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author | Nathan Letwory <jesterking> | 2020-12-16 13:12:51 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-12-16 13:17:14 +0300 |
commit | 02ff143f60977c2175b86fddb649a8c4c7787f84 (patch) | |
tree | a08f234000ae79622af4db88e888b26deab6c6ca /source/blender/blenkernel/intern/particle_system.c | |
parent | f59be64867351b8650cf28ee48cae68dde12340e (diff) |
Steam Release: Script creation of Steam build files
Script tool for automation of Steam build files for tasks like {T77348}
This script automates creation of the Steam files: download of the archives,
extraction of the archives, preparation of the build scripts (VDF files), actual
building of the Steam game files.
Requirements
============
* MacOS machine - Tested on Catalina 10.15.6. Extracting contents from the DMG
archive did not work Windows nor on Linux using 7-zip. All DMG archives tested
failed to be extracted. As such only MacOS is known to work.
* Steam SDK downloaded from SteamWorks - The `steamcmd` is used to generate the
Steam game files. The path to the `steamcmd` is what is actually needed.
* SteamWorks credentials - Needed to log in using `steamcmd`.
* Login to SteamWorks with the `steamcmd` from the command-line at least once -
Needded to ensure the user is properly logged in. On a new machine the user
will have to go through two-factor authentication.
* App ID and Depot IDs - Needed to create the VDF files.
* Python 3.x - 3.7 was tested.
* Base URL - for downloading the archives.
Reviewed By: Jeroen Bakker
Differential Revision: https://developer.blender.org/D8429
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