Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2014-08-11 20:29:27 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-08-11 20:29:27 +0400
commit8bed4e6040e0850fc2654b62cfd98d217c91ece0 (patch)
treeac0e89c96b4e213ddeef4a4638a4c86e8f88539a /source/blender/blenkernel/intern/particle_system.c
parent3e41c8ad6fd194c567471b39b88fddccc599a946 (diff)
Fix T41362: CPU and GPU rendering gives different results
We can't really make CPU and GPU results look the same in all possible circumstances, but here we can make them look close enough to each other by making it so sobol pattern for bounce number is the smae for both CPU and GPU. This makes CPU and GPU render results look the same with low number of samples, high number of samples was never an issue.
Diffstat (limited to 'source/blender/blenkernel/intern/particle_system.c')
0 files changed, 0 insertions, 0 deletions