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authorPhilipp Oeser <info@graphics-engineer.com>2019-08-06 11:10:21 +0300
committerPhilipp Oeser <info@graphics-engineer.com>2019-08-06 14:28:20 +0300
commit199c37d7e44776f382920632b334e9d21b06f6aa (patch)
treeeaa4051ab57d1facb11f991084a7c3a214f6881c /source/blender/blenkernel/intern/particle_system.c
parent45ae33a9524153376d1df66a69d7a162c28e336c (diff)
Fix T68291: crash snapping to both verts and edges with linked meshes
this was also happening in snapping with the measure tool same method as in snap_mesh_polygon() (from rB59286ddcf80c) now used in snap_mesh_edge_verts_mixed() as well... Reviewers: mano-wii Maniphest Tasks: T68291 Differential Revision: https://developer.blender.org/D5422
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
0 files changed, 0 insertions, 0 deletions