, pa->num, pa->fuv, nodearray); } } } @@ -437,7 +438,7 @@ void psys_thread_context_init(ParticleThreadContext *ctx, ParticleSimulationData { memset(ctx, 0, sizeof(ParticleThreadContext)); ctx->sim = *sim; - ctx->dm = ctx->sim.psmd->dm_final; + ctx->mesh = ctx->sim.psmd->mesh_final; ctx->ma = give_current_material(sim->ob, sim->psys->part->omat); } @@ -3022,11 +3023,11 @@ static MDeformVert *hair_set_pinning(MDeformVert *dvert, float weight) return dvert; } -static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int totedge, DerivedMesh **r_dm, ClothHairData **r_hairdata) +static void hair_create_input_mesh(ParticleSimulationData *sim, int totpoint, int totedge, Mesh **r_mesh, ClothHairData **r_hairdata) { ParticleSystem *psys = sim->psys; ParticleSettings *part = psys->part; - DerivedMesh *dm; + Mesh *mesh; ClothHairData *hairdata; MVert *mvert; MEdge *medge; @@ -3038,14 +3039,14 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int float max_length; float hair_radius; - dm = *r_dm; - if (!dm) { - *r_dm = dm = CDDM_new(totpoint, totedge, 0, 0, 0); - DM_add_vert_layer(dm, CD_MDEFORMVERT, CD_CALLOC, NULL); - } - mvert = CDDM_get_verts(dm); - medge = CDDM_get_edges(dm); - dvert = DM_get_vert_data_layer(dm, CD_MDEFORMVERT); + mesh = *r_mesh; + if (!mesh) { + *r_mesh = mesh = BKE_mesh_new_nomain(totpoint, totedge, 0, 0, 0); + CustomData_add_layer(&mesh->vdata, CD_MDEFORMVERT, CD_CALLOC, NULL, mesh->totvert); + } + mvert = mesh->mvert; + medge = mesh->medge; + dvert = mesh->dvert; hairdata = *r_hairdata; if (!hairdata) { @@ -3080,7 +3081,7 @@ static void hair_create_input_dm(ParticleSimulationData *sim, int totpoint, int pa->hair_index = hair_index; use_hair = psys_hair_use_simulation(pa, max_length); - psys_mat_hair_to_object(sim->ob, sim->psmd->dm_final, psys->part->from, pa, hairmat); + psys_mat_hair_to_object(sim->ob, sim->psmd->mesh_final, psys->part->from, pa, hairmat); mul_m4_m4m4(root_mat, sim->ob->obmat, hairmat); normalize_m4(root_mat); @@ -3177,26 +3178,26 @@ static void do_hair_dynamics(ParticleSimulationData *sim) } realloc_roots = false; /* whether hair root info array has to be reallocated */ - if (psys->hair_in_dm) { - DerivedMesh *dm = psys->hair_in_dm; - if (totpoint != dm->getNumVerts(dm) || totedge != dm->getNumEdges(dm)) { - dm->release(dm); - psys->hair_in_dm = NULL; + if (psys->hair_in_mesh) { + Mesh *mesh = psys->hair_in_mesh; + if (totpoint != mesh->totvert || totedge != mesh->totedge) { + BKE_id_free(NULL, mesh); + psys->hair_in_mesh = NULL; realloc_roots = true; } } - if (!psys->hair_in_dm || !psys->clmd->hairdata || realloc_roots) { + if (!psys->hair_in_mesh || !psys->clmd->hairdata || realloc_roots) { if (psys->clmd->hairdata) { MEM_freeN(psys->clmd->hairdata); psys->clmd->hairdata = NULL; } } - hair_create_input_dm(sim, totpoint, totedge, &psys->hair_in_dm, &psys->clmd->hairdata); + hair_create_input_mesh(sim, totpoint, totedge, &psys->hair_in_mesh, &psys->clmd->hairdata); - if (psys->hair_out_dm) - psys->hair_out_dm->release(psys->hair_out_dm); + if (psys->hair_out_mesh) + BKE_id_free(NULL, psys->hair_out_mesh); psys->clmd->point_cache = psys->pointcache; /* for hair sim we replace the internal cloth effector weights temporarily @@ -3205,13 +3206,22 @@ static void do_hair_dynamics(ParticleSimulationData *sim) clmd_effweights = psys->clmd->sim_parms->effector_weights; psys->clmd->sim_parms->effector_weights = psys->part->effector_weights; - deformedVerts = MEM_mallocN(sizeof(*deformedVerts) * psys->hair_in_dm->getNumVerts(psys->hair_in_dm), "do_hair_dynamics vertexCos"); - psys->hair_out_dm = CDDM_copy(psys->hair_in_dm); - psys->hair_out_dm->getVertCos(psys->hair_out_dm, deformedVerts); - - clothModifier_do(psys->clmd, sim->depsgraph, sim->scene, sim->ob, psys->hair_in_dm, deformedVerts); - - CDDM_apply_vert_coords(psys->hair_out_dm, deformedVerts); + BKE_id_copy_ex( + NULL, &psys->hair_in_mesh->id, (ID **)&psys->hair_out_mesh, + LIB_ID_CREATE_NO_MAIN | + LIB_ID_CREATE_NO_USER_REFCOUNT | + LIB_ID_CREATE_NO_DEG_TAG | + LIB_ID_COPY_NO_PREVIEW, + false); + deformedVerts = BKE_mesh_vertexCos_get(psys->hair_out_mesh, NULL); + + /* TODO(Sybren): after porting Cloth modifier, remove this conversion */ + DerivedMesh *hair_in_dm = CDDM_from_mesh(psys->hair_in_mesh); + clothModifier_do(psys->clmd, sim->depsgraph, sim->scene, sim->ob, hair_in_dm, deformedVerts); + hair_in_dm->needsFree = 1; + hair_in_dm->release(hair_in_dm); + + BKE_mesh_apply_vert_coords(psys->hair_out_mesh, deformedVerts); MEM_freeN(deformedVerts); @@ -3238,7 +3248,7 @@ static void hair_step(ParticleSimulationData *sim, float cfra, const bool use_re if (psys->recalc & PSYS_RECALC_RESET) { /* need this for changing subsurf levels */ - psys_calc_dmcache(sim->ob, sim->psmd->dm_final, sim->psmd->dm_deformed, psys); + psys_calc_dmcache(sim->ob, sim->psmd->mesh_final, sim->psmd->mesh_deformed, psys); if (psys->clmd) cloth_free_modifier(psys->clmd); @@ -3285,7 +3295,7 @@ static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra)) if (pa->totkey) { sub_v3_v3(key->co, root->co); - psys_vec_rot_to_face(sim->psmd->dm_final, pa, key->co); + psys_vec_rot_to_face(sim->psmd->mesh_final, pa, key->co); } key->time = pa->state.time; @@ -4237,11 +4247,11 @@ void particle_system_update(struct Depsgraph *depsgraph, Scene *scene, Object *o return; } - if (!sim.psmd->dm_final) + if (!sim.psmd->mesh_final) return; if (part->from != PART_FROM_VERT) { - DM_ensure_tessface(sim.psmd->dm_final); + BKE_mesh_tessface_ensure(sim.psmd->mesh_final); } /* execute drivers only, as animation has already been done */ |