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authorCampbell Barton <ideasman42@gmail.com>2018-04-05 19:20:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-05 19:21:14 +0300
commit1c24c04e6023f2d2a328dfcdc9f86cd381d029a3 (patch)
tree7a5af59ce078cb66fb17ec33cf111ffc8d5fb328 /source/blender/blenkernel/intern/particle_system.c
parent57329304b061efe756e3a4ce1b828e9a7c7f7030 (diff)
Remove workspace object mode, reverts changes w/ 2.8
This caused too many problems syncing object modes with multiple objects/windows/workspaces, see: D3130 for details.
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
-rw-r--r--source/blender/blenkernel/intern/particle_system.c7
1 files changed, 2 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 8bb35dae96c..2b00e52246f 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2911,11 +2911,8 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra, cons
if ((psys->part->childtype && psys->totchild != psys_get_tot_child(sim->scene, psys)) || psys->recalc&PSYS_RECALC_RESET)
alloc=1;
- if (alloc || psys->recalc&PSYS_RECALC_CHILD ||
- (psys->vgroup[PSYS_VG_DENSITY] && (sim->ob && sim->eval_ctx->object_mode & OB_MODE_WEIGHT_PAINT)))
- {
+ if (alloc || psys->recalc&PSYS_RECALC_CHILD || (psys->vgroup[PSYS_VG_DENSITY] && (sim->ob && sim->ob->mode & OB_MODE_WEIGHT_PAINT)))
distr=1;
- }
if (distr) {
if (alloc)
@@ -2945,7 +2942,7 @@ static void psys_update_path_cache(ParticleSimulationData *sim, float cfra, cons
skip = 1; /* no need to cache paths while baking dynamics */
#if 0 /* TODO(mai): something is very wrong with these conditionals, they dont make sense and the cache isnt updating */
- else if (psys_in_edit_mode(sim->eval_ctx, sim->eval_ctx->view_layer, psys)) {
+ else if (psys_in_edit_mode(sim->eval_ctx->view_layer, psys)) {
if ((pset->flag & PE_DRAW_PART)==0)
skip = 1;
else if (part->childtype==0 && (psys->flag & PSYS_HAIR_DYNAMICS && psys->pointcache->flag & PTCACHE_BAKED)==0)