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author | Philipp Oeser <info@graphics-engineer.com> | 2019-08-06 11:10:21 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2019-08-06 14:28:20 +0300 |
commit | 199c37d7e44776f382920632b334e9d21b06f6aa (patch) | |
tree | eaa4051ab57d1facb11f991084a7c3a214f6881c /source/blender/blenkernel/intern/particle_system.c | |
parent | 45ae33a9524153376d1df66a69d7a162c28e336c (diff) |
Fix T68291: crash snapping to both verts and edges with linked meshes
this was also happening in snapping with the measure tool
same method as in snap_mesh_polygon() (from rB59286ddcf80c) now used in
snap_mesh_edge_verts_mixed() as well...
Reviewers: mano-wii
Maniphest Tasks: T68291
Differential Revision: https://developer.blender.org/D5422
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
0 files changed, 0 insertions, 0 deletions