diff options
author | Lukas Tönne <lukas.toenne@gmail.com> | 2014-09-17 15:49:10 +0400 |
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committer | Lukas Tönne <lukas.toenne@gmail.com> | 2015-01-20 11:30:01 +0300 |
commit | be016daf15de7c1581a096b17c1380a35d742aa0 (patch) | |
tree | 85d68a7a57220cb1914d45b1b401777b1fedb271 /source/blender/blenkernel/intern/particle_system.c | |
parent | 0ddea77b1a581b9a7d1fa2993cea127d621bc7fa (diff) |
Reduced the length threshold for disabling short hairs from 0.1 to 0.01.
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
-rw-r--r-- | source/blender/blenkernel/intern/particle_system.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index 6397c3739d9..8215c808c42 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -3984,7 +3984,7 @@ static bool psys_hair_use_simulation(ParticleData *pa, float max_length) * The hair system should always make sure the hair segments have reasonable length ratios, * but this can happen in old files when e.g. cutting hair. */ - const float min_length = 0.1f * max_length; + const float min_length = 0.01f * max_length; HairKey *key; int k; |